Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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About Original Weapons Renewal by r_populik with 4 comments by jketiynu on Jul 28th, 2014

So I'm assuming no news is good news in terms of OWR 2.1 uploads. No comments or ratings yet, but I'm assuming the majority of the downloaders are already familiar with OWR and probably rated it when the previous page was up. Regardless consider giving the mod a rating, regardless of how you feel about it, just so show some support for this great mod.

OWR 2.1 Full
OWR 2.1 Full

OWR 2.1 Lite
OWR 2.1 Lite

So as an update I now have two people offering help with the page but I have no real direction or graphics to give them to make it better so you're stuck with the page looking like this a little longer until I can give some direction to things.

Assortment of weapons - 2

I believe I mentioned that I am planning my own addon for OWR 2.1 Full. I plan on trying to keep all new assets as similar in level of quality as r_populik did but that is going to require a little more learning on my part.
I already plan on adding a Steyr Aug A1 that's been floating around (as seen in Shoker, but I'm using a different skin and will be re-importing it to cut down on any smoothing errors). I would also like to add an SR1M (great model and skin, I just need to learn more of 3DS Max to be able to select individual components since it came as one grouping), as well as an IMI Galil 7.62x51mm (there is one model I've seen floating around a lot but I'd rather use a new one if anyone has seen any good ones).

Assortment of weapons

Other than that it's up to you guys. What weapons would you like to see? I would prefer they be Russian or Ukranian unless they're Freedom or Merc weapons (since they use NATO). Leave a comment and let me know (don't suggest machine guns, at most I might import a PKP but it seems redundant).

Another question I have for you guys is would you like to see screenshots and video of the addon done on this page or should I post them to my profile page? I don't want to litter this site with too much about my addon as this is supposed to be about OWR 2.1, so give me some suggestions. Should I just create an entirely new page for the project?

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Sleeping bag COP
S.T.A.L.K.E.R.: Call of Pripyat

Sleeping bag COP

Jul 29, 2014 Sleeping Bag CoP Full Version 0 comments

There's the sleeping bag, if someone is buggy, send us comments. I hope you enjoy

OWR 2.1 Lite
S.T.A.L.K.E.R.: Call of Pripyat

OWR 2.1 Lite

Jul 27, 2014 Original Weapons Renewal by r_populik Full Version 0 comments

This is the Lite version of OWR 2.1 by r_populik, meaning this version has the vanilla weapons/changes. Changes/additions: 1) Texture for the Colt M1911...

OWR 2.1 Full
S.T.A.L.K.E.R.: Call of Pripyat

OWR 2.1 Full

Jul 26, 2014 Original Weapons Renewal by r_populik Full Version 0 comments

This is the Full version of OWR 2.1 by r_populik, meaning this version has added weapons besides the vanilla ones.

Merge mod 2014
S.T.A.L.K.E.R.: Call of Pripyat

Merge mod 2014

Jul 23, 2014 Translated Russian mods Full Version 18 comments

On top of the Merge mod 2013 this adds Absolute nature 3(Full version), Artifacts mod, Unreachable stash mod, OWR 2.1 (Full version), Zone grenades(reward...

MISERY 2.1.1 Patch (2.1 -> 2.1.1)
S.T.A.L.K.E.R.: Call of Pripyat

MISERY 2.1.1 Patch (2.1 -> 2.1.1)

Jun 29, 2014 MISERY Patch 34 comments

Patch 2.1.1 for MISERY 2.1. This mod production is a hybrid of various modders work in a global teamwork. MISERY is neither the best mod in the world...

Path in the mist.
S.T.A.L.K.E.R.: Call of Pripyat

Path in the mist.

May 25, 2014 Translated Russian mods Patch 36 comments

Spectrum 2014,This is now an updated wip translation for the new version of the Spectrum mod. Press read more for the mod's link.

Post comment Comments  (10 - 20 of 121)
Sp34k
Sp34k May 3 2013, 9:49am says:

Quest help needed:
I'm currently located at the Cement Factory - the quest involves finding a personalized weapon of some sort?
Can anyone direct me in the right path towards the item/objective?

Thanks in advance!

+2 votes     reply to comment
Guest
Guest Aug 16 2013, 9:24am replied:

its by the building with rats in the basement, outside in something that looks like the bend in the pipeline sort of thing from a ventilation complex, you know, big square tube in a 90 degree bend, sits right outside of the main entrance, facing the river and barb wire side of the game area.

+1 vote     reply to comment
drusus
drusus May 8 2013, 11:30am replied:

edit: not Yantar, its Jupiter quarry

+2 votes     reply to comment
drusus
drusus May 8 2013, 11:14am replied:

Spoiler Alert!

Might be Strelok's Sig 552. You need 3 documents. One is underneath the Cement Factory at water level, the second could be in the earthmover in Yantar and the third is at Jupiter Facility in a pipe near an excavator were you have to step down in a chemically contaminated pit. Strelok's Sig 552 should be there also..

Good hunting, Stalker!

+2 votes     reply to comment
Major_Degtyarev
Major_Degtyarev Jul 4 2014, 4:32pm replied:

Ah,so that is where he left that accursed rifle! Major Degtayrev approves. :)

+1 vote     reply to comment
nashathedog
nashathedog May 9 2013, 1:13pm replied:

It think he's playing the SGM mod not vanilla. It's the Vintorez bomber he's looking for.

+4 votes     reply to comment
chafeto21
chafeto21 Apr 18 2013, 6:26am says:

Does anyone know how to enable infinite ammo without using trainers? I think I saw some videos where there is a dash instead of the ammo count in the hud.

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 1 2013, 2:48pm replied:

That's prolly in multiplayer, except if it were L.A. than they're using a script :)

+2 votes     reply to comment
SVlad84
SVlad84 Jan 22 2013, 12:01am says:

Can someone please help me out? When i get to the kindergarten mission in Pripyat i always find the medic in the fridge dead. I tried different copies of the game but all have the same result. Then i downloaded the Misery Mod and the patches from this site but with the mod on the guy disappears altogether. I even installed the game on another computer and still the same thing. Does anyone have any idea what is wrong with this thing? Thanks a lot!!!

+2 votes     reply to comment
nashathedog
nashathedog Mar 2 2013, 6:30pm replied:

Very weird I've tried killing him in the fridge before (I got bored) and couldn't. What version of the game are you using? Is it 1.6.02 or older. Also is it a pirate copy as I suppose it could have missing files if it is. It is a weird one as I've found him to be immortal before the final evac mission.

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
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X-Ray Engine
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Released Feb 4, 2010
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Highest Rated (12 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012, 3:57pm by nashathedog

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Sequels
S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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