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Posted | Game Title | Author
Stalker: Open World Online - 10# Week Updates
S.T.A.L.K.E.R.: Call of Pripyat

Stalker: Open World Online - 10# Week Updates

Apr 6, 2015 Ray of Hope [Co-op & Online] 3 comments

The Ray of Hope development team is working hard to prepare the game for the open public tests. Here are some of the last news.

Going Old Skool With Unreal Music
Unreal

Going Old Skool With Unreal Music

Apr 6, 2015 Salvage Storm 0 comments

I finally got the music side sorted. It wasn't easy. I had to go back and get the right programs needed to make the music of this mod.

The Poor Man's Character Controller
Lemma

The Poor Man's Character Controller

Apr 6, 2015 Lemma 1 comment

How to make your very own character controller using only blood and tears!

Sun Tzu 18 now available!
0 A.D. Empires Ascendant

Sun Tzu 18 now available!

Apr 6, 2015 0 A.D. Rise of the East 4 comments

The Council is both happy and proud to announce a brand new release of Rise of the East!

Warcraft 1- Black Morass released on Europian server
StarCraft II: Wings of Liberty

Warcraft 1- Black Morass released on Europian server

Apr 6, 2015 Chronicles of Azeroth 4 comments

Our first release of Chronicles of Azeroth is a 2v2 multiplayer map made for Warcraft 1 Orcs and Humans remake set in Black Morass. Including many changes...

New stuff and KS news!
The Intergalactic Trashman

New stuff and KS news!

Apr 6, 2015 The Intergalactic Trashman 0 comments

New stuff, new improvements and an exclusive cutscene from our upcoming trailer. Also, we've a poll for you.

Dev Update - April 2015 | Yari Foothills Bridge, The Story Behind It & a Candid
Hanako - Soul of the Samurai

Dev Update - April 2015 | Yari Foothills Bridge, The Story Behind It & a Candid

Apr 6, 2015 Hanako - Soul of the Samurai 0 comments

Since the beginning of 2015, I have been slowly chiselling away at making the central bridge in our new Yari Foothills map, that serves as one of the...

SFe section: work is finished. Back in Los Santos
Grand Theft Auto: San Andreas

SFe section: work is finished. Back in Los Santos

Apr 6, 2015 HRT 1.4 2 comments

I am pleased to report that work with SFe section, the penultimate section, on which divided San Fierro city, is finished. Development of the mod is moved...

Fatal Freight - 1.3 Released!
Left 4 Dead 2

Fatal Freight - 1.3 Released!

Apr 5, 2015 Fatal Freight 0 comments

Hey everyone, another new update for the campaign! This is the largest update yet, fixing a large array of technical problems and gameplay issues. Thanks...

Building Forts, Crafting, and more
Survival: Barren Roads

Building Forts, Crafting, and more

Apr 5, 2015 Survival: Barren Roads 7 comments

Added a new video with a number of new features based on player requests.

Modern Warfare Beta 5.1 Now Available
Hearts of Iron III: Their Finest Hour

Modern Warfare Beta 5.1 Now Available

Apr 5, 2015 Hearts of Iron III: Modern Warfare Beta 5.1 8 comments

News regarding the release of Beta 5.1 and the features included in this update.

S.E.E. - Director's Cut & the BfME 3 Prank
Battle for Middle-earth II

S.E.E. - Director's Cut & the BfME 3 Prank

Apr 5, 2015 Special Extended Edition: Director's Cut 2 comments

The relationship between S.E.E. – Director’s Cut and the recent The Battle for Middle-earth 3 prank.

Playtest 20150405
OpenRA

Playtest 20150405

Apr 5, 2015 OpenRA 6 comments

Stability improvements, visual polish for Dune 2000 effects and balancing changes to the Red Alert mod.

Pre-Release News
Star Wars: Jedi Academy

Pre-Release News

Apr 5, 2015 Jedi Academy - Knights of the Old Republic 2 Duels 4 comments

Probably the very last news before the core release of the mod.

