Remember the original Command & Conquer?
Remember all the units, characters and themes from the game?
Remember the gritty feeling of RTS Warfare? Remember Tiberium?
Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour
SAGE 3D Game Engine and looks better than ever!
All the classic units and themes are back with changes and improvements over their originals, and one of the best video game soundtracks blasts in the background once again! And if that was not enough... the full motion videos of the mission briefings are here and that means that some of the missions from the intense story campaigns are back and are looking better than ever! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
This C&C Generals Zero Hour Total Conversion Mod also adds all new campaign missions based off of the Covert Operations missions while adding two new fully functioning subfactions, GDI's Task Force Talon and the Black Hand of Nod. They will each feature new units, buildings, and strategies.
The "Lite" install is enabled by default and does not contain any campaign videos.
(There is an option to implement the launcher, as the files are the same as the full v1.4.)
While sgtmyers88 gets the patch completed, here are a few gameplay demo videos from the updated GDI Campaign. In-game, these will now come complete with the cutscenes and the mission overview maps as well! Credit for these awesome walk thru videos goes to TaxOwlBear on YouTube.
GDI Mission 01:
GDI Mission 02:
GDI Mission 03:
After a 3 year hiatus, the popular C&C Tiberian Dawn Redux Mod has finally made another release of v1.4 as a full version! The ALL NEW version 1.4 is...
After a 3 year hiatus, the popular C&C Tiberian Dawn Redux Mod will finally make a new public release soon with a batch of cool new features and improved...
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