Gameplay - Audio Design - Bug Patches - Level Design - Graphics

Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently half a decade into rigorous development. Intended to be the best looking and playing version of Deus Ex available all the while remaining true to the original identity of the game, GMDX is the greatest thinking man's Shooter/Sneaker/RPG hybrid on another level. Prepare to be blown away by Deus Ex once more.
______
Polished, Tight, Deep Gameplay
{
    1: Vastly Overhauled, Formidable Artificial Intelligence; 
    2: Polished, highly refined weaponry;
    3: Deeper, more balanced RPG systems;
    4: New player tools and mechanics, such as mantling, zooming in with scopes, and upgraded augmentations;
    5: New physics, User Interface upgrades, difficulty and config options and more;
    6: Deeper simulation aspects -- attention to detail second to none.
    7: Every aspect of Deus Ex's fantastic gameplay refined in ways you'd never have thought possible;
}

Enhanced Artistic Direction (and graphics)
{
    1: Faithfully enhanced level design and level detail;
    2: New high resolution textures;
    3: many new graphical effects and art asset replacements;
}

Extensive Bugfixing
{
    1: the most comprehensive bugfixing mod available;
    2: there's no erroneous functionality too small for GMDX;
}

Audio Design Updates
{
   1: new sounds to replace duplicates, replace low quality audio, or enhance actions that were previously silent (e.g climbing ladders);
   2: updated audio experienced in the world, increasing immersion;
}

//This and so much more!


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GMDX Announcement

News 15 comments

Apologies to those of you anticipating release, but more time is needed. There's a famous quote oft repeated that goes:

"A delayed game is eventually good, but a rushed game is forever bad.
-Shigeru Miyamoto

And it bears repeating again. Be patient loyal fans, for now more polishing and more last-minute essential feature creep is needed: more time to accomplish true greatness five years in the making.
If you absolutely must play now, you can sign up as a tester for the GMDX v9.0 beta by sending an email to GMDXv8.0@gmail.com

Until then, the intended pushed-back release date is July 1st. Only another month.

Take a look at what has been going on that warrants another delay:

FULLY ANIMATED PICKUPS

Just watch the (twenty second long) video and all will be clear.

Alcohol, Biocells, fire extinguishers, sodacan, you name it. Floating pickups be gone!

NEW WEAPONRY

In addition to the above, we've new weaponry in the works. If you have been following may have noticed a new sawed off, stealth pistol and more. Check out the next WIP:

assault gun

Community

A community has formed behind GMDX, raising it to new heights and levels of polish. A variety of diversely talented members have been assisting with textures, remainder conversation bugfixes, modelling, various translations to other languages and a sharp eye for criticism, ensuring the final release is as polished as can be. If you would like to join the community, sign up for beta testing by sending an email to GMDXv8.0@gmail.com

Here's a look at a new and improved hi-resolution Hong Kong sign texture, with Chinese translations by a native, and then worked by one of our talented texture artists:

hksign
An example of accurate hi-resolution updates Deus Ex's Hong Kong signs.

New community translations for GMDX are also in and in need of testing. If you're Spanish, French, Russian or German, please sign up for the beta. I need assurance that acceptable quality has been achieved.

If you're a programmer experienced with NSIS, please also send an email to (address provided above) or PM me here on moddb. The installer is functional but some more tweaks are needed to meet the desired level of user-friendliness.

Understand that great advancements are being made here. Much of everything is being updated in a faithful manner; it's a logical progression of Deus Ex's fantastic design.
Remember when you played Deus Ex back in the day and it along with contemporaries of the time set the standard for what you expected from the future of gaming...and consider what the future of gaming actually turned out to be. This is in honour of old standards using the great Deus Ex itself as the catalyst.

-Totalitarian

Enhanced Artistic Direction Update

Enhanced Artistic Direction Update

News 18 comments

Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently...

GMDX v9.0 Enters Public Beta

GMDX v9.0 Enters Public Beta

News 7 comments

Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently...

GMDX v9.0 Delayed

GMDX v9.0 Delayed

News 14 comments

GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high...

Deus Ex Graphics Update

Deus Ex Graphics Update

News 21 comments

GMDX is an award-winning large-scale modification for the PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard...

Add file RSS Files
GMDX v8.0 FULL

GMDX v8.0 FULL

Full Version 87 comments

Experience Deus Ex pushed to its potential with GMDX. Also comes bundled with HDTP & New Vision graphics mods.

GMDX v8.0 WITHOUT New Vision

GMDX v8.0 WITHOUT New Vision

Full Version 8 comments

GMDXv8.0 without the New Vision graphics mod bundled. For those that have data caps, may already own New Vision, or simply don't wish to use it. However...

UltUnlockFix

UltUnlockFix

Weapons Model

A similar fix to the LightCharge fix, this time for the UltUnlock addon. To install, replace the DeusEx.u file in GMDX\System with the one provided.

