Are you a 3D artist? Are you looking for some inspiration? Just want to collaborate or know who your fellow ModDB artists are? No matter, we have you covered. If you are a modeller, animator, skinner then this is the group for you.

Please don't use the comments box below to look for help or assistance with your mod or game.



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Japanese Scene CryEngine3 Render Custom skin for Elite: Dangerous Japanese..... idk what this is called
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Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

Jan 16, 2014 Cyber Pest Control 3D Tutorial 5 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

StarCraft II Art Tools Open Beta

StarCraft II Art Tools Open Beta

Sep 1, 2013 News 6 comments

Are you a talented 3D artist interested in creating completely new models, particles, animations, and more in the StarCraft II universe? If so, you’ll...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Dec 27, 2012 Tutorial 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)
Submerge

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

May 27, 2012 Submerge Tutorial 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Developers History Blog ( Updated 28-5-12 )

Developers History Blog ( Updated 28-5-12 )

May 24, 2012 News 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

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Post comment Comments  (0 - 10 of 812)
»Rikko«
»Rikko« Aug 28 2015 says:

hey is there someone who can make weapons for battlefield 2 ?

+1 vote     reply to comment
BNSMarko
BNSMarko Aug 12 2015 says:

Recruiting 3D Artists for Bear Force II, a popular mod. Send me a PM.
www.bearforce2.com

+1 vote     reply to comment
DonBre
DonBre Jul 30 2015 says:

Does anyone know where i can find an medieval house model for blender/unity?

+1 vote     reply to comment
Pavik-Jan
Pavik-Jan Jul 22 2015 says:

Anyone interested working with me on The Battle Of Few Armies-Mod?I am looking for a Modeler

+2 votes     reply to comment
Orange_Tomato
Orange_Tomato May 2 2015 says:

Can anybody help me with normal map baking? I have a finished and UVed Saiga 12 model and I'd like to get a good bake out of it, but haven't been able so far.

PM please if you can help

+1 vote     reply to comment
D!RT
D!RT Jun 16 2015 replied:

what's the problem?

+1 vote     reply to comment
Vatek95
Vatek95 Dec 28 2014 says:

Hello there,

I wanted to ask if someone knows if it is possible when creating armors, weapons, etc with Zbrush to implement them into M&B for example?!

Thanks in advance

+1 vote     reply to comment
SinisterExaggerator Dec 29 2014 replied:

Seen as Zbrush sculpts can be exported into obj you may need to retopologise and bake normals onto a lower poly mesh to reach the polycount limit of the engine but otherwise it should be possible to do.

+3 votes     reply to comment
Vatek95
Vatek95 Dec 29 2014 replied:

Thank you.

+1 vote     reply to comment
3DEA
3DEA Dec 2 2014 says:

Is anyone interested in creating a new environment/s for us? we don't have the time anymore to do graphics. So if anyone is available check out what we do and call in.
Thank you!

+1 vote     reply to comment
GamerWolfOps
GamerWolfOps Feb 25 2015 replied:

Are you still looking?

+1 vote     reply to comment
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