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The patch is now live! The following issues are addressed in this update:

  • Added raw input to address mouse acceleration issues. This is still experimental, you must manually activate it by opening up Revision.ini found in the System folder (Browse Local Files), and then edit the ViewportManager line under [Engine.Engine] to read ViewportManager=WinDrvLite.WindowsClientLite.
    If you encounter new issues relating to input, hangs or crashes try switching back to the old ViewportManager and see if the issues go away (you can comment out lines with semicolon). If they are not present in the old ViewportManager make sure to let us know so we can try and locate the issue with the new one.
  • Fixed the Shifter/Biomod crash that happened after training.
  • Fixed the Shifter/Biomod crash when carrying containers (crates mostly) across maps sometimes.
  • Changed mouse sensitivity slider with range of 0.1-0.9 in increments of 0.1, might be useful for the new raw input.
  • Various localization fixes including fixing the incorrect text in Biomod that the previous patch introduced.
  • Fixed an issue where the laser dot would erroneously appear onscreen after applying a laser sight mod to a weapon that you did not have equipped.
  • Made it harder to get out of the playable area in later instances of Liberty Island, also fixed a small AI pathfinding issue in those levels.
  • Fixed being able to give orders to Miguel in the last instance of Liberty Island. * Pallet Jacks now show a selection box.
  • Fixed an issue where the crosshair settings box was 10px too large.

Please note:

As a general reminder, when game content is updated in a patch, it cannot affect locations you have already visited in a saved game. This is because the saved game was created based on the older version of the game, and acts as a snapshot of that older version. Once you load a saved game and travel to a new location in the game world, you will begin to encounter the updated content. Patch is live Patch is live

2 weeks ago News 3 comments

v1.0.1.2 released, installers updated. Combined patch available. Changelog within. Patch is live Patch is live

1 month ago News 4 comments

Patch 4 (v1.0.1.1) released. Patch installer available. Changelog within.

1.0.1 Patch is live

1.0.1 Patch is live

1 month ago News 7 comments

v1.0.1 released, installers updated. Combined patch available. Changelog within.

Now Available

Now Available

1 month ago News 63 comments

Now available on Steam for Deus Ex GOTY! Grab it from Steam or download our standalone installer.

RSS feed Downloads
Deus Ex: Revision Patch (cumulative)

Deus Ex: Revision Patch (cumulative)

1 week ago Patch 6 comments

This is a cumulative patch that includes the previous patches for the mod Deus Ex: Revision. Install this in your Deus Ex directory and the files will...

Deus Ex: Revision

Deus Ex: Revision

2 weeks ago Full Version 80 comments

This installer contains all of the files necessary to play Deus Ex: Revision on your computer. However, it is intended for use with a copy of...

Revision Goodie Bag

Revision Goodie Bag

11 months ago Wallpapers 8 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (60 - 70 of 4,628)
giedriusum Nov 5 2015 says:

First of all, I am very happy that they managed to release this mod.

Now the question is - can I start playing it or should I wait for further patches? The Revision web site says that lead 3D artist is working on "a pack of new exciting game content for Revision v1.1." So maybe I should wait for that?

As for STEAM only I'm pretty sure it's another stupid decision by Square Enix.

+2 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Nov 12 2015 replied:

1.1 will be very far off. We are pushing patches as people find issues and other then that when we feel we have enough things fixed worthy of an update.

We have quite a list:

+1 vote   reply to comment
Silmarill_SK Nov 5 2015 replied:

I do not hope that v1.1 will be released in nearby future. The authors are still fixing 1.0. My opinion though, Bjorn is the right person to answer this.
Steam release has been discussed soooo many times that it does not need any further words.

And thumbs up for the ID&T logo :)

+1 vote     reply to comment
MonarchX Nov 4 2015 says:

When is the next patch coming out?

+2 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Nov 12 2015 replied:

Just did.

+1 vote   reply to comment
Silmarill_SK Nov 5 2015 replied:

"SOON", as usual :)

+1 vote     reply to comment
aqueousnull Nov 3 2015 says:

Hi Guys,

Are there any plans to ever make the source code available? I'd like to add a couple of tweak mods that I have for normal Deus Ex to the Revision version. Since it doesn't replace existing files so much as create a new folder structure I'm unable to do this at present.

Thanks in advance.

+3 votes     reply to comment
hyperion86 Nov 9 2015 replied:

A few weeks ago they mentioned that they had no plans to release it at the moment.

If you want to add other mods that do not modify existing files, then simply add them on the folders that you want and include the paths of these folders to the Revision.ini file manually (found on /Deus Ex/System/).

On the other hand, if you wanted to add changes that modify game files (such as DeusEx.u), then you would have to use the official DeusEx SDK tools to extract the sources and include them ;)

+1 vote     reply to comment
aqueousnull Nov 9 2015 replied:

Yeah I need to make changes to the DeusEx.u but that's kind of the problem I'm having: I don't know how to extract the "new" DeusEx.u files they've added as the SDK tools just look at the default file in the /System/ folder.

Replacing that file with the Revision one leads to
an error on startup :(

Anyway thank you for your reply.

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Nov 12 2015 replied:

Yeah, well you can add all of the Revision paths to the DeusEx.ini file as suggested below and then move over the DeusEx.u file to \System and then export that.

+1 vote   reply to comment
hyperion86 Nov 10 2015 replied:

To do so you need to add the paths to Revision to the DeusEx.ini file found in /Deus Ex/System/.

Under the [Core.System] section add:


put them on top of any other paths that are already there.

To be safe, rename the original DeusEx.u file on the system folder to avoid it to be overridden.

That way, the SDK should load the new DeusEx.u file from Revision and any other needed dependencies.

Then just add your changes and recompile :)

+1 vote     reply to comment
aqueousnull Nov 13 2015 replied:

Thanks alot both of you. I've managed to get a makeshift solution in place at least due to your help. I've had to resort to compiling outside the SDK as attempting to view ScriptedPawn's code causes a crash unfortunately.

Only remaining issue is something I've had to live with for now: the textures 'MenuIcon_Revision' and 'MenuIcon_RevisionHigh' used in MenuScreenRGB_MenuExample are flagged as missing when attempting to compile with UCC - I've tried placing these textures in a variety of folders to no avail so temporarily have just commented out the couple of lines using them.

For me this is now the consumate DX experience :)

+1 vote     reply to comment
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Deus Ex
Deus Ex
Caustic Creative
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Release date
Released Oct 13, 2015
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136 votes submitted.

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Highest Rated (28 agree) 10/10

If you have a little know-how (basically just fumbling around with files), this mod is easy to install without Steam. If you have no know-how, this mod is easy to install without Steam using Kentie's Deus Exe. All in all, it's easy to install. It delivers on its premise - it remixes all of the Deus Ex levels in a believable way. It raises the graphic fidelity of the mod, thanks to smart design, New Vision and HDTP. It's basically Deus Ex: Master Quest. It's a fantastic mod that doesn't temper with…

Oct 13 2015 by Maiden_China

Lowest Rated (21 agree) 1/10

nice move ****, hope ur mod dies brutally and forgotten tomorrow

imagine ppl, what if this becomes a trend in all mods? u will have to pay for the game on steam just to get a mod

open your eyes and leave this piece of ***

>square enix

Oct 13 2015 by Manox93

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