Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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Tidal Wars Update #7 - Trigger Pull
C&C Generals: Zero Hour

Tidal Wars Update #7 - Trigger Pull

Mar 29, 2015 Tidal Wars 7 comments

The two armies of the USA and China had a meeting on Iloilo City, Philippines. Meanwhile, GLA-assisted local freedom movement are already prepared to...

 Rise of the Reds Update: Pre-Release Trailer
C&C Generals: Zero Hour

Rise of the Reds Update: Pre-Release Trailer

Mar 25, 2015 Rise of the Reds 14 comments

Today we proudly present to you our pre-release trailer nicely crafted together by our own Comr4de:

Frontline Chaos - March 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - March 2015 Update

Mar 18, 2015 Frontline Chaos 0 comments

In this month's update, a look at the the resource gatherers and processors of the Revenant army in Frontline Chaos.

 Rise of the Reds Blog Update 23
C&C Generals: Zero Hour

Rise of the Reds Blog Update 23

Mar 6, 2015 Rise of the Reds 20 comments

This week, one new vissual tweak and something entirely new.

 Rise of the Reds Blog Update 22
C&C Generals: Zero Hour

Rise of the Reds Blog Update 22

Feb 27, 2015 Rise of the Reds 9 comments

This week, we've got some more visual enhancements to show you.

Rise of the Reds Blog Update 21
C&C Generals: Zero Hour

Rise of the Reds Blog Update 21

Feb 19, 2015 Rise of the Reds 22 comments

This week, we've got one more GLA vehicle variant as well as some visual variety for the Chinese Gattling Tank:

Rise of the Reds Blog Update 20
C&C Generals: Zero Hour

Rise of the Reds Blog Update 20

Feb 13, 2015 Rise of the Reds 17 comments

This week we got 2 more GLA vehicle variants for you to admire.

Rise of the Reds Blog Update 19
C&C Generals: Zero Hour

Rise of the Reds Blog Update 19

Feb 7, 2015 Rise of the Reds 7 comments

With the release drawing ever closer and us currently adding the final bits of polish to the Mod, there is little left to show. However since a lot of...

Deep Impact Update 15
C&C Generals: Zero Hour

Deep Impact Update 15

Jan 30, 2015 Deep Impact 21 comments

Hello everyone, and welcome to another exciting DI update! We have a lot of content to go through, about 7 scrolls with my monitor, so let's get started!

Recycling Technology Update 10
C&C Generals: Zero Hour

Recycling Technology Update 10

Jan 24, 2015 Rise of the Reds 8 comments

Today is our final Recycler in which we will be showing you all the goodies that you can obtain by capturing GLA Tier 2 tech with the Recycler.

Recycling Technology Update 9
C&C Generals: Zero Hour

Recycling Technology Update 9

Jan 17, 2015 Rise of the Reds 15 comments

In today's update, we will be showing you the goodies that you can obtain by capturing GLA Tier 1 tech with the Recycler.

Frontline Chaos - January 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - January 2015 Update

Jan 13, 2015 Frontline Chaos 1 comment

A new year is upon us, and it is time to show some of the work that has been done behind the scenes for Frontline Chaos.

Recycling Technology Update 8
C&C Generals: Zero Hour

Recycling Technology Update 8

Jan 8, 2015 Rise of the Reds 8 comments

The SWR Productions team hopes you all had a happy holidays and a comfortable transition into the year of 2015.

Beta 0.1
C&C Generals: Zero Hour

Beta 0.1

Jan 3, 2015 Revolt of the Generals 1 comment

What can you expect in this first Beta version from ROTG.

C&C UNTITLED V3.0 RELEASE - " It's of happenings!"
C&C Generals: Zero Hour

C&C UNTITLED V3.0 RELEASE - " It's of happenings!"

Jan 1, 2015 Command & Conquer: Untitled 13 comments

A year end update for C&C Untitled that contains bears, tigers, lions oh my and a few extra stuff that would peak your interests.

Contra 008 FINAL
C&C Generals: Zero Hour

Contra 008 FINAL

Dec 25, 2014 Contra 42 comments

Ho Ho Ho!!! As promised, we are here to bring you gifts from our workshop.

