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Posted | Game Title | Author
Modders Logbook - April 2015
ARMA 3

Modders Logbook - April 2015

May 10, 2015 Lost Dragons 3 comments

A bit overdue Logbook entry! WIP peek at new structures I've been working on.

Larry's Island - Blog #5 Big update
Larry's Island

Larry's Island - Blog #5 Big update

May 9, 2015 Larry's Island 2 comments

A game about survival in the sky, in this update: Building, animals, FLowers and more

Update 21: Seamless level changing
Tower 57

Update 21: Seamless level changing

May 9, 2015 Tower 57 11 comments

This week's update features overhauled doors and (almost - but eventually completely) seamless level changing.

Stalker: Open World Online - 14# Week Updates
S.T.A.L.K.E.R.: Call of Pripyat

Stalker: Open World Online - 14# Week Updates

May 9, 2015 Ray of Hope [Co-op & Online] 38 comments

Some of the last news from the most important month of this year, for the project development.

Black Mesa - Early Access
Half-Life 2

Black Mesa - Early Access

May 9, 2015 Black Mesa 41 comments

Run. Think. Shoot. Source. Revisit Half-Life with this highly acclaimed re-imagining created on Valve's Source engine.

Grey Boxing levels to save your life and time! | Asura
Asura

Grey Boxing levels to save your life and time! | Asura

May 9, 2015 Asura 0 comments

All about the Grey-Box technique used for level designing in games and how we have adopted it to randomly generate our levels in Asura!

Star Command Galaxies Alpha 4 Released!
Star Command Galaxies

Star Command Galaxies Alpha 4 Released!

May 8, 2015 Star Command Galaxies 7 comments

FTL meets the Sims in the latest up date of Star Command Galaxies! We have added navigation, missions, saves and a ton of other new features! Check it...

Added: New Siege Weapon and Traps
Fracture the Flag

Added: New Siege Weapon and Traps

May 8, 2015 Fracture the Flag 0 comments

A new siege weapon, the ballista, has been added that provides a low angle high velocity punch to enemy structures. Defensive spike and fire traps have...

About Enemies
ALIENGINE

About Enemies

May 8, 2015 ALIENGINE 2 comments

Talking about enemies appearing in ALIENGINE. With concept arts and idea about designing those enemies in game.

Luftahraan Modelling #2 - 08/05/2015
The Elder Scrolls V: Skyrim

Luftahraan Modelling #2 - 08/05/2015

May 8, 2015 Luftahraan 4 comments

Modelling the Lower City - Redesigning a city block.

New Water Shader and Hot Springs on Ice Planet
Empyrion - Galactic Survival

New Water Shader and Hot Springs on Ice Planet

May 8, 2015 Empyrion - Galactic Survival 2 comments

Empyrion integrates new water shader, hot springs and new terrain for ice planet as well as portable work lights.

Grand Theft Auto 5 mods given the thumbs up!
Grand Theft Auto V

Grand Theft Auto 5 mods given the thumbs up!

May 8, 2015 Grand Theft Auto V 31 comments

In some amazing news for players and modders of GTA5, Rockstar has officially stated that single-player PC mods are ok to make and use.

News Update!
The Elder Scrolls V: Skyrim

News Update!

May 7, 2015 Winter Is Coming - A mod of Ice and Fire 1 comment

It has been a long while since I have posted, but I wanted to say that I am posting an update soon to the Lands Of Always Winter. Keep in mind it may...

Umbra gamplay video! Kickstarter Announcement!
Umbra

Umbra gamplay video! Kickstarter Announcement!

May 7, 2015 Umbra 4 comments

Our kickstarter is planned for the 13th of May! This video explain two basic gameplay mechanics of Umbra: The first one is the Resource Opposition system...

Devlog: Galactic Trading System and Modding
Unending Galaxy

Devlog: Galactic Trading System and Modding

May 7, 2015 Unending Galaxy 0 comments

A pre-1.0 devlog about the completion of the trading system, the improved modding support and many other gameplay and UI tweaks.

