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Blog RSS Feed Report abuse Latest News: New People and New Ambitions [April Fools + Actual News]

9 comments by Jerion on Apr 2nd, 2015

A lot has happened since December and we have exciting news. We have two new additions to our team, a new programmer and a new 3D artist.

Our new programmer Hanfling joined us late last year to fix bugs in native Deus Ex code. However, this has evolved into the creation of a full featured Deus Ex content creation framework called the Revision Framework. Its roadmap includes support for features found in all current game engines such as terrain, static meshes, deferred lighting and fancy materials to push Deus Ex: Revision visuals to a whole new level.

Cyrus -- the other new guy -- will pitch in to make use of these features, and create tons of static meshes, while adding content that Project HDTP didn’t cover. Right now he is working on:

Gunther and Anna

To make full use of the scheduled engine features we need to remake or at least update most of the content already created. However the whole team is excited to make use of the new features and make Deus Ex: Revision the best Deus Ex incarnation of all time.

Edit: As you many have realized, this was an April Fool's post; we won't delay Revision for any new features.However most of the post is correct, Hanfling is working with us to make the Revision Framework and the long term goals are to include the mentioned features, but that would be years into the future. Currently it's mostly a WIP framework for mods to easily and properly integrate into the game without having to replace DeusEx.u. It will also improve the editing workflow with a new set of tools. It will not be used in the 1.0 release and we'll only lift a few features from it, such as a fix for incorrect footstep sounds and UI scaling.

We also do have a new 3D artist named Cyrus that joined us a few weeks ago, and he is currently working on replacing some vanilla models, however certainly nothing as indicated by the picture above.
We are very close to release right now and beta testers will be contacted shortly. More info soon to come :)

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (70 - 80 of 1,948)
SimonSays
SimonSays May 22 2015, 8:20pm says:

I have played through both Watch_Dogs at launch and GTA V at launch waiting for this to be released. Not to mention Alien Isolation, Deus Ex Nihilum, TNM (3rd playthrough), DXHR (3rd time as well), and DXIW (5th time).

Watch_Dogs was a bummer, GTA V was/is amazing, Alien was brilliant, Nihilum and TNM helped with my need for a DX fix, and HR and IW were played trying to scratch that same itch.

But there is nothing quite like the original DX story - and the fact that Revision is going to allow me to experience a remix/remaster of levels I have almost memorized is very exciting.

But seriously... this wait is unbearable, lol

+3 votes     reply to comment
BuckleBean
BuckleBean May 23 2015, 9:11am replied:

Go play Neon Struct!

+2 votes     reply to comment
SimonSays
SimonSays May 23 2015, 9:53am replied:

It is on my list (next on my list actually) - I just can't justify buying a game so soon after GTA V.

But I'll be buying it in the next couple of months.

I have some other games on the go - and am currently immersed in Logic Pro X again finishing an album I started 3 years ago.

+2 votes     reply to comment
BuckleBean
BuckleBean May 23 2015, 8:19pm replied:

I'm a bit of an audio engineer, myself. Seems we have a few things in common.

+2 votes     reply to comment
SimonSays
SimonSays May 23 2015, 8:26pm replied:

cool!!! - what type of hardware/software do you use / what type of music are you into producing?

+2 votes     reply to comment
BuckleBean
BuckleBean May 23 2015, 9:34pm replied:

I just read your blog - I'll respond there. I'm not sure what the rules are as it relates to self promotion (though that's not my intent). In any event, this has certainly veered off topic.

+2 votes     reply to comment
SimonSays
SimonSays May 23 2015, 5:49pm replied:

Ah I couldn't hold off - bought Neon Struct - so far it is excellent. The AI is a little easy to out maneuver (playing on hard). But I have yet to ghost a level.

It is more Thief in spirit than DX - which is quite interesting. It definitely gets the stealth element right.

Definitely worth it for fans of Thief and cyberpunk.

I noticed there is a custom missions option in the main menu - an editor for it would be awesome. Here's to hoping.

+2 votes     reply to comment
BuckleBean
BuckleBean May 23 2015, 8:17pm replied:

Haha, you didn't even give me a chance to try to talk you into it! Yes, more Thief than Deus Ex for sure. I'm loving it. I spoke to the developer & custom missions will be a post-launch feature.

+2 votes     reply to comment
SimonSays
SimonSays May 23 2015, 8:25pm replied:

yeah I literally just finished GTA V today (68 hours mainly spent on the story campaign - mind you I legitimately drove according to the rules of the road, so that extended the play time quite a lot) - anyways I needed something to play and on complete impulse I bought it. I'm on the 12th mission - it is going by too quick, however I've only scored D and F grades on every mission. Right now I'm playing for story - I can see these levels really opening up when I play to ghost. Definitely interested in making custom missions for this game - I hope the editor will be robust enough to design entire campaigns around.

+2 votes     reply to comment
BuckleBean
BuckleBean May 23 2015, 9:20pm replied:

Man, I'm only about half way through & I feel it's going too quick. Haven't had too much time to play, I'm afraid. I'm playing similarly, going through & knocking EVERYONE out and my grades are suffering for it too. I plan to try to ghost on my next playthrough.

Here's more on the custom missions: "Users will be able to build levels (using the same tools I’m using to develop the game’s main levels), package them up along with any new content they want, and share them via Steam Workshop." Taken from here: Neonstruct.com

+2 votes     reply to comment
SimonSays
SimonSays May 24 2015, 8:49am replied:

Yeah it definitely feels a little too quick - which is why I'm thankful that an editor is in the works (thanks for that article).

But it is doing the trick in keeping me entertained while waiting for Revision.

+2 votes     reply to comment
MonarchX
MonarchX May 22 2015, 5:07pm says:

Didn't someone say the mod would definitely be released THIS past week? My hype is OVER for good... I have a feeling that even though the testing phase is done, bug reports keep pouring in every day and developers themselves discover more and more bugs. Makes me glad they didn't release the "Production complete" version.

-2 votes     reply to comment
Drewie
Drewie May 23 2015, 5:44am replied:

Seems like the hype is so real that a prediction gets to be considered the actual release date. Sorry. :'(

No seriously though, they don't need your complaints. Just stay quiet and be thankful when it's released. I'm sure the Revision team had enough of your comments.

+3 votes     reply to comment
dev221117
dev221117 May 22 2015, 8:43pm replied:

You couldn't be further away from the truth. Bugs don't pour in day by day, they are all done and whatever bugs are there now are small issues. Anyway, that person was not a developer, he was a tester. The developers themselves have said that they will try to release this month.

+5 votes     reply to comment
feyerbrand
feyerbrand May 22 2015, 6:11pm replied:

yea. That someone wasn't a developer just a tester.

+3 votes     reply to comment
SpecShadow
SpecShadow May 22 2015, 5:58pm replied:

That's just like, your opinion, man

+2 votes     reply to comment
Trasher64 Creator
Trasher64 May 22 2015, 5:38pm replied:

Okay.

+5 votes   reply to comment
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