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Posted | Game Title | Author
The Horse Lords 30/07/2015 Update
Battle for Middle-earth II

The Horse Lords 30/07/2015 Update

Jul 30, 2015 The Horse Lords - A Modification for BFME 2 6 comments

A breif summary of what's been going on with The Horse Lords this past month. This topic is concerned with the Gundabad Faction.

Infinity: Battlescape, And the future of Infinity: TQFE

Infinity: Battlescape, And the future of Infinity: TQFE

Jul 30, 2015 8 comments

We'll be developing Infinity:Battlescape as our fist title using the I-Novae Engine. Infinity:The Quest for Earth, will be put on hold, however development...

Hearts of Oak News July 2015
Hearts of Oak: Conquest of the Seas

Hearts of Oak News July 2015

Jul 30, 2015 Hearts of Oak: Conquest of the Seas 9 comments

We have some exciting news to share with you - and it might just take you by surprise! We explain what the team has been working on, and more ways for...

Trailer released – Greenlight started
Fifth Column

Trailer released – Greenlight started

Jul 30, 2015 Fifth Column 0 comments

With the trailer released, the Greenlight can begin! We've managed to do it, despite the gruelling development process overall!

DXN-AE: Pre-Alpha Stage
Deus Ex

DXN-AE: Pre-Alpha Stage

Jul 30, 2015 DXN-AE 4 comments

DXN-AE has reached the pre-alpha stage, where the architecture that's going to be used in the mod has been cobbled together, and the remaining archi will...

Brick Inventions - Massive Physics Simulations with Unity 5
Brick Inventions

Brick Inventions - Massive Physics Simulations with Unity 5

Jul 30, 2015 Brick Inventions 0 comments

Several months ago, Brick Inventions was updated to Unity 5. This enabled huge physics simulations with the power of PhysX3.3. Therefore, I have now created...

Field report 19: Graphical Updates
War of Rights

Field report 19: Graphical Updates

Jul 30, 2015 War of Rights 5 comments

Field report about recent graphical updates such as voxel-based global illumination as well as a status update on the current status of the project.

Update #15 - With a new trailer, Ancestory races to Closed Beta!
Ancestory

Update #15 - With a new trailer, Ancestory races to Closed Beta!

Jul 30, 2015 Ancestory 0 comments

We've hit a new major phase in the development and have just posted a new video to celebrate hitting the Closed Beta phase!

News update for Battle Grounds II
Half-Life 2

News update for Battle Grounds II

Jul 30, 2015 Battle Grounds 2 7 comments

We're pleased to announce that we will soon be releasing a small patch for Bg2 version 2.2 Check out the news and latest screen shots!

Pre-Alpha release!
Minecraft

Pre-Alpha release!

Jul 30, 2015 Ultimate Minecraft Server Creator 2 comments

Ultimate Minecraft Server Creator - Pre-Alpha has been released! FAQ.

Roguelike Development with REXPaint
Cogmind

Roguelike Development with REXPaint

Jul 29, 2015 Cogmind 4 comments

A guide to using REXPaint as a supplementary tool for roguelike development needs, including art, maps, mockups and UI design.

Dev log 1.2. Square Enix, Plans, News
Dream Factory

Dev log 1.2. Square Enix, Plans, News

Jul 29, 2015 Dream Factory 0 comments

We are a little be late with second part of our log, but better late than never. In this series you will see: Our demo gameplay demonstration News from...

Pursuit of Power 2 - Steam Greenlight
Pursuit of Power 2

Pursuit of Power 2 - Steam Greenlight

Jul 29, 2015 Pursuit of Power 2 0 comments

Pursuit of Power 2 is a fast-paced RTS with pixel art. Powerful leaders command legions of zealots and elite units. Manage fortresses. Campaign and multiplayer...

Dev Diary #4
Lord Of Decay

Dev Diary #4

Jul 29, 2015 Lord Of Decay 0 comments

In this update we talk about the new day/night system and dynamic weather system and how they affect the environment and AI behaviour.

Update 2: Line up and get your abilities here
Our Way Up

Update 2: Line up and get your abilities here

Jul 29, 2015 Our Way Up 0 comments

This time we are going to talk about Safe Rooms, NPCs and skins.

