This is the same as 1.7, it just adds few more models and corrections to the current release. Just read the notice written in red :3
Wormwood is an upcoming modification for the latest entry in the STALKER series, focused on four main areas; Realism, Survival, Content and Systems.
Formerly known as Call of Pripyat: Redux v2.0, Wormwood will feature realistic ballistics, increased difficulty, new levels and missions, deep new script systems such as simulated weapon magazines, and much more.
The team behind Wormwood have years of STALKER modding experience behind them, as well as personal experience visiting the real life Chernobyl Exclusion Zone. Their passion and expertise are visible in the high quality of the content being produced for the mod - this is intended to be a hallmark of Wormwood.
The announcement of the mod today goes hand in hand with the launch of the official Wormwood website.
The site also lists the main features of the mod, more of which will be announced over the coming week, which we’re dubbing ‘Wormwood Week’.
As well as this, the recent redesign of the mod’s ModDB page brings our online presence right up to date, featuring the latest media, info and discussion, regularly updated.
With the launch of our website today, we’re beginning a week of new content and events centred around Wormwood, including exciting new feature announcements, new media releases, a developer Q+A, new community-focused modding tutorials, and even a developer livestream.
Keep checking back to the website and the ModDB page each day to keep on top of the latest developments! Tomorrow, we'll be announcing some more brand new features!
We are terrifically excited to finally announce this news - the team has been working extremely hard at getting everything ready for this big day. We hope you’re as excited to join us on this journey to create an extremely high quality, engaging Call of Pripyat experience as we are.
Thanks for sticking with us, the future's bright.
- The Wormwood Dev Team
Highest Rated (14 agree) 10/10
Awesome final installment with the potential for modding greatness.
The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.
May 31 2012, 3:57pm by nashathedog