Deus Ex Revision Demo 1.3
Feb 26, 2011 Demo 15 commentsThis is the Revision Demo release version 1.3. Featuring all new Hell's Kitchen- and NSFHQ map, while fixing over a hundred bugs from 1.2 version. For...
Revision is a huge gameplay modification for the game called Deus Ex. The goal of the project is to give something new for the players who has played Deus Ex long enough so that they know everything about it. Revision changes and improves the environment of the game and in some cases makes the goals a little harder to complete.
Revision not only changes or modifies the environment; it also brings new weapons (original skins), new texts (books, datacubes etc.), a bunch of new characters and a new soundtrack.
Hopefully all this will give the players a new feel when they play Deus Ex through.
The following graphical enhancement mods are being used in the screenshots:
Deus Ex: New Vision
Project HDTP
FAQ
Q: When will the full version of the mod be released?
A: Our release date is currently sometime in late 2013.
Q: How big is the full version going to be?
A: Around 1.5GB to install, the download should be smaller though.
Q: Will the storyline be changed from the original game or will the mod feature new conversations?
A: The storyline will remain the same, as for the conversations, no.
Q: What mods are Revision going to be compatible with?
A: HDTP, New Vision, Shifter (via installer option) and most other DeusEx.u mods. Obviously Revision is not going to be compatible with mods that uses non-vanilla maps, like TNM, Redsun 2020 or ZODIAC.
9 comments by Jerion on Jun 8th, 2013
Hi there. My name is John, I am a music composer and part-time digital graphics hobbyist. My compatriot Logan and I make up the symphonic electronica duo EdenShard, and we're bringing a brand new soundtrack to the game with the aim of doing the original melodies justice while enhancing the game's atmosphere and improving on the overall quality of the sound. You heard a very small sampling of the new OST in the recently released Paris trailer.

We're based in the US, though in very different corners of it; Logan hails from the northwest while I'm in the northeast. We've been making music both individually and together for a few years now, and count among our game music influences Alexander Brandon, Peter Hajba and Frank Klepacki. Logan's material tends to take a more energetic focus while I emphasize a more atmospheric sound. We think this collaborative combination is the right choice for taking on a project of such varied tone and scale as this one.
It's a real pleasure to work with Harry (aka Trasher) and Björn on this project, and in the coming months and weeks as we approach the estimated launch date, I'm looking forward to sharing quite a bit more with you all!
Until next time,
John
This is the Revision Demo release version 1.3. Featuring all new Hell's Kitchen- and NSFHQ map, while fixing over a hundred bugs from 1.2 version. For...
Here it is, the long awaited Revision Demo 1.2. Bringing a totally new Hong Kong chapter and last NYC mission. Also fixes some bugs that were found from...
What the... is going on with this mod? 3 months without update? This mod is very good, please don't abandon it! Don't give up! Thanks!!!!
So... I can't seem to find the hong kong temple for the triad leader meeting. How do I get to it?
The Temple is in the same level where Compound is located. Look around that big military bot. You'll find it. ;)
Ok thanks.
I don't really like how moving while holding a corpse makes you move slower, even if it is a little more realistic. But it's quite funny that when I walked in to the compound holding Pimp Louie (great texture mod btw) all the triad guys turned on me. Didn't Gordon Quick say that because I did that he didn't kill me because he had specific orders from Tong? Did the other guys not get that order? Whatever, lol.
I can't get this mod to run with windows 7 64x. Normal Deus Ex, new vision, or HDTP work fine, but when I try to run revision it just goes to a black screen and I have to end the process.
I tried running it in safe mode and found that disabling 3d hardware sound fixes it, but when I look at the options menu in the game, it IS turned off. So I set Use3dHardware to true in the revision.ini file but that didn't fix it. I can still get it to run in the safemode by having it disabled through that.
How can I get this to run normally?
Some areas of this mod make the game too difficult. Case in point: after escaping capture in the MJ12 bunker you find yourself with practically nothing (as usual) but cannot get to your gear in the armory because it sealed up behind an indestructible/unpickable door with no key.
the key to armory is in the command center, its on youtube already if you need walkthrough. It is really difficult in some parts but I love this mod even though it can get frustrating. And some areas he can't jump over the wall but in original version he could. Like some rooftops by warehouse. I can't seem to get the grapple thing to work either...
Love that station :D
Excellent work with the metro station. Little by little you are successfully renovating the our favorite timeless classic!
Just about everything you've suggested is for changes to the gameplay, this game is purely an environment renovation. You should ask the creator of Shifter for features along that line.