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Posted | Game Title | Author
Devlog: Onward to the beta version
Unending Galaxy

Devlog: Onward to the beta version

Oct 18, 2014 Unending Galaxy 0 comments

This devlog details what have been achieved during last week with the new map options, the improved economy, UI and many other smaller improvements. Our...

Black The Fall - 2.75D, a new way to do sidescrollers - Controlling the Machines
Black The Fall

Black The Fall - 2.75D, a new way to do sidescrollers - Controlling the Machines

Oct 18, 2014 Black The Fall 0 comments

When faced with an industrial sized obstacle don't despair. You just have to find the right machine.

HRT 1.4: work continues; data is restored; about beta version; new screenshots
Grand Theft Auto: San Andreas

HRT 1.4: work continues; data is restored; about beta version; new screenshots

Oct 18, 2014 HRT 1.4 3 comments

A lot of good news about HRT 1.4 mod for GTA: San Andreas!

Screenshot Saturday
FATUM ~ The Will of a God ~

Screenshot Saturday

Oct 18, 2014 FATUM ~ The Will of a God ~ 0 comments

Ok, a "ScreenShotSaturday" Why not...is not bad, to show them some of the places in my world...I hope you enjoy your stay, thanks, and see you later!!

Can you hear me?  An update on using audio filters to help with immersion.
Hevn

Can you hear me? An update on using audio filters to help with immersion.

Oct 18, 2014 Hevn 0 comments

Hello there! Here's a brief update on how "low pass" audio filters are being used to help make Hevn sound more immersive.

The Clan Map  and a hint of Airdrops
Storm United

The Clan Map and a hint of Airdrops

Oct 18, 2014 Storm United 1 comment

Check out the first preview of the Clan map, the place where you plan your strategies alongside your collective.

Weekly Bulletin 18/10/2014
C&C: Tiberian Sun

Weekly Bulletin 18/10/2014

Oct 18, 2014 C&C Tiberian Odyssey 19 comments

A quick summary of some of the things we did this week.

2014.10.19 Boss 101 Map Screen and some game philosophy
Boss 101

2014.10.19 Boss 101 Map Screen and some game philosophy

Oct 18, 2014 Boss 101 0 comments

Each week we bring you the latest news on Boss 101. Check out the progress with STEVE and Max as your hosts. Sure, we step in when they get out of hand...

BrewLAN 0.5.1 Seraphim unit overview
Supreme Commander

BrewLAN 0.5.1 Seraphim unit overview

Oct 17, 2014 BrewLAN 0 comments

Continuing with the overview of units in the BrewLAN 0.5 beta; we go through the units Seraphim get.

Wyrmstooth 1.13 has been released
The Elder Scrolls V: Skyrim

Wyrmstooth 1.13 has been released

Oct 17, 2014 Wyrmstooth 2 comments

Wyrmstooth 1.13 is now available for download. This release fixes a bunch of bugs that have been outstanding for quite some time like sun damage in Dimfrost...

Update of the Avatar #95
Shroud of the Avatar: Forsaken Virtues

Update of the Avatar #95

Oct 17, 2014 Shroud of the Avatar: Forsaken Virtues 0 comments

Steam Access Keys, Chess Set, Solace Bridge, 15% Bonus, BEDLAM Kickstarter, Navigator Phonograph, and More!

Development Update #6: Nearly There!
Project: Velyria

Development Update #6: Nearly There!

Oct 17, 2014 Project: Velyria 0 comments

In this development update, we show off some of the updated UI, new features, and a glance at QIU's new look!

Chapter 3: Serrated
Superstatic

Chapter 3: Serrated

Oct 17, 2014 Superstatic 3 comments

We're back to work on the next chapter of the game. Since we skipped Chapter 3 (due to story-related reasons) we're going to be working on that next...

Hearts of Oak News 17th October 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 17th October 2014

Oct 17, 2014 Hearts of Oak: Conquest of the Seas 9 comments

Ships, guns, more ships, more guns... and a whole host of other finely-crafted items await you in this week's article.

