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Posted | Game Title | Author
Necrosis - Unity3D - Player animations.
Necrosys - CO-OP first person shooter.

Necrosis - Unity3D - Player animations.

Apr 8, 2014 Necrosys - CO-OP first person shooter. 4 comments

Here is a new update showing off the game in its state, as it has been now moved to Unity3D.

New Ascendant teaser released, hints at insurmountable bosses
Ascendant

New Ascendant teaser released, hints at insurmountable bosses

Apr 8, 2014 Ascendant 1 comment

Hapa Games has released their latest teaser for their first project, Ascendant, a relentless side scrolling beat ‘em for the PC.

Turnover - Reveal Trailer
Turnover

Turnover - Reveal Trailer

Apr 8, 2014 Turnover 0 comments

Turnover's reveal trailer gives a peek at gameplay of the survival-stealth game.

Hypochondria becomes Patho(il)logical
Patho(il)logical

Hypochondria becomes Patho(il)logical

Apr 8, 2014 Patho(il)logical 0 comments

So as the title suggests I've changed the name of my game from Hypochondria to Patho(il)logical. My ideas have been seesawing a bit for the last few months...

New Gameplay Video Released
Dangerous Rays

New Gameplay Video Released

Apr 8, 2014 Dangerous Rays 9 comments

In this new video we are showing you more game features that will be accessible in the first early access version of Dangerous Rays. Campfire building...

Development Update ! (light)
Nexus Sea

Development Update ! (light)

Apr 8, 2014 Nexus Sea 1 comment

Some new stuff and my plans for the future game's update.

The Ultimate Journal - Special BETA
Victoria II: A House Divided

The Ultimate Journal - Special BETA

Apr 8, 2014 Victoria Ultimate 2 comments

This series of posts will keep you informed on all the crazy additions and progress made in Victoria Ultimate. Today: The BETA.

StarDiver Aliens Come to Life
StarDiver

StarDiver Aliens Come to Life

Apr 8, 2014 StarDiver 0 comments

The StarDiver team has conquered a major milestone over the last couple of weeks. One of the largest hurdles was proving that we could use 2d concept...

Spring uprising!
Left 4 Dead 2

Spring uprising!

Apr 8, 2014 Chernobyl 3 comments

The Chernobyl-Team is proud of some very productive months since the last update, and so it's time again to share some parts of our work with you guys.

Drums game: Development Log #4
3Drums

Drums game: Development Log #4

Apr 8, 2014 3Drums 7 comments

In the newest developer version of Drum simulator game, input remapping manager is now implemented and functional. In addition to that, visual side of...

T.I.M.E.S. - Update #3
T.I.M.E.S.

T.I.M.E.S. - Update #3

Apr 8, 2014 T.I.M.E.S. 0 comments

Hello everyone. Today we’re back to tell you more about the scenario of T.I.M.E.S., our students' first person shooter made at Supinfogame France.

AE Heart out on Desura!
AE Heart

AE Heart out on Desura!

Apr 8, 2014 AE Heart 0 comments

AE Heart is now available on Desura! Also, check out some of the playtesters' favorite weapons!

SomniuM's weapons
SomniuM - A Dream Long Adventure

SomniuM's weapons

Apr 8, 2014 SomniuM - A Dream Long Adventure 0 comments

At SomniuM's core there is a 2d shooter heart and, as in any other shooter, weapons are a key component, so this month's news will be all about the firearms...

Zygote's Buff Editor
Zygote

Zygote's Buff Editor

Apr 8, 2014 Zygote 0 comments

A look at Zygote's Buff Editor, used to manage 'buff-recipes' for boosting player attributes including running, jumping and strength at the cost of the...

Interstellar Rift Development Update 003
Interstellar Rift

Interstellar Rift Development Update 003

Apr 8, 2014 Interstellar Rift 3 comments

Sound, power distribution, system conectivity and multiblock placement support in this weeks update.

