Contra is freeware modification (or simply - mod) for Generals: Zero Hour real  time strategy game. This mod adds over 100 new units as well as new upgrades, new  general's powers, buildings and 3 new generals. New music, quality graphics and sounds for normal Zero Hour units are added too.
Contra adds in C&C Generals: Zero Hour 3 new general for 1 on every side, and also changes all existing generals.
Contra is skirmish/multiplayer mod. It does not have missions and challenge mode (Gen chelenge and new misions under construction).
Contra is a 'standalone' mod - it won't work in conjunction with any other mods 
and AI patches you may have installed, so remove them before you install it.
 
Contra requires Generals Zero Hour version 1.04.


Versions are in development:
008 - working now...

Available for download:
007 ModDB Revora
006 ModDB FileFront   
005 ModDB FileFront
004 ModDB FileFront
003 ModDB FileFront
002 ModDB FileFront


Contra distributed through the:

CrosuS : Contra 005, Contra 006 


Links:

Main page: Contra.cncguild.net

Forum: Forums.revora.net

Redsys.ru Forum in Russian




USA Generals:


Cybernetic General
General Ironhand's main units are drones.
His superweapon reloads quickly.
The drones are fast and immune to toxins, radiation,
neutron weapons, snipers and hijackers.
His ultimate mech unit, Fafnir, is versatile and effective against everything.

Air Force General
General Granger can build a defense and perform air assaults from behind.
His jets are cheaper and more effective.
F-16XL is flying artillery.
F-18 and F-35 good tank hanters.
F22A “king raptor” is anti-aircraft plane.
Aurora Alpha is an anti-building plane.
B-3 Wyvern - heavy hypersonic bomber.
B-4 Chimera - heavy flying artillery.
C-27 Spartan transport can perform infantry Paradrops for free.

Laser General
General Townes uses lasers.
His main battle unit is the Laser Paladin.
Laser Crusaders are fire support units.
Microwave tanks are anti-infantry units.
Libra and Omega Cannon are artillery units.
Low-tech lasers are good against tanks and buildings but weak against infantry.

Super Weapon General
General Alexander has powerful defenses and numerous super weapons she can fire from her fortified bases.
Tomahawk Storm will easily wipe out enemy troops.
Particle Cannon and Aurora Beta are strong versus buildings.
Blackout Missiles cut off enemy power.

China Generals:


Flame General
General Bao’s main weapons are incendiary weapons.
Fire is very effective against buildings.
His low-tech units should avoid direct tank battles,
but Bao's advanced vehicles will reduce his enemies into cinders.

Nuke General
General Tao’s main weapons are nuclear weapons.
Most of his units have insanely high damage but extremely low armor.
He doesn't have defense.
The best defense is attack.

Infantry General
General Fai’s main weapon is numbers.
He can attack with swarms of infantry.
Wheeled tanks can quickly explore the map.
Hackers and Black Lotus can easily disable enemy vehicles.

Tank General
General Kwai is specialized in tanks.
His low-tech vehicles are more powerful and armored than tanks of other Chinese generals.
Overlord-based tanks are even more devastating.
Under good command, his tanks are unstoppable.

GLA Generals:


Toxin General
Dr. Thrax’s uses deadly chemicals against his enemies.
Anthrax kills infantry, acid melts structures and vehicles,
and silicon clouds will not allow aircraft to fly near you troops.
Pollute the battlefield and watch your enemies slowly die.

Demolition General
General Juhziz’s main weapons are suicidal units.
Cash bounty returns some cash.
His arsenal of suicidal units includes shahids, bomb trucks, nuclear bomb trucks,
demo traps anf suicide tanks.
He has access to GLA suicidal aircraft.

Stealth General
Prince Kassad is a master of stealth.
Starts off with a GPS scrambler, most of his units are stealthed.
All units and buildings can always be invisible.
The best strategy is hit-and-run.

Assault General
General Huchum has strong tanks and powerful artillery.
His units are quite balanced in firepower and armor.


Image RSS Feed Latest Screens
Apocalypse Device China Boss General China Boss General
Blog RSS Feed Report abuse Latest News: Contra 008 change log (part 1)

6 comments by Taran.UA on Nov 2nd, 2009 digg this super bookmark


First part of work made:

Contra 008 change log (part 1)

Fixed errors:

- Flame general: Flame turret did not attack automatically. Fixed.
- Artillery Caller, Nuke Cannon and Demolisher could not move backwards. Fixed.
- Infantry general: ATGM operator did not get promotion from infantry training generl's power. Fixed.
- Toxin General: He could get Inflammable Acids upgrade at rank 1 by researching Black Napalm in captured China War factory. Fixed.
- All China: Hackers could get experience when they disabled buildings. It allowed player to get 5th rank quickly. Fixed.
- SW general: Power Plant Mine Detonation ability does not detonate friendly mines any more.
- SW general: Avenger does not require 1 electricity point any more.
- Tank general: Artillery shells (general's power) don't hang in air any more.

