Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

Report RSS Patch 1.4.2 is live!

Improved support for survival MP and overall improvements to the game.

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Hi!

Today we've released our 1.4.2 patch, which is long overdue for people that are not getting the game from Steam.

Intro Cinematic:

  • Played Revision's music during the intro when using the PS2 soundtrack as the PS2 version uses a video rather than a music file.

Hell’s Kitchen (First Visit):

  • Fixed the plane being able to be destroyed by a pistol.

Ton Hotel (Second Visit):

  • Enabled JoJo's unique lines.

Chapter 5:

  • Made the prod at the start appear on easy.
  • Updated the image to show the newer areas.

PRCS Wall Cloud:

  • Improved the framerate of that one corridor, somewhat.

Paris Catacombs:

  • Destroyed the rock blocking the exit of the catacombs.

Paris Streets (Near Champs-Elysees):

  • Made the options to disable/enable the patrolling security bot repeatable.

Pasadena Ocean Lab (UC Module):

  • Allowed switch doors to be opened by proximity in addition.

Gameplay:

  • Allowed NPCs to use secondary and tertiary ammo in Biomod/Shifter.
  • Disallowed augs to be used for a few ticks without power in Shifter. Fixed being able to use the skullgun without energy to shoot a 0 damage plasma bolt.
  • Enabling cheats keeps them enabled through level transitions.
  • Fixed AI placed grenades not working in Shifter.
  • Fixed ammo not being removed from the NG+ option.
  • Fixed animals being able to eat bodies through walls.
  • Fixed an issue related to scrambled robots in Biomod/Shifter.
  • Fixed an issue in the Unreal Engine related to rendering surfaces, culling should be less aggressive now.
  • Lowered the damage of the karkian's charge from 15 to 12.
  • NPCs no longer allow you to use disabled robots as a shield.
  • Reverted Shifter's ability to have multiple copies of a weapon in the inventory.

Misc:

  • Added new UI for the item refusal screen.
  • AllAmmo cheat now gives ammo for secondary and tertiary ammo types if none have been obtained.
  • Allowed players to change weapons and use stuff while using Fly or Ghost cheat.
  • Fixed an issue with killing robots overwriting the RecordKillDistance even if the distance was up to 16x smaller than the PB. Also displaying decimal places for the stat now.
  • Fixed backwards keyboard keys on computers that were broken back in September.
  • Fixed BioCell energy restored stat being missing from stats page.
  • Fixed birds flying without playing an animation or having invisible wings.
  • Fixed drained water coolers/fountains not being tracked in Biomod/Shifter.
  • Fixed HDTP facelifting for fragments in Biomod.
  • Fixed issue with collectable energy bonus and custom difficulty max energy conflicting.
  • Fixed item refusal not working for non-weapon objects on carcasses.
  • Fixed items spawning with the wrong skin due to item refusal.
  • Fixed effects being disabled in singleplayer.
  • Fixed health healed from candybars being missing from stats page.
  • Fixed health healed via medkits not being tracked in Biomod/Shifter.
  • Fixed military bots not playing their "scanning area" sound.
  • Fixed option to disable turret beeps not working.
  • Fixed rats waiting for their animation to end before they died.
  • Fixed rebooting robots not dying if damaged.
  • Fixed some barrels not being set to non-flammable properly.
  • Fixed the custom difficulty level setting not loading properly.
  • Forced NV specific textures to load even with NV disabled to prevent crashes or missing textures.
  • Made the GEP gunners in the 'Duck' challenge invincible.

Multiplayer:

  • Awarded players with skillpoints for kills in survival multiplayer.
  • Changed the scoreboard to show teams in columns and increased the font size for modern monitors.
  • Changing your name now alerts players on the server.
  • Displayed a player's name above their head when targeting them.
  • Displayed a player's health above their head when they're on your team so you know if you should heal them.
  • Fixed health not being recalculated when healing someone.
  • Fixed medkits not healing a player's arms when healing their torso.
  • Fixed the survival maps not showing in the map list unless manually added.
  • Fixed tracked weapon stats not tracking a shot if the shot completely missed.
  • Fixed using a medkit on a player deleting all medkits you had.
  • Improved security.
  • MP NV message only gets displayed if NV is enabled now and updated the message to reflect the new option in the settings.
  • Only allowed respawns in survival MP if a boss has been killed.
  • Showed player kills, killstreaks, and NPC deaths in survival MP.
  • Showed weapon stats on the scoreboard, if they're being tracked.
  • Survival scoreboard now shows NPCs in columns rather than continuing off the screen.
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