Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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Rise of the Reds Update: Defiance
C&C Generals: Zero Hour

Rise of the Reds Update: Defiance

Mar 29, 2014 Rise of the Reds 33 comments

Netherlands, January 2049 20th Guards Army HQ, Enschede "You wanted to talk to me, Nikita?", General Leonid Zhukov got straight to the point after the...

Earth Conflict - Beta v0.1.65
C&C Generals: Zero Hour

Earth Conflict - Beta v0.1.65

Mar 25, 2014 Earth Conflict 15 comments

Earth Conflict's next beta features and ESTIMATED release date.

 Rise of the Reds Blog Update 6
C&C Generals: Zero Hour

Rise of the Reds Blog Update 6

Mar 22, 2014 Rise of the Reds 10 comments

Greetings erveryone here is an other blog update for you all! As of recently we have decided to reorganize a few of the russian generals powers by doing...

C&C Untitled - March Update 2014
C&C Generals: Zero Hour

C&C Untitled - March Update 2014

Mar 22, 2014 Command & Conquer: Untitled 9 comments

Ahoy there C&C Untitled fans! It's been a month since we've announced our news about getting hosted in SWR forums and with that, we'd like to present...

Tidal Wars Update #6 - Prelude to Zero Hour
C&C Generals: Zero Hour

Tidal Wars Update #6 - Prelude to Zero Hour

Mar 21, 2014 Tidal Wars 2 comments

After finding clues about a GLA splinter cell hiding in the Philippines, and evident lack of resolve from the local garrisons of the United States, the...

Rise of the Reds Blog Update 5
C&C Generals: Zero Hour

Rise of the Reds Blog Update 5

Mar 15, 2014 Rise of the Reds 9 comments

The Bloodhound is the newest modernisation of the venerable Westland Lynx, a multi-purpose helicopter of British design that serves in a variety of different...

The German Empire: a Decade of Turnarounds
C&C Generals: Zero Hour

The German Empire: a Decade of Turnarounds

Mar 10, 2014 Command & Conquer: ReichsMarsch 5 comments

Apologies for lack of updates! The team, especially CoLT, has been very busy these past months.

Rise of the Reds Blog Update 4
C&C Generals: Zero Hour

Rise of the Reds Blog Update 4

Mar 8, 2014 Rise of the Reds 12 comments

Greetings! Since last week alot of you were asking about salvage upgrades for the tanks we have showed off we decided to present you with renders of the...

Rise of the Reds Blog Update 3
C&C Generals: Zero Hour

Rise of the Reds Blog Update 3

Mar 2, 2014 Rise of the Reds 15 comments

Our efforts to overhaul the models of various GLA vehicles continues. Since the in-game GLA faction does not represent the standardised armed forces of...

 Rise of the Reds Blog Update 2
C&C Generals: Zero Hour

Rise of the Reds Blog Update 2

Feb 23, 2014 Rise of the Reds 14 comments

In today's Blog Update, we would like to show you some more visual improvements we have applied to the GLA. This time, the Technicals, which are now based...

Rise of the Reds Blog Update 1
C&C Generals: Zero Hour

Rise of the Reds Blog Update 1

Feb 16, 2014 Rise of the Reds 13 comments

Greetings. Our team is making good progress towards the completion of version 1.85, but there are many small changes or additions during development that...

 Valentine's Day Mini Update
C&C Generals: Zero Hour

Valentine's Day Mini Update

Feb 14, 2014 Deep Impact 10 comments

Hello everyone! The next regular update is taking longer than expected, and seeing as it's, more or less, Valentine's Day, and since I haven't posted...

Heavy Hitters
C&C Generals: Zero Hour

Heavy Hitters

Jan 31, 2014 Rise of the Reds 25 comments

"Hi! I'm Steve Dawson and I welcome all of you boys and gals to a very 'personal' episode of Future Warfare. Today's show will be a bit of a family reunion...

Weekly News
C&C Generals: Zero Hour

Weekly News

Jan 26, 2014 Blitzkrieg II: The Finest Hour 4 comments

Code development update plus News about a new release for Zero Hour!

 Rise of the Reds Update: Ride of the Valkyries
C&C Generals: Zero Hour

Rise of the Reds Update: Ride of the Valkyries

Jan 20, 2014 Rise of the Reds 45 comments

Somewhere between Norway and Sweden. December 2048. "My God, this forsaken place is colder than Siberia!", complained Private Roman as he shoved another...

