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Posted | Game Title | Author
[RELEASE] Morrowind Rebirth 3.2
Morrowind

[RELEASE] Morrowind Rebirth 3.2

Jun 30, 2015 Morrowind Rebirth 3.2 0 comments

Hey guys. Time for the next installment of Morrowind Rebirth! This took a little while longer than expected, but I kinda hit a wall and didn't mod for...

Monthly Update 6/2015
Gekkeiju Online: The Beginning

Monthly Update 6/2015

Jun 30, 2015 Gekkeiju Online: The Beginning 1 comment

The Public Alpha Test sign up has opened. Also lots of new features were added to the game.

Switching to Unity 5 – Village Manto
Dungeons of Aledorn

Switching to Unity 5 – Village Manto

Jun 30, 2015 Dungeons of Aledorn 8 comments

We are proud to present you today the first fruits of our successful Kickstarter campaign. One of our main goals was to upgrade our Unity 4 engine to...

Celaria - new Maps, Parkour-gameplay, and more
Celaria

Celaria - new Maps, Parkour-gameplay, and more

Jun 30, 2015 Celaria 3 comments

3 new maps which will be available in the open-alpha release, finished time-trial mode, hidden collectables for you to be discovered and more.

Smith and Winston Gameplay, New Models and Turrets
Smith & Winston

Smith and Winston Gameplay, New Models and Turrets

Jun 30, 2015 Smith & Winston 2 comments

Smith and Winston, in this update we bring you news on what were up to next, new models, some pre-alpha game-play footage and an update on the turrets...

Castle Torgeath - New Player Look and Feel
Castle Torgeath: Descent into Darkness

Castle Torgeath - New Player Look and Feel

Jun 29, 2015 Castle Torgeath: Descent into Darkness 1 comment

Here is more information about changes to the player in our latest update.

Ultimate Apocalypse News - July 2015
Dawn of War

Ultimate Apocalypse News - July 2015

Jun 29, 2015 Ultimate Apocalypse Mod (DOW SS) 20 comments

So basically, Lord Cylarne, the creator of the Ultimate Apocalypse mod is back for a temporary time until the 13th of July. Within this time, the Apocalypse...

Dev Blog Pt 5: Switches and Ladders
Faerie

Dev Blog Pt 5: Switches and Ladders

Jun 29, 2015 Faerie 4 comments

I talk about boulders, buttons, doors, portals, ladders, and wind! Lots of pretty pictures in this post!

Dev Update 6: Closer than ever!
The Final Stand

Dev Update 6: Closer than ever!

Jun 29, 2015 The Final Stand 1 comment

The newest development update entailing what we've achieved this week. From the combat system to being practically complete to new major map changes...

Tempest - Monthly Recap #6
Tempest

Tempest - Monthly Recap #6

Jun 29, 2015 Tempest 0 comments

Our sixth monthly recap! Our first update from our switch to Unreal 4 engine. A look at a new ship, some early cannon prototyping, and our plans for what...

Reflections is out now on Steam Early Access!
Reflections

Reflections is out now on Steam Early Access!

Jun 29, 2015 Reflections 0 comments

Reflections is finally out on Steam! We're looking for feedback from our community as we go through our Early Access face and get ready for the full launch...

YR:NW News Update #7
C&C: Yuri's Revenge

YR:NW News Update #7

Jun 29, 2015 Yuri's Revenge: New War 3 comments

Battle tanks are improved, Canada forces are defending theirselves against full-scale Soviet invasion, massive gameplays, the war begins a new!

Nightfall v2 Alpha update
Battlefield 2

Nightfall v2 Alpha update

Jun 29, 2015 Nightfall: 2048 0 comments

Changelog for the upcoming closed beta. Please read carefully.

June Development Update 3
Eden Star

June Development Update 3

Jun 29, 2015 Eden Star 2 comments

This week we're showing the coming additions and systems in the development pipeline for multiplayer.

2015.06.29 Boss 101 Making Achievements
Boss 101

2015.06.29 Boss 101 Making Achievements

Jun 29, 2015 Boss 101 0 comments

We bring you a look at the way we plot out one of the game achievements. Join us for a look at the art and design behind the process!

