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16 comments by Trasher64 on Dec 9th, 2014


We're into December. This is a shorter update than usual, simply because we just don't have that much area to cover. First up:

Development targets

We're aiming to wrap up production, and ideally, launch sometime within the next ten weeks. As before, this is a loose estimate based on current progress and team member availability, and until environment design is finished, it will remain difficult for us to commit to a fixed launch date. In other words, we won't know when we will release until we're nearly ready to do so. This is simply part of making a non-commercial project with a widely distributed team; as much as we would love to, we can't guarantee a steady development pace.

This leads into the next bit...

What we have for you right now

Currently, the environment being redesigned is Area 51 Sector 2- the entrance area to the underground bunker that houses staff barracks and recreation. We've got a few screenshots of that to share:

We've also got another tune from the Revision soundtrack: Enemy Within Conversation.

A few general comments

We know that development on this project can be frustratingly slow at times, so thank you for bearing with us. We're closer than ever to completing this project, and we always appreciate your support. We'll follow this up with the Revision Goodie Bag on Dec. 24th as a sort of christmas present to the community.

Stay tuned.

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (10 - 20 of 1,198)
FastGamerr Mar 26 2015, 12:34pm says:

"Cinematic Environments are in the optimzation stage."

Hot pockets!

+8 votes     reply to comment
dev221117 Mar 24 2015, 8:08pm says:

"The long night is now over. The original schedules have been tarnished-- but that will fade with time. The delays, a fever dream. The wait, a horrible nightmare; and like everything else that's happened such things will only be dimly remembered upon waking to the release. In the end, all waits are forgiven. Even yours."

+9 votes     reply to comment
aziouk Mar 25 2015, 6:01pm replied:


+3 votes     reply to comment
Drewie Mar 25 2015, 1:40pm replied:


+5 votes     reply to comment
jackliu239 Mar 24 2015, 7:16pm says:

The developers have been drinking red bull lately!!! so much progress this few weeks.

+8 votes     reply to comment
Xyus Mar 24 2015, 4:03pm says:

Interesting, its will possible to play this mod with GMDX?

+4 votes     reply to comment
dev221117 Mar 24 2015, 8:03pm replied:

Currently it's not compatible with GMDX because GMDX operates out of its own DeusEx.u file, and besides, a lot of Revision wasn't designed with GMDX in mind, so the game could easily become impossible to complete if GMDX was mixed in, not to mention all the compatibility issues. GMDX also brings in some level design changes on its own, which wouldn't necessarily fit Revision.

+4 votes     reply to comment
raz3rITA Mar 24 2015, 9:52am says:

98%... This is so close :Q

+8 votes     reply to comment
Jerion Creator Online
Jerion Mar 24 2015, 11:13am replied:


+12 votes   reply to comment
aziouk Mar 25 2015, 6:03pm replied:

ZOMG it was 98% yesterday!

+2 votes     reply to comment
aziouk Mar 25 2015, 6:04pm replied:

ZOMG it was 98% yesterday!

+1 vote     reply to comment
esng Mar 25 2015, 2:08pm replied:

The crowd goes wild.

+1 vote     reply to comment
LichKing Mar 24 2015, 2:12pm replied:


+7 votes     reply to comment
raz3rITA Mar 25 2015, 4:36am replied:

OMG 99

+1 vote     reply to comment
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Deus Ex: Revision
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