Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Blog RSS Feed Report abuse Latest News: Misery : The Armed zone V1.6 Update version

About Misery : The Armed zone with 8 comments by mp5lng on Oct 9th, 2014

Misery : The Armed Zone V1.6

"Update version"


Here is the third update release of the mod. V1.6 has several replaced models, new animations, and few new weapons. This update consists of two parts, you need them both in order to get it running, and this is an update version, you need v1.5 to be installed before installing this one.

V1.6 toys Trading

This version has two parts, you need them both in order to get the mod running.

Download part 1 from here :
Misery : The Armed zone V1.6 Update version -Part1

Download part 2 from here :
Misery : The Armed zone V1.6 Update version -Part2

Download V1.5 from here : * highly recommended, you can't run v1.6 without 1.5*
Misery : The Armed zone V.1.5

Another new version with new stuff.

Here is what's new with the update

======================== ========================== ========================

*About 70 new weapon model, varies from replaced and newly added.*
 *Now the total of all weapons modified in this mod is ~122, since V1.*

Fixes for 1.5 :

1-corrected the name of Vikhr "shortened version"
2-Both G36c are recon's profeciency now
3-fixed FN2000 and FR2000 profeciency
4-Both M1 Carbines are recon's profeciency now
5-Changed startup gear for all classes
6-MP5K handling and recoil are corrected for all classes
7-Implemented russian description for 1.5 weapons, huge thanks to SuperSanchous "descriptions still need work"
8-Thompson now has proper reloading animation
9-FN57 does not accept silencers without upgrade
10-added alligning corrections for several weapons for 4:3 monitors, great thanks to nervo82
11-GSH-18 has correct animations
12-9A-91 accepts 9x39 silencers
13-new icon for 9A-91
14-9A-91 can be found on NPCs now
15-SR-3M accepts 9x39 silencers and PSO scopes
16-lowered spawn rat for almost all the new weapons
17-corrected sight allignement for RPK-74

Removed weapons from 1.5 :

1-tactical VAL
2-tactical AKS
3-MAC-10
4-MP5/10
5-MP5A2 "frazier"
6-M82
7-Steppe eagle w/Acog
8-Black walther
9-white walther

--notice--
I had to remove the above weapons because they started to cause CTDs in the new update

Replacements for 1.5 :

1-new animations for all desert eagles
2-new animations and sounds for all M1935 "HPSA"
3-new animations for all beretta variants "KingFriday animations"
4-new model for 9A-91
5-new models and sounds for all Makarov pistols
6-new models and sounds for all mp5 variants
7-new models for all spas-12 variants
8-new model for FN57
9-new model for Aug-A1 with 3D scope
10-new model for AEK 971
11-new model for Cobra AEK971
12-new models for all AKS74, great thanks to niick
13-new model for M249 EOT
14-new model for M60
15-new model for 6P9 pistol
16-new models for all protecta variants
17-new model for APS pistol
18-new model for OC-33 pistol
19-new model for Tokarev pistol
20-new model for AWP
21-new model for the Scorpion
22-new model for UMP45
23-new models for all P99 variants
24-new animations for all W1300 shotguns "KingFriday animations"

1.6 new implementations :

1-AEK 971 with permanent 3D PSO scope
2-two types of HK MP7, one perma 3D Acog, the other with iron sights
3-PMM-12 pistol
4-M95 sniper "replaced the M82"
5-new camouflaged protecta with aimpoint sight "nimble's protecta"
6-Manurhin 96 "revolver"
7-all revolvers got new animations
8-Kedr submachine gun
9-Axe
10-M79 grenade launcher
11-M249 with attachable Acog scopes
12-mp5A3 with permanent 3D acog
13-MP5A3 with EOT "Frazier"
14-MP412 REX
15-Type 63
16-Hunting Rifle

Treasures :

Here are some hidden weapons in the three maps

Zaton   :
-Axe, PMM-12, AEK919, SV98
Jupiter :
-9A-91, PPD40, MP5 Acog
Pripyat :
-M79, M16A4, G-18

New startup gear :

Assaulter : STG44 "new", Honored Makarov
Recon      : 6P9 Pistol, Vihkr "shortened version"
Sniper      : Decorated Mosin, Sawed off BM16 "restored gear due to balance breaking"

-------------------------
known bug :
-avoid installing the fire rate upgrade to the M95 and AWP Sniper rifles, it will make the bolt action animation glitches.
-some revolvers uses the protecta upgrade tree, this gives them the auto firing upgrade, but they don't use it in fact, this does not affect the game or the weapon at all, feel free to wether install the upgrade or not, it gives you more fire rate though :P
======================== ========================== ========================

That's all for now ! Have Fun !