Balance Fixes:

- All: Rank 1 soldiers (rebels, rangers, red guards) have equal firepower, cost and health now. Further starting conditions balancing is planned too: Minigunner, Toxin Rebel, Cyborg and Flamethrower will be weak in the very beginning, but they will receive upgrade later.
- All USA: Microwave tanks kill building garrisons slower now.
- AF general: Special airfield requires Supply Center only now. It does not require small airfield.
- AF general: SLID fires 2 times slower.
- Cyber general: Cluster Tomahawks general's power reload time lowered from 7 to 6 minutes.
- Cyber general: Cyber Commando requires both rank 3 Data Upload and rank 3 Drop pods now.
- Cyber general: Drone Controller respawns lost Medusa's 2 times faster.
- SW general: Burton can install up to 10 disabling devices now.
- Laser general: All mines removed.
- Laser general: Laser Comanche have another damage type now. They will not destroy AA units so quickly any more.
- All China: Supply Trucks can not crush infantry any more (except Tank general's supply truck).
- All China: Jammer Trooper has higher reaction time and longer attack range.
- Tank general: War Factory deployment general's power reload time decreased from 6 to 5 minutes.
- Tank general: Tank Hunters cost 400 (was 500).
- Tank general: Automatic rifles upgrade moved to Barracks and available at rank 3.
- Tank general: Supply truck has less armor.
- Infantry general: Barracks deployment general's power reload time decreased from 5 to 4 minutes.
- Nuke general: Stable Isotopes upgrade costs 1500 now (was 2500).
- Nuke general: Nuclear Bullets upgrade gives a bit less firepower bonus now, its cost increased to 4000 and research time - to 2 minutes.
- Flame general: Science Lab requires 10 electricity points now (was 15).
- All GLA: Shoes upgrade moved to rank 1.
- All GLA: Kill Garrison general's power reload time decreased from 4 to 2 minutes.
- All GLA: Radar Van moves slower.
- All GLA: Supply Truck moves faster.
- Demo general: Impairment general's power can steal up to $3000 money now (was $1000).
- Stealth general: Anti-radar missiles upgrade moved to Palace and available at rank 3.
- Stealth general: Fake Units general's power reload time decreased from 5 to 3 minutes.
- Stealth general: Fake Base general's power reload time decreased from 6 to 5 minutes.
- Stealth general: Radar Van is invisible from the beginning.

Other changes:

- SW general: SSM Site attacks buildings automatically now.
- SW general: Particle Armor upgrade has been removed.
- Demo general: Dirty Bomb upgrade has been removed.
- Trees cracking sound was made quiet.
- Missile trail has been redrawn.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Challenge and USA missions unlock + Fixes v2

Challenge and USA missions unlock + Fixes v2

Oct 15, 2009 Full Version 13 comments

Challenge and USA missions unlock version 2. !!!Use at your own risk.!!! This patch include fixed laser general challenge map by anggara_nothing

Contra 007 (Mac version)

Contra 007 (Mac version)

Sep 18, 2009 Full Version 1 comment

This is a Mac version of Contra 007, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be played in...

Contra 007 patch fr

Contra 007 patch fr

Sep 08, 2009 Patch 13 comments

voici un patch pour jouer à Contra 007 avec toutes les images ,il sera toujours en anglais mais vous pourrez néanmoins jouer sans avoir de vignettes...

Fixed Conra Launcher

Fixed Conra Launcher

Aug 24, 2009 Patch 8 comments

Fixed Conra Launcher - work with Generals ZH and First Decade. For PC only.

Contra 007

Contra 007

Aug 16, 2009 Full Version 70 comments

Contra is freeware modification (or simply - mod) for Generals: Zero Hour real time strategy game. This mod adds over 100 new units as well as new upgrades...

Contra 006

Contra 006

Aug 04, 2009 Full Version 26 comments

Contra is freeware modification (or simply - mod) for Generals: Zero Hour real time strategy game. This mod adds 102 new units, 50 new upgrades, 45 new...

Comments  (0 - 10 of 314)
Taran.UA
Taran.UA Nov 8 2009, 1:10pm says:

PLEASE! RTFM!!!! En.wikipedia.org 1. readme.txt 2. Contra.cncguild.net BEFORE ASKING STUPID QUESTIONS ABOUT ERRORS PLEASE!

+1 vote     reply to comment
CetrasPezas
CetrasPezas Nov 8 2009, 10:39am says:

hey guys i have a problem.. everything works great and one day i lunch a game and.... "***FATAL*** String Manager failed to initialize properly" there is a picture: Bildites.lv

+1 vote     reply to comment
Taran.UA
Taran.UA Nov 8 2009, 12:54pm replied:

reinstall Contra with English lang pack

+1 vote     reply to comment
donkvikot
donkvikot Nov 7 2009, 5:07am says:

Contra is great mod. Please make harder AI.

+1 vote     reply to comment
5anfor
5anfor Nov 3 2009, 6:07am says:

ur right seanster7891 i agree with u about the defences and not building everything=)

+1 vote     reply to comment
seanster7891
seanster7891 Nov 2 2009, 11:49pm says:

so besides the not able o build everything at once and the enemy instantly attacking you and the only difficulty options are insane, extreme, and very hard this mod isn't that bad. I think that you people should at least have medium, hard, very hard, extreme and then insane as your difficulties

0 votes     reply to comment
seanster7891
seanster7891 Nov 2 2009, 11:46pm says:

This mod really needs to be updated because i hate how Chinas nuke general DOES NOT have any base defenses. I mean come on people you can make the normal china turret base defense shoot nuclear bullets, you can add a long range immobile nuke cannon like the USA's long range base defenses except the Chinese version fires nuclear shells and has a longer range like the actual nuke cannon vehicle that u have to unlock. Speaking of unlocking i think it is VERY stupid that you cant build everything at once it is VERY GUY especially when then enemy just build its barracks and charges in to attack you immediately.

0 votes     reply to comment
king_ghidorah93
king_ghidorah93 Nov 1 2009, 11:07pm says:

Happy Halloween!!! *Dances Thriller*

0 votes     reply to comment
F117
F117 Nov 1 2009, 12:35pm says:

Very good work guys!
Can we expect 008 soon? What's the % of completing the 008?

+2 votes     reply to comment
medx
medx Oct 31 2009, 11:38pm says:

is there any way u can add lower dificulty levels? cause i mainly play game for fun and im not that great at it

0 votes     reply to comment
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Platforms
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Developer
Contra Mod Team
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Real Time Strategy
Theme
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