Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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So it's been a while guys. We're still working on Radium though, and it's shaping up great :)

As per the usual, the rest of the team is waiting on me while I get my act together. This time I have a good reason though: I'm reshaping the engine, sounds, weapons, weather, and scripts from scratch.

shadows grenade

In terms of the engine, I went way back in time to an early commit on Open Xray to free us from any un-needed code, and began to optimize. I received two great books on Programming for the holidays, and I'm doing a whole lot better with getting things shaped together. The key word is optimized, I want people to be able to run this on a wide variety of hardware. To that effect, Nitrocaster and the rest of the people involved in the development of Open Xray have made great strides to make Open Xray multi-platform compatible, and have made many great changes. The only reason I'm not using the most up to date repo is because my computer is throwing a fit related to my Visual Studio 2015 installation, but I'll get it sorted out.

In terms of programming, we welcome aboard landofcake. He's a professional programmer interested in tackling the memory and CPU issues the engine has. Currently he hasn't begun work, but I have yet to provide the code and he's been very busy.

fog 1

In terms of weather, we have abandoned the idea of using the Lost Alpha weather. Instead, we have adopted Vincent Vega's glorious and highly underrated SWTC:COP for use in Radium. It's a fantastic weather mod, which I personally feel looks a lot better. It doesn't offer new blowouts, but we may borrow a modified version of Atmosfear 3's blowout system for use in Radium, or perhaps invent a new one. There will be other unique weather types as well, but for now that will remain secret.

Sound design is another big one. I won't bore people with too many details, but I'm starting from scratch, but already making a great deal of progress. Something I hope to add soon is the FMOD sound system, replacing OpenAL entirely. What this means is that it will be usable on multiple platforms, it has a wide variety of DSP effects to be used, and if my implementation is successful I will be directly contributing it to the official Open Xray repository.

As for weapons, they've hardly been neglected, in fact their attributes are being supped up and polished. The great Gaz1k of STCOP fame has provided a very solid base to work off of, so don't be surprised if you find our two mods sharing some of the same weapons.
With weapons in mind, Comrade Bear is currently working on creating brand new animations for the PP-19-01 Vityaz that Aytabag made.

I would also like to welcome the very talented lafugix to the team! I'm sure many of you have heard of him. Right now he is creating a new Aek-918G model for us, and then an AMD-65 :)

svt40 mtindle

In addition to all this, Burguois wrote up a wonderful design document detailing the story of Radium, which we will delve into in a future news post. I think you guys will be happy.

That's all for now. Stay tuned, and don't forget to subscribe :)

Last feature + release!

Last feature + release!

RoKkO's mod pack 2.1 7 comments

Advising our fellow stalkers of the upcoming release, illustrating how it will work and the last, ambitious feature to be included in the modification.

Announcing the 'Wormwood Prologue'

Announcing the 'Wormwood Prologue'

S.T.A.L.K.E.R.: Wormwood 14 comments

Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod 12 comments

No more vanilla full-screen overlay after drawing your PDA. Fully animated PDA interaction.

Introducing Zer0ktober and the Wormwood OST

Introducing Zer0ktober and the Wormwood OST

S.T.A.L.K.E.R.: Wormwood 12 comments

Let's meet the newest member of the Wormwood team, and see what he's been working on!

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CoC 1.2.26 to 1.2.39

CoC 1.2.26 to 1.2.39

S.T.A.L.K.E.R.: Call of Chernobyl Patch 12 comments

Patches CoC 1.2.26 to 1.2.39 and between. Do not need this if you use CoCdater.exe. Does not require a new game for save games on versions 1.2.24 and...

1.2.26 Manual Patch

1.2.26 Manual Patch

S.T.A.L.K.E.R.: Call of Chernobyl Patch 9 comments

1.2.26 patch for Call of Chernobyl. This will patch all versions published after 1.2.0. If you use the CoCdater.exe you do not need this at all! If you...

CoC xrEngine.exe for WIN XP/VISTA

CoC xrEngine.exe for WIN XP/VISTA

S.T.A.L.K.E.R.: Call of Chernobyl Patch 8 comments

If you cannot run Call of Chernobyl on Windows XP or Vista, you need this. Place into your CoC\_bin directory. Credits to cat-modera and ap-pro.ru. Obviously...

SGM 1.7 Repack 2016

SGM 1.7 Repack 2016

SIGEROUS (SGM) Full Version 27 comments

The 2016 Repack contains no texture or weather mods, What it does include is the New Artifacts addon, A new translation, Additional outfits and weapons...

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3 Full Version 2 comments

Arsenal Overhaul 3.1 with Pripyat Reborn. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Arsenal Overhaul 3.1

Arsenal Overhaul 3.1

Arsenal Overhaul 3 Full Version 0 comments

For S.T.A.L.K.E.R Call of Pripyat. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Post comment Comments  (60 - 70 of 152)
Opinionator
Opinionator

(buried)

Worst PC gaming experience ever. In game stuttering awful graphics short gameplay compared to the first two Stalker games. Can't play it unmodded its that bad.

Reply Good karma Bad karma-16 votes
Opinionator
Opinionator

So all the dissenters play unmodded then? Oh you fibbers lol.

Reply Good karma Bad karma0 votes
loner85
loner85

No, I (as downvoter) played vanilla for about a year, and it never became boring. Then, the mods came and I love them, they are even improving vanilla. That's the actual reason of all Mods you can see here. Turning a great game into an even better game.

Reply Good karma Bad karma+6 votes
Opinionator
Opinionator

(buried)

Must be all Skooma lovers? PS1 graphics ******* Morrowind looks better and that ***** a 10 years old game, plus stuttering FPS, shortened gameplay and boring **** ending compared to the epic endings in 1 & 2 yeah real good sequel? The 3rd game FUBAR the Stalker Series thats probably why they cancelled Stalker 2 which is dumb cuz how can 2 be cancelled when their has been 3 games before it like so it should be Stalker 4 WTF!?

Reply Good karma Bad karma-5 votes
loner85
loner85

Dude, chill for a second. You obviously never played any STALKER game. Well, judging from your comments, I mean.

Reply Good karma Bad karma+6 votes
RickVic
RickVic

Ferrum or misery ? What should i use. I'm more into new weapons than weather tweaks etc.

Reply Good karma Bad karma+1 vote
[TZP]LoNer1
[TZP]LoNer1

Both? You can have more mods installed you know :)

Reply Good karma Bad karma+2 votes
STRELOK_14
STRELOK_14

can anyone tell me which mods add new locations ( soc,cs ) to stalker cop ??

Reply Good karma Bad karma+2 votes
[TZP]LoNer1
[TZP]LoNer1

I like the new homepage, well done.

Reply Good karma Bad karma+1 vote
DOW234
DOW234

I got an idea there should be an all in one mod that has the best of all mods in three forms Complete, Misery, and HELL! is that a good idea?

Reply Good karma Bad karma0 votes
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S.T.A.L.K.E.R.: Call of Pripyat
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GSC Game World
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Highest Rated (17 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

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S.T.A.L.K.E.R. Build 1935
S.T.A.L.K.E.R. Build 1935 First Person Shooter
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S.T.A.L.K.E.R. Shadow of Chernobyl First Person Shooter
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Clear Sky First Person Shooter
S.T.A.L.K.E.R.: Call of Pripyat
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