Earth Conflict Project
C&C Generals: Zero Hour

Earth Conflict Project

Jan 6, 2014 Earth Conflict 7 comments

I don't think the summary part is really necessary as it doesn't really contain the real\complete news....ooh well...

Zero Hour Reborn V6.25 Released
C&C Generals: Zero Hour

Zero Hour Reborn V6.25 Released

Jan 4, 2014 Zero Hour Reborn 28 comments

A late Christmas/New Year present for you all, Reborn V6.25 is finally here!

Contra 008 Beta 2 released and changelog (part 15)
C&C Generals: Zero Hour

Contra 008 Beta 2 released and changelog (part 15)

Jan 1, 2014 Contra 51 comments

What's the situation, what are the changes? Read here.

Deep-Impact-Update-11
C&C Generals: Zero Hour

Deep-Impact-Update-11

Dec 31, 2013 Deep Impact 4 comments

There was once a year called 2013, but now it's gonna pass and the only thing left behind it will be sad memories and bad stories. Welcome 2014 for more...

Rise of the Reds Update: Supporting the War Effort
C&C Generals: Zero Hour

Rise of the Reds Update: Supporting the War Effort

Dec 28, 2013 Rise of the Reds 22 comments

We would also like to use this opportunity to thank everyone who voted for Rise Of The Reds in this year's MOTY competition on ModDB. Your support has...

Replicators are coming
C&C Generals: Zero Hour

Replicators are coming

Dec 23, 2013 C&C Stargate Universe 4 comments

A new version with the replicators is available ! The version version 2.0 B1 131223 mainly introduces the 4th playable faction.

V0.5 beta download
C&C Generals: Zero Hour

V0.5 beta download

Dec 23, 2013 Modern Warfare 19 comments

V0.5BETA download MerryChristmas Download Click EXE installation Replacing Resolution Need to restart the gamePoints once ControlBar To play the gameKeypad...

Thanks for Voting!
C&C Generals: Zero Hour

Thanks for Voting!

Dec 11, 2013 Rise of the Reds 12 comments

I would personaly like to thank everyone for voting for our mod project again this year since we again made it into the Top 100 in the mod of the year...

 Rise of the Reds Update: Heart of Darkness
C&C Generals: Zero Hour

Rise of the Reds Update: Heart of Darkness

Dec 6, 2013 Rise of the Reds 12 comments

"So...You want me to tell you what it's like in the Zone? Well then, let me put it like this: Even during my time with the Recces - that was between 2035...

Tidal Wars Update #5 - Subterfuge
C&C Generals: Zero Hour

Tidal Wars Update #5 - Subterfuge

Dec 4, 2013 Tidal Wars 1 comment

After their success at selling their invention to the Americans, The Evans Corporation makes a secret deal with China to provide them with their own SCVs...

Vote for us in MOTY 2013
C&C Generals: Zero Hour

Vote for us in MOTY 2013

Dec 2, 2013 Tiberian Sun Redux 1 comment

It's that time for the year again commanders, and we are honored to be Nominated for Mod of the year together with over 1000 other mods. So we have a...

AWAKEN
C&C Generals: Zero Hour

AWAKEN

Nov 23, 2013 Contra 40 comments

Contra is back on track... and now, with faster progress than before!!!

Rise of the Reds Update: Beasts of Steel
C&C Generals: Zero Hour

Rise of the Reds Update: Beasts of Steel

Nov 22, 2013 Rise of the Reds 33 comments

In today's update, we present you the overhauled versions of two ROTR classics as well as a new vehicle that replaces the BRDM-1 in the Russian Armour...

Tiberian sun redux update #23
C&C Generals: Zero Hour

Tiberian sun redux update #23

Nov 21, 2013 Tiberian Sun Redux 5 comments

This update is a forgotten update with a small GDI TD update, we have already announced that the forgotten will be include in the mod for mappers so of...

Tiberian sun redux update #22
C&C Generals: Zero Hour

Tiberian sun redux update #22

Nov 12, 2013 Tiberian Sun Redux 2 comments

How it's going commander, ready for the 22 news article ?

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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
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Release Date
Released Sep 25, 2003
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