This was created when the source code was released for Freespace 2. In addition, content update packs have been developed which take advantage of the upgraded game engine. These packs include higher-poly models and higher resolution textures. The end result of this project is to create a graphically superior (and far more flexible) game engine, while still retaining all of the gameplay elements that made FreeSpace 2 successful.

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Hey, guys!

You may have noticed there wasn't any updates here in the months since it was created.

I have been working on the FSO source code for some time. My intention: to create a dedicated build for Rekt Galaxies and Fractured Suns, as well as existing mods and campaigns.

It is called the Rekt Galaxies/Fractured Suns build for FSO, or the RGFS build.

Rekt Galaxies/Fractured Suns dedicated build programming shot

As of now, this build is located at GitHub. If you want to get it, follow the instructions there. You need CMake and your development IDE of your choice to build that.

The planned features of this build include:

  • Support for COLLADA, including skeletal animation and inverse kinematics
  • Revamped physics with PhysX, meaning gravity will be re-enabled.
  • Arbitrary defined numbers of mission bounds
  • Volumetric effects
  • Increased limits
  • VR support through OpenVR
  • And many more

When the mod releases, I'd expect this to be merged into the main GitHub repository, and I continue to add features into FSO.

To answer the statement from The E that removing distance checks affect the performance, here is the evidence that this has nothing to do with performance. The following images show that.

Before distance check removal

An image before the distance check was removed.

After distance check removal

An image after the distance check was removed.

There is no change in the frames per second (FPS) display, and there's nothing wrong with that. Now, do you all honestly believe? I am not lying nor joking here, but these images prove it.

Aside from all of this as described here, I have nothing else to say, but stay tuned!

Rekt Galaxies Teaser

Rekt Galaxies Teaser

Rekt Galaxies

New early teaser trailer of the FreeSpace 2 mod set in the Mortal Engines movie universe.

The Reevening III

The Reevening III

Rekt Galaxies

The Reevening III makes it clear that the mod's development is justified as informed, and is proceeding.

Fractured Suns Demo Released

Fractured Suns Demo Released

Fractured Suns

This is the first news post of this mod, but it is also the first release, or the demo release. Also, this is the announcement of a mod.

The Inaugural Update

The Inaugural Update

Rekt Galaxies

This is the first news post here, but that's about to change as development of this project is accelerating.

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Comments  (0 - 10 of 61)
loketuff
loketuff

any mods dat allows u to fly captial ships ?

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Novachen
Novachen

Yes, Blue Planet has the "The Blade Itself" campaign where you are flying a capital ship. Dimensional Eclipse has also a capship flying mission. Aswell there is Blue Planet: Battle Captains which is a capship campaign.

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ntblood
ntblood

I can't get this to work. I can load into the game menus but when launching the ship I have tons of errors. I think I installed it incorrectly or something. I have FS Open installed. I really want to get this running.
Any advice please?

Thank you!

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[IBKW]Lucious
[IBKW]Lucious

i have been looking to play freespace 2 open online for some time now, however i have been on the hard light chat several days now asking for mp matches and it seems they have all moved on to call of duty / other games or so i was told, no 1 seems to play the multiplayer these days however if anyone would like to arrange a mp game drop me a pm, my time is GMT since i live in the uk, but am usually available at good PST times as well for those in america :)

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nooobie117
nooobie117

Whats that?

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Piemanlives
Piemanlives

what's what?

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Guest
Guest

...that

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Piemanlives
Piemanlives

i went and bought this off GOG.com AND DAMN IS IT EPIC :) also who here plays multiplayer online

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GuardianOfDeath
GuardianOfDeath

I love this game and I like Freespace SCP. Wish there was a mod where you would be inside one of those big ships but only allowed in the flight hanger. Until the alarm goes off then you will be ordered to your fighter or Bomber. Something that would give you even more of the feel of being a response team pilot.

I don't know just a idea of a new mod.

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azazellonphi
azazellonphi

Thats basically the gist of the Eternal Silence mod for Half Life 2, but the space combat in their's isn't anywhere near as fantastic as in FS2. Still, its an interesting concept to fly into an enemy ships hanger, jump out, have a fire fight with their pilots, run through their ship blowing stuff up, and getting back to your ship before you're killed in the explosion. Worth checking out, its been awhile since I've tried it so it very well may have been improved.

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Mobius89
Mobius89

A la Star Ixiom? I doubt it can be done, but that doesn't mean you can't use cutscenes showing pilots moving to their combat spacecraft.

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