The Protectors reaches version 0.8.2
Warlords Battlecry III

The Protectors reaches version 0.8.2

Apr 8, 2014 The Protectors [STAND-ALONE] 0 comments

Did you ever feel like The Protectors is not that much fun in Multiplayer? If that is so, then this patch is just for you. Stop wasting time and download...

M0B1US to be released April 10th!
M0B1US

M0B1US to be released April 10th!

Apr 8, 2014 M0B1US 0 comments

M0B1US, the multi-directional endless runner from Mental Universe, is set to be released on iPhone and iPod Touch on April 10th 2014.

[Preview] Valinor's Host
Rome: Total War

[Preview] Valinor's Host

Apr 8, 2014 Silmarillion: Total War 6 comments

This is Preview of the Host of Valinor, a scripted event that occurs in the late campaign. If the player meets certain conditions, he will obtain forgiveness...

Brandon Must Die! - Now on Steam Greenlight
Brandon Must Die!

Brandon Must Die! - Now on Steam Greenlight

Apr 8, 2014 Brandon Must Die! 2 comments

Please vote for 'Brandon Must Die!' on Steam Greenlight!

Instantion - Gameplay Details
Instantion

Instantion - Gameplay Details

Apr 8, 2014 Instantion 0 comments

Ivan explains cloning, controls, and advanced game mechanics.

Vales of Anduin
Age of Empires III: The Asian Dynasties

Vales of Anduin

Apr 7, 2014 Wars of Middle Earth 4 comments

A summery of a new map and natives, the Woodsmen of the Vales of Anduin.

Weapons Free
Outlier: Open Skies

Weapons Free

Apr 7, 2014 Outlier: Open Skies 1 comment

Last time, I told you I was getting hard at work on getting the combat code from High Albedo into Outlier. This time, I'm here to say I did it! And that...

Life’s Impetus Devblog #3 – The Battle System
Life's Impetus

Life’s Impetus Devblog #3 – The Battle System

Apr 7, 2014 Life's Impetus 0 comments

With the movement system mostly done, it's time to work on the battle system! This devblog I'll be explaining the basics of Life's Impetus's battle system...

The deep belly of the Tartarus
Shallow Space

The deep belly of the Tartarus

Apr 7, 2014 Shallow Space 0 comments

I think its time we started covering some of the ideas I’m going to put into Shallow Space, especially now seeing as the Capital Cruiser has been revealed...

Battlegroup42 Final: "gap-fillers" for ground troops
Battlefield 1942

Battlegroup42 Final: "gap-fillers" for ground troops

Apr 7, 2014 BattleGroup42 4 comments

One might not believe it - although Battlegroup42 already features more than 200 vehicles and planes, there are still some scenarios in which we have...

Beta 0.6.2 released, now with a standalone client!
Lugdunon

Beta 0.6.2 released, now with a standalone client!

Apr 7, 2014 Lugdunon 10 comments

Beta 0.6.2 released. Important features: standalone client, a formalized world generation, compendium lugus, enhanced mod support, auto-updates, and bug...

Voxel Quest - How Does it Work?
Voxel Quest

Voxel Quest - How Does it Work?

Apr 7, 2014 Voxel Quest 2 comments

This is a summary of how the engine behind Voxel Quest works.

RED GODDESS last 2 days on kickstarter!!
Red goddess

RED GODDESS last 2 days on kickstarter!!

Apr 7, 2014 Red goddess 4 comments

We are in the final days of our Red Goddess Kickstarter and we need all your support... Come on guys let's fund it!!

Back from Rezzed!
TinyKeep

Back from Rezzed!

Apr 7, 2014 TinyKeep 2 comments

It's been about a week since I've come back from the EGX Rezzed Expo and I still feel like I'm recovering from both the excitement and the ordeal of it...

Executive Assault Gameplay video v0.60
Executive Assault

Executive Assault Gameplay video v0.60

Apr 7, 2014 Executive Assault 4 comments

A video showing the latest game play footage from Executive Assault.