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Posted | Game Title | Author
New release: 0 A.D. Alpha 18 Rhododactylos
0 A.D. Empires Ascendant

New release: 0 A.D. Alpha 18 Rhododactylos

Mar 13, 2015 0 A.D. Empires Ascendant 11 comments

Featuring an in-game tech tree, the Nomad game mode, performance improvements, and more!

March news
S.T.A.L.K.E.R.: Call of Pripyat

March news

Mar 13, 2015 Radium 16 comments

Various factors are at work that are speeding up the progress of this mod :D

Welcome to SPLIT
S.P.L.I.T.

Welcome to SPLIT

Mar 13, 2015 S.P.L.I.T. 2 comments

Introducing SPLIT, a 3D first person puzzle platformer set around the players ability to switch between dimensions.

Development Update 6
Afterconflict Lost War

Development Update 6

Mar 13, 2015 Afterconflict Lost War 2 comments

This update we are giving a preview of our first shotgun the TOZ-120 and the shotgun ammo types.

Additional Units Mod - Attila (AUM-ATT) 1.3
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 1.3

Mar 13, 2015 Additional Units Mod - Attila (AUM-ATT) 0 comments

Additional Units Mod - Attila (AUM-ATT) 1.3 has been released.

The mechanics of Enigma Prison
Enigma Prison

The mechanics of Enigma Prison

Mar 12, 2015 Enigma Prison 7 comments

This article will tell you about some of new features that have been added to the game on the last months. Meet the mechanics of Enigma Prison Game.

News Update - "March" 2015
Crysis 3

News Update - "March" 2015

Mar 12, 2015 The Legend 3 comments

News reviewing what the team has been up to, this past year, along with a new trailer for all of our fans to enjoy!

Weekly Update #2 - A new video, working on puzzle mechanics, and level design!
Lights

Weekly Update #2 - A new video, working on puzzle mechanics, and level design!

Mar 12, 2015 Lights 0 comments

The 2nd weekly update, in which there is a short new video and I talk about what's happening with development currently!

Progress Update - Blue/Green Shrooms visual revamps
Project Shrooms

Progress Update - Blue/Green Shrooms visual revamps

Mar 12, 2015 Project Shrooms 4 comments

With Friday the 13th almost upon us, it's time to show the rest of the visual revamps on the old shrooms, both, Blue and Green! We hope you guys like...

Brick Inventions - New Positioning System & Other Improvements
Brick Inventions

Brick Inventions - New Positioning System & Other Improvements

Mar 12, 2015 Brick Inventions 1 comment

In this post, I talk about the new positioning system as well as other improvements which have been added to the game over the past weeks.

Unit Creation
Submerge

Unit Creation

Mar 12, 2015 Submerge 3 comments

In one of the previous posts we were on the track of our unit design philosophies. We were writing very deep, philosophical things. But above all, it...

Exploring the Four Realms
Four Realms

Exploring the Four Realms

Mar 12, 2015 Four Realms 0 comments

Many smaller changes aiming at making the game playable as a whole. Now the world map is a more fully featured portion of the game.

Tileset 1.0
Cogmind

Tileset 1.0

Mar 12, 2015 Cogmind 9 comments

Introducing and examining the characteristics of Cogmind's new tileset for non-ASCII players.

Folk Tale Dev Blog 32
Folk Tale

Folk Tale Dev Blog 32

Mar 12, 2015 Folk Tale 0 comments

Folk Tale Patch 0.2.14 and 0.2.15 add Sandbox Load/Save, sickness, balancing, bug fixes, and a host of improvements.

3rd News: Them & Us new zombies and weapons, IN-GAME and 3d animations
Them & Us

3rd News: Them & Us new zombies and weapons, IN-GAME and 3d animations

Mar 12, 2015 Them & Us 1 comment

Hi everyone, Two more month have passed. We would like to introduce you our game better, showing you a few in-game pictures, 3d animations and new zombie...

Say Hi to L.I.B.
Life In Bunker [LIB]

Say Hi to L.I.B.

Mar 11, 2015 Life In Bunker [LIB] 5 comments

Hey IDB people! This is our first entry, where I’d like to introduce you to the game my friend and I are working on together in our spare time.

