Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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So it's been a while guys. We're still working on Radium though, and it's shaping up great :)

As per the usual, the rest of the team is waiting on me while I get my act together. This time I have a good reason though: I'm reshaping the engine, sounds, weapons, weather, and scripts from scratch.

shadows grenade

In terms of the engine, I went way back in time to an early commit on Open Xray to free us from any un-needed code, and began to optimize. I received two great books on Programming for the holidays, and I'm doing a whole lot better with getting things shaped together. The key word is optimized, I want people to be able to run this on a wide variety of hardware. To that effect, Nitrocaster and the rest of the people involved in the development of Open Xray have made great strides to make Open Xray multi-platform compatible, and have made many great changes. The only reason I'm not using the most up to date repo is because my computer is throwing a fit related to my Visual Studio 2015 installation, but I'll get it sorted out.

In terms of programming, we welcome aboard landofcake. He's a professional programmer interested in tackling the memory and CPU issues the engine has. Currently he hasn't begun work, but I have yet to provide the code and he's been very busy.

fog 1

In terms of weather, we have abandoned the idea of using the Lost Alpha weather. Instead, we have adopted Vincent Vega's glorious and highly underrated SWTC:COP for use in Radium. It's a fantastic weather mod, which I personally feel looks a lot better. It doesn't offer new blowouts, but we may borrow a modified version of Atmosfear 3's blowout system for use in Radium, or perhaps invent a new one. There will be other unique weather types as well, but for now that will remain secret.

Sound design is another big one. I won't bore people with too many details, but I'm starting from scratch, but already making a great deal of progress. Something I hope to add soon is the FMOD sound system, replacing OpenAL entirely. What this means is that it will be usable on multiple platforms, it has a wide variety of DSP effects to be used, and if my implementation is successful I will be directly contributing it to the official Open Xray repository.

As for weapons, they've hardly been neglected, in fact their attributes are being supped up and polished. The great Gaz1k of STCOP fame has provided a very solid base to work off of, so don't be surprised if you find our two mods sharing some of the same weapons.
With weapons in mind, Comrade Bear is currently working on creating brand new animations for the PP-19-01 Vityaz that Aytabag made.

I would also like to welcome the very talented lafugix to the team! I'm sure many of you have heard of him. Right now he is creating a new Aek-918G model for us, and then an AMD-65 :)

svt40 mtindle

In addition to all this, Burguois wrote up a wonderful design document detailing the story of Radium, which we will delve into in a future news post. I think you guys will be happy.

That's all for now. Stay tuned, and don't forget to subscribe :)

Last feature + release!

Last feature + release!

RoKkO's mod pack 2.1 7 comments

Advising our fellow stalkers of the upcoming release, illustrating how it will work and the last, ambitious feature to be included in the modification.

Announcing the 'Wormwood Prologue'

Announcing the 'Wormwood Prologue'

S.T.A.L.K.E.R.: Wormwood 14 comments

Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod 12 comments

No more vanilla full-screen overlay after drawing your PDA. Fully animated PDA interaction.

Introducing Zer0ktober and the Wormwood OST

Introducing Zer0ktober and the Wormwood OST

S.T.A.L.K.E.R.: Wormwood 12 comments

Let's meet the newest member of the Wormwood team, and see what he's been working on!

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Patches CoC 1.2.26 to 1.2.39 and between. Do not need this if you use CoCdater.exe. Does not require a new game for save games on versions 1.2.24 and...

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Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3 Full Version 2 comments

Arsenal Overhaul 3.1 with Pripyat Reborn. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Arsenal Overhaul 3.1

Arsenal Overhaul 3.1

Arsenal Overhaul 3 Full Version 0 comments

For S.T.A.L.K.E.R Call of Pripyat. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Post comment Comments  (50 - 60 of 152)
Sp34k
Sp34k

Quest help needed:
I'm currently located at the Cement Factory - the quest involves finding a personalized weapon of some sort?
Can anyone direct me in the right path towards the item/objective?

Thanks in advance!

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Guest
Guest

its by the building with rats in the basement, outside in something that looks like the bend in the pipeline sort of thing from a ventilation complex, you know, big square tube in a 90 degree bend, sits right outside of the main entrance, facing the river and barb wire side of the game area.

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drusus
drusus

edit: not Yantar, its Jupiter quarry

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drusus
drusus

Spoiler Alert!

Might be Strelok's Sig 552. You need 3 documents. One is underneath the Cement Factory at water level, the second could be in the earthmover in Yantar and the third is at Jupiter Facility in a pipe near an excavator were you have to step down in a chemically contaminated pit. Strelok's Sig 552 should be there also..

Good hunting, Stalker!

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Major_Degtyarev
Major_Degtyarev

Ah,so that is where he left that accursed rifle! Major Degtayrev approves. :)

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nashathedog
nashathedog

It think he's playing the SGM mod not vanilla. It's the Vintorez bomber he's looking for.

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Voroseeg
Voroseeg

Does anyone know how to enable infinite ammo without using trainers? I think I saw some videos where there is a dash instead of the ammo count in the hud.

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[TZP]LoNer1
[TZP]LoNer1

That's prolly in multiplayer, except if it were L.A. than they're using a script :)

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SVlad84
SVlad84

Can someone please help me out? When i get to the kindergarten mission in Pripyat i always find the medic in the fridge dead. I tried different copies of the game but all have the same result. Then i downloaded the Misery Mod and the patches from this site but with the mod on the guy disappears altogether. I even installed the game on another computer and still the same thing. Does anyone have any idea what is wrong with this thing? Thanks a lot!!!

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nashathedog
nashathedog

Very weird I've tried killing him in the fridge before (I got bored) and couldn't. What version of the game are you using? Is it 1.6.02 or older. Also is it a pirate copy as I suppose it could have missing files if it is. It is a weird one as I've found him to be immortal before the final evac mission.

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LucianoStarKiller
LucianoStarKiller

Redux, Reloaded or Misery?
anyone could recommend one for me?

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[TZP]LoNer1
[TZP]LoNer1

Reloaded, play it till Misery 2 and Redux 2 come out :) It gets you into the game again and I recommand playing redux last. MISERY highly increases the difficulty, but it lacks in the exploration part when compared to redux (we didn't do what the awesome guys of the redux team did, and that's making new area's and expanding old ones)

So if you'd play redux 2 before misery, misery would feel 'empty' :)

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LucianoStarKiller
LucianoStarKiller

thanks
took me a while to get the game
Ill follow your advice

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RobertE
RobertE

I just reinstalled Call of Pripyat. Couldn't play it since I bought it in 2009 or whenever it came out because of stuttering. Now on an AMD 7950 it's running silky smooth. I'm forcing Dynamic V-Sync and SMAA on with Radeon Pro and running everything maxed out and I think the game looks pretty damn good for it's age!

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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (17 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

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