Codex 3.5. Requires Codex Base parts 1 and 2. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...
Chaos Renegades (The Lost and the Damned)
1. Delete the codex folder and the code.module file in your Soulstorm directory.
2. Download both parts 1 and 2 of the Codex Base Code.
3. Extract both parts to your SS directory.
4. Download and extract Codex 3.5 to your Soulstorm directory.
5. Select “Dawn of War: Codex (3.5)” from the Game Manager.
NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.
Boothy_p (Team leader / Coder)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour
To anyone I might have missed, sorry (tell me, and I'll update)
To all those who have already downloaded and enjoyed/commented on the mods to date.
Grey Knights teaser trailer:
Alternative download link (small file sizes): Mediafire.com
Is Soulstorm running slowly? Try this guide!
Just thought everyone deserved to know what's going on with the mod, since we've been rather quiet lately.
Unfortunately, about a month or two back, boothy had an accident, hence his inactiveness. Fortunately, he's made good recovery, and will return to work when ready. This should be relatively soon, but nothing is guaranteed.
Furthermore, deathwatch, our texturer, is having real life issues (the bane of modders). Therefore, we're unsure as to when he'll be back, but we doubt it will be any time soon.
Thanks very much of the continued suggestions (we'll get to work on them ASAP) and patience,
Latest tweets from @codexmod
5 new codexes since 6th edition launch, extra source material indeed!
Jun 17 2013, 5:01pm
Codex mod is not dead peoples, just bit slow at moment compared to the frenetic pace of last 2 years. "We'llbe back", in force ;)
Mar 3 2013, 2:01pm
Still recovering, not working on mod. Sorry...................
Feb 2 2013, 1:05pm
A Very Happy and Prosperous New Year to all DoW mod fans!!!!!
Jan 1 2013, 7:12am
What new mods will 2013 bring?????
Dec 29 2012, 8:32pm
Happy Xmas to all DoW mod fans!!!!!
Dec 25 2012, 4:54pm
Maybe 2013 will bring some of the enthusiasm for modding back. Sadly lacking at the moment........
Dec 21 2012, 5:04pm
Really loving android as an OS atm. Be as good as OSX for desktops in a couple of years at this rate :) Should be coding really, I know!!!!
Dec 16 2012, 6:46pm
20th December then for UA!
Nov 26 2012, 6:08pm
Hope nothings wrong with 3.5! Must crack on with AM code (and a flier for daemons)
Nov 24 2012, 6:56am