Please read the FAQs ( before posting. Thank you. :)

New Races:

 Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels

Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.

Installation Instructions:

1. Delete the codex folder and the code.module file in your Soulstorm directory.
2. Download both parts 1 and 2 of the Codex Base Code.
3. Extract both parts to your SS directory.
4. Download and extract Codex 3.5 to your Soulstorm directory.

5. Select “Dawn of War: Codex (3.5)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Boothy_p (Team leader / Coder)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures) 
deathteam15 (Community Manager)

FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets 
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures 
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Alternative download link (small file sizes):

Steam group:

Is Soulstorm running slowly? Try this guide!

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Berzerker 1.0 Wip Working on some Rubric Marines Updated_Kill_Team_Heros
Blog RSS Feed Report abuse Latest News: Status update

6 comments by deathteam15 on May 19th, 2013

Hey everyone,

Just thought everyone deserved to know what's going on with the mod, since we've been rather quiet lately.

Unfortunately, about a month or two back, boothy had an accident, hence his inactiveness. Fortunately, he's made good recovery, and will return to work when ready. This should be relatively soon, but nothing is guaranteed.

Furthermore, deathwatch, our texturer, is having real life issues (the bane of modders). Therefore, we're unsure as to when he'll be back, but we doubt it will be any time soon.

Thanks very much of the continued suggestions (we'll get to work on them ASAP) and patience,

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex v3.5

Codex v3.5

Nov 23, 2012 Full Version 61 comments

Codex 3.5. Requires Codex Base parts 1 and 2. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codex Base Code - Part 2

Codex Base Code - Part 2

Oct 10, 2012 Full Version 35 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Base Code - Part 1

Codex Base Code - Part 1

Oct 10, 2012 Full Version 24 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (60 - 70 of 2,240)
Xephyru5 Jan 6 2014, 6:50pm says:

Banners appear white ingame. I DID download the badges and banners mod and I did change in the army painter as well but still, nothing, just plain white. Help

+2 votes     reply to comment
jONES1979 Jan 16 2014, 7:47am replied:

New races of Codex Mod are not supported by OP_SS mod. C'est la vie.

+2 votes     reply to comment
will831 Jan 3 2014, 10:25am says:

I have 3.5 and the original codex along with the Tyranids 0.52b installed but no Tyranids in codex game and not sure why. Do the Tyranids files need to be in one of the codex folders or something instead of separate in the soulstorm folder? I have had no issues using the expansion with the UA mod so know it's installed ok and have not had a similar issue before.

+2 votes     reply to comment
zahaqiel Jan 4 2014, 2:23am replied:

Definitely keep them in their separate folders. :P

0.5b2 is liable to have compatibility issues with other mods at times due to the kinds of changes we've been making lately. Mea culpa.

+1 vote     reply to comment
deathteam15 Jan 3 2014, 1:28pm replied:

Well here's how to combine mods with Codex:

But I'm not entirely sure if the latest version of Tyranids is compatible with Codex...

+1 vote     reply to comment
raeldrikp Dec 31 2013, 7:00am says:

hey encountered something odd. When I try to extract part 2 of the base, it tells me that "Data error in "codex_base\Data\art\ebps\races \orks\texture_share\orks_unit_page_default.wtp" File is broken. Is this unimportant, and regardless I Should install?
Thanks in advance and happy holidays.

+1 vote     reply to comment
deathteam15 Dec 31 2013, 8:50am replied:

Hey! Install regardless, but then re-download and extract that particular file from here:

Thanks, happy holidays to you too! :)

+1 vote     reply to comment
raeldrikp Dec 31 2013, 8:53am replied:

thanks so much

+2 votes     reply to comment
jnrwillie Dec 29 2013, 11:51am replied:

Compliments of the season and a happy new year.. I have a fan of the codex mod right from the first version up until 3.5 and i have to say, it is the best mod that i have played.My only fear is that i do not want this mod to die.I understand that it takes time for updates and so many other stuffs but as long as we know that know that mod is still alive please take all the time you need. Codex mod the best and well done to the team.. Wishing all members of codex team a wonderful new year. peace

+2 votes     reply to comment
deathteam15 Dec 29 2013, 4:05pm replied:

Thanks! :)

I'm scared of that as well...I would say it's 'sleeping', but not dead.

+1 vote     reply to comment
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Codex Mod Team
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Release Date
Released May 30, 2012
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163 votes submitted.

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Ratings closed.

Highest Rated (10 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by DaNtlEs

Lowest Rated (4 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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