News RSS Feed Summary List News  (0 - 30 of 44,223)
Posted | Game Title | Author
MEHEM v0.5 released
Mass Effect 3

MEHEM v0.5 released

Mar 2, 2015 MEHEM - The Mass Effect (3) Happy Ending Mod 1 comment

MEHEM, the Mass Effect Happy Ending Mod just got updated to v0.5. The biggest change is that the mod now uses the DLC method, meaning it is self contained...

Battle Report #1
Age of Empires III: The Asian Dynasties

Battle Report #1

Mar 2, 2015 Hundred Days 0 comments

First Hundred Days battle report showing some screenshots of a 1v1 multiplayer battle opposing the French empire to the Russian one.

Blood 2 Extra Crispy version 5.0 Released!
Blood 2: The Chosen

Blood 2 Extra Crispy version 5.0 Released!

Mar 2, 2015 Blood 2 - Extra Crispy 2 comments

Version 5 of my Extra Crispy mod for Blood 2 has finally been released. I'm very excited and I hope that it brings some new blood to the Blood community...

IGF Finalists
Game

IGF Finalists

Mar 2, 2015 GDC 2015 0 comments

GDC is on, check out the games that made the finals.

Unreal Engine 4 Is Now Free
Game

Unreal Engine 4 Is Now Free

Mar 2, 2015 20 comments

Unreal Engine 4 is now available to everyone for free, and all future updates will be free!

The Protectors version 0.8.4 FULL now available
Game

The Protectors version 0.8.4 FULL now available

Mar 2, 2015 0 comments

Did you miss the original units? Got frustrated by unbalanced gameplay or dumb AI? We were too, which is why The Protectors now has new units unlocked...

The struggle with dynamic shadows – Dev Diary #8
The Great Wobo Escape

The struggle with dynamic shadows – Dev Diary #8

Mar 2, 2015 The Great Wobo Escape 0 comments

Well into beta testing, we have one interesting tech post that is related to an important gameplay mechanic - hiding in shadows. Here is what we have...

GUNSLINGER mod: February
S.T.A.L.K.E.R.: Call of Pripyat

GUNSLINGER mod: February

Mar 2, 2015 GUNSLINGER mod 2 comments

GUNSLINGER mod is in ModDB now. In this article, we are going to review our recent updates.

Help hosting the game and surprises!
Half-Life

Help hosting the game and surprises!

Mar 2, 2015 ARRANGEMENT 5 comments

The file hosting service that we use only can get us that far. Plus, some new images in a very special format you probably heard about ;) Plus GDC thingy...

From Prototype to Playable in One Year
Besus: Journey for Vitality

From Prototype to Playable in One Year

Mar 2, 2015 Besus: Journey for Vitality 1 comment

A brief summary of how my experience as a game developer has evolved over the course of developing this project for the last year.

Daedalus Delayed, Unbox Unveiled!
Daedalus

Daedalus Delayed, Unbox Unveiled!

Mar 2, 2015 Daedalus 0 comments

Exciting times for the team at Prospect Games - three amazing projects in the pipeline with our newest title doing the rounds at all the biggest conventions...

Released version
Medieval II: Total War: Kingdoms

Released version

Mar 2, 2015 The Elder Scrolls: Total War 12 comments

This is the first release version and not final. Mod time: 3E 427 y. - 4E 45 y., so it cover events of TES III Morrowind and TES IV Oblivion, as well...

UI Improvements
Terra Militia

UI Improvements

Mar 2, 2015 Terra Militia 0 comments

The new update of the UI comes with command buttons and more displayed information, this is a quick update on what the focus has been the last month.

Skyline Game Engine V0.9.2 Released - Let there be light!
Game

Skyline Game Engine V0.9.2 Released - Let there be light!

Mar 2, 2015 Skyline Game Engine 0 comments

We have released another version of skyline with new fixes and some pretty cool new features such as navmesh, bouyancy, multi light terrain shader.

February Update
Fantasy Tales Online

February Update

Mar 2, 2015 Fantasy Tales Online 0 comments

February was a little bit slower month for us as we all took a step back as we knew March was coming. Starting 3/1 and for the next 92 days we have taken...