Goodbye Source! (Hello Unreal)
Half-Life 2

Goodbye Source! (Hello Unreal)

Jun 28, 2015 A Game Where You Shoot Stuff as Cats 3 comments

Switching engines to Unreal 4! New Indie DB page.

June Week 5 Newsletter
Half-Life 2: Episode Two

June Week 5 Newsletter

Jun 28, 2015 Above the Catacombs 2 comments

Alpha 0.4 has been released this month, which includes yet another revision of the Niagara Apartments (lighting redone - entities, colour correction and...

Second View Video Released
Elemental Rush

Second View Video Released

Jun 28, 2015 Elemental Rush 0 comments

We finally released a video with everything we implemented recently on the game. It include the improvement in the visual of the levels, new enemies...

Progress report - Phase 1 ARF Troopers
Star Wars: Empire at War: Forces of Corruption

Progress report - Phase 1 ARF Troopers

Jun 28, 2015 Galaxy at War: Clone Wars 24 comments

A detailed preview of the Advanced Recon Force troopers in the mod.

The God of War
Battlefield 2

The God of War

Jun 28, 2015 Forgotten Hope 2 5 comments

Today we have a couple of renders of Soviet heavy hitters. Stalin referred to artillery as "a god of modern war", and the 122mm Howitzer M1938 (M-30...

Military Duty - Mod Release
Half-Life: Opposing Force

Military Duty - Mod Release

Jun 28, 2015 Military Duty 2 comments

Hello people. Today I'm proud to announce you the release of a new Hl1 Opposing Force mod.

Dev Blog 6/27/15 - New Trailer / Alpha Inbound
A Beautiful Day

Dev Blog 6/27/15 - New Trailer / Alpha Inbound

Jun 28, 2015 A Beautiful Day 0 comments

Information on our current development level, our upcoming trailer, and our Alpha information.

UPatch HD 1.1 Final - released!
Age of Empires: The Rise of Rome

UPatch HD 1.1 Final - released!

Jun 28, 2015 UPatch HD - Unofficial Patch 8 comments

UPatch HD - the unofficial (HD) patch for "Age of Empires: The Rise of Rome" released! Custom resolutions, over 200 bug fixes, new gameplay options and...

First Reward Command Tree: Romanian Support
Company of Heroes: Opposing Fronts

First Reward Command Tree: Romanian Support

Jun 27, 2015 Company of Heroes: Eastern Front 30 comments

A short update about the first Foreign Command Tree that will be used as reward for an Ostheer command tree(not discussed yet).

Procedural Heightmap Terrain Generation
Seed of Andromeda

Procedural Heightmap Terrain Generation

Jun 27, 2015 Seed of Andromeda 7 comments

In this blog Ben shows how to create complex heightmap terrain for planets with procedural generation, using a variety of noise functions and a YML file...

Attacking the North Wall - Video and Pics
Zulu Response

Attacking the North Wall - Video and Pics

Jun 27, 2015 Zulu Response 0 comments

See new action images and a video taken in singleplayer as the Zulu player mounts an attack on the British.

Full Invasion 2: Amber
Mount & Blade: Warband

Full Invasion 2: Amber

Jun 27, 2015 Full Invasion 2 14 comments

A new update is on the horizon for Full Invasion. Stay tuned here on ModDB for weekly updates, exclusive screens, and community announcements.

Articulated ships!
Drovoid

Articulated ships!

Jun 27, 2015 Drovoid 0 comments

The latest update of Drovoid brings ship design to a new level: create articulated ships that have the ability to split into several smaller ships!

Building the environments
Kalaban

Building the environments

Jun 27, 2015 Kalaban 2 comments

Talking about the level design and its art generally.

Release of version 2.4.1 of the elite mod
Dawn of War II: Retribution

Release of version 2.4.1 of the elite mod

Jun 27, 2015 Dawn of War 2: Retribution - Elite Mod 0 comments

Get version 2.4.1 while it's hot + changelog + preview video.