Swipey Rogue (mobile arcade/rogue): Devlog 22 - Last Additions
Swipey Rogue

Swipey Rogue (mobile arcade/rogue): Devlog 22 - Last Additions

Jul 29, 2015 Swipey Rogue 0 comments

Swipey Rogue is a mobile arcade rogue that blends swipe action auto running, with dungeon crawling room puzzling. The game is almost ready for release...

Mars City Security WIP Update 16
Doom III

Mars City Security WIP Update 16

Jul 29, 2015 Mars City Security 0 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

CNS - Real Time 2D Shadows - Dev Commentary Video – 1
Corpses 'N Souls

CNS - Real Time 2D Shadows - Dev Commentary Video – 1

Jul 29, 2015 Corpses 'N Souls 0 comments

Introducing the very first video of Corpses 'N Souls that shows off the Real Time 2D Shadow system and the very first Developer Commentary Video for Corpses...

APB Dev. Blog :: July 29th, 2015
Red Alert: A Path Beyond

APB Dev. Blog :: July 29th, 2015

Jul 29, 2015 Red Alert: A Path Beyond 5 comments

A new Dev. Blog is out! Get a look at the new RA_PacificThreat, the new RA_GuardDuty, a variant of the destroyed Light Tank by APB_ICE, and a list of...

Nature in the Four Realms, Part 2
Four Realms

Nature in the Four Realms, Part 2

Jul 29, 2015 Four Realms 0 comments

The environmental gameplay systems, or hard environment systems.

Tempest - Monthly Recap #7
Tempest

Tempest - Monthly Recap #7

Jul 29, 2015 Tempest 0 comments

Hello and welcome to our seventh monthly update! This month we've seen some new additions to our team, networking & interaction progress, some new ships...

Crafting
Kronos

Crafting

Jul 29, 2015 Kronos 0 comments

Use alchemy to craft powerful potions and special arrows. Enchant and improve your weapons and armor.

Heartbeat from Black Monday
Black Monday

Heartbeat from Black Monday

Jul 29, 2015 Black Monday 0 comments

Since our last post we have been very busy working on our bachelor project Black Monday. Watch the trailer to see what has come out of it. Black Monday...

 Weekly Bulletin 29/07/2015
C&C: Tiberian Sun

Weekly Bulletin 29/07/2015

Jul 29, 2015 C&C Tiberian Odyssey 11 comments

A quick summary of some of the things we did this week-ish.

NordInvasion: 0.7.15
Mount & Blade: Warband

NordInvasion: 0.7.15

Jul 29, 2015 NordInvasion 2 comments

Client Release 0.7.15 - "An Explosive Resurrection".

InnerSpace: Sound Design- Creating Sounds form Nothing
InnerSpace

InnerSpace: Sound Design- Creating Sounds form Nothing

Jul 29, 2015 InnerSpace 0 comments

Sound design can enhance the mood of a visual piece, while not being at all realistic or conform to expectations of what something “should” sound...

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!
Stellar Stars

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!

Jul 29, 2015 Stellar Stars 0 comments

If you were wondering who Big Teeth is, he is the first big bad boss to stand in your way! In addition to having really big teeth, he has a variety of...

Dev Update 8: New cool progress!
The Final Stand

Dev Update 8: New cool progress!

Jul 28, 2015 The Final Stand 2 comments

The latest development update that shows some of the newest game mechanics of the game. It entails the new camera animations, tornadoes implemented, toxic...

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages
SUPER MEGA BEST CAT ADVENTURES

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages

Jul 28, 2015 SUPER MEGA BEST CAT ADVENTURES 0 comments

The latest development of SUPER MEGA BEST CAT ADVENTURES, including new dynamic generation of environments and more work on the barbecue miniboss!

Crystal Elderfish Boss: Krakhammer
Blacksea Odyssey

Crystal Elderfish Boss: Krakhammer

Jul 28, 2015 Blacksea Odyssey 0 comments

We’re announcing first official boss of the Crystal Biome, Krakhammer!