Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Arsenal Overhaul 3.1 for Call of Pripyat will be released December 4th. Featuring new weapons, ammo and improvements. The old battle rifles will make their re-appearance followed by some of the modern NATO assault rifles that were initially cut. Also a number of new weapons that have been requested. This will be the final version, the mod will be archived and all development will cease after release. With all the advancements in the Open-Xray engine it's time to move on. This also allows me to give the Clear Sky version some much needed attention.

Arsenal Overhaul 3.1 for Call of Chernobyl will be moving over to the official Call of Chernobyl addons section.

Features List:

  • Pripyat Reborn 1.01b Addon
  • Mutant looting
  • Pre-patched versions of Atmosfear 3 & Absolute Nature 3. AO patch no longer required, just install the Atmosfear 3 & Absolute Nature 3 versions packed with the mod.
  • Revised hostile bandit addon
  • Multi tool can now be used in a hot key
  • 12 new weapons
  • Added HK416, HK417, M14 EBR, Galil ARM, MP7, P90, Five-seven, Vepr-12, SV-98, TOZ-66, F2000 Tactical & M134 'Minigun'
  • 4 new ammunition types
  • New weapon sounds
  • Lowered weapon prices
  • Re-balanced trader buy prices
  • Reduced frequency of AK-74 in npc loadouts
  • Fixed water footstep sounds
  • Lowered AK47 & AKM recoil increments
  • Increased accuracy for degraded weapons. Degraded weapons can now hit the broadside of a barn.
  • Sawed off TOZ-66 returns
  • TOZ-66 replaces IZH-43
  • Kobra sight added to AK-103, AK-104 & AK-105
  • New Kobra sight for AKS-74U
Radium graphical features

Radium graphical features

4 days ago Radium 16 comments

I want to give everyone a rundown on graphical features that either we are already working on or have planned for the future.

SZA Team continues to develop the project!

SZA Team continues to develop the project!

1 week ago Zone Apocalypse 1 comment

SZA Team continues to develop the project! New levels: 1 - Laba Audron 2 - Blacker Screenshots and videos!

Stalker: Ray of Hope - Open World Online #Update

Stalker: Ray of Hope - Open World Online #Update

3 weeks ago Ray of Hope [Co-op & Online] 14 comments

We've included all the last news and described them with the main details. We hope you'll enjoy the main features we're working on as they take a lot...

RoH x64 Test Video

RoH x64 Test Video

3 weeks ago Ray of Hope [Co-op & Online] 26 comments

Ray of Hope server server/map test with x64 bit. Enjoy!

Head Bob Go Away

Head Bob Go Away

1 day ago Other 0 comments

Simply remove the head bob so you wont feel like a freakin Bobblehead when running for your life in the zone.

SZA Freeplay Mod

SZA Freeplay Mod

1 week ago Zone Apocalypse Patch 0 comments

Freeplay mod for STALKER Call of Pripyat... SZA - 2013

SZA Freeplay Winter Mod

SZA Freeplay Winter Mod

1 week ago Zone Apocalypse Patch 0 comments

Freeplay mod for STALKER Call of Pripyat in winter...

RP-74 w/ iron sights

RP-74 w/ iron sights

3 weeks ago RP-74 iron sights Full Version 0 comments

Copy w_pkm.ltx here: ...\Stalker Call of Pripyat\gamedata\configs\weapons if you don't have the folder(s) just create it

Manual Patch 1.2.24

Manual Patch 1.2.24

1 month ago S.T.A.L.K.E.R.: Call of Chernobyl Patch 17 comments

1.2.24 incremental patch for Call of Chernobyl. Requires 1.2.22 patch! If you use the CoCdater.exe you do not need this at all!

Manual Patch 1.2.22

Manual Patch 1.2.22

1 month ago S.T.A.L.K.E.R.: Call of Chernobyl Patch 24 comments

This is an incremental patch for Call of Chernobyl 1.2.0. Place the contents of the zip file into your Call of Chernobyl install directory. This patch...

Post comment Comments  (40 - 50 of 153)
legionostra Apr 8 2014 says:

Can someone pls translate these 2 awesome russian mods? :
S.T.A.L.K.E.R Мод Упавшая Звезда Честь Наёмника№44

S.T.A.L.K.E.R. - Смерти Вопреки 2

+5 votes     reply to comment
nashathedog Apr 21 2014 replied:

The first mod is for Shadow of Chernobyl, the second is the Death defying mod by geonezis, Go to the GSC site and search for links there. I know death defying has been worked on as I put up a machine translation for part one months ago and it's had people working on it since then and I imagine on this newer "part 2" aswell.

+4 votes     reply to comment
Rads27 Aug 25 2013 says:

Am I the only one here who believes that a "Jurassic Park" or something with dinosaurs would be totally awesome on this engine, graphics, atmosphere?! :D

+1 vote     reply to comment
PunishedLamia Apr 27 2014 replied:

Yeah I agree, a mod that adds dinosaurs would go great with that tropical environment mod! :D

+1 vote     reply to comment
AudioGhostX Dec 1 2013 buried:


Lololol, no.

-5 votes     reply to comment
loner85 Feb 6 2014 replied:

Why always so negative, AudioGhost?

+3 votes     reply to comment
nashathedog Aug 31 2013 replied:

Something like that would be great on any suitable game engine if that's what you like, The Zaton and Jupiter land maps would fit in well, If you had the buildings removed it would create a great area with good vegetation etc.

+4 votes     reply to comment
Sp34k May 3 2013 says:

Quest help needed:
I'm currently located at the Cement Factory - the quest involves finding a personalized weapon of some sort?
Can anyone direct me in the right path towards the item/objective?

Thanks in advance!

+1 vote     reply to comment
Guest Aug 16 2013 replied:

its by the building with rats in the basement, outside in something that looks like the bend in the pipeline sort of thing from a ventilation complex, you know, big square tube in a 90 degree bend, sits right outside of the main entrance, facing the river and barb wire side of the game area.

+1 vote     reply to comment
drusus May 8 2013 replied:

edit: not Yantar, its Jupiter quarry

+2 votes     reply to comment
drusus May 8 2013 replied:

Spoiler Alert!

Might be Strelok's Sig 552. You need 3 documents. One is underneath the Cement Factory at water level, the second could be in the earthmover in Yantar and the third is at Jupiter Facility in a pipe near an excavator were you have to step down in a chemically contaminated pit. Strelok's Sig 552 should be there also..

Good hunting, Stalker!

+2 votes     reply to comment
Major_Degtyarev Jul 4 2014 replied:

Ah,so that is where he left that accursed rifle! Major Degtayrev approves. :)

+2 votes     reply to comment
nashathedog May 9 2013 replied:

It think he's playing the SGM mod not vanilla. It's the Vintorez bomber he's looking for.

+4 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Developer & Publisher
GSC Game World
X-Ray Engine
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Release date
Released 2010
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419 votes submitted.

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Highest Rated (16 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

Single Player
S.T.A.L.K.E.R. Build 1935
S.T.A.L.K.E.R. Build 1935 First Person Shooter
S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. Shadow of Chernobyl First Person Shooter
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Clear Sky First Person Shooter
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat First Person Shooter
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