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Posted | Game Title | Author
Aberration Development Updates
Aberration

Aberration Development Updates

Feb 15, 2015 Aberration 1 comment

What's new, what needs work, what's ahead, and when will the game be out?

GMDX v7 Released
Deus Ex

GMDX v7 Released

Feb 15, 2015 GMDX 5 comments

Version 7 release of the award-winning Deus Ex Advancement Mod designed primarily for Immersive Sim enthusiasts and Deus Ex fans.

February 2015 Progress Report
Star Wars: Galactic Battlegrounds

February 2015 Progress Report

Feb 15, 2015 Expanding Fronts 7 comments

The crew is hard at work not only bringing you a ton of new content, but improving upon old stuff as well.

Week's goals #4
S.T.A.L.K.E.R.: Call of Pripyat

Week's goals #4

Feb 15, 2015 Ray of Hope [Co-op & Online] 7 comments

Here are the last news in the development of the game.

The Concrete Jungle Weekly Chronicle – Feb 15th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – Feb 15th

Feb 15, 2015 Concrete Jungle 4 comments

A big update this week! I detail the myriad of changes to the card purchasing system as well as what you can expect from the playable characters in terms...

Orcish Inn Pre-Alpha 0.0.6: Pigeon Valentine's Day Update
Orcish Inn

Orcish Inn Pre-Alpha 0.0.6: Pigeon Valentine's Day Update

Feb 15, 2015 Orcish Inn 5 comments

The new version of Orcish Inn (free pre-alpha) is available with animal husbandry (pigeons) as main feature as well as a Valentine's Day event you can...

2015.02.15 Testing tools and Boss Wreckage
Boss 101

2015.02.15 Testing tools and Boss Wreckage

Feb 15, 2015 Boss 101 0 comments

Max, STEVE and you coming into 2015 together! Want to see how we do it? Dev tools revealed!

CO-OP, Customization and more!
Feral

CO-OP, Customization and more!

Feb 15, 2015 Feral 0 comments

We have been working quietly for the past few months and are now ready to show what we have been working on! We have added CO-OP play, Cat Customization...

Absolute Drift - February Update
Absolute Drift

Absolute Drift - February Update

Feb 14, 2015 Absolute Drift 2 comments

The February Update - Going into Beta and Updates on the progress of Absolute Drift since September.

Summary of gameplay changes
Unvanquished

Summary of gameplay changes

Feb 14, 2015 Unvanquished 0 comments

One thing we're asked often is, what changes have been made to the gameplay since Tremulous? Here's a look!

SkyLine Menu 2.0 Weekly Update #2
Star Wars: Jedi Academy

SkyLine Menu 2.0 Weekly Update #2

Feb 14, 2015 SWGalaxy SkyLine Menu 2.0 0 comments

Today is Feb 15, so it is the right time for WU #2! Briefly: this week was very-very interesting and productive for our team. More inside.

Valentine's Day Update
Half-Life 2

Valentine's Day Update

Feb 14, 2015 Raising The Bar 12 comments

A lovely new update for all of our followers. We've got quite a bit to show today!

In Spite Of The Death Update 14.02.15
S.T.A.L.K.E.R.: Call of Pripyat

In Spite Of The Death Update 14.02.15

Feb 14, 2015 In Spite Of The Death 3 comments

General team update, a new model, maps update, build 0.1 in progress...

Calling All Photoshoppers!
Half-Life 2

Calling All Photoshoppers!

Feb 14, 2015 Double Action: Boogaloo 4 comments

The first batch of Double Action achievements are drying in the sun as we speak, and they need some eye-candy icons to polish off the deal! If you're...

February update!
Verdun

February update!

Feb 14, 2015 Verdun 2 comments

A big update was just released today with some big features. If you want more information about those features please keep reading!

Eden Star v0.0.2 Update - Save system Added
Eden Star

Eden Star v0.0.2 Update - Save system Added

Feb 14, 2015 Eden Star 1 comment

It’s been two weeks since pressing that ‘submit’ button and opening Eden Star up to Steam Early Access. We are so happy the community has been as active...

Constructing Kit: Part 1
Observatorium

Constructing Kit: Part 1

Feb 14, 2015 Observatorium 6 comments

The first in a series of posts where we discuss our character creation process.

ASCII vs. Tiles
Cogmind

ASCII vs. Tiles

Feb 14, 2015 Cogmind 14 comments

Discussing the roguelike visual dichotomy, and the decisions behind Cogmind's upcoming tileset style(s).

Dev Week #5: An Introduction
Apathy Goat

Dev Week #5: An Introduction

Feb 14, 2015 Apathy Goat 2 comments

An intro to the project + I've implemented a handful of new mechanics and graphics, so check them out!

North and South - 1.0 Preview
Mount&Blade Warband: Napoleonic Wars

North and South - 1.0 Preview

Feb 14, 2015 North & South: First Manassas 8 comments

After 2 1/2 years of development, North and South: First Manassas (beta 0.5) is going into its first full release candit. The new version will offer lot...

February Update / SFX
Deep Space Settlement

February Update / SFX

Feb 14, 2015 Deep Space Settlement 4 comments

SFX, access to rendering pipeline from the Mod API, scanning gameplay and the AINexus asset

Starsss - v0.05 Alpha Coming Soon?
Starsss - The Star-Chasing Roguelite Platformer

Starsss - v0.05 Alpha Coming Soon?

Feb 13, 2015 Starsss - The Star-Chasing Roguelite Platformer 0 comments

Time seems to always fly faster than expected. In just a week, on this coming February 20th, the next version of Starsss will arrive! And with it, comes...

 Staying Focused
After Reset™ RPG

Staying Focused

Feb 13, 2015 After Reset™ RPG 0 comments

As is our tradition, in this weekly update I’d like to share the current state of affairs for our various productions. Beginning with the next update...

ARRANGEMENT 2015 - In Depth
Half-Life

ARRANGEMENT 2015 - In Depth

Feb 13, 2015 ARRANGEMENT 33 comments

A quick summary on what we have and what lies ahead for this project.

Additional Units Mod - Rome (AUM-ROM) 2.0
Total War: Rome II

Additional Units Mod - Rome (AUM-ROM) 2.0

Feb 13, 2015 Additional Units Mod - Rome (AUM-ROM) 1 comment

Additional Units Mod - Rome (AUM-ROM) 2.0 has been released.

Adding gun presets to Olvand
Olvand

Adding gun presets to Olvand

Feb 13, 2015 Olvand 0 comments

This week, I explain why I decided to add gun presets to the game, and show you how I decided to do it.

Rise of the Reds Blog Update 20
C&C Generals: Zero Hour

Rise of the Reds Blog Update 20

Feb 13, 2015 Rise of the Reds 17 comments

This week we got 2 more GLA vehicle variants for you to admire.

Sirius Online returns with an explosion of releases!
Sirius Online

Sirius Online returns with an explosion of releases!

Feb 13, 2015 Sirius Online 0 comments

Sirius is Back! With Combat, Online Playing, Mining, Repairing, Dogfights, Tradelanes, Economy and a TON of new features. A persistant online Server exists...

Weather and Times of Day
Airships

Weather and Times of Day

Feb 13, 2015 Airships 2 comments

Introducing weather effects that influence gameplay - sun, rain, fog, etc.

Recent Changes and Summary
Red Alert: A Path Beyond

Recent Changes and Summary

Feb 13, 2015 Red Alert: A Path Beyond 1 comment

Version 2.1.4.4 has been released, a new heavy tank render, and a Disheartening Split.