Music Addon for GMDX. Adds eight new great tracks originally from the Deus Ex TC "Project 2027". All tracks replace music in specific maps where music...
Gameplay - Audio Design - Bug Patches - Level Design - Graphics
What if? What if Ion Storm Austin continued to work on Deus Ex rather than releasing it when they did? What if it were more uncompromising in it's design? What if it's widely agreed upon flaws were no more? GMDX may very well be the closest answer. The goal is to expand upon the game whilst strictly staying true to the original design principles of Ion Storm.
Any developer could keep working on their game post-release in theory, further expanding and refining, but the nature of the game industry demands you move onto your next project.
Ion Storm granted the opportunity to anyone to contribute to the fine game that is Deus Ex. Few have the insight or the dedication to get it right, however...
Project Lead/Design by CyberP.
Additional Programming by dasraiser.
Installer by ggrotz
I am currently seeking animators to improve NPC animations, reload animations and add new sequences.
To learn more about the modifications in GMDX click here
For a step by step guide to installing GMDX click here
-Deus Ex updated to latest patch 1.112fm. (GOTY version has this patch default).
-The recent (2012) HDTP Beta (comes bundled with GMDX in v6 onwards).
-A fair understanding of the English language.
-You will need to start a new game.
Stop by GMDX's website to learn more about the mod in general.
GMDX's Moddb Profile: Moddb.com
New gore improvements, weaponry enhancements, including realistic recoil and new damage mods, new spoofed physics systems, more interactive objects, new ammo types, a new stamina system, plenty level design and visual effect improvements, AI are more formidable than ever and so on.
Observe some of these changes in the teaser below:
Highest Rated (6 agree) 10/10
GMDX is a comprehensive "advancement" modification which aims to improve upon almost every aspect of the Deus Ex experience. Gameplay mechanics have been painstakingly tweaked and revised in order to provide far better balance between skills, augmentations, and expendable items. NPC and enemy AI has been altered to behave more realistically and challenge the player to a far greater degree than ever before. Meanwhile, each level has been retouched and/or expanded with a number of graphical, decorative…
Aug 30 2014, 8:58pm by WildcatPhoenix