Are you a 3D artist? Are you looking for some inspiration? Just want to collaborate or know who your fellow ModDB artists are? No matter, we have you covered. If you are a modeller, animator, skinner then this is the group for you.

Please don't use the comments box below to look for help or assistance with your mod or game.

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Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

1 year ago Cyber Pest Control 3D Players Modelling 5 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

StarCraft II Art Tools Open Beta

StarCraft II Art Tools Open Beta

2 years ago News 6 comments

Are you a talented 3D artist interested in creating completely new models, particles, animations, and more in the StarCraft II universe? If so, you’ll...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

2 years ago Players Modelling 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

[Submerge] Tutorial - Animations for Unity 4/7 (Update)

3 years ago Submerge Animation 4 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

Developers History Blog ( Updated 28-5-12 )

Developers History Blog ( Updated 28-5-12 )

3 years ago News 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

Post comment Comments  (0 - 10 of 814)
Reiyki Aug 28 2015 says:

hey is there someone who can make weapons for battlefield 2 ?

+1 vote     reply to comment
D!RT Sep 3 2015 replied:

I can model weapons just not experienced with the engine.

+2 votes     reply to comment
BNSMarko Aug 12 2015 says:

Recruiting 3D Artists for Bear Force II, a popular mod. Send me a PM.

+1 vote     reply to comment
DonBre Jul 30 2015 says:

Does anyone know where i can find an medieval house model for blender/unity?

+1 vote     reply to comment
neahc Sep 5 2015 replied:

Something like this?

+1 vote     reply to comment
Thrandy Jul 22 2015 says:

Anyone interested working with me on The Battle Of Few Armies-Mod?I am looking for a Modeler

+2 votes     reply to comment
Orange_Tomato May 2 2015 says:

Can anybody help me with normal map baking? I have a finished and UVed Saiga 12 model and I'd like to get a good bake out of it, but haven't been able so far.

PM please if you can help

+1 vote     reply to comment
D!RT Jun 16 2015 replied:

what's the problem?

+2 votes     reply to comment
Vatek95 Dec 28 2014 says:

Hello there,

I wanted to ask if someone knows if it is possible when creating armors, weapons, etc with Zbrush to implement them into M&B for example?!

Thanks in advance

+1 vote     reply to comment
SinisterExaggerator Dec 29 2014 replied:

Seen as Zbrush sculpts can be exported into obj you may need to retopologise and bake normals onto a lower poly mesh to reach the polycount limit of the engine but otherwise it should be possible to do.

+4 votes     reply to comment
Vatek95 Dec 29 2014 replied:

Thank you.

+1 vote     reply to comment
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Nov 21, 2007
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