by SinKing on Oct 18th, 2008 digg this super bookmark
Heya,
I'm updating a bit about what's going on behind the scenes. Apart from me picking up some skills in Photoshop, several new artists have joined the mod, as we can't have enough concept art (ever) and you can never find enough concept artists.
It's getting tough now, because some actual action is required by our Motion-Capture Studio, which is getting delayed by real-life projects of the studio. Most of the problems we suffer from derive from personal problems of important members, who can't dedicate their time to the project as they used to. I'm trying best to bring back the creative spark and igniting the desire to move on with the project.
We already missed two chances to enter th Make Something Unreal Competition and I really would like us see enter the third phase, even if it's only with a teaser-trailer.
Modding is no easy task at all. I find that out every time I try doing something for my project. It can be rewarding to see other people get inspired and start discussing features among each others and with me, but these pleasant situations are alway stalled by a lack of art or direction. We are only slowly moving towards a proof of concept, which has a lot to do with the difficulties of imagining the world we create in Rotoscope style.
The shader decision has still not been made, but I'm over the top with work already and I don't want to invest my available time in shader problems, when we still have trouble with the production pipeline. I know it would be better to have everything working from the start, but if we can't get the shader to fit our needs in the end, we still have the option to drop it and revert to realistic looking textures.
A lot of work and many things left to do are no reason to stop working. I can only support the team with fresh art and some artists I recently recruited. It still feels like there is a world out there to draw and I admit I didn't realise that creating a new universe entails to create a whole world, which may not fall appart after looking at it. What we do has to be believable, even in it's immensity.
ok mate thats cool i just get defensive of criticisms without what seems to be justification
no hard feelings from here
Hello Sin!Long time no see!Whats happen you cant play kf2?I now a trick.Have you got interested aont me on MSN!I have few new maps KF2.0!Its awesone!
no, i am not from switzerland. as for master sword, though, its become somewhat of a community driven mod - and anyone is free to submit (appropriate) models and maps, while thothie does any scripting required. (there is a patch each month to add new content)
Lol, you just made my week. ;)
But seriously, for some reason, I can't handle remembering study notes from the past day, but I can remember a lot about the history of this forum. I guess there have just been a lot of surprising moments that capture your memory, or something corny like that.
I guess the reason I post here so much is because, A) I have nothing better to do, and B) I love hanging around this place. I've managed to show up here at least once a day, if not more. Thanks for the kind words.