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Misery : The Armed zone V.1.5 "Full version"
S.T.A.L.K.E.R.: Call of Pripyat

Misery : The Armed zone V.1.5 "Full version"

Sep 2, 2014 Misery : The Armed zone Full Version 39 comments

Here is the full version for the mod. This version contains few fixes and corrections for V1, and more weapons and stuff. This is the full version, therefore...

Arsenal Overhaul 2.3 - Pripyat Reborn Addon
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Pripyat Reborn Addon

Aug 30, 2014 Arsenal Overhaul Patch 14 comments

This is an addon for the full or lite versions of Arsenal Overhaul 2.3. Pripyat reborn is a compilation of A.I. improvements, additions, mutant hunting...

Arsenal Overhaul 2.3 - Lite
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Lite

Aug 29, 2014 Arsenal Overhaul Full Version 15 comments

Lite version with only the weapon and suit conversion.

Merge mod +
S.T.A.L.K.E.R.: Call of Pripyat

Merge mod +

Aug 25, 2014 Merge mod Full Version 6 comments

The final version of the Merge mod on the vanilla maps, The read me contain's a list of the mod's used and there developers.

Sleeping bag COP
S.T.A.L.K.E.R.: Call of Pripyat

Sleeping bag COP

Jul 29, 2014 Sleeping Bag CoP Full Version 2 comments

There's the sleeping bag, if someone is buggy, send us comments. I hope you enjoy

OWR 2.1 Lite
S.T.A.L.K.E.R.: Call of Pripyat

OWR 2.1 Lite

Jul 27, 2014 Original Weapons Renewal by r_populik Full Version 0 comments

This is the Lite version of OWR 2.1 by r_populik, meaning this version has the vanilla weapons/changes. Changes/additions: 1) Texture for the Colt M1911...

Post comment Comments  (60 - 70 of 125)
GabbaGabber59
GabbaGabber59 Feb 7 2012, 3:11pm says:

For Me This Is The Best Game Of S.T.A.L.K.E.R. Saga... Nice HUD And Gameplay... Shame That It's Too Short :C

+3 votes     reply to comment
nakha
nakha Jan 17 2012, 12:57pm says:

Hello community I just have problem and I sent post in Reloaded page, but here is maybe someone who can help too.. so I use Reloaded mod.. but I have one big problem.. I traveled from Yanov to Zaton and now I want travel back to Yanov, but I can't cuz it crashes everytime after loading screen.. I tried lowest video settings, reinstal mod and game, save in Yanov but it doesn't work too now.. I don't really know what happened with the game.. playing in Zaton works fine, in Yanov before I played many hours but now, Yanov is "enemy" for my game.. any advice? :) I tried search this problem on the internet, but I didn't find anything useful.. thank you :)

+2 votes     reply to comment
Opinionator
Opinionator Feb 20 2012, 2:18pm replied:

Its a problem with the game not really the mod, use basic no-prefetch it solved the issue for me. Forums.steampowered.com

+2 votes     reply to comment
nashathedog
nashathedog Apr 7 2012, 12:07pm replied:

A problem with the game? Crashes when changing area's? Rubbish. That's not the game. Who gets this when playing unmodded?

+2 votes     reply to comment
purplepinkflame
purplepinkflame Jan 15 2012, 2:54pm says:

Hey guys, I seem to be having a problem with the game.

I've reinstalled the game many times, and the mods to go along with it, but not matter what mod it is I'm playing, my game will always crash during the mission in the beginning where you find the wheel artifact in the old ship...

+2 votes     reply to comment
volcol
volcol Jan 9 2012, 7:06pm says:

mildly average game, just wish they'd have been arsed to make new assets and models instead of repeat/repeat/repeat... if they'd have bothered to make new art instead of repeat everything it would've been so much better

+1 vote     reply to comment
adfjkndjklnhdfs
adfjkndjklnhdfs Dec 25 2011, 7:57pm says:

С Рождеством Stalkers!

+2 votes     reply to comment
Stealth-Killer
Stealth-Killer Dec 20 2011, 6:33am says:

Give the STALKER 2 project to THQ!...

+2 votes     reply to comment
Carch
Carch Dec 3 2011, 4:22pm says:

hey, I'm looking to increase the amount of ammo spawned from having the 'mutant hunter' achievement. anyone know what script file or anything I would need to alter? I've spent 12 hours looking through coding but can't find anything to do with it...

+2 votes     reply to comment
Genghis91
Genghis91 May 18 2011, 6:24am says:

start out with stalker vanila improving COP Complete mod and then maybe try the very cool but story changing RCOM mod and see what suits you.

Heh so many awesome mods indeed, try SGM 1.7 sometime too :)

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
Engine
X-Ray Engine
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Cop.stalker-game.com
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Released Feb 4, 2010
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Highest Rated (13 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012, 3:57pm by nashathedog

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First Person Shooter
Theme
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S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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