Recycling Technology Update 7
C&C Generals: Zero Hour

Recycling Technology Update 7

Dec 19, 2014 Rise of the Reds 12 comments

In today's update, we will be showing you the goodies that you can obtain by capturing Russian Tier 1 tech with the Recycler.

Recycling Technology Update 6
C&C Generals: Zero Hour

Recycling Technology Update 6

Dec 16, 2014 Rise of the Reds 10 comments

In today's update, we will be showing you the goodies that you can obtain by capturing ECA Tier 2 tech with the Recycler.

Recycling Technology Update 5
C&C Generals: Zero Hour

Recycling Technology Update 5

Dec 13, 2014 Rise of the Reds 9 comments

In today's update, we will be showing you the goodies that you can obtain by capturing ECA Tier 1 tech with the Recycler.

Recycling Technology Update 4
C&C Generals: Zero Hour

Recycling Technology Update 4

Dec 6, 2014 Rise of the Reds 6 comments

In today's update, we will be showing you the goodies that you can obtain by capturing USA Tier 2 tech with the Recycler.

Deep Impact Update 14
C&C Generals: Zero Hour

Deep Impact Update 14

Dec 4, 2014 Deep Impact 5 comments

Hey how's it going? Last time we showed off some basic WEA infantry. This time, as the title suggests, we're showing MORE INFANTRY (omg!), faction spefcific...

Recycling Technology Update 3
C&C Generals: Zero Hour

Recycling Technology Update 3

Dec 2, 2014 Rise of the Reds 15 comments

In today's update, we will be showing you the goodies that you can obtain by capturing USA Tier 1 tech with the Recycler.

Recycling Technology Update 2
C&C Generals: Zero Hour

Recycling Technology Update 2

Nov 28, 2014 Rise of the Reds 25 comments

Now that you've seen the two Chinese Recycler variants, we also want to show you the modifications that stolen Chinese tech can apply to other GLA units.

 Recycling Technology Update 1
C&C Generals: Zero Hour

Recycling Technology Update 1

Nov 19, 2014 Rise of the Reds 14 comments

Today, we are happy to present you the first variants of the much-anticipated GLA Recycler, starting with the unique upgrades it receives from Chinese...

 Rise of the Reds Update: Onslaught
C&C Generals: Zero Hour

Rise of the Reds Update: Onslaught

Nov 14, 2014 Rise of the Reds 42 comments

Germany, April 29, 2049 Charlottenburg, Berlin. "New target: Infantry fighting vehicle, two o' clock, seven-hundred metres!", tank commander Jennifer...

Deep Impact Update 13
C&C Generals: Zero Hour

Deep Impact Update 13

Oct 1, 2014 Deep Impact 8 comments

Hello once again, and welcome to another DI update. This update is all something that I've been trying to avoid for as long as possible due to it being...

Rise of the Reds Blog Update 18
C&C Generals: Zero Hour

Rise of the Reds Blog Update 18

Sep 20, 2014 Rise of the Reds 19 comments

As of 1.85, the ECA R&D Compound will be given a new model with a smaller footprint for easier deployment in confined spaces. It's functionality remains...

Rise of the Reds Blog Update 17
C&C Generals: Zero Hour

Rise of the Reds Blog Update 17

Sep 12, 2014 Rise of the Reds 16 comments

As with the other GLA vehicles, the Observation Van has been given a neat visual update as well...

Mini Update and special 500 Follower Stream
C&C Generals: Zero Hour

Mini Update and special 500 Follower Stream

Sep 9, 2014 Rise of the Reds 7 comments

As of yesterday our Streaming host Hecthor Doomhammer has reached 500 followers on his Twitch channel! To celebrate this he is going to do a special stream...

Rise of the Reds Blog Update 16
C&C Generals: Zero Hour

Rise of the Reds Blog Update 16

Sep 6, 2014 Rise of the Reds 4 comments

With large parts of Russia's elaborate anti-air radar network crippled after years of extensive fighting, the Federation is now using smaller Radar Towers...