Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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So it's been a while guys. We're still working on Radium though, and it's shaping up great :)

As per the usual, the rest of the team is waiting on me while I get my act together. This time I have a good reason though: I'm reshaping the engine, sounds, weapons, weather, and scripts from scratch.

shadows grenade

In terms of the engine, I went way back in time to an early commit on Open Xray to free us from any un-needed code, and began to optimize. I received two great books on Programming for the holidays, and I'm doing a whole lot better with getting things shaped together. The key word is optimized, I want people to be able to run this on a wide variety of hardware. To that effect, Nitrocaster and the rest of the people involved in the development of Open Xray have made great strides to make Open Xray multi-platform compatible, and have made many great changes. The only reason I'm not using the most up to date repo is because my computer is throwing a fit related to my Visual Studio 2015 installation, but I'll get it sorted out.

In terms of programming, we welcome aboard landofcake. He's a professional programmer interested in tackling the memory and CPU issues the engine has. Currently he hasn't begun work, but I have yet to provide the code and he's been very busy.

fog 1

In terms of weather, we have abandoned the idea of using the Lost Alpha weather. Instead, we have adopted Vincent Vega's glorious and highly underrated SWTC:COP for use in Radium. It's a fantastic weather mod, which I personally feel looks a lot better. It doesn't offer new blowouts, but we may borrow a modified version of Atmosfear 3's blowout system for use in Radium, or perhaps invent a new one. There will be other unique weather types as well, but for now that will remain secret.

Sound design is another big one. I won't bore people with too many details, but I'm starting from scratch, but already making a great deal of progress. Something I hope to add soon is the FMOD sound system, replacing OpenAL entirely. What this means is that it will be usable on multiple platforms, it has a wide variety of DSP effects to be used, and if my implementation is successful I will be directly contributing it to the official Open Xray repository.

As for weapons, they've hardly been neglected, in fact their attributes are being supped up and polished. The great Gaz1k of STCOP fame has provided a very solid base to work off of, so don't be surprised if you find our two mods sharing some of the same weapons.
With weapons in mind, Comrade Bear is currently working on creating brand new animations for the PP-19-01 Vityaz that Aytabag made.

I would also like to welcome the very talented lafugix to the team! I'm sure many of you have heard of him. Right now he is creating a new Aek-918G model for us, and then an AMD-65 :)

svt40 mtindle

In addition to all this, Burguois wrote up a wonderful design document detailing the story of Radium, which we will delve into in a future news post. I think you guys will be happy.

That's all for now. Stay tuned, and don't forget to subscribe :)

Last feature + release!

Last feature + release!

RoKkO's mod pack 2.1 7 comments

Advising our fellow stalkers of the upcoming release, illustrating how it will work and the last, ambitious feature to be included in the modification.

Announcing the 'Wormwood Prologue'

Announcing the 'Wormwood Prologue'

S.T.A.L.K.E.R.: Wormwood 14 comments

Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod 12 comments

No more vanilla full-screen overlay after drawing your PDA. Fully animated PDA interaction.

Introducing Zer0ktober and the Wormwood OST

Introducing Zer0ktober and the Wormwood OST

S.T.A.L.K.E.R.: Wormwood 12 comments

Let's meet the newest member of the Wormwood team, and see what he's been working on!

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CoC 1.2.26 to 1.2.39

CoC 1.2.26 to 1.2.39

S.T.A.L.K.E.R.: Call of Chernobyl Patch 6 comments

Patches CoC 1.2.26 to 1.2.39 and between. Do not need this if you use CoCdater.exe. Does not require a new game for save games on versions 1.2.24 and...

1.2.26 Manual Patch

1.2.26 Manual Patch

S.T.A.L.K.E.R.: Call of Chernobyl Patch 8 comments

1.2.26 patch for Call of Chernobyl. This will patch all versions published after 1.2.0. If you use the CoCdater.exe you do not need this at all! If you...

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CoC xrEngine.exe for WIN XP/VISTA

S.T.A.L.K.E.R.: Call of Chernobyl Patch 8 comments

If you cannot run Call of Chernobyl on Windows XP or Vista, you need this. Place into your CoC\_bin directory. Credits to cat-modera and ap-pro.ru. Obviously...

SGM 1.7 Repack 2016

SGM 1.7 Repack 2016

SIGEROUS (SGM) Full Version 27 comments

The 2016 Repack contains no texture or weather mods, What it does include is the New Artifacts addon, A new translation, Additional outfits and weapons...

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3 Full Version 2 comments

Arsenal Overhaul 3.1 with Pripyat Reborn. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Arsenal Overhaul 3.1

Arsenal Overhaul 3.1

Arsenal Overhaul 3 Full Version 0 comments

For S.T.A.L.K.E.R Call of Pripyat. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Post comment Comments  (40 - 50 of 152)
legionostra
legionostra

Can someone pls translate these 2 awesome russian mods? :
S.T.A.L.K.E.R Мод Упавшая Звезда Честь Наёмника№44

S.T.A.L.K.E.R. - Смерти Вопреки 2

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nashathedog
nashathedog

The first mod is for Shadow of Chernobyl, the second is the Death defying mod by geonezis, Go to the GSC site and search for links there. I know death defying has been worked on as I put up a machine translation for part one months ago and it's had people working on it since then and I imagine on this newer "part 2" aswell.

Gsc-game.com

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Rads27
Rads27

Am I the only one here who believes that a "Jurassic Park" or something with dinosaurs would be totally awesome on this engine, graphics, atmosphere?! :D

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PunishedLamia
PunishedLamia

Yeah I agree, a mod that adds dinosaurs would go great with that tropical environment mod! :D

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AudioGhostX
AudioGhostX

(buried)

Lololol, no.

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loner85
loner85

Why always so negative, AudioGhost?

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nashathedog
nashathedog

Something like that would be great on any suitable game engine if that's what you like, The Zaton and Jupiter land maps would fit in well, If you had the buildings removed it would create a great area with good vegetation etc.

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Sp34k
Sp34k

Quest help needed:
I'm currently located at the Cement Factory - the quest involves finding a personalized weapon of some sort?
Can anyone direct me in the right path towards the item/objective?

Thanks in advance!

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Guest
Guest

its by the building with rats in the basement, outside in something that looks like the bend in the pipeline sort of thing from a ventilation complex, you know, big square tube in a 90 degree bend, sits right outside of the main entrance, facing the river and barb wire side of the game area.

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drusus
drusus

edit: not Yantar, its Jupiter quarry

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drusus
drusus

Spoiler Alert!

Might be Strelok's Sig 552. You need 3 documents. One is underneath the Cement Factory at water level, the second could be in the earthmover in Yantar and the third is at Jupiter Facility in a pipe near an excavator were you have to step down in a chemically contaminated pit. Strelok's Sig 552 should be there also..

Good hunting, Stalker!

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Major_Degtyarev
Major_Degtyarev

Ah,so that is where he left that accursed rifle! Major Degtayrev approves. :)

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nashathedog
nashathedog

It think he's playing the SGM mod not vanilla. It's the Vintorez bomber he's looking for.

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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (16 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

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S.T.A.L.K.E.R. Shadow of Chernobyl
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