SHIFT's main car revealed///Wallpaper in the works///Forums back online
Another triple blog update from the Apoc Rising team!
Today we're releasing the Spark level editor to everyone who pre-ordered Natural Selection 2. This is a tool we've designed and built from the ground...
Athena was fully recovered and we've gotten into full gear in creating content!
After seeing our rigging tutorial, a number of you asked me how we calculate our vertex weights. However, many of you reading the blog are probably asking...
I give thanks to everyone who's been helping me thus far, and reveal some big news about 99 Bolts and another mod, called In Development.
Microbrush 2 is now publicly available to everyone. This general-purpose brush-based 3D level and model editor features an unique interface that drops...
A rather detailed analysis of the concept and creation of Project: Evolution.
We are announcing the Release Dates for the first public beta! We also have details on how to get in the Closed Beta through FilePlanet that begins on...
The November update, with information for our upcoming Beta, and more...
Welcome to our third Shattered Article, an episode of a series about the upcoming game Shattered Origins. We'd like to share as much as possible about...
There have been a few weeks with no update but with this huge media update exclusively on ModDB, we will give you a deeply insight look on our UASC character...
Welcome in this 8th update of Casus Belli. We are introducing today a set of new soldier arms in first person view, a new urban map and a video teaser.
Progress has been chugging along on Zombie Zoo and here are a few bits of evidence that we haven't been spending the last few days poking ourselves with...
Twisted Insurrection is still alive and kicking! I've not posted much in the public sections but there is still a lot of activity behind the scenes, check...
Update containing new screens of the M1A1 Garand and the MG Six 18-80 Mark II. Click to read more!
This month has been pretty special at Elseware Entertainment; we're celebrating our second year of development on Project: Warcry!
Shows off the new horizontal wallrun I added into Cobalt Runner. Lets you run along the wall, then jump off the wall by pressing L. Pressing R does a...
New episodic narrative revealed for Half-Life 2: Episode 2, exploring a set of characters as they look back on the second end of the world.
The existing Overgrowth shadows worked well for static shadows and ambient occlusion, but didn't have the detail required for character shadows. To achieve...
Check out this awesome mini DeLorean mod for Crysis!
Welcome to the last Crysis Wars EX Update before the release of Crysis Wars EX 1.1.0. Today is a good day and I want to let you all know that we are happy...
Lotte (EoD Classic lead developer) has recently posted on eodmod.com some news about the progress on the development of 2.0 version of EoD Classic, which...
Rainbows is a new fake operative system designed for allow VGUI to create a new interface which could be used for interact with computers.
After a brief hiatus, we return with more Frozen Synapse stuff and some interesting images from Singapore...
With the cat-code now at least functional, and the beta approaching... here is a few details regarding the new code, current bugs, and a short video for...
Safari 1.1 is released ! Safari is the core gameplay of Unreal Safari.
A brief look into some of our recent early concept art pieces showing how our German side differs slightly to what you might expect from a WW2 game. In...
This month we have something a little different. To back up the render and Wallpaper of our new Starchild, we have 2 totally unique pieces of music for...
This week finally Rommel has something to smile back at the Tommies with, some fantastic new skins for the Panzer divisions of the mighty Wehrmacht and...