Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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A.I. ONSLAUGHT - Coop 30 Map Pack

A.I. ONSLAUGHT - Coop 30 Map Pack

Apr 20, 2015 9 comments

:: 30 C&C GENERALS : ZERO HOUR COOP MAPS :: Features numerous environments, varied snow, rain & thunder storms, trains, secret weapons, hidden crates...

50 more EA games soon to lose support for multiplayer online

50 more EA games soon to lose support for multiplayer online

May 15, 2014 149 comments

EA have not found any alternative to the dying Gamespy service and a large number of games thus lose multiplayer support.

Modding :D

Modding :D

Jan 22, 2013 4 comments

I wanted to start modding either CNC Generals, or maybe Supreme Commander 2 (But I understand that SC2 is much harder to do so), but I don't know how...

Hamachi for Generals Zero Hour +Mods

Hamachi for Generals Zero Hour +Mods

Sep 12, 2012 4 comments

EA wants no servers for Generals Zero Hour?? SO BE IT! We got one of our own! Need an Hamachi network for mods of Generals ZH? We got them too!

Castle Dead is out

Castle Dead is out

Jan 24, 2011 6 comments

Castle Dead has been released. Download today. Have Fun. :)

Massive Mod

Massive Mod

Dec 7, 2010 6 comments

jOIN OUR FORUM READ THE FULL NEWS FOR INFOR ON HOW TO HELP OUT WITH OUR MODS CHEERS 0031904

New mod

New mod

Nov 24, 2010 3 comments

New mod will be revealed for C&C generals soon...Just need the First Decade...

Rise of the Reds: Long time no see!

Rise of the Reds: Long time no see!

Jan 4, 2010 2 comments

Media Update #40, the first of many updates left in the Rise of the Reds Project and the first update of the new year. Check out the new content for the...

European Conflict

European Conflict

Dec 23, 2009 1 comment

This Christmas we have a brand new video featuring our epic units as well as our redesigned MASS.

Generals2 in development?

Generals2 in development?

Apr 22, 2009 29 comments

Sequel to Command & Conquer Generals in development?

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Frontline Chaos - July 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - July 2015 Update

Jul 12, 2015 Frontline Chaos 1 comment

In today's update I will introduce the workhorse of the Revenant army, the Modular Cargo Truck. The Modular Cargo Truck, or MCT for short, is an heavy...

 Patch 1.851 Development Update VII
C&C Generals: Zero Hour

Patch 1.851 Development Update VII

Jul 11, 2015 Rise of the Reds 9 comments

Hello everyone, we're back again with another update for ROTR development. In this update we will showcase the second part of GLA structure updates.

 Patch 1.851 Development Update VI
C&C Generals: Zero Hour

Patch 1.851 Development Update VI

Jul 6, 2015 Rise of the Reds 9 comments

Hello everyone, we're back again with another update for ROTR development. In this update we will tackle a very old problem once and for all out of its...

Frontline Chaos - June 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - June 2015 Update

Jun 11, 2015 Frontline Chaos 0 comments

As promised in last updates, I had some things that were almost ready for showcase. Today I present to you two Revenant structures.

Contra 009 work in progress - Update 1
C&C Generals: Zero Hour

Contra 009 work in progress - Update 1

Jun 6, 2015 Contra 41 comments

The Contra saga continues as we bring you a new update.

Frontline Chaos - May 2015 Update
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Frontline Chaos - May 2015 Update

May 26, 2015 Frontline Chaos 10 comments

In today's Frontline Chaos update, we'll introduce two new Revenant units, which share one aspect: fire.

Rise of the Reds Patch 1.851 Development Update II
C&C Generals: Zero Hour

Rise of the Reds Patch 1.851 Development Update II

May 1, 2015 Rise of the Reds 7 comments

Hello everyone, I'd like to report that due to the size of changes of our new patch and the fact that some of our developers have had RL stuff to take...

Rise of the Reds Patch 1.851 Development Update
C&C Generals: Zero Hour

Rise of the Reds Patch 1.851 Development Update

Apr 26, 2015 Rise of the Reds 24 comments

Here is a small update on the Rise of the Reds patch Version 1.851 development.

Rise of the Reds Development Update
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Rise of the Reds Development Update

Apr 11, 2015 Rise of the Reds 31 comments

Hello everyone, It has been a bit more than a week now since the release and we've been reading into the feedback and comments you have been providing...

Rise of the Reds Version 1.85 Released!
C&C Generals: Zero Hour

Rise of the Reds Version 1.85 Released!

Apr 1, 2015 Rise of the Reds 99 comments

After a long wait of almost two years, we are proud to present you the release of Rise of the Reds Version 1.85.

Tidal Wars Update #7 - Trigger Pull
C&C Generals: Zero Hour

Tidal Wars Update #7 - Trigger Pull

Mar 29, 2015 Tidal Wars 10 comments

The two armies of the USA and China had a meeting on Iloilo City, Philippines. Meanwhile, GLA-assisted local freedom movement are already prepared to...

 Rise of the Reds Update: Pre-Release Trailer
C&C Generals: Zero Hour

Rise of the Reds Update: Pre-Release Trailer

Mar 25, 2015 Rise of the Reds 14 comments

Today we proudly present to you our pre-release trailer nicely crafted together by our own Comr4de:

Frontline Chaos - March 2015 Update
C&C Generals: Zero Hour

Frontline Chaos - March 2015 Update

Mar 18, 2015 Frontline Chaos 0 comments

In this month's update, a look at the the resource gatherers and processors of the Revenant army in Frontline Chaos.

 Rise of the Reds Blog Update 23
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Rise of the Reds Blog Update 23

Mar 6, 2015 Rise of the Reds 20 comments

This week, one new vissual tweak and something entirely new.

 Rise of the Reds Blog Update 22
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Rise of the Reds Blog Update 22

Feb 27, 2015 Rise of the Reds 9 comments

This week, we've got some more visual enhancements to show you.

Rise of the Reds Blog Update 21
C&C Generals: Zero Hour

Rise of the Reds Blog Update 21

Feb 19, 2015 Rise of the Reds 22 comments

This week, we've got one more GLA vehicle variant as well as some visual variety for the Chinese Gattling Tank:

Rise of the Reds Blog Update 20
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Rise of the Reds Blog Update 20

Feb 13, 2015 Rise of the Reds 17 comments

This week we got 2 more GLA vehicle variants for you to admire.

Rise of the Reds Blog Update 19
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Rise of the Reds Blog Update 19

Feb 7, 2015 Rise of the Reds 7 comments

With the release drawing ever closer and us currently adding the final bits of polish to the Mod, there is little left to show. However since a lot of...

Deep Impact Update 15
C&C Generals: Zero Hour

Deep Impact Update 15

Jan 30, 2015 Deep Impact 22 comments

Hello everyone, and welcome to another exciting DI update! We have a lot of content to go through, about 7 scrolls with my monitor, so let's get started!

Recycling Technology Update 10
C&C Generals: Zero Hour

Recycling Technology Update 10

Jan 24, 2015 Rise of the Reds 9 comments

Today is our final Recycler in which we will be showing you all the goodies that you can obtain by capturing GLA Tier 2 tech with the Recycler.