FS2_Open is the original FreeSpace 2 engine, released to the open source community by Volition in 2002. Ever since then, a dedicated team has been hard at work keeping the engine up-to-date, enhancing it, fixing the bugs, and porting it to non-Windows platforms.
Knossos.NET, also known as KNet, is a multi-platorm, open-source centralized application to setup, install, and update FreeSpace Open and the ever-growing...
We're proud to announce the release of the 20th Anniversary Edition of INFR1, now featuring voice acting!
Today marks the second anniversary of SotGW's release. We at the SerRes Team would like to share updates and screenshots on what's coming next!
The Multi-Language Translation Library for FreeSpace campaigns got a new update that now supports two new languages. FreeSpace 2 can now be experienced...
What happened since the last update? Well, a lot. We haven't released that many new screenshots due to most of them being spoilerish, but things have...
A sneak peek at some of the assets unique to the Adhara Coalition and the Regulus Syndicate, two Terran factions the player will get to interact within...
The SR Team is proud to announce the release of Shadows of the Great War, the collection featuring Gehenna's Gate and The Spirit of Ptah!
Here's how The Destroyers will relate to Rekt Galaxies, in any form.
In this feature, we'll explore the protagonist species and the faction, the Archeins and their Authority of the Andromeda Galaxy.
The demo version of Rekt Galaxies is coming soon. New ships available.
For anyone wondering why there's no updates for this in the months ahead, I am working on something new that is required to run certain mods.
New early teaser trailer of the FreeSpace 2 mod set in the Mortal Engines movie universe.
The Reevening III makes it clear that the mod's development is justified as informed, and is proceeding.
This is the first news post of this mod, but it is also the first release, or the demo release. Also, this is the announcement of a mod.
This is the inaugural feature that covers one of the mod's main factions, but more will come.
This is the first news post here, but that's about to change as development of this project is accelerating.
First look at the re-done UIMS fleet! The botched Teaser Demo, released last December, is now irrelevant.
After more than 2 years of hard work, I'm proud to announce Wings of Dawn episode 2 will launch on 29-12-2018! Along with a reworked and remastered episode...
The demo's release date has been delayed to ensure the fixing of any issues that arise.
Development continues on episode 2, with steady progress being made.
The next version of the mod is coming soon and here are just a few of the new additions you can expect to see!
Announcing The Original Trilogy Version 4 release! There is a wide range of new content, a host of bugs are fixed, and many balance issues have been dealt...
Wings of Dawn re-released! Now 78.23% more awesome and 100% more stand alone!
After over a year of work from the second release, the third massive update to the Original Trilogy mod is now public.
This update focuses on showcasing the nearly complete first official mission of the Original Trilogy mod, and describes other new features, fixes, and...
Version 3 is steadily progressing! The first custom mission of the Official OT Campaign (it's even voice acted!), new Mainhall designs, more tweaking...
Long overdue update discussing the upcoming Version 3 release and what new content, fixes, and additions are coming along with it!
After about a month of work from the first release, the second massive update to the Original Trilogy mod is released.
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