Alliance Gameplay Video
Starcraft II: Heart of the Swarm

Alliance Gameplay Video

Mar 11, 2015 Warcraft: Armies of Azeroth 8 comments

This day we are extremely happy to present the video featuring gameplay process of WarCraft: Armies Of Azeroth!

Ultimate Apocalypse News - Until THB Release
Dawn of War

Ultimate Apocalypse News - Until THB Release

Mar 11, 2015 Ultimate Apocalypse Mod (DOW SS) 70 comments

The last and final most important news until the THB (The Hunt Begins) Grand Release, coming 2015!

"No Man's Land" released!
Wolfenstein 3D

"No Man's Land" released!

Mar 11, 2015 Batman: No Man's Land 3 comments

3.5 years in the making (3 years of active development), Team RayCast would like to release its latest mod: "Batman: No Man's Land". The story continues...

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - "Map's levels"
Sol-Ark (2D Space RTS/SandBox/Rogue-like)

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - "Map's levels"

Mar 11, 2015 Sol-Ark (2D Space RTS/SandBox/Rogue-like) 2 comments

Hello, everyone! We are publishing the fourth article from a series about main Sol-Ark's features of gameplay (there are 17 of them) - Map's levels.

Bounty - DevLog - Update 10
Bounty

Bounty - DevLog - Update 10

Mar 11, 2015 Bounty 0 comments

Are you into Teleporters, Crafting and Guns? Well, so are we and this is what we worked on this week to get into the game. Welcome to the world of Bounty...

Update 02.007 – Hand tools (torch, hammer, mace), daylight settings
Medieval Engineers

Update 02.007 – Hand tools (torch, hammer, mace), daylight settings

Mar 11, 2015 Medieval Engineers 0 comments

Update 02.007 has been released. New character tools (torch, hammer, mace), new blocks (stairs corners, slope corners) and more.

Starsss - Inhabiting A New World?
Starsss - The Star-Chasing Roguelite Platformer

Starsss - Inhabiting A New World?

Mar 10, 2015 Starsss - The Star-Chasing Roguelite Platformer 0 comments

What does it feel like to venture to a new world? What will you find there? Remember when the Metal World was announced for Starsss? Well it's time to...

Power Drill Massacre - Updating graphics with Unity 5
Power Drill Massacre

Power Drill Massacre - Updating graphics with Unity 5

Mar 10, 2015 Power Drill Massacre 0 comments

I couldn't be happier with Unity 5. Amazing that these features cost $1500 two weeks ago. So here's what I'm working on.

Changes in gameplay of Criatures de Orion
Criatures de Orion

Changes in gameplay of Criatures de Orion

Mar 10, 2015 Criatures de Orion 0 comments

Following some suggestions for people who follow the development of the game Criatures Orion changes in the gameplay will be made. The principal limitations...

 Fireballs & pickups
Belfry Brawl

Fireballs & pickups

Mar 10, 2015 Belfry Brawl 0 comments

Fireballs & pickups I would like to share some work I've completed on Belfry Brawl, my Super Smash Bros/Towerfall like brawler. This time I wanted to...

Haafinheim released!
The Elder Scrolls V: Skyrim

Haafinheim released!

Mar 10, 2015 Luftahraan 0 comments

Haafinheim is a medium sized player home located on the shoreline near the Solitude farms that has been created expressly for the purpose of the r/skyrimmods...

Development news (Anti-Combatlog, Safe Zones, House System)
Mount & Blade: Warband

Development news (Anti-Combatlog, Safe Zones, House System)

Mar 10, 2015 Game of Thrones - Roleplay Module 3 comments

Hey, I'm here for fresh news now. We extended the anti-combatlogging system with this method: If you combatlog you will loose the amount of the gears...

Design your own t-shirt and many updates
Survius

Design your own t-shirt and many updates

Mar 10, 2015 Survius 4 comments

Do you want your t-shirt featured in a game? I am looking for people that want to design a t-shirt I can add to Survius. If you are up for the challange...

Devblog #7 - First week at the hub
Bushido: Legend of the Samurai

Devblog #7 - First week at the hub

Mar 10, 2015 Bushido: Legend of the Samurai 3 comments

Today marks the end of our first week of full-time development on Bushido and our move into the GamesHub in the heart of Bristol city (UK)!

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