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14 comments by Jerion on Jul 18th, 2014

Hello all!

Welcome to our July update.

Over the last two months, we've been steadily working away without too much to talk about. People have come and gone from vacations, and development continues. We've been getting a fair amount of feedback from our playtesters, and are working to solve the bugs and issues that they have reported. We've also been getting feedback on the soundtrack, and while the response has been broadly positive, there have been some valid concerns about a few specific tracks, and we have been addressing those as well.

For those of you who are interested, we've moved to an online bug-tracking service; if you'd like to take a look at the issues we're working to solve and get a sense of what we're doing behind the scenes, check it out here: Bugs.launchpad.net. It is updated regularly and shows the issues we are encountering and fixing, as we encounter and fix them.

In recent weeks we've also been running a pair of articles on the Eidos Montréal community blog. These two articles serve as a general introduction to Revision, and go into some depth on the process of creating the new soundtrack. We have a third article planned, so keep an eye out for it in the coming weeks. Our thanks go out to Sacha R. and John T. at Eidos Montréal for being kind enough to make this happen.

The Creation of Revision

The Music of Revision

We have a couple more things to share with you this month:

First, a look at our Area 51 overhaul, which (on the surface, at least) takes a few cues from Deus Ex: Human Revolution's Panchaea location.

Area 51 Surface

Second, we have our Battery Park exploration music:


That about covers everything for the moment. Enjoy!

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Post comment Comments  (40 - 50 of 664)
MCGONN
MCGONN Aug 2 2014, 11:08pm says:

Will this be compatible with the GMDX mod?

+2 votes     reply to comment
Guest
Guest Aug 3 2014, 12:30pm replied:

GMDX uses it's own gameplay tweaks and level configurations, which is mutually exclusive with Revision. You could try to combine them, but it would probably break several aspects of each mod.

+2 votes     reply to comment
Drewie
Drewie Aug 3 2014, 6:47am replied:

Not really. One can still mess with the files abit and get Revision and GDMX working but then some features from both mods are lost. It would truly be a complete masterpiece though... splendid level design, a new soundtrack and realistic game-play features.

(I still plan on playing them together... depending on what exact features are lost)

+2 votes     reply to comment
Drewie
Drewie Jul 31 2014, 2:43pm says:

Revision will be so good that it will make us hate the original.

-1 votes     reply to comment
Ripper007
Ripper007 Jul 31 2014, 6:01am says:

Saw something strange at the mods' website/Development Progress, where are chapters seven and thirteen?

Also wanted to say cheers for the mod, it's gonna be epic :)

+1 vote     reply to comment
Jerion
Jerion Jul 31 2014, 11:03am replied:

The chapters are named after the mission numbering in the game files. :) Those files skip mission numbers 7 and 13- presumably due to some content being cut fairly late in production.

+1 vote     reply to comment
That_Gal
That_Gal Jul 29 2014, 6:22pm says:

This mod deserves to be much higher on the popularity list (it's ranked 176). Deus Ex is one of the best PC games of all time and if this mod is done correctly it could very well become a must have for any future Deus Ex playthrough.

+8 votes     reply to comment
Guest
Guest Jul 29 2014, 5:52am says:

i cannot abseloutely frigin wait to see what you guys did to hong kong, im reccomending this mod to everyone once its released

+3 votes     reply to comment
J4MESOX4D
J4MESOX4D Jul 25 2014, 9:22am says:

I am more interested in this mod than any up and coming game! Keep up the fantastic work:-)

+6 votes     reply to comment
Daemon_PL009
Daemon_PL009 Jul 25 2014, 4:38am replied:

Same here. the original Paris section felt so dull and grey. I hope they`ll make it look more like.... actual Paris :)

+3 votes     reply to comment
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