I am mexican, I have experience drawing and working with textures and sound edition. I like draw some anthro animals, different cartoon characters and fanarts.

From the videogames I learned how to edit skins and textures and edit sounds.

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Hi everybody, finally I published the musketeer pack, I will wait the EEH staff publish it. So you can find it here in moddb for now.

Alright, there are the new skins I was working.

For China (I think) an antiriot police.

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With the police officer.

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For Bresden I am having fun with some skins, maybe I will make another one and I publish the pack, I am looking for a futuristic character...

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For some units I am using my first pack of marines for machine gunners, mortars and maybe I will make something for snipers, for now my "generic" units:

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For Tariq this saracen:

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Mounted Archers now are Ghulams:

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For SAS commando I made 2 skins:

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For terrorists (of any kind) I was thinking for mortars, RPG and guys with shotguns:

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For marines I was doing something for Russians:

URSS (80-90´s maybe):

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And Battlefield 4:

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For snipers 2 futuristic units, it was a headache remove the hat, looks goot but I sacrifaced the top of his head, so in isometric view you will see a small hole on the top of the head... damn it!

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For Durer/russian spy I forgot to post some pictures:

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For Sub-Zero it was a joke for aprils fools but I liked the skin, so I made a complete pack for modders incluying textures, sounds and instructions. I hope share this unit soon too.

And for Simple bows an american native:

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My ideas for the simple bows are ending, maybe soon I will post something.

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Now the sad things, I was working with some buildings and the result is... well depressing.

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For palisades looks good the walls:

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But doors and towers...

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Any suggestion? I hope can help me with this issue on buildings (in part that is why I am not working with buildings).

And for now that´s all, if you have ideas let me know and be patient, I am preparing more packs, the shortsword man and maceman will come soon.

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Comments  (0 - 10 of 153)
Guest
Guest

Nice skinpack.
But geting every skin is superhard.
Wold be supercool if we could find whole skin pack for ee that you have done in one place.

MOD DB IS REALY DARK PLACE
YOU CAN LOOSE YOUR CHILD IN THIS PLACE LIKE IN FOREST!!!

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Atlasfield Creator
Atlasfield

Hi guest. :3

Actually I am posting on EEH too, but the EEH staff is taking YEARS in publish anything, incluying my skin packs, that is why I am posting in moddb too.

And also, since I am taking a lot of time working with the textures I am posting per unit, if I wait to publish all in one... maybe I will never post it. xD

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Guest
Guest

Hey i have idea. i have created somewhat neoee multiplayer website. If i will get perm to post it in there ill make some packs yep all credits to you :) if u need money u can make it tru adfly.
check it out: neoee.weebly.com for now only 200weekly unique visitors. its prety new website :/...

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Atlasfield Creator
Atlasfield

Sure, only give me the credit and if someone post a video or something like just let me know for take a look. :)

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Atlasfield Creator
Atlasfield

Guys, if you have ideas, suggestions or even a comment please send me notes or publish it here because the comment system of moddb sucks, in fact not exist, so if somebody comment in an old picture I will not notice.

Sorry for the delayed or never replied comments, is not my fault.

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Kark-Jocke
Kark-Jocke

❄ I wish you a Merry Christmas! ~ Atlasfield ( Moddb.com ) ❄

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EXE.EXE
EXE.EXE

Welcome to my friends list

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Atlasfield Creator
Atlasfield

Thanks too. I hope my new works continue liking you. :3

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Guest
Guest

Hello Atlas,

thank you for you work about EE !!!

Nice work.

But can you tell me, where do you find inspiration for your new skins or
how do you put hose awesome textures on the new skins ?

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Atlasfield Creator
Atlasfield

I´m glad you liked it. :3

Well only I search something and I think "Ok this should be looks on EE", example I search aztecs, then I think how can I apply a jaguar warrior on the game, then I see which unit should looks good, then I study a little for references (because I am focusing on realism and historical accuracy, maybe not exactly, but trying to get the most accuracy as possible) and start to work.

However, some units like industrial age and ships require more attention, I will work with those for the end.

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