Share and Mod (SaM) is a collaborative effort to put art assets into a large, easy to navigate section so art assets from skilled artists can be shared to anyone who may need them.

This can be ranging to a helpful texture to a library of unused models from a dead mod. Many mod projects end up hurting from lack of assets, and with a wide abundance of artists right here on Moddb, it all makes perfect sense.

There are rules however, and these may change and/or become much more detailed:
1. If the author wishes to be included in the credits, he should be if any of his art is used.
2. Don't sell other author's work.
3. Only upload work that is 'strictly' yours. Original artwork only. (Nothing modified either!)

We also INSIST you rate/comment other member's uploads.
This will better the community and provide more insight to what people are downloading.
constructive criticism is a must, and 'rating' the download is very beneficial too.

We encourage you to join/watch/help this idea to better the community.
Thanks for reading!

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2048² Wood Floor Frost Test 1024x1024 JPG Metal 1024x1024 JPG
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Zombie Master 2 - 1.0.1 released
Half-Life 2: Episode Two

Zombie Master 2 - 1.0.1 released

May 7, 2013 Zombie Master 2 News 10 comments

A new version of Zombie Master 2 has been released, containing bugfixes and adjustments made after the first release.

Zombie Master 2 - 1.0.0 Beta Release
Half-Life 2: Episode Two

Zombie Master 2 - 1.0.0 Beta Release

Mar 17, 2013 Zombie Master 2 News 41 comments

After three years of development, one of the most anticipated source mods releases!

Triage Part 1 Official Release!
Half-Life 2

Triage Part 1 Official Release!

Jan 11, 2013 Triage News 40 comments

Part 1 of Triage has been released! Thank you for your patience! Please enjoy the adventures of Matthew in City 17 during Freeman's absence.

Zombie Master 2 - Holidays Update!
Half-Life 2: Episode Two

Zombie Master 2 - Holidays Update!

Dec 25, 2012 Zombie Master 2 News 10 comments

Happy Holidays from the Zombie Master 2 Development Team! Posting about the latest features as well as project plans for the next year.

How to make a seamless texture in GIMP
Game

How to make a seamless texture in GIMP

Jul 12, 2012 Tutorial 6 comments

How to make a seamless texture, easily and quickly.

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Post comment Comments  (0 - 10 of 49)
Commando-Chan
Commando-Chan Dec 1 2012, 6:29am says:

Just added a some 2048² grass textures to the addons section. I hope to add many more in the future!

+1 vote     reply to comment
just_call_me_G
just_call_me_G Sep 9 2011, 5:01pm says:

Hey guys, is anyone want any of these - (gallery link) Dropbox.com ?

+2 votes     reply to comment
booman
booman Sep 16 2011, 1:58pm replied:

cool drawings...
The textures will be hard to use because of the source light.
A lot of photoshop work would have to go into them to make it an even shade for tiling.

+2 votes     reply to comment
just_call_me_G
just_call_me_G Sep 17 2011, 4:20am replied:

most of decals (graffities) are made from photos, so, there are only two drwings of mine.
All these textures are well-tiled, have normal maps and detail textures.

And i don't get what did you mean "will be hard to use because of source light". Maybe you haven't noticed, what these are in-game test screenshots... or something..?

+2 votes     reply to comment
Doommarine23
Doommarine23 Sep 24 2011, 3:25pm replied:

He probably didn't notice it was ingame because it looked like a collage of the direct textures. Regardless, these look great and I personally would try and find a use for them, I'd say release em. Can't hurt to.

+2 votes     reply to comment
booman
booman Oct 20 2011, 3:49pm replied:

I didn't realize they were in-game screenshots.... did you upload the textures and normals?
Ok now I see. those are pretty cool textures, so if I click the download link do I get the screenshot or the actual texture? That is what I was confused about

+2 votes     reply to comment
booman
booman Mar 4 2011, 12:10pm says:

Just in case you didn't notice, I have added several Seamless textures to the images archive. Feel free to use them for whatever you want. they are all 1024x1024 and can be converted to PNG, TGA or PCX

+3 votes     reply to comment
ninjadave
ninjadave Mar 20 2011, 1:54am replied:

It's appreciated, thanks!

+2 votes     reply to comment
booman
booman Mar 21 2011, 8:34am replied:

not a problem, enjoy

+3 votes     reply to comment
feillyne
feillyne Feb 5 2011, 1:52pm replied:

For animations, too?

+1 vote     reply to comment
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