I am mexican, I have experience drawing and working with textures and sound edition. I like draw some anthro animals, different cartoon characters and fanarts.
From the videogames I learned how to edit skins and textures and edit sounds.
Hi everybody, finally I published the musketeer pack, I will wait the EEH staff publish it. So you can find it here in moddb for now.
Alright, there are the new skins I was working.
For China (I think) an antiriot police.
With the police officer.
For Bresden I am having fun with some skins, maybe I will make another one and I publish the pack, I am looking for a futuristic character...
For some units I am using my first pack of marines for machine gunners, mortars and maybe I will make something for snipers, for now my "generic" units:
For Tariq this saracen:
Mounted Archers now are Ghulams:
For SAS commando I made 2 skins:
For terrorists (of any kind) I was thinking for mortars, RPG and guys with shotguns:
For marines I was doing something for Russians:
URSS (80-90´s maybe):
And Battlefield 4:
For snipers 2 futuristic units, it was a headache remove the hat, looks goot but I sacrifaced the top of his head, so in isometric view you will see a small hole on the top of the head... damn it!
For Durer/russian spy I forgot to post some pictures:
For Sub-Zero it was a joke for aprils fools but I liked the skin, so I made a complete pack for modders incluying textures, sounds and instructions. I hope share this unit soon too.
And for Simple bows an american native:
My ideas for the simple bows are ending, maybe soon I will post something.
Now the sad things, I was working with some buildings and the result is... well depressing.
For palisades looks good the walls:
But doors and towers...
Any suggestion? I hope can help me with this issue on buildings (in part that is why I am not working with buildings).
And for now that´s all, if you have ideas let me know and be patient, I am preparing more packs, the shortsword man and maceman will come soon.
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