Revision Demo 1.3.1. This release includes dozens of bugfixes and a updates to a few environments, covering locations from the start of the game through...
What is Revision?
Revision is a modification for the 2000 video game Deus Ex, developed by Ion Storm and published by Eidos Interactive (now Square Enix). With this project we redesign the game's environments and reimagine its soundtrack. Many community-made projects fill in detail around the edges by adjusting gameplay mechanics, improving textures and 3D models, or modernizing the game's renderer for greater stability and visual flair. Revision sits in the middle of that proverbial web, radically enhancing the core of the experience with new level design, aesthetic direction and world-building detail.
We are scheduled for a Spring 2014 release.
Q: Will Revision include other mod projects such as HDTP and New Vision?
A: We will be packaging New Vision texture assets with Revision, though we will not be including HDTP at this time. While we aren't altering the game engine, we design our environments to get as much out of it as we can.
Q: What if I want to enjoy the new levels with the original soundtrack?
A: You can! The soundtrack will be optional.
Q: When will the full version of the mod be released?
A: Our release date is currently sometime in early 2014.
Q: How big is the full version going to be?
A: Around 1.5GB to install, the download should be smaller though.
Q: Will the storyline be changed from the original game or will the mod feature new conversations?
A: The storyline will remain the same; we do not add new conversations.
Q: The visual quality of the screenshots looks different from the normal game. What mods are you using to achieve that?
A: We are using Deus Ex: New Vision and Project HDTP in our screenshots.
Q: What mods will Revision be compatible with?
A: Revision is compatible with HDTP, New Vision, Shifter (via installer option) and most other DeusEx.u mods. Revision is not compatible with mods that use non-vanilla maps, like TNM, Redsun 2020 or ZODIAC, as it will not overlap with the content of these projects.
Welcome to our March update.
As we begin the last part of primary development with Revision, we’re happy to finally announce our v1.0 release date: May 12th. We had been planning to launch later this month, but took stock of the project and our timeline, and decided that we just weren’t going to be happy with the version of Revision we would have had by March 30. So we’ve pushed it back six weeks, and will be making use of the time to make sure everything is as we want it to be.
On a slightly related noted, we’re also happy to announce that we’ve partnered with the New Vision team to distribute their high resolution texture assets with Revision 1.0. This will simplify the process of trying to get the two mods to play nicely together; instead of downloading separate packages and fussing with installation orders and .ini configuration files, it will be handled by our installer with a single download.
Those of you who have been following the Development Progress page on www.dx-revision.com will have noticed we’ve finished our overhauls of the early game environments. We will be reaching out to our playtesters this month to begin gathering external feedback on missions spanning Chapters 1 through 6.