The (Valve Steampipe Beta Only) Version 1.0 of Half Life 2: Deep Down is finally available!
First trailer for Tower Offense (working title) - a landmark game in fighting genre. Introducing first three monumental fighters, hailing all the way...
So what kind of gameplay experience can you expect from Rascal Rider?
New release of Tales of Maj'Eyal with lots of rebalancing and many new alternate zones!
Version 0.91 has been released on the 25th of May, 2013.
A week of fixing stuff, tweaking the aim / focus system and code cleaning.
This is our latest progress on the work based on the Eastern Front. All the contributors have worked hard and I will try to make sure our work is not...
We're just back from the Nordic Game Conference and tell you about the talk we had there about feeding a physically based lighting model, including the...
More art, a trailer, and set release dates for various versions of the game, including the closed beta.
A quick overview of the goals for the next release as development finally picks back up...
Hello again everyone! Once again i decided to bring some activity to this page. I just watched presentation of Mircrosoft which introduced new "XBOX ONE...
Total Mayhem beta 6.8 is released! Not sure why I continue to have the beta tag, maybe I want to break gmail's record. Wait, I've already broken gmail's...
The final version of the Loop Mod is live, marking the end of work on the project.
Hi Everyone, Inferos: A Thief's Tale is finally finished. After a lot of work and a lot of weekends in the studio we can finally offer you a game.
The population system is finally taking shape. You can now command your legion of minions to do almost anything you want!
Latest Development Update for Miscreated (05/24/2013).
The first official post-launch update for Skyward Collapse adds a list of requests from the new players that have arrived since the game's official release...
The latest news about the development of Universum and change log for the new update.
New Weapons, New Rusty Combine Soldiers and meet the Russian Guy.
Crystallized Doom version 1.9.3 after two month of hard work, we are proud to present you the newest version! Lot's of changes has been done. Discover...
We are happy with the result, but in particular we are very surprised at the response from the gamers, the game is liked more 'than we expected, so we...
Nine Dots Studio turns to kickstarter to fund GoD Factory: Wingmen.
Some time ago we mentioned a new dynamic actor class designed to support Lethe's physic's oriented game-play. So, after all these months of development...
It's been over a year (time went fast) since our last actual news-update. Here's an overview of where we're at, with some media while we're at it.
Due to the massive amounts of bugs in the previous release, the team quickly investigated and fixed the issues. Enjoy this rather stable release - and...
Today we are happy to share Thanatophobia’s first gameplay trailer with you, shot and produced by project director John Pearce. All footage is taken from...
We decided to do a small presentation of the Modeling team and some of their work.
Who we are, what are the Elysian Fields, the current state of development and more...
There’s a lot of new stuff brewing under the hood, a lot of which was hinted at in the last post. Let the excitement begin:
A short summary of what I did on Day 2 of development.