Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.


  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:


Available versions for download:

009 BETA 2 - ModDB
009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront


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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He requires low micro
management and is well suited for most players. While having
no spectacular abilities he also has no weaknesses.

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RSS Articles

Merry Christmas and Happy New Year!

Hi everyone, as promised, we are releasing yet another version of Contra mod.
A year has passed by since the last beta version, and we made a lot of changes. As usual we have made many new things for you guys to discover and enjoy. Improved old and bad things, fixed bugs, and added new stuff for you to play with. Two brand new Challenge maps are available: Demolition and Flame.

Before actual download link, there are few new visual improvements to show, so let's start.

USA Laser Avenger tank

avenger done

Old Avenger model got replaced with new one, but it is not just visual update. New Avenger has only one weapon, which is of course anti air, but he got new hybrid armor. Armor which is resistant to RPG missiles more than usual AA unit, and also resistant to Jet Missiles. You could say, it is combination of regular tank, and anti-air tank.

USA Air Force's Black Hawk

blackhawk done

In order to balance generals' powers, we did some changes there too. So Air Force general's Shockwave Bomb is removed, and replaced with SEAL drop. SEALs are dropped by 3 stealth Black Hawks, which are very well armored too. This power is available at rank 5.

USA Air Force's Navy SEAL

seal done

So as explained above, SEALs are dropped by stealth Black Hawks. All together 9 Seals, very well armored and equipped with M32 grenade launcher effective vs all ground targets. They come as a good support, or ambush attack from behind. In future, SEALs will get the ability to swim, and place explosive charges on structures. They are also stealth while not moving or shooting.

GLA Toxin Pump

pump done

GLA Toxin general's demo traps are replaced with toxin pumps now. This nice little thing can spill both toxin and acid (despite of the name) around itself and damage nearby units. It is manually controlled. Acid damages pump and destroys it, but if you purchase Neutralizers upgrade at rank 3, pump won't damage itself anymore. Of course, both toxin and acid can be even more upgraded to bring more damage. Plant those things on map, pollute everything and enjoy watching your enemy dying slowly. Toxin pump is stealth, and can be destroyed by any unit.

Last but definitely not least, is improvement on GLA structures. PredatorBG took some time to improve GLA textures, and with this, all structures look much better.
This is render of GLA assault general's Temple

temple done3

No more yellow boring walls, now we have nice looking bricks.
And here is a picture of all GLA structures together:

textures done

Before you download and start playing, please read these most important gameplay changes, and avoid unpleasant surprises :D

  • all USA Valanx units now come with already upgraded TOW (but nerfed) weapons
  • all USA Valanx units passengers cannot fire from inside anymore
  • all USA Laser generals units, can go through rampage from game start, meaning, they upgrade lasers individually with experience
  • all GLA tunnels no longer have a mounted weapon, and don't give free tunnel defenders, but they are much cheaper and built very fast
  • all GLA command trucks are limited to 1
  • you can reach rank 6 now, which gives you additional 3 science points which you can spend on your general's powers

Complete changelog

And now, finally download link:

Contra 009 BETA 2

Now, we will take some rest from working on new version, and we will be available for online playing with you. So, we are inviting you to join us in Tunngle and play with us, if you see us there, feel free to challenge anyone for a game


We would also like to thank some youtubers, which helped us in promoting Contra, with posting their videos. Either on multiplayer or challenge games. Visit their channels, and watch some good videos:

And a few more final words, about our future plans. So next release will be Contra 009 FINAL. Which will have some finished things from this version, and fixed bugs. This 009 Beta 2 is almost as complete as 009 FINAL would be, but we decided to release it under beta code name, in order to give you guys something for holidays. We plan to release 009 FINAL in 2017, if our RL goes as planned.

We would like to thank you for all support, and for voting on MOTY. Keep in mind, we are just 2 people that are working on all aspects of this mod. We have RL same as you guys have.

See ya next time!

Contra 009 Beta 2 changelog (part 18)

Contra 009 Beta 2 changelog (part 18)

News 19 comments

Contra 009 Beta 2 changelog (part 18) Fixed errors, Balance changes, Graphics, Maps, etc.

Contra 009 work in progress - Update 7

Contra 009 work in progress - Update 7

News 57 comments

Contra Summer update with new models, gameplay and much more.

Contra 009 work in progress - Update 6

Contra 009 work in progress - Update 6

News 64 comments

The sixth news update of Contra 009 is here. With some videos again.

