Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: Beta Testers needed

9 comments by boothy_p on May 26th, 2015

Wanted, a few beta testers for 3.7, 3.8 and a new "secret" project that's in the works.

Volunteers please PM me, or comment below. Only looking for a small team to keep focus on the work that's being done.

It might not appear like it, but there has been a lot done behind the scenes in the few weeks since 3.6 came out..............

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (0 - 10 of 2,477)
Laplace18
Laplace18 May 16 2015, 1:15pm says:

Hello,

How much do you plan on making the Tau representative of their codex? For example, removing the XV-22 commander or making him into Shadowsun, or adding the new XV-8-02 commander suit, etc etc. Basically 6th edition rules.

Thank you!

Laplace

+3 votes     reply to comment
boothy_p Creator
boothy_p May 26 2015, 11:47am replied:

3.8 Probably..........

+2 votes   reply to comment
Laplace18
Laplace18 May 26 2015, 11:49am replied:

If you are planning on doing it at some point I will keep following, thanks for the response!

+1 vote     reply to comment
Guest
Guest May 12 2015, 8:55pm says:

This comment is currently awaiting admin approval, join now to view.

zagy20
zagy20 May 17 2015, 1:54pm replied:

Craftworld reaserches do the same thing that the specific chaos legions do too the chaos units, or when u chose a specific chapter for the space marines. U get some units that depend on the craftworld/legion/chapter speciality.

+1 vote     reply to comment
MistaTigeru
MistaTigeru May 12 2015, 1:55pm says:

how to make titans ;_; ?

+1 vote     reply to comment
boothy_p Creator
boothy_p May 15 2015, 11:50am replied:

Read the news......

+1 vote   reply to comment
Norwegian_Loki
Norwegian_Loki May 10 2015, 4:28pm says:

Would it be okay for me to make teamcolourable grey knights for personal use? And if so which folder is the grey knights skins inn?

+1 vote     reply to comment
boothy_p Creator
boothy_p May 15 2015, 11:50am replied:

You can do whatever you want mate.

+1 vote   reply to comment
zagy20
zagy20 May 6 2015, 10:59am says:

M8 you`re mod is awesome,i really enyoy it. Big Blood Angels fan here,so i would like to ask was there any idea to implement later in other patches to allow commanders to attach in the jump pack squads (vangaurd,death company,sanguiry guard etc)? Becouse its weird not being able to attach chapter master to the sangui guard, or other elite squads.. cheers (:

+1 vote     reply to comment
boothy_p Creator
boothy_p May 15 2015, 11:52am replied:

Yeah, I know, but you either make a squad attachable, or not. So in theory you could get a no jump commanded attached to the sang guard......
Now I can handle that from the AI, just not if players want to do it.....

+1 vote   reply to comment
zagy20
zagy20 May 17 2015, 1:49pm replied:

Well i would like for instance want to attach commanders to jump squads, makes blood angels more blood thristier like they are. this way i have to chose grey knights allies so i can make some melee groups so i can hurl them into the slaugther :D .. Yeah i saw sang arent really jump jump squads, they rather walk but they can jump to places..

+1 vote     reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developer
Codex Mod Team
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Official Page
Reddit.com
Release Date
Released May 30, 2012
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Community Rating

Average

9.1

188 votes submitted.

You Say

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Ratings closed.

Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

Latest tweets from @codexmod

Deamonkin, Deamonkin, Deamonkin, Daemonkin. Intriguing.............

Apr 14 2015, 11:37am

Legion of the Damned anyone?????

Mar 30 2015, 9:24am

The Harlequins are coming, not a full race, but a feature filled allied detachment!!

Mar 21 2015, 7:11am

Now I know I said I did some work on AD Mech AI, well they were still totally pants, so re-worked again. Bit Tasty now!!

Mar 20 2015, 1:54pm

At least 6 new units in next version, plus a re-work of the Daemons race Plus other tweaks and amendments..........

Mar 9 2015, 7:06pm

Think I'm going to stop reading Codexes with 6th edition. What on earth the plan is with 7th only the money men at GW know......

Mar 8 2015, 6:29pm

5 new codexes since 6th edition launch, extra source material indeed!

Jun 17 2013, 5:01pm

Codex mod is not dead peoples, just bit slow at moment compared to the frenetic pace of last 2 years. "We'llbe back", in force ;)

Mar 3 2013, 2:01pm

Still recovering, not working on mod. Sorry...................

Feb 2 2013, 1:05pm

A Very Happy and Prosperous New Year to all DoW mod fans!!!!!

Jan 1 2013, 7:12am

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