What Kickstarter Taught Me About Game Development: Mid Campaign postmortem
Outland 17: Void of Liberty

What Kickstarter Taught Me About Game Development: Mid Campaign postmortem

May 7, 2015 Outland 17: Void of Liberty 4 comments

Going through crowdfunding has taught me a lot about how to avoid project creep, better manage game development scheduling, and effectively incorporate...

Dev Log: Bug Fixings
Kenshi

Dev Log: Bug Fixings

May 7, 2015 Kenshi 5 comments

We're currently fighting bugs and getting the Slavery update for release - fingers crossed it should be close now...

Legends of Pixelia - Patch 0.82
Legends of Pixelia

Legends of Pixelia - Patch 0.82

May 7, 2015 Legends of Pixelia 3 comments

What's new in Version 0.82? Some UI enhancements, the tutorial was redesigned and the Game+ received a total overhaul.

Update #13 - Designing New Cards for Ancestory
Ancestory

Update #13 - Designing New Cards for Ancestory

May 7, 2015 Ancestory 0 comments

In this update we take you through the whole process of redesigning all of our cards and how we gathered and addressed crucial feedback.

First custom map in Battlefield 2 HARDCORE
Battlefield 2

First custom map in Battlefield 2 HARDCORE

May 7, 2015 Battlefield 2 HARDCORE 11 comments

As I promised, first custom map comes to BF2 HARDCORE!

The World of Antinomy: The Oasis
Antinomy - Justice, not Vengeance!

The World of Antinomy: The Oasis

May 7, 2015 Antinomy - Justice, not Vengeance! 0 comments

While the world of Antinomy is a world in distress and conflict, there are some places of peace and tranquillity, retreats for the players character to...

Alpha 5 (Full Release)
Civilization IV: Beyond the Sword

Alpha 5 (Full Release)

May 7, 2015 Fallout: Tame The Wastes 14 comments

Alpha 5 (Full Release) Out Now! Full of all manner of new Wasteland goodies!

Moving On
Skein

Moving On

May 7, 2015 Skein 0 comments

Getting the player controls just right can be a tricky thing indeed, and today we'll explore some of the design decisions taken for creating and implementing...

Portal !.. (s), AI, new animation, and hiring!
Vigilante: Rebellion

Portal !.. (s), AI, new animation, and hiring!

May 7, 2015 Vigilante: Rebellion 0 comments

new update introducing a new portal to move between worlds, added animation to the game, better AI, new background, and looking for a character animator!

Version 4 Public Release
FS2_Open Source

Version 4 Public Release

May 6, 2015 Star Wars: The Original Trilogy Mod 0 comments

Announcing The Original Trilogy Version 4 release! There is a wide range of new content, a host of bugs are fixed, and many balance issues have been dealt...

The Elder Scrolls: Total War - Patch v 1.2
Medieval II: Total War: Kingdoms

The Elder Scrolls: Total War - Patch v 1.2

May 6, 2015 The Elder Scrolls: Total War 3 comments

Here is the first bug fix patch for The Elder Scrolls: Total War modification...

Hey you! Grab that Item!
Okhlos

Hey you! Grab that Item!

May 6, 2015 Okhlos 1 comment

This week we discuss how to put your ego aside and let playtesting change your defined gameplay constants

News Update #1
Dragon Knight Legend

News Update #1

May 6, 2015 Dragon Knight Legend 1 comment

News update for Dragon Knight Legend showing new content such as the UI, character controls and an introduction to the story.

A look at dungeon generation
Chronicon

A look at dungeon generation

May 6, 2015 Chronicon 4 comments

Ever wanted a peek into advanced dungeon generation? Then this article is for you. I explain and show how I generate dungeons & areas with high control...

Interplanetary 1.0 Coming to Steam on May 12! Also a Trailer!
Interplanetary

Interplanetary 1.0 Coming to Steam on May 12! Also a Trailer!

May 6, 2015 Interplanetary 1 comment

After a year on Early Access, Interplanetary is finally about ready to be released as a full game! Whoa.