Courts and Procedurally-Generated Sarcophagi
Ultima Ratio Regum

Courts and Procedurally-Generated Sarcophagi

Apr 5, 2015 Ultima Ratio Regum 6 comments

The final URRpdate before 0.7's release: generating tombs, generating courts, hunting bugs.

Hartley Asylum begins full time development
Half-Life 2: Episode Two

Hartley Asylum begins full time development

Apr 5, 2015 The Hartley Asylum 2 comments

The Ghosthunt series has been completed and now we have time to work on Hartley.

HUD changes and a new visor.
Far Cry

HUD changes and a new visor.

Apr 5, 2015 Crylo 5 comments

Some changes to the HUD and a new Visor style..

#3 Update : Blind mode update
Le Me

#3 Update : Blind mode update

Apr 5, 2015 Le Me 0 comments

The main report for this update is about Blind mode in Le Me games. Where you don't have to think, you don't feel hungry. Just search the key until you...

DEVBLOG 1: An Introduction
Naval War: Arctic Circle

DEVBLOG 1: An Introduction

Apr 4, 2015 Arctic Realism 2 comments

An introduction to the goals of the mod and the rough timeline of development.

Seed of Andromeda Developer Summary - 4th April, 2015
Seed of Andromeda

Seed of Andromeda Developer Summary - 4th April, 2015

Apr 4, 2015 Seed of Andromeda 4 comments

This week we look at a new set of models and animations from Andreas as well as some normal maps he has made. We also show off the first iteration of...

All Your Inventory Are Belong To You!
Outland 17: Void of Liberty

All Your Inventory Are Belong To You!

Apr 4, 2015 Outland 17: Void of Liberty 1 comment

We break down squad customization and updates to item use for our demo in this article. Equip any weapon to any squad member at anytime and diversify...

Death is Alive on the rise
Battlefield 2

Death is Alive on the rise

Apr 4, 2015 Death Is Alive 3 comments

Hello everybody. It's been a while since the modification had some updates...

Inventory, Items, Money And Skill Pointers!
Project DG

Inventory, Items, Money And Skill Pointers!

Apr 4, 2015 Project DG 0 comments

Added an inventory menu, the ability to pick up items, added money upon kills, and changed the ugly arrow to a skill shot pointer! Check out update 0.0.6.3R1...

New Image Effects, Damage System, Spotlight and Tools
Empyrion - Galactic Survival

New Image Effects, Damage System, Spotlight and Tools

Apr 4, 2015 Empyrion - Galactic Survival 0 comments

New Dev Update: Empyrion integrates new image effects, damage system, spotlight for spaceships, repair tool and terrain filler tool

BIT RAT - Low Res Worldbuilding
BIT RAT

BIT RAT - Low Res Worldbuilding

Apr 4, 2015 BIT RAT 0 comments

Design principles, thoughts on pixel art, and our approach to crafting immersive visuals on a shoestring!

Lore Saturday! The Dragon Court!
Jinx: Womb Of Cosmos

Lore Saturday! The Dragon Court!

Apr 4, 2015 Jinx: Womb Of Cosmos 13 comments

Concept art and lore about our 4 Dragon Deities!

Update mod Red Alert Black Dawn #1
C&C: Red Alert 2

Update mod Red Alert Black Dawn #1

Apr 4, 2015 Red Alert Black Dawn 3 comments

In this post, I decided to think about plans for the development of mods and other things. And in the last post, I too hurried events in terms of mod...

Metal scraps! A new weapon?
Rocket Fist

Metal scraps! A new weapon?

Apr 4, 2015 Rocket Fist 0 comments

Introducing a new weapon, scrap metals that can be harvested from enemy robots in the single player mode.

Counter-Strike 1.6 Source Alpha Four
Counter-Strike: Source

Counter-Strike 1.6 Source Alpha Four

Apr 4, 2015 Counter-Strike 1.6 Source 2 comments

Hello again, it is me, Aulov Nikolay. Today i would like present for you the fourth alpha release of my mod. In this fourth alpha media release you will...

Hazard Course Direction Update Update
Half-Life 2

Hazard Course Direction Update Update

Apr 4, 2015 Black Mesa: Hazard Course 10 comments

Wherein we once again listen to our lawyers and completely change "Course".