I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!

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0 comments by SinKing on Apr 16th, 2014

I am having a great time learning Unreal Engine 4 and I really admire EPIC's bold move to challenge Unity and Cryengine likewise by offering better tools and resources at a reasonable price. Currently I spend more time on understanding blueprints than on actual modeling, but I'm still making models and shaders all the time. So far, I am really convinced by U4, and I don't think I'm gonna change my opinion. This is the best game engine ever created!

It all seems to add up now. I learned 3D with Softimage (which uses the same shader node system as Unreal Engine), then I taught myself Maya, which has the same controls as U4, as far as movement and snapping is concerned.
Learning UDK and Unreal Engine 3 gave me a great foundation for understanding Unreal Engine 4. EPIC learned from its mistakes with UDK and really improved everything. So it's more of a joy working with Unreal Engine 4 than UDK ever was. However, everything I learned about complex shaders is still valid. It just got easier to preview and use them.

So what's next? I decided to expand my search for work and look outside Germany. Uk or Canada would be nice! I just want to update my portfolio to Unreal Engine's 4 higher standards to really have something to show! I'm working on that. I am proud to say that I am ready for professional game development and it was a crazy journey that led me here.

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Post comment Comments  (40 - 50 of 102)
Berserkr Feb 9 2009, 11:38am says:

So ein arroganter Bastard bin ich nicht, dass ich Menschen nur dann gut in Erinnerung halte, wenn sie etwas für mich getan haben. ;)

Wenn du dich erstmal in nem Thread breit machst hält auch die Vernunft Einzug, aktuell bin ich im Zuge des Military Adviser-Threads mal wieder an deine "Helfer-Gabe" erinnert.

+2 votes     reply to comment
SinKing Feb 9 2009, 9:59am says:

Yo, danke!

Hab' ich selber noch nicht dran gedacht, ich tue nur was ich für richtig halte. Was hab' ich denn für dich getan? Erinner' mich an gar nichts...

+1 vote     reply to comment
Berserkr Feb 9 2009, 7:51am says:

Hi Sink, die sollten dir endlich mal das "Helper"-Tag im Forum verpassen. Wer hätte das mehr verdient als du?

+1 vote     reply to comment
SinKing Feb 6 2009, 10:18am says:

I'm great, am working on glider concepts (troop transport) at the moment and it's a blast. I'm looking forward to post some of our new work in a month or so, as it's really beginning to look promising.

+1 vote     reply to comment
Hendrix Feb 5 2009, 7:04am says:

im going to look into google docs now, thanks for the advice :-) how are you anyway?

+1 vote     reply to comment
Spector Jan 17 2009, 2:11am says:

Yeah, I am registered at SMCars as well. It was one of the first sources I found for car blueprints. It's crazy the amount of detail some people cram into those vehicles. I'm debating on whether to keep mine lower poly, or use a mesh smooth, and really refine the details.

+1 vote     reply to comment
Hendrix Jan 14 2009, 10:13am says:

obliged to you for the kind words about the 1985 website. A very god idea, we'll start to change the pictures every couple of weeks!

cheers again!

+1 vote     reply to comment
SinKing Jan 11 2009, 4:09pm says:

Ranked up again - I am a developer now! Meet Mr. Important :)

+1 vote     reply to comment
Crux_Borealis Oct 27 2008, 9:01am says:

Thanks :)
I have tried it though, and the installer said I must live in the United States to play the game. I even tried to cheat that program but it didn't work either. However that's not a big deal since the game costs currently only few euros.

+1 vote     reply to comment
Ennui Oct 14 2008, 7:21pm says:

I've seen your posts around the forums and whatnot and I like you so I figured I'd friend you :) Your machinima looks cool!

+1 vote     reply to comment
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