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15 comments by Trasher64 on Dec 9th, 2014


We're into December. This is a shorter update than usual, simply because we just don't have that much area to cover. First up:

Development targets

We're aiming to wrap up production, and ideally, launch sometime within the next ten weeks. As before, this is a loose estimate based on current progress and team member availability, and until environment design is finished, it will remain difficult for us to commit to a fixed launch date. In other words, we won't know when we will release until we're nearly ready to do so. This is simply part of making a non-commercial project with a widely distributed team; as much as we would love to, we can't guarantee a steady development pace.

This leads into the next bit...

What we have for you right now

Currently, the environment being redesigned is Area 51 Sector 2- the entrance area to the underground bunker that houses staff barracks and recreation. We've got a few screenshots of that to share:

We've also got another tune from the Revision soundtrack: Enemy Within Conversation.

A few general comments

We know that development on this project can be frustratingly slow at times, so thank you for bearing with us. We're closer than ever to completing this project, and we always appreciate your support. We'll follow this up with the Revision Goodie Bag on Dec. 24th as a sort of christmas present to the community.

Stay tuned.

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 6 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (60 - 70 of 1,192)
MonarchX Mar 10 2015, 11:46am says:

Will the Maps Patch/Fix be included in Deus Ex Revision? This one - .

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 11 2015, 5:32am replied:

Partially. Development on Revision started before the patch was even designed. In some cases it fixes geometry/lighting issues and in that case the fixes aren't worth much for us since we are redesigning and relighting anyway. It's only when fixes are made to properties of triggers and similar that would be of use to use, I've tried to decipher what the patch fixes and then apply similar fixes on our maps. For some of the later maps we've stared using the map patch as the base map to modify.

+1 vote   reply to comment
bbsbot Mar 10 2015, 6:02am says:

Hello the deus ex revision team
recently i played the demo131, and here are my suggestions:
the trees and bushes ingame looks urgly, the 2027mod's trees looks much better.
i suggest you contact that author and use those trees replace the original trees.
this will be a big facelift.
lower the skyscrapers outer around some scenes. they looks over tall. may you get rid of the box wall feeling.
suggest add a level select menu either in the main menu or in your new launcher. that would be cool!

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 10 2015, 11:40am replied:

Demo 1.31 is quite outdated, we've made modifications to all levels since then. Are you using HDTP's trees?

+1 vote   reply to comment
bbsbot Mar 10 2015, 6:25pm replied:

No, i didn't using hdtp. does hdtp include better tree models?
and again.
i highly suggest add a level select menu.

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 11 2015, 5:33am replied:


Also there is a level menu if you enable cheats and type legend into the "console".

+1 vote   reply to comment
bbsbot Mar 11 2015, 6:08am replied:

i know there is a cheat legend menu.
but i want it be in your new laucher for a more easy/quickly accese.

+1 vote     reply to comment
Jerion Creator
Jerion Mar 11 2015, 9:50am replied:

We have no plans to add a level selection menu into Revision, sorry.

+1 vote   reply to comment
That_Gal Mar 7 2015, 9:37pm says:

I was just wondering if there are any fans of The Nameless Mod for Deus Ex around here? To me it's the best all conversion single player mod I've ever played.

+3 votes     reply to comment
simonsays Mar 9 2015, 5:49pm replied:

I love TNM - one of my favourite games. I've beaten it 4 times - and am currently bouncing between it and Morrowind while waiting for Revision to come out.

+2 votes     reply to comment
NumberWan Mar 8 2015, 5:57pm replied:

I enjoyed TNM as well, though I like more the mods, dealing with Dx inworld plot. But TNM brought lots and lots of emotions and joy.

+3 votes     reply to comment
Trasher64 Creator
Trasher64 Mar 8 2015, 3:34am replied:

It's a great mod no doubt. My #1 spot goes to Nihilum though. :)

+4 votes   reply to comment
That_Gal Mar 8 2015, 8:46pm replied:

Nihilum was great and is obviously more in tune with the original Deus Ex lore than TNM which created it's own thing entirely.

By the way, were you involved in Nihilum's development in any way?

+1 vote     reply to comment
dev221117 Online
dev221117 Mar 9 2015, 12:46pm replied:

No, but Nihilum's maker used some resources from Deus Ex: Revision.

+2 votes     reply to comment
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