Remember the original Command & Conquer?
Remember all the units, characters and themes from the game?
Remember the gritty feeling of RTS Warfare? Remember Tiberium?
Well, that classic game from the early 90's that spawned over a
dozen titles and revolutionized the RTS Gaming World has been
reincarnated in the advanced 3D World of the C&C Generals Zero Hour
SAGE 3D Game Engine and looks better than ever!
All the classic units and themes are back with changes and improvements over their originals, and one of the best video game soundtracks blasts in the background once again! And if that was not enough, the full motion videos of the mission briefings are here and the intense story campaigns are back and are looking better than ever with over 30 playable missions in total! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
As a special bonus this C&C Generals Zero Hour Total Conversion Mod also adds all new campaign missions loosely based off of the Covert Operations missions from both PC and console versions of the classic game while adding two all new fully functioning subfactions, GDI's Task Force Talon and the Black Hand of Nod. They both feature exciting new units, buildings, and gameplay strategies.
Balancing tweaks and other coding and scripting edits have also been done to further polish this long standing Total Conversion Mod project for C&C Generals Zero Hour into one of the finest C&C mods and video game remasters in the gaming and modding community. This has been the main goal of this project when work first began a decade ago, to be a first of its kind to be done on this level as a fan service to the long standing C&C community particularly now that the future of C&C seems very uncertain.
As you can see in the images below, the final Nod mission has been completed and the final three GDI missions have also been partially completed and are all undergoing extensive scripting and beta testing. It helps to go back to the source material itself for inspiration. When designing the existing campaign missions, a great amount of work goes into every map in order to attain the best possible accuracy and detail. On the left is an image layout of the original C&C95 map of the respective campaign mission and then the recreated version in the Mod can be seen on the right rendered in the C&C Generals World Builder. And yes with some clever hack and mod work utilizing World Builder scripts and the existing campaign system in Generals, the epic ending cinematics will also be included just as they were seen in the original when all is said and done!
Welcome Back, Commander! C&C Tiberian Dawn Redux Patch v1.43 is in development with a few more gameplay tweaks, minor bug fixes, and updates along with...
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LATEST PATCH! REQUIRES V1.4 TO PLAY! This is the third official patch to Tiberian Dawn Redux v1.4. (Patch v1.43) This patch includes eight (8) additional...
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