Please read the FAQs ( before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels

Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.

Installation Instructions:

1. Delete the codex folder and the code.module file in your Soulstorm directory.
2. Download both parts 1 and 2 of the Codex Base Code.
3. Extract both parts to your SS directory.
4. Download and extract Codex 3.5 to your Soulstorm directory.

5. Select “Dawn of War: Codex (3.5)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Boothy_p (Team leader / Coder)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Alternative download link (small file sizes):

Steam group:

Is Soulstorm running slowly? Try this guide!

Image RSS Feed Latest Screens
Berzerker 1.0 Wip Working on some Rubric Marines Updated_Kill_Team_Heros
Blog RSS Feed Report abuse Latest News: Work resumed (slightly less slowly)

11 comments by boothy_p on Mar 2nd, 2015

Hi Everyone!

Remember me? Well I hope you do anyway :)
Sorry I've been away for a while, personal and boring reasons, blah, blah, blah......

Now, for the good news, the mod isn't dead, and there will be a 3.6 release (at least), later in the year.
Now, 3.6 ain't going to be massive, maybe a couple of new units, but mainly focused on bug fixes and balance amendments (bomb squigs - I know, already done).

As for the future beyond that, not sure TBH. I don't have as much time to dedicate, but will try and focus on a few things:
Allies - Games Workshop has created a number of new "races", which are perfect for allied detachments.
Character - Making the existing races fit the fluff.
Fixes, and polishing - Deamons and Ad Mech need fleshing out etc.

Jamming more units in ain't a focus, but if somethings good, it'll go in. There are over a 1300 entities in the mod already, so only stuff that adds to the character of the race will be considered.

Need to see where the rest of the team is at, and what peeps are open to doing.....


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex v3.5

Codex v3.5

Nov 23, 2012 Full Version 68 comments

Codex 3.5. Requires Codex Base parts 1 and 2. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codex Base Code - Part 2

Codex Base Code - Part 2

Oct 10, 2012 Full Version 35 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Base Code - Part 1

Codex Base Code - Part 1

Oct 10, 2012 Full Version 25 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 12 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (0 - 10 of 2,333)
jnrwillie Mar 4 2015, 3:22pm says:

Yeah..!!! Boothy is back. AWESOME.

+2 votes     reply to comment
therager Mar 4 2015, 3:17pm says:

deatwatch seem to create 1 texture per year. not that im complaining though. he has life too. yeah u no need to argue about the 1.

-1 votes     reply to comment
Guest Mar 3 2015, 8:04pm says:

This comment is currently awaiting admin approval, join now to view.

boothy_p Creator
boothy_p Mar 4 2015, 8:48am replied:

Have you got the Allow Titans win condition activated?

+2 votes   reply to comment
QueenOfGore Mar 2 2015, 1:32pm says:

Yes, it returns! So glad to see Boothy back in the saddle.

+4 votes     reply to comment
Guest Feb 28 2015, 9:31pm says:

This comment is currently awaiting admin approval, join now to view.

deathteam15 Creator
deathteam15 Mar 2 2015, 6:58am replied:

Copy the file 'codex_3_5'.module from either of these locations to the main Soulstorm directory.

If you run the game on steam, then copy the file from:
C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War Soulstorm\codex_3_5

If not, then copy it from:
C:\Program Files (x86)\THQ\Dawn of War Soulstom\codex_3_5

Hope this helps :)

NB. It may just be 'Program Files', depending on if you're running a 32- or 64- bit operating system.

+1 vote   reply to comment
Guest Mar 4 2015, 6:43pm replied:

This comment is currently awaiting admin approval, join now to view.

Sir_scout Feb 26 2015, 8:26am says:

Can i play this mod with ultimate apocalypse mod?

+1 vote     reply to comment
jONES1979 Mar 2 2015, 2:22pm replied:

What a purpose, lol ? UA mod is the rebalance mod of its own.

+3 votes     reply to comment
deathteam15 Creator
deathteam15 Mar 2 2015, 6:54am replied:

Nope, sorry; it is only compatible with mods that only add new races.

+2 votes   reply to comment
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Dawn of War Icon
Codex Mod Team
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Official Page
Release Date
Released May 30, 2012
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Community Rating



179 votes submitted.

You Say


Ratings closed.

Highest Rated (10 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (5 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

Real Time Strategy
Single & Multiplayer

Latest tweets from @codexmod

5 new codexes since 6th edition launch, extra source material indeed!

Jun 17 2013, 5:01pm

Codex mod is not dead peoples, just bit slow at moment compared to the frenetic pace of last 2 years. "We'llbe back", in force ;)

Mar 3 2013, 2:01pm

Still recovering, not working on mod. Sorry...................

Feb 2 2013, 1:05pm

A Very Happy and Prosperous New Year to all DoW mod fans!!!!!

Jan 1 2013, 7:12am

What new mods will 2013 bring?????

Dec 29 2012, 8:32pm

Happy Xmas to all DoW mod fans!!!!!

Dec 25 2012, 4:54pm

Maybe 2013 will bring some of the enthusiasm for modding back. Sadly lacking at the moment........

Dec 21 2012, 5:04pm

Really loving android as an OS atm. Be as good as OSX for desktops in a couple of years at this rate :) Should be coding really, I know!!!!

Dec 16 2012, 6:46pm

20th December then for UA!

Nov 26 2012, 6:08pm

Hope nothings wrong with 3.5! Must crack on with AM code (and a flier for daemons)

Nov 24 2012, 6:56am

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