SinKing

Martin Bodden joined May 24, 2006

I'm currently working as Product Developer for a German Company specialising in new food ideas. I have always been writing short stories and also started writing film scripts a couple of years ago. Since I never was so keen about working on real-life sets, I decided to move into the digital realms and produce high quality machinima.

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0 comments by SinKing on Jul 12th, 2008 digg this super bookmark


Hi modders of all kinds!

I'm posting a little update on our project MechOverride, which has been joined by some excellent people in the field of mapping and animations, lately. So, what's going on behind the scenes?

- the new, and final, script will be released in Episodes. I'm about 40% done with it. First three Episodes are written.
- Concept Art of our first biped Mech, nicknamed "Ike" has been approved of and gone into blueprinting
- Modeling on said Mech will be done by Toast, starting next week
- Texture Artist Kraphik3d has taken up his work on Rodas face texture and delivered stunning results
- Citizen_J is remodeling the characters head, because the WIP has some geometry problems
- Fábio has finished both versions of the gun and is working on the LOD model
- while waiting for the final head version, Kraphik3d is texturing the gun
- Angelo and NPX have been busy creating environment sketches and moody takes on our cityscapes,. I'm updating our image gallery soon
- Xenobite is rigging and animating the first models
- Brian Shipp is creating the sandbox map for all our testing needs
- Andrew aka Baldemyr is creating a corporate look for a evil empire (in clothes) and also designs our female lead's stealth-suit. After that he's on to Character concepts (General Aecius).

That's what's happening in the background and we steadily work towards a first release in November. I hope you'll enjoy watching this project a lot in the future, when you get to see details of the production process and come to understand our film's philosophy. We want to entertain you the best way we can. So order your MechOverride Popcorn - Maker, today!

Groups
MECHOverride - River of Steel

MECHOverride - River of Steel

Established Nov 10, 2007 With 7 members, must apply to join games group

This is MechOverride's development group. We strive to create a new kind of media and bring new life to the underrated genre of Machinima. A different...

Unreal Tournament 3 Developers

Unreal Tournament 3 Developers

Established Nov 10, 2007 With 113 members, open to all members development & publishing group

The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.

Comments  (0 - 10 of 52)
AStepIntoOblivion
AStepIntoOblivion Sep 16 2008, 7:51pm says:

Thanks. ^-^

How goes your own mod btw? I take it, it's a machinima/film project? The shaders are looking good. :D

+1 vote     reply to comment
taxikiller
taxikiller Sep 15 2008, 3:11pm says:

yo dude what do you mean ?

+1 vote     reply to comment
Hanzie
Hanzie Aug 30 2008, 3:38am says:

Hey Sinking,

How are you and MECHOverride doing?

Cheers

Hanzie

+1 vote     reply to comment
Thestjester
Thestjester Aug 26 2008, 2:46am says:

haha working, whats up man hows everything?

+1 vote     reply to comment
SinKing
SinKing Jul 19 2008, 4:15am says:

Hah - I ranked up to level 11 today! What a great day - whatever that means. Is it good, am I bad, does leveling mean you get more on ground with things, or is it just "there"?
I'd like to become a level 99 mage with mapping and coding powers. I would overwrite all existing mods and create a mod-Bable, where everyone would help build the tower to heaven and create a game, even god couldn't resist to play!
of course all of that's just bullshit, but you know how it is: writer's got do write, duck has to duck...

+1 vote     reply to comment
Hanzie
Hanzie Jul 27 2008, 4:24am replied:

Level up! ++

Great new concepts Sinking! Keep it up!

+1 vote     reply to comment
Unreal1ty
Unreal1ty Jul 18 2008, 6:45am says:

Dein Projekt "MechOverride" klingt wirklich total interesant und die Umsetzung mit dem Rotoscope-Shader find ich echt klasse. Ich hoffe es wird was draus.

+2 votes     reply to comment
kinesis916
kinesis916 Jul 14 2008, 8:46am says:

Thanks. I do try my best to make things people can enjoy in the work I do.

+1 vote     reply to comment
AbsentBlue
AbsentBlue Jun 25 2008, 6:36pm says:

Can't wait to see something from your mod, it looks like you got a lot of great people working together. How come your modeler, Citizen_J, does not have a profile here? He's pretty damn good from what I've seen.

Good luck on the machinima.

+1 vote     reply to comment
suNit
suNit Mar 5 2008, 9:31pm says:

Nice blog!

+1 vote     reply to comment
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