LightChargeFix

LightChargeFix

Effects GFX 1 comment

Just a fixed up DeusEx.u for the LightCharge . It fixes the empty Stealth skill boxes that occur because of exporting issues. To install, simply replace...

Ult Unlock

Ult Unlock

Singleplayer Map 6 comments

A small addon that unlocks checkpoints on all difficulties(doesn't disable free saving though) and gives the two new weapons right from the start.

LightCharge

LightCharge

Effects GFX 2 comments

A small addon to change the light augmentation drain back to normal values, as well as to remove the energy drain completely upon an upgrade.

Comments  (0 - 10 of 1,407)
Nacery
Nacery

Just a little request. Could you change the orientation of the ladder in the SATCOM at UNATCO HQ in Liberty Island so it doesn't goes into the fence?

Reply Good karma Bad karma+1 vote
TyeTheCzar
TyeTheCzar

Will there be any way to apply some of these tweaks to custom campaigns or missions like Zodiac or The Nameless Mod?

Reply Good karma Bad karma+2 votes
|Totalitarian| Creator
|Totalitarian|

You can use GMDX with Nihilum, which will result in SOME of GMDX's features transferring over, outside of that it's best not to try it with any other mod until people add true technical support. If anyone would like to try that in the future I'll probably always be available to send a PM to.

Reply Good karma+2 votes
FanofCrommsWorks
FanofCrommsWorks

hi, |Totalitarian| i have two major issues and i would like some help solving them.

1.(Technical Issues):
i prefer the direct 3d render but some of the textures get blurry while using it & game crashes when i try to use sniper scope or binocular saying "not enough mipmap texture for d3d render"(same with dx9)....game doesn't crash when using dx10 but it's too & buggy, so i would really like to know how i can run the game in dx10 without the visual bugs.

2.(Gameplay Issues):
The GEP gun no longer has a locked on target feature. It's a Guided Explosive Projectile. In other words, this weapon is specifically made to lock onto targets. So, why change that?

Reply Good karma Bad karma+1 vote
|Totalitarian| Creator
|Totalitarian|

1. should be fixed in v9.0

2. you can attach a laser mod to lase targets, or attach a scope to remote-guide the rocket. However, the lock-on has also been restored in v9.0 even though it's mostly skill-less. So there will be FOUR different ways to fire the GEP gun.

Reply Good karma+4 votes
Nikumubeki
Nikumubeki

I remember a long time ago when DXN had more downloads and followers than GMDX did. Kind of weird to think about that situation in retrospect. Keep it up, |Totalitarian|!

Yet in all earnestness, it's a shame that it's been a very long time since a major SP mod campaign was made for Deus Ex. Maybe GMDX 9.0 will inspire someone to fix the situation. :]

Reinstalled Deus Ex today - not even a full year after getting my current computer. So close...

Reply Good karma Bad karma+1 vote
Nacery
Nacery

The new weapon models look dope. But just a a question, will you try to stick as much as possible to their original models design or will you try mix it with the DX HR weapons design? I think certain weapons will definetely benefit from some of the new design like pistols or how the new upgraded shotgun resembles a lot to the old automatic shotgun.

Reply Good karma Bad karma0 votes
|Totalitarian| Creator
|Totalitarian|

Sticking relatively close to the original design.

Reply Good karma+4 votes
Blade_Sword
Blade_Sword

I wonder if JC could have usable fists and augmentations that can make use of hands I'm thinking of weaponized and utility augs and such things.

Something like magnetic hand so you can attract metal crates to you
Nano shield, so you can have a shield with a certain resistance to use as a temporary mobile cover.
Greasel venom so you have some alternative to tranq people, while at firsts levels it's just a greasel spit, later levels adds pools around the impact and emit some green smoke that can tranq enemies.
EMP blast, so you can disable stuff, though it requires multiple blasts if the target is strong
Shock blast, a sound pulse that can throw enemies and things back
Remote control, so you can hack bots and certain devices also trigger alarms in order to make enemies go toward that alarm and free your way.

And on the stupid one that requires nothing in terms of assets is an aug that can be called "the universal killswitch" that makes any target where you aim at inflate and explode every time when JC says "A BOMB! HEHEH."

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SpecShadow
SpecShadow

you could use fists (and gloves) in The Nameless Mod. Not sure if augs affected damage, long time since played that one

Reply Good karma Bad karma+1 vote
JCD_Bionicman
JCD_Bionicman

To be able to punch stuff would be awesome, and use empty fire extinguishers in melee.

The other things could be fun but I'd want them to be optional.

Reply Good karma Bad karma+1 vote
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Highest Rated (18 agree) 10/10

When v7 came out, I thought that GMDX was basically finished - after all, there is only so much time you can spend on fixing the smallest of details and tweaking balancing issues until you run out of steam. Most mod authors at this point either give up entirely, start refurbishing old stuff that does not need retouching (hello Revision), or just add random elements for the sake of adding anything new (looking at you, Misery 2.0). Not so GMDX. v8 is easily the biggest update so far, adding a slew…

Apr 23 2014 by Marvin42

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