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Posted | Game Title | Author
Preview of Elendil
Medieval II: Total War: Kingdoms

Preview of Elendil

Mar 29, 2015 DCI: Last Alliance 1 comment

This is the battle model preview of Elendil, from DCI: Last Alliance, a Third Age: Total War submod.

The journey go's on
C&C3: Tiberium Wars

The journey go's on

Mar 29, 2015 Evolutions: Real Time Strategy Evolved 1 comment

It have been a while since we have posted a original news article about the development of the mod so for the few that are still sticking with us we thank...

Mercenaries and Middle-Class Housing
Ultima Ratio Regum

Mercenaries and Middle-Class Housing

Mar 29, 2015 Ultima Ratio Regum 0 comments

A smaller update this week focusing on generating mercenary guilds and new layouts for middle-class housing districts.

Playtest 20150329
OpenRA

Playtest 20150329

Mar 29, 2015 OpenRA 2 comments

Sandworm insurance, new missions, smarter harvesters, improved performance: ready for play-testing!

Early Japanese light tanks
C&C: Yuri's Revenge

Early Japanese light tanks

Mar 29, 2015 D-day 7 comments

News post showing some of Japan's earliest tank designs.

New Levels and Power Ups in That Rock Paper Scissor Game
That Rock Paper Scissor Game!

New Levels and Power Ups in That Rock Paper Scissor Game

Mar 29, 2015 That Rock Paper Scissor Game! 0 comments

"That Rock Paper Scissor Game!" has a major update to share several new power ups and two new levels to do battle in!

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)
Boss 101

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)

Mar 29, 2015 Boss 101 0 comments

Devlog Update - how to setup a base cycle animation (at least for Boss 101). See the behind the scenes magic!

Tidal Wars Update #7 - Trigger Pull
C&C Generals: Zero Hour

Tidal Wars Update #7 - Trigger Pull

Mar 29, 2015 Tidal Wars 4 comments

The two armies of the USA and China had a meeting on Iloilo City, Philippines. Meanwhile, GLA-assisted local freedom movement are already prepared to...

Character Concept Art!
Tiberian Dawn: The First Strike

Character Concept Art!

Mar 29, 2015 Tiberian Dawn: The First Strike 6 comments

We've finally finished the character concept art and are releasing an update to let you see what we've come up with!

Trailer Available Early
Half-Life 2

Trailer Available Early

Mar 28, 2015 Transmissions - Element 120 5 comments

Unfortunately, TE120 is not likely going to be available until tomorrow evening, my goal is 8PM PST. While you wait, the official trailer for TE120 is...

Excavating Earthy Goodness
Seed of Andromeda

Excavating Earthy Goodness

Mar 28, 2015 Seed of Andromeda 4 comments

The first in the Developer Delving series, today we discuss how mining will be implemented in Seed of Andromeda. We'll cover the mechanic of mining itself...

Isaac: The Lost Lamb Release
The Binding of Isaac: Rebirth

Isaac: The Lost Lamb Release

Mar 28, 2015 Isaac: The Lost Lamb 0 comments

So finally here is the first version. If you encounter a bug please let me know. ;D

Update 15: New animations, doors, and music
Tower 57

Update 15: New animations, doors, and music

Mar 28, 2015 Tower 57 2 comments

This update showcases the new shooting animations, doors, and glosses over how we'll handle music

Development Blog #10 - Bump Mapping
StaudSoft's Synthetic World

Development Blog #10 - Bump Mapping

Mar 28, 2015 StaudSoft's Synthetic World 0 comments

A new version of our game has been uploaded to the unstable branch. Check it out!

First in-game screens!
Princess' Castle

First in-game screens!

Mar 28, 2015 Princess' Castle 0 comments

After a four year hiatus, Princess' Castle is back! The game is now running on the Tomb engine and development is proceeding smoothily. The final release...

How should a sliding tackle work in an arcade soccer?
Kopanito All-Stars Soccer

How should a sliding tackle work in an arcade soccer?

Mar 28, 2015 Kopanito All-Stars Soccer 0 comments

About sliding tackles, local multiplayer and other stuff that will be featured in Kopanito - an upcoming soccer game inspired by Sensible Soccer, Kick...

