Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels

Khorne Daemonkin


Expansions to the original 9 races:


Faction choices for:
Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
Chaos Daemons - 4 Major Chaos Powers

New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 4.0 to your Soulstorm directory.
4. Select “Dawn of War: Codex (4.0)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.


NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
Oomperial - Tau Riptide
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

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RSS Articles

Codex 4.0 Released

News 2 comments

Ok, so Codex 4.0 is out! Change log as usual is below:

Added Khorne Daemonkin

Added Inquisition Allies to Ad Mech
Renamed several Ad Mech units

Tau:
New updated Riptide (thanks to Oomperial for allowing into the mod)
Updated the Tau Commander
Added Crisis Bodyguard unit

Added a bunch of Army schemes for Ad Mech, and Daemonkin

Various (lots) of bug fixes and tidying up of Chaos Space Marines
Some other stuff I didn't note down, but have done..............

Next, no idea. Have a look at the list I guess...............

Compatible Mods

Compatible Mods

Feature 22 comments

List of mods that are compatible with Codex, and those that aren't.....

Allies

Allies

Design/Concepts Tutorial 5 comments

Who has what allies for themselves (as current)..........

How to install Codex Base files

How to install Codex Base files

Installers Tutorial 10 comments

Simple, step by step guide to installing the Codex Base files.

Frequently Asked Questions

Frequently Asked Questions

PR Tutorial 20 comments

FAQs to try and answer most questions, clearing up page space for discussion and non-frequently asked questions.

RSS Files
Codex 4.0

Codex 4.0

Full Version 43 comments

Codex 4.0. Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codes Base files - Part 3

Codes Base files - Part 3

Full Version

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Full Version 24 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Skin Pack 14 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Comments  (0 - 10 of 2,647)
ZeusHammer
ZeusHammer

It's definetly a great mod, but I think a tech tree illustration would definetly help figure out what does what. I understand it'd be a time-consuming endeavor, given how many races and branches there are, but I personally remain confused as to how to reach some units. It's hard to tell if I'm missing something or if some unit has not been put in game yet (in which case, it's fine). I have tried four different chapter choices so far for the standard Space Marines, and I haven't been able to produce the warhound titan or the legion of the damned squad.

Another bothersome thing, especially when there are other things that have a higher functional priority for the mod: some descriptions might use being updated. Vanguard veterans and assault veterans, for instance, have the same descrption, stats, heavy weapons choices and costs... there's basically no way to tell them apart except that the latter have a jetpack, and in fact no reason not to prefer jump-jet infantry to foot soldiers at that point. If there is indeed some difference (speed, armor values, ...), stating that in the description would definetly help.

I was also wondering, what is this "allies" feature? I have only played 1vs1 games against the AI, so maybe I missed it. How does it work? Has it been implemented yet?

Some minor glitches every so often, but that's expected with such a huge mod. Except for the first two points points (sorry about the verbose explanation), I really like this mod. Looking forward to seeing updates!

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omarsabbouh
omarsabbouh

How to get/spawn and find the warhound titan? Cuz im not able to find it?

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Guest
Guest

How to spawn the great unclean one in chaos deamons?

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Guest
Guest

So I've been using this mod for about a year and I really love it. Only issue is I can't figure out how to use the Deathwatch skins. Any feedback would be much appreciated.

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Loup_blanc
Loup_blanc

Will you make new skins for the Dark Eldar from their new codex ?

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Guest
Guest

Are you fine? Why do not new patches come out?

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Edna1
Edna1

Is this Mod dead?

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racter
racter

are you dead?

Reply Good karma Bad karma+3 votes
CoreChara
CoreChara

Have you guys thought of working with the ultimate apocalypse mod they could use some new factions or at least making it compatible? i dont mean to be annoying im just trying to help if i can i have a habit of doing so sometimes.

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satan666666
satan666666

dead?

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Community Rating

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203 votes submitted.

You Say

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Ratings closed.

Highest Rated (12 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012 by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013 by BrandstifterFussel

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Twitter

Latest tweets from @codexmod

One more release this year, mainly Daemonkin, plus whatever else sneaks in..............

Sep 25 2015

Deamonkin, Deamonkin, Deamonkin, Daemonkin. Intriguing.............

Apr 14 2015

Legion of the Damned anyone?????

Mar 30 2015

The Harlequins are coming, not a full race, but a feature filled allied detachment!!

Mar 21 2015

Now I know I said I did some work on AD Mech AI, well they were still totally pants, so re-worked again. Bit Tasty now!!

Mar 20 2015

At least 6 new units in next version, plus a re-work of the Daemons race Plus other tweaks and amendments..........

Mar 9 2015

Think I'm going to stop reading Codexes with 6th edition. What on earth the plan is with 7th only the money men at GW know......

Mar 8 2015

5 new codexes since 6th edition launch, extra source material indeed!

Jun 17 2013

Codex mod is not dead peoples, just bit slow at moment compared to the frenetic pace of last 2 years. "We'llbe back", in force ;)

Mar 3 2013

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