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Posted | Game Title | Author
PAX prep and some rudimentary AI work
Scraps

PAX prep and some rudimentary AI work

Oct 11, 2014 Scraps 1 comment

Preparation for PAX Australia and some beginning work on AI for Scraps.

New Website, Concept Art, and the Future
Grindstone

New Website, Concept Art, and the Future

Oct 11, 2014 Grindstone 0 comments

We've been quiet for a few months. It's time to talk Grindstone.

A Timeline of Star Wars: Interregnum, Part 5 - Stalemate
Sins of a Solar Empire: Rebellion

A Timeline of Star Wars: Interregnum, Part 5 - Stalemate

Oct 11, 2014 Star Wars: Interregnum 9 comments

The arrival of the Human Trader State on the Empire's side of the war stabilizes the Empire's boundaries, but there is no end to the conflict in sight.

Star Trek Armada 3: Dev-Diary 12 supplemental
Sins of a Solar Empire: Rebellion

Star Trek Armada 3: Dev-Diary 12 supplemental

Oct 11, 2014 Star Trek: Armada 3 13 comments

Quick update on the progress we don't often show off!

Alpha 32: shoot 'em up!
Unvanquished

Alpha 32: shoot 'em up!

Oct 11, 2014 Unvanquished 1 comment

New SMG model in first-person and third-person. Mantis texture/animation fixes, reanimated trapper. Renderer improvements and multiple general bug fixes.

[RELEASE] Morrowind Rebirth 2.81
Morrowind

[RELEASE] Morrowind Rebirth 2.81

Oct 11, 2014 Morrowind Rebirth 2.81 2 comments

Without further ado, I present you 2.81! The town of Vos has been overhauled. A new layout, new traders, new NPCs and other goodies await! This patch...

Red Alliance - Update 63 - City Level
Red Alliance

Red Alliance - Update 63 - City Level

Oct 11, 2014 Red Alliance 3 comments

In this update I demonstrate the newly made City level which comes after the Prison level demonstrated in Update 62. I walkthrough the level, demonstrate...

Discover our Character rendering Shader & Pipeline
Quarantime

Discover our Character rendering Shader & Pipeline

Oct 11, 2014 Quarantime 0 comments

Get an overview on our artistic pipeline for these two characters, from the sketch to the lighted model, through the painting, through the ZBrush model...

Dev Blog: Grappling Hooks!
Airships

Dev Blog: Grappling Hooks!

Oct 11, 2014 Airships 0 comments

In the first three boarding posts, I've detailed how I built up the new boarding feature, adding the concept of crew existing outside of ships, and building...

The Dwarves Alpha 2 Release
The Dwarves - Fantasy Simulator

The Dwarves Alpha 2 Release

Oct 11, 2014 The Dwarves - Fantasy Simulator 0 comments

The Dawrves Alpha 2 has been released! Download it, play it and enjoy every bit of the new content!

Art production inside view!
Jobchanger Brigade

Art production inside view!

Oct 11, 2014 Jobchanger Brigade 0 comments

Check out some videos and insights on how the art in Jobchanger Brigade gets made!

Art Direction and Evolution
Observatorium

Art Direction and Evolution

Oct 11, 2014 Observatorium 4 comments

In this post, I discuss the art direction for Observatorium and plans for evolution.

Counter-Life 2 Beta Release Two
Half-Life 2

Counter-Life 2 Beta Release Two

Oct 11, 2014 Counter-Life 2 2 comments

Today i would like to present for you my new mod, called Counter-Life 2. You may will ask yourself, what is it Counter-Life 2. So, i must explain what...

Weekly Bulletin 11/10/2014
C&C: Tiberian Sun

Weekly Bulletin 11/10/2014

Oct 11, 2014 C&C Tiberian Odyssey 18 comments

A quick summary of some of the things we did this week.

NO RETURN Survival & Hunting News
NO RETURN Open World Survival & Hunting Simulator

NO RETURN Survival & Hunting News

Oct 11, 2014 NO RETURN Open World Survival & Hunting Simulator 0 comments

I thought it might be helpful to watchers if they knew what I think of development so far. Given we are still trying to make a prototype its probably...