Counter-Strike 1.6 Source Alpha Three
Counter-Strike: Source

Counter-Strike 1.6 Source Alpha Three

Mar 28, 2015 Counter-Strike 1.6 Source 4 comments

Hello again, it is me, Aulov Nikolay. Today i would like to present for you the third alpha release of my mod. In this third alpha release you will see...

Edain 4.0 Demo Released
Battle for Middle-earth II: Rise of the Witch King

Edain 4.0 Demo Released

Mar 28, 2015 Edain Mod 66 comments

The Edain 4.0 Demo featuring a return to the classic Battle for Middle-earth castle gameplay with Gondor, Rohan, Mordor and Isengard is now available...

Big Battlegroup42 model presentation - part two
Battlefield 1942

Big Battlegroup42 model presentation - part two

Mar 28, 2015 BattleGroup42 1 comment

As announced in the last news, the BattleGroup42 team is back with part two of the model presentation for the final release of our mod. Included are several...

A Grand Return to SARMA Cube!
Half-Life 2: Episode Two

A Grand Return to SARMA Cube!

Mar 28, 2015 CUBE 6 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Another update coming soon
Dark Storm

Another update coming soon

Mar 28, 2015 Dark Storm 6 comments

We're still working hard on the VR Missions and have another update coming around the corner. Amber gets a noise maker, a first look at the healers, and...

Update with Co-op news, Tanks, Flowers and Gameplay
Smith & Winston

Update with Co-op news, Tanks, Flowers and Gameplay

Mar 28, 2015 Smith & Winston 0 comments

Showing off some updates as well as a longer gameplay video and a bit of a peek at our upcoming driveable vehicles.

Galactic Conquerors: Multiplayer Demo Update and Effects
Galactic Conquerors

Galactic Conquerors: Multiplayer Demo Update and Effects

Mar 28, 2015 Galactic Conquerors 0 comments

We're getting closer to the release of the 0.4d release that will include the multiplayer mode in Galactic Conquerors. Next month the galaxies will blow...

#2 Update : Progress since last update
Le Me

#2 Update : Progress since last update

Mar 28, 2015 Le Me 0 comments

In this update, we will show you how the full building looks like, the main character, some of rooms and how to eat if you hungry. We almost finish our...

Fortress Forever 2.5.0 released on Steam!
Half-Life 2

Fortress Forever 2.5.0 released on Steam!

Mar 27, 2015 Fortress Forever 5 comments

Fortress Forever v2.5.0 has been released and is available through Steam for free.

Weekly Update - Week 13 (sort of)
Jurassic Park: Trespasser

Weekly Update - Week 13 (sort of)

Mar 27, 2015 Return to Jurassic Park: A Trespasser Mod 0 comments

And we're back! Today I don't so much as ramble as I do show off. We get a sneak peek at the Aviary, some new concept ideas, and expose a kind of sort...

EASB Hour beta2 is released!
C&C: Yuri's Revenge

EASB Hour beta2 is released!

Mar 27, 2015 EASB HOUR 0 comments

Beta2 fixes most balance issues in beta1, completed the mod's skirmish aspect of gameplay.

Look at my spaceship, my spaceship is amazing (in Starfall Tactics)!
Starfall Tactics

Look at my spaceship, my spaceship is amazing (in Starfall Tactics)!

Mar 27, 2015 Starfall Tactics 1 comment

Today, we’d like to talk about how you’ll be able to customize the appearance of your spaceship flotilla in Starfall Tactics.

TerraForge TCG Development Summary - A Year Journey
TerraForge

TerraForge TCG Development Summary - A Year Journey

Mar 27, 2015 TerraForge 0 comments

This news post documents and discusses the milestones in development progress of TerraForge, an MMORPG TCG being developed by DLK Studios. It took just...

A lot has improved - check it out!
Gardens of Gonzo

A lot has improved - check it out!

Mar 27, 2015 Gardens of Gonzo 0 comments

There were quite some changes and improvements since the last news update on IndieDB. Be sure to visit the homepage or relog into the game to see all...