How Sketchfab can help Game Devs
Game

How Sketchfab can help Game Devs

Oct 17, 2014 Bethesda Softworks 2 comments

This blog post will show you how game studios and indie game devs are using Sketchfab to their advantage. To promote your game, to showcase 3d assets...

Making a choice, a choice cube
Magnetic: Cage Closed

Making a choice, a choice cube

Oct 17, 2014 Magnetic: Cage Closed 0 comments

Choice cubes. What are they and how are they made? How do i choose?

Epilepsy Simulator 2014
Strobe Simulator 2014

Epilepsy Simulator 2014

Oct 17, 2014 Strobe Simulator 2014 7 comments

Introducing a new game, Epilepsy Simulator. It was developed for a two-week game design competition by Daniel Ilett and Tom Dove. It eplilep-tastic.

Graal Seeker update: the Bard
Graal Seeker

Graal Seeker update: the Bard

Oct 17, 2014 Graal Seeker 0 comments

More details about the bard character and his skills today.

Development Update 10/17/2014
Half-Life 2

Development Update 10/17/2014

Oct 17, 2014 Anarchy Arcade 0 comments

Inside this article: multiplayer movie screenings, Oculus Rift DK2, Steam Workshop integration, Valve pushes an update to Source SDK, and more!

How Science can help your game design (seriously!)
S.O.R.S

How Science can help your game design (seriously!)

Oct 17, 2014 S.O.R.S 0 comments

A look at how mixing science with your imagination can inject some spark into your game.

Status update October 17, 2014
Hearthlands

Status update October 17, 2014

Oct 17, 2014 Hearthlands 1 comment

Hearthlands 0.3.0 release and development status update.

Another Animated Level Environment In the Bag!
Substream

Another Animated Level Environment In the Bag!

Oct 17, 2014 Substream 0 comments

Progress report on Substream - a musical aerial shooter in development for PC.

Bugs and Boarders
Airships

Bugs and Boarders

Oct 17, 2014 Airships 1 comment

Airships v5 is coming next Tuesday - Here's details on the new kinds of crew available, and some embarrassing bug stories...

Crystal Rift Launches Steam Greenlight Campaign
Crystal Rift

Crystal Rift Launches Steam Greenlight Campaign

Oct 17, 2014 Crystal Rift 0 comments

The Crystal Rift Steam Greenlight campaign is now live, along with a new VR alpha demo, which contains significant additions and improvements.

The big experiment
TerraTech

The big experiment

Oct 17, 2014 TerraTech 0 comments

Consultant Art Director Jolyon Webb explains how ExpCorp made its way to TerraTech.

Planet Explorers - World Editor
Planet Explorers

Planet Explorers - World Editor

Oct 17, 2014 Planet Explorers 4 comments

We will show you the World Editor on a0.9. It is a program that enables you to launch and edit a world map in the editor, or import maps from other editors...

Ultimate General: Gettysburg is finally... released!
Ultimate General: Gettysburg

Ultimate General: Gettysburg is finally... released!

Oct 17, 2014 Ultimate General: Gettysburg 3 comments

After about 4 months in Early-Access, the game is now officially released.

Hazewalker On Kickstarter and Steam Greenlight!
Hazewalker

Hazewalker On Kickstarter and Steam Greenlight!

Oct 16, 2014 Hazewalker 2 comments

Hazewalker, the upcoming dark fantasy action-adventure video game, has begun its Kickstarter campaign and is on Steam Greenlight! Officially announced...

The October Odyssey
Star Ruler 2

The October Odyssey

Oct 16, 2014 Star Ruler 2 1 comment

The return of freeform ship-design and introduction of the community tab are just the tip of this month's patch-iceberg. Sink your teeth into this meaty...

Trailer #1: The Imperial Remnant
Sins of a Solar Empire: Rebellion

Trailer #1: The Imperial Remnant

Oct 16, 2014 Star Wars: Ascendancy 10 comments

The first of our factional trailers has been released for public consumption.

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