Contra 009 work in progress - Update 5

Contra 009 work in progress - Update 5

News 22 comments

In this update, we focus on some map-related content!

RSS Files
Contra 009 BETA 2

Contra 009 BETA 2

Full Version 155 comments

009 Beta 2 has been released. !!! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS !!!

Contra 009 BETA

Contra 009 BETA

Full Version 440 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 431 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Full Version 231 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Full Version 554 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix (007 ONLY)

Contra 007 Net Fix (007 ONLY)

Patch 41 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Comments  (0 - 10 of 5,782)

Hi i would like to make a unit suggestion for the toxin general since he doesn't have a bomb truck maybe he could get a Chemical truck which would be the same as the fuel truck but deploy poison instead of fuel and maybe get a upgrade giving it the suicide ability exploding doing a little bit of damage and creating a acid spill

Reply Good karma Bad karma0 votes
ThePredatorBG CreatorOnline

Bomb Trucks were removed from Toxin general for a reason. He has a big variety of good assault units. Toxin contamination is handled by Toxin Tractor and Acid contamination - by Scolopendra.

Reply Good karma+1 vote

Air force challenge map sometimes crash when i attack his base. Even loading a save or changing the way of attacks this error happens. Any solution ?

Reply Good karma Bad karma+1 vote
ThePredatorBG CreatorOnline

I may have found the reason for this crash. Scripts analyzer pointed me to a team containing 007 gunships. The team members, however, were not visible in the Team editor because those units no longer exist. But that tool is a miracle. I'm planning to attach the fix with the upcoming news update so people can test it.

Reply Good karma+2 votes

Can you fix more common crashes either please?

Reply Good karma Bad karma+1 vote

Tks this mod its a AAA game by itself

Reply Good karma Bad karma+1 vote

What up, Gundamwen here. How to remove the files from the previous mod fast?

Reply Good karma Bad karma+1 vote
d-ce Creator

Gundamwen, are you alive!? :D

Reply Good karma+1 vote
ThePredatorBG CreatorOnline

If you mean previous Contra versions, just delete all the .ctr files. Gundamwen, haven't heard from you for a long time. Do you still enjoy Contra? :)

Reply Good karma+1 vote

Hi. i would be really happy if you guys could bring back the good old demolition general challange map
the new map is very very hard and i am not even playing on the hard difficulty
and it just feels impossible as nuclear general even as usa you can barely do it,
doesn't matter how many times i try to defeat him its just impossible
there are no breathers, barely any supplies around and scud storm raining down on you every 6 mins ..
that is too much for me and i cant really enjoy contra without the generals challange but i just cant get past this dude doesn't matter what general i pick expect the american ones that have the comanches at rank 1 which allows you to kind of survive but it does take like an hour untill i finally manage to start attacking him.
you should either make a little bit easier or preferably bring back the old map which was 10 times better in my opinion.

Reply Good karma Bad karma+1 vote

The difficult its good i beat him in hard with camo and robots. The trick for them its split his attacks in the 3 lanes that he use to reach u base. For the scud only use a builder and command him to build a low cost turret or else near the scud.When u do this, his own units destroy the scud because the friendly fire. Posible to destroy the scud spending only 5k or less.

Reply Good karma Bad karma+2 votes

rofl definitely gonna try that tip with the scud

Reply Good karma Bad karma+1 vote
ThePredatorBG CreatorOnline

Hor2010 Most people don't know how to trick the AI. His complaint is acceptable. It's not a problem to slightly decrease the difficulty on lower difficulty choices.

Reply Good karma+3 votes

For lower difficulties u can add 4 artillery to capture near the player base. This will counter enemy buggies and lunas.

Reply Good karma Bad karma+1 vote
ThePredatorBG CreatorOnline

Is that the only map you're struggling with? Which difficulty did you play on?

Reply Good karma+2 votes

Medium Difficulty, i am also having a hard time with flame general but he is not as hard as demolition general it feels like i am playing on super hard difficulty against demolition

Reply Good karma Bad karma+1 vote
ThePredatorBG CreatorOnline

Okay. I will reconsider the difficulty.

Reply Good karma+2 votes
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450 votes submitted.

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Ratings closed.

Highest Rated (34 agree) 10/10

Contra is number 1!

Dec 4 2011 by Madin

Lowest Rated (18 agree) 1/10

The creators are douche-bags.

Feb 28 2012 by Nazara


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