Phoenix USC: Alpha Demo Video - Demo Available 11/2014
Phoenix Universe of Space Combat

Phoenix USC: Alpha Demo Video - Demo Available 11/2014

Oct 10, 2014 Phoenix Universe of Space Combat 0 comments

Video of the latest progress on Phoenix USC's alpha demo. Available November 2014.

Buildanauts Dev Update - Week of Oct 3rd - New Traffic Light Video!
Buildanauts™

Buildanauts Dev Update - Week of Oct 3rd - New Traffic Light Video!

Oct 10, 2014 Buildanauts™ 2 comments

New Buildanauts video showing the traffic light placement and traffic control, how barriers can affect the cars as well as the new forklift truck!

Unending Galaxy 0.7.4 Released
Unending Galaxy

Unending Galaxy 0.7.4 Released

Oct 10, 2014 Unending Galaxy 0 comments

An update focusing on the ease of use with new and improved menus. It also features the ability to further customize your faction, a new large map, and...

UPDATE #3 Main Character and Enemies
Dungeons and Robots

UPDATE #3 Main Character and Enemies

Oct 10, 2014 Dungeons and Robots 0 comments

So... it's another update with NEW content. This update is focused on main character concept and some new enemies.

Diablo 2 Immortal - Enhanced Edition released!
Titan Quest: Immortal Throne

Diablo 2 Immortal - Enhanced Edition released!

Oct 10, 2014 Diablo 2 Immortal 0 comments

After 2 years of additional development, D2I is back with a massive list of new features and improvements!

 Friday's Update
After Reset™ RPG

Friday's Update

Oct 10, 2014 After Reset™ RPG 0 comments

It's been two weeks since our last update. During that time we’ve been working tirelessly on new game content. And in this update, as is tradition, I’d...

Black The Fall - Communism on Kickstarter - The World
Black The Fall

Black The Fall - Communism on Kickstarter - The World

Oct 10, 2014 Black The Fall 9 comments

Black The Fall gives a bleak, mysterious world you'll strive to understand, a world scarred permanently by the totalitarian “Machine”.

Voxel Quest One Year Update
Voxel Quest

Voxel Quest One Year Update

Oct 10, 2014 Voxel Quest 3 comments

A one year update going over all the technical changes I've put into the engine with a Kickstarter video as well.

Alliance between Tau and Corporation
Dawn of War

Alliance between Tau and Corporation

Oct 10, 2014 Dawn of Immolation - Power of Trade 1 comment

Article about Tau Trade abilities in brilliant version of DoI.

See what Skara looks like through the map!
Skara - The Blade Remains

See what Skara looks like through the map!

Oct 10, 2014 Skara - The Blade Remains 0 comments

Now you can definitively see what Skara looks like--the map of Skara is built just like any interactive map, you will be able to zoom in and out, and...

Battlestation: Humanity's Last Hope first trailer out now
Battlestation

Battlestation: Humanity's Last Hope first trailer out now

Oct 10, 2014 Battlestation 3 comments

Battlestation – Humanity’s last hope is a sci-fi roguelike game with a rich and deep story , inspired by Babylon 5 and FTL. The first trailer of Battlestation...

New screenshots, switching to Blender3D
Mercury Shift 3D (working title)

New screenshots, switching to Blender3D

Oct 10, 2014 Mercury Shift 3D (working title) 2 comments

It has been a long time since we posted news of Mercury Shift 3D. But finally here they are: A huge load of fancy screenshots and GIFs for our coop platformer...

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

Oct 10, 2014 S.T.A.L.K.E.R. - Lost Alpha 11 comments

S.T.A.L.K.E.R. Lost Alpha Software Development Kit (SDK) v.2.6 beta has been released. It contains the basic editors and tools we used for creating Lost...

Sumoman Concept Art
Sumoman

Sumoman Concept Art

Oct 10, 2014 Sumoman 3 comments

We want to tell about our game little more, and show you some concepts that we have made for Sumoman. Tequiilabyte Studio has a very small art department...

The creation of a world from a Concept Artist point of view
Formula Wincars

The creation of a world from a Concept Artist point of view

Oct 10, 2014 Formula Wincars 0 comments

I ain't no God, I am just a simple Concept Artist, but I do create worlds! Formula Wincars is an arcade racer, but we also want you to enjoy the circuits...

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