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Blog RSS Feed Report abuse Latest News: New People and New Ambitions [April Fools + Actual News]

9 comments by Jerion on Apr 2nd, 2015

A lot has happened since December and we have exciting news. We have two new additions to our team, a new programmer and a new 3D artist.

Our new programmer Hanfling joined us late last year to fix bugs in native Deus Ex code. However, this has evolved into the creation of a full featured Deus Ex content creation framework called the Revision Framework. Its roadmap includes support for features found in all current game engines such as terrain, static meshes, deferred lighting and fancy materials to push Deus Ex: Revision visuals to a whole new level.

Cyrus -- the other new guy -- will pitch in to make use of these features, and create tons of static meshes, while adding content that Project HDTP didn’t cover. Right now he is working on:

Gunther and Anna

To make full use of the scheduled engine features we need to remake or at least update most of the content already created. However the whole team is excited to make use of the new features and make Deus Ex: Revision the best Deus Ex incarnation of all time.

Edit: As you many have realized, this was an April Fool's post; we won't delay Revision for any new features.However most of the post is correct, Hanfling is working with us to make the Revision Framework and the long term goals are to include the mentioned features, but that would be years into the future. Currently it's mostly a WIP framework for mods to easily and properly integrate into the game without having to replace DeusEx.u. It will also improve the editing workflow with a new set of tools. It will not be used in the 1.0 release and we'll only lift a few features from it, such as a fix for incorrect footstep sounds and UI scaling.

We also do have a new 3D artist named Cyrus that joined us a few weeks ago, and he is currently working on replacing some vanilla models, however certainly nothing as indicated by the picture above.
We are very close to release right now and beta testers will be contacted shortly. More info soon to come :)

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (10 - 20 of 1,863)
MeskY May 21 2015, 1:02am says:

The hype!

+4 votes     reply to comment
SpecShadow Online
SpecShadow May 21 2015, 11:59am replied:

You may add Mutations to this mod.
The idea of making dungeon crawler in this game sounds silly, but it was surprisingly enjoyable.
Only the last doors were bugged.
I liked the fact that you need actually put login+pass to do Special Options than hack it like a no-brain.

+1 vote     reply to comment
FastGamerr May 21 2015, 11:10am replied:

In one week, DXN will turn 2 years old, and it still warms my heart to see screenshots of it installed on people's computers. :] Cheers, man.

+4 votes     reply to comment
MeskY 14hours 29mins ago replied:

Guys, check out FGR's newest work Also, what's the deal with with FastGamerr and Nikumubeki???

+2 votes     reply to comment
FastGamerr 5hours 42mins ago replied:

Nikumubeki is my primary nickname, I only use FastGamerr on ModDB and a handful of other sites due to legacy reasons. #NowYouKnow

+1 vote     reply to comment
zackiz Online
zackiz May 21 2015, 4:10am replied:

Sorry to say but you have a virus on your computer and it's glaring at you from the right most side of the screenshot.

-1 votes     reply to comment
dev221117 May 21 2015, 4:35am replied:

You mean Invisible War?

Also, how come there's no 2027 there?

+1 vote     reply to comment
MeskY May 21 2015, 1:00am says:

Take your time guys.

0 votes     reply to comment
dev221117 May 21 2015, 4:34am replied:

How is this comment useful? Sure, they can take their time, but the problem is that there's nothing interesting happening for us to talk about here till then.

-1 votes     reply to comment
MeskY May 21 2015, 6:46am replied: 0 votes     reply to comment
dev221117 May 21 2015, 9:18am replied:

I know about that blog, I comment on it sometimes, and I appreciate that there's some news about what sort of bugfixing is going on. But from the comments here and the pageviews there, it's clear people want something more interesting.

-1 votes     reply to comment
zackiz Online
zackiz May 21 2015, 4:07am replied:


+1 vote     reply to comment
Guest May 19 2015, 9:55pm says:

This comment is currently awaiting admin approval, join now to view.

FastGamerr May 20 2015, 2:03pm replied:

I remember around 2 years ago when DXN was about a week from being released and I still managed to find 200+ issues that needed to be fixed each time I played through the mod.

And even with its two patches, I'm quite certain that I'd still manage to find plenty of issues that I'd want to get fixed in it. No wonder I haven't touched anything DXN since December 2013! Hoo-haw!

I guess that all in all, in the end my efforts amounted up to... *puts on sunglasses* ... NOTHING. ( )

+1 vote     reply to comment
dev221117 May 20 2015, 9:13pm replied:

The only issues I would really want to fix in the mod is the odd lighting and the big issue in the second to last level. I had more issues with the gameplay, like the fact that it more or less encouraged keeping a sword to smash open things. Without that the mod was too hard.

+1 vote     reply to comment
HellCaller May 20 2015, 4:56pm replied: +1 vote     reply to comment
SpecShadow Online
SpecShadow May 20 2015, 9:03am replied:

Play Serpent in the Stagland instead.
It's better RPG.

+1 vote     reply to comment
Silmarill_SK May 20 2015, 3:18pm replied:

woooow that looks soooo oldschool. thanks for the tip!

+1 vote     reply to comment
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