ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.


  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:


Available versions for download:

009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront


Main Page
International Forum
Russian Forum

Users browsing this page:

Click to see how many people are online

Contra page viewers map:

USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.

Don't forget to track Contra if you like it. You will see new updates frequently.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Hi people,

I hope you are all enjoying 009 Beta release. We want to thank you for voting for us, and for your support.
It's also great to see 100 downloads of 009 Beta per day.

As usual, we are working constantly on balance, bug fixing, and adding new stuff. I am here to present you 3 new finished models.

- So, let's start. In order to bring as much as diversity as possible to generals, SW general got a new structure. Well, it's not so new, but its stats are different than other USA generals, and thus model is also changed.
It is Ion Plant structure.


Ion Plant is cheaper than any other power plant in game, it is built much faster (those stats are still subject to change, so I won't write them in numbers). It gives SW general opportunity for rush, expand faster and take more control of the map. But, in order to balance it, you cannot upgrade System defense on it anymore, because player would attack with these structures. Also, it brings less power to you. So, you will need to make very large number of them to support your base. It has less health, and when destroyed, causes a small EMP explosion, shutting down all nearby tanks and structures for a few seconds. You cannot purchase more energy production on it like you could on other USA power plants. It has a nice rotating animation and awesome lighting effect. This is the new thing for SW general.

- Another update is for Cybernetic general. His old stealth patriot defense is replaced with new defenses. First one is Missile Defense System.


Missile Defense System is effective only vs. ground targets, and more specifically vs. tanks and vehicles. Deals small damage to infantry too. Fires 6 rockets instead of 4 like old Patriot and does not relay position of enemies to nearby Patriots anymore. But its firepower is slightly better than Patriot. It provides better defense vs. tanks and especially vs. ECM because it has a stronger secondary damage radius.

- And last structure, also for Cybernetic general, is Gatling Defense System


It is perfect anti infantry and anti air defense. Not much to say about it, you get the picture.

All those Cybernetic defenses are currently built as a separate object, but with help from TheHunter in coding, they could actually be built as upgrade on one specific structure (node).

Challenge and Campaign are being worked on. More info on those is coming in the next updates.

That's it for now, stay tuned.


Once again, I will share you two YouTube channels which have and will have a lot of Contra videos, so track them and enjoy some nice battle videos:



Contra 009 Beta Release

Contra 009 Beta Release

News 34 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs.

Contra 008 Final and 009 Beta changelogs (part 16 & 17)

Contra 008 Final and 009 Beta changelogs (part 16 & 17)

News 27 comments

Contains an unposted changelog of Contra 008 Final and the 009 Beta changelog.

Contra 009 Beta gameplay videos

Contra 009 Beta gameplay videos

News 15 comments

In anticipation of Contra 009, we decided to post some in-game videos. Check some of the new features.

Contra 009 work in progress - Update 3

Contra 009 work in progress - Update 3

News 34 comments

New Contra 009 autumn update, brings you more toys to play with.

RSS feed Downloads
Contra 009 BETA

Contra 009 BETA

Demo 148 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 370 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Demo 230 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Demo 553 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix (007 ONLY)

Contra 007 Net Fix (007 ONLY)

Patch 40 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Contra 007 Chinese Translation (007 ONLY)

Contra 007 Chinese Translation (007 ONLY)

Patch 8 comments

Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.

Post comment Comments  (0 - 10 of 4,931)

The Mod is awesome, but there is one problem that you can build super weapon or Super Character only one time. Is this in the game or only I'm having this Problem....

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator

It is not a bug. Super weapons and super units are limited to one at a time in Challenge and in Skirmish/Multiplayer with Tournament Mode set on. It prevents players from spamming them for an easy win.

Reply Good karma+1 vote

TnePredatorBG, here's another archive if you want to Yadi.sk there is still a lot of replicas

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator


Reply Good karma+1 vote

For some reason, whenever I play this mod I get some VERY bad FPS issue's. Curious if anyone else get's them, and if there's a way to fix. It happen's on any map I play, and with any amount of player's. After about a couple of minutes, maybe 5-10, my FPS drops to 5-7FPS, and I simply cannot play at that point because it's awful. Any reason as to why? And if this helps, it only does the FPS issue for this mod. I can play Vanilla ZH, or even Rise of the Reds without any FPS issues whatsoever. Thanks

Reply Good karma Bad karma-1 votes
ThePredatorBG Creator

It really depends on the amount of AI and the scene you are looking at. Looking at parachutes causes FPS drops, but gets better again when the parachutes disappear. The way you describe it sounds like the mod is unplayable in any way.

Reply Good karma+1 vote

Contra is one of my favorite mods, and one of my favorite factions is toxins, so, i was thinking about some artillery that could fit with him, i suck at drawing and modelling tho but i just wanted to share my idea

Because it's a future based game in my opinion, i was thinking of an artillery for dr.thrax, it's a truck a bit smaller then the Luna, but it launches a viral acid blob which is strong against all ground units, by impact it doesn't do any damage but it's focused on the overtime damage, one of them is able to take 15% health of a command center, and to clean these toxins it takes longer then other toxins, stand alone they are not that strong but in large groups they are devastating, they launch the acid blob like a some kind of catapult, or with a rocket engine attached to it (choose one of both), it can be upgraded with an anti-air toxin sprayer with longer range then ground acid sprayers, but that will be unlocked at rank 5, it's movement speed is faster then the Luna but slower then a tank, the acid blob it launches is small, but once launched it covers a radius of a command center and a supply center, i call the artillery ''Flying Virus'' because it launches a literal blob of acid

And about the defenses of dr.thrax, maybe replace the shells with acid blobs too? i just wanna share ideas, but you don't HAVE to add it in, anyway i hope the idea is useful for something

Reply Good karma Bad karma+1 vote

Please update Contra 009 so many bugs.

Reply Good karma Bad karma0 votes

The developers are working hard daily to update the mod. There's a reason it's called a beta. It'd be weird if it /didn't/ have bugs.

Reply Good karma Bad karma+1 vote

Good day, have a question to the developers, I recently found a Russian voice acting on Vashj events, you can put a link to it here to see prices that would have everyone could download it

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator

I don't have any information or links about the Russian voices.

Reply Good karma+1 vote

and tell the following updates occur in a nuclear bunker?

Reply Good karma Bad karma+1 vote


Reply Good karma Bad karma+1 vote
ThePredatorBG Creator

I downloaded them, but some voices don't work with the latest version. Do you think it's good to upload it here as an addon anyway?

Reply Good karma+1 vote

archive will be complemented in due course

Reply Good karma Bad karma+1 vote

Here is the complete archive Yadi.sk

Reply Good karma Bad karma+1 vote

strangely I have everything worked, in any case will have to podkorektirovat, I think it would be great, it is not a complete archive of the full strip off later

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

C&C Generals: Zero Hour
Send Message
Release date
Mod watch
Start tracking
Community Rating



440 votes submitted.

You Say


Ratings closed.

Highest Rated (33 agree) 10/10

Contra is number 1!

Dec 4 2011 by Madin

Lowest Rated (18 agree) 1/10

The creators are douche-bags.

Feb 28 2012 by Nazara

Embed Buttons
Link to Contra by selecting a button and using the embed code provided more...
Last Update
2,062 members