Week's goals #5
S.T.A.L.K.E.R.: Call of Pripyat

Week's goals #5

Mar 2, 2015 Ray of Hope [Co-op & Online] 4 comments

Here are the last news in the development of the game.

Final version of System Shock Infinite released
System Shock 2

Final version of System Shock Infinite released

Mar 2, 2015 System Shock Infinite 0 comments

The final version of System Shock Infinite has been released!

Massive Demo Update!
Luckless Seven

Massive Demo Update!

Mar 2, 2015 Luckless Seven 0 comments

We're happy to present a massive new update to the demo this week! Overworld gameplay has been implemented along with our new dialogue and menu systems.

Scraps AI Player Navigation and Unity NavMeshes
Scraps

Scraps AI Player Navigation and Unity NavMeshes

Mar 1, 2015 Scraps 2 comments

AI Players in Scraps currently use a navmesh to work out a path from where they are to where they want to go. Unity Pro comes with a built-in NavMesh...

February Newsletter
Half-Life 2: Episode Two

February Newsletter

Mar 1, 2015 Above the Catacombs 6 comments

During the past month, I have done basic experimental remixes of various tracks from Half-Life 2 and have been experimenting with shield scanners.

Interactions, Decorations, and Arriving at Mars
39 Days to Mars

Interactions, Decorations, and Arriving at Mars

Mar 1, 2015 39 Days to Mars 0 comments

It's been over a month since my last update! I've been busy working on 39 Days to Mars, and things are progressing slowly but surely towards a first release...

Dev Log #1 - "First Insight"
Wolfenstein: Enemy Territory

Dev Log #1 - "First Insight"

Mar 1, 2015 ET:Legacy 4 comments

ET:Legacy is granting first insights on the development of the graphics update.

DevBlog: February 2015
Project Dogmat

DevBlog: February 2015

Mar 1, 2015 Project Dogmat 0 comments

In about month and a half we will celebrate our one year anniversary since we formed our team and began this project. The February devblog ended up being...

2015.03.01 Boss 101: Brothers and Banana Bombs
Boss 101

2015.03.01 Boss 101: Brothers and Banana Bombs

Mar 1, 2015 Boss 101 4 comments

The Boss 101 weekly update. This week we head out to see Max's brother and find out about banana bombs!

Motherland Calls available on ModDB now
Blitzkrieg

Motherland Calls available on ModDB now

Mar 1, 2015 Motherland Calls 1 comment

The spiritual successor of Achtung Panzer mod is published on ModDB too.

Paper Cowboys L1 WIP Walkthrough, Enemies and Explosions!
Paper Cowboys

Paper Cowboys L1 WIP Walkthrough, Enemies and Explosions!

Feb 28, 2015 Paper Cowboys 0 comments

See a basic walkthrough of the level 1 WIP, enemies and exploding TNT barrels!

News #23: Mega Update! — New engine, new features! What's next?
Return To Castle Wolfenstein

News #23: Mega Update! — New engine, new features! What's next?

Feb 28, 2015 The Dark Army: Uprising 3 comments

Hello everyone! As promised, I'm back with important stuff about The Dark Army: Uprising modification! I've been working on big features of the project...

Slain! Kickstarter live
Slain! The 7 towers.

Slain! Kickstarter live

Feb 28, 2015 Slain! The 7 towers. 1 comment

We have a lot of news on Slain! Kickstarter is live, new game-play video, new gifs, screenshots, and additional platforms announced.

Cross Reverie Dev Diary #2
Cross Reverie

Cross Reverie Dev Diary #2

Feb 28, 2015 Cross Reverie 0 comments

Entry #2 in the dev diary features an update on development and completing production on more main characters and monsters, as well as new concept arts.

Screenshot Saturday - Cat Islands, space and more!
Kitten Super Adventure

Screenshot Saturday - Cat Islands, space and more!

Feb 28, 2015 Kitten Super Adventure 1 comment

It's been a while since I posted a news post with the latest updates, this news post covers everything that I may or may not have shared on IndieDB.