Elite Force II Ultimate patch 1.1
May 3, 2013 Star Trek: Elite Force II Patch 0 commentsFor single player it adds the mission select screen. There's a LOT of features to this amazing 'patch' for EF2 Multiplayer. It's a MUST have if you play...
Unlike the first game, Elite Force II is largely set onboard the USS Enterprise-E stationed in the Alpha Quadrant. The game's storyline is a semi-sequel to the movie Star Trek Nemesis, and the end of Star Trek: Voyager series. Many of the members from the original Hazard Team reappear. However only a few of the primary cast of Star Trek: The Next Generation did voice acting for the game, among them Patrick Stewart as Jean-Luc Picard, Dwight Schultz as Reginald Barclay, and Tim Russ as Tuvok. Several actors from Star Trek series provided additional voice acting: Jeffrey Combs (Weyoun from Star Trek: Deep Space Nine and Commander Shran from Star Trek: Enterprise) as one of the main villains; Robert O'Reilly (Gowron from Deep Space Nine) as Krindo; J.G. Hertzler (Martok from Deep Space Nine, plus roles in Voyager and Enterprise) as Lurok; and Vaughn Armstrong (Admiral Forrest in Enterprise) who contributed with several character voices. (Taken from Wikipedia.org, for temporary use.)
6 comments by Chrissstrahl on Jan 20th, 2013
Star Trek Cygnus is a story driven RPG based onboard the U.S.S. Cygnus, a Nova class Starfleet vessel. The primary focus of Star Trek Cygnus is to add RPG capabilities and create a Single/Multi -player adventure on board the U.S.S. Cygnus. The secondary goals are to expand upon the events of Elite Force II story and to expand the environment, possibly with Maps and Materials from the following modifications:
And possibly materials from:
If you are not yet excited, then maybe the following screenshots and the nice Video will get your attention. As I have seen the entire Deck 1 by my self I can tell you it really looks great in game and it is something you should be looking forward to with a big smile.
Enjoy the media.
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For single player it adds the mission select screen. There's a LOT of features to this amazing 'patch' for EF2 Multiplayer. It's a MUST have if you play...
For single player it adds the mission select screen. There's a LOT of features to this amazing 'patch' for EF2 Multiplayer. It's a MUST have if you play...
For those on the Mac version. This patch has two major components. For single player, it adds the Jeri Ryan voice pack. This will update the original...
This patch has two major components. For single player, it adds the Jeri Ryan voice pack. This will update the original game to use dialogue for Seven...
Installer für Windows - Dies ist eine Modifikation die es Ihnen ermöglicht die Einzelspieler Kampagne Co-Operativ über den Mehrspieler-Modus gemeinsam...
Installer for Windows - A Modification allowing you to play the Campaign from the Single-Player Co-Operatively in Multi-Player together, with up to 4...
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SCREW you trekkies! Star wars is way better!
I dunno about you but star wars is my least favourite sci-fi. it is awesome but Star Trek is better. Nevermind oppinions aside, This is a star trek game, do not discuss star wars
Why is being a troll necessary? Why can't sci-fi fans get along?
I know. I know SEVERAL SW fans, and none of them troll. Might have something to do with the fact that they're intelligent...
I appreciate Star Trek as a masterpiece of the genre, even if I dont know that much about it as I know about Star Wars. And I'm a SW fan, so, don't pay attention to haters/trolls. Long live and prosper!
It is different.
Help me please
How to add in multiplayer more than 7 bots?
Open the game console and type in addbot, and hit enter.
This will print the following information into the console:
Usage: Addbot <botname> [skill 1-5] [team] [specialty (infiltrator, medic, technician, demolitionist, heavyweapons, sniper)] [altname]
How it would look like:
addbot Jurot 3 blue medic JurotBlue
If your server is limited to 8 players you can either change the max players value in the start server menu or at the game console: sv_maxclients 10, that would allow you to add two more bots, maximum of client-slots is 32. You need to load a new/next map for the sv_maxclients setting to take effect.
What would THE FEDERATION think about this ?
I dont think they'd care since they aren't really capitalists :P