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Posted | Game Title | Author
Alpha 3
Smith & Winston

Alpha 3

Jul 12, 2014 Smith & Winston 2 comments

We've reached another milestone developing Smith and Winston. We've got a lot of features in to the core engine and editor and it's coming together quite...

Devlog: Blockadillo is all about the colors!
blockadillo

Devlog: Blockadillo is all about the colors!

Jul 12, 2014 blockadillo 0 comments

Blockadillo is about smashing colored blocks with an armadillo. This is why every element in the game needs to be designed to work with the colors! In...

Week @ Code}{atch -- "Beta Edition v0.8"
StarForge

Week @ Code}{atch -- "Beta Edition v0.8"

Jul 12, 2014 StarForge 0 comments

Here we release the smelter, refinery, some new turrets and a tonne of fixes!

The Human Condition
Shallow Space

The Human Condition

Jul 12, 2014 Shallow Space 36 comments

So I’ve been focusing on AI, the sector generation parameters and getting everything playing a little more nicely together. The randomised asteroid fields...

1.1 patch released!
Portal 2

1.1 patch released!

Jul 12, 2014 A Minuted Millions 3 comments

I released a quick patch that features: - Lowered entity count significantly to keep from game crashing - Added some context clues - Packed the custom...

Ultimate Apocalypse News - July
Dawn of War

Ultimate Apocalypse News - July

Jul 12, 2014 Ultimate Apocalypse mod 34 comments

We want to get rid of as many bugs as possible before its release! There are still lots of things to accomplish before the 1.74 final release and we get...

Project updated for Heart of the Swarm
Starcraft II: Heart of the Swarm

Project updated for Heart of the Swarm

Jul 12, 2014 StormAndy's Melee Maps 0 comments

1 of the old maps has been updated and re-released since the Blizzard map format changed removing most older maps from the online roster. I have also...

Visual Update Check
Dungeon Deities

Visual Update Check

Jul 12, 2014 Dungeon Deities 5 comments

In this news post, we look at how some dungeons made by our alpha testers back in 2011 look now with the new system.

TerraTech Dev Diary: Building your Base in space
TerraTech

TerraTech Dev Diary: Building your Base in space

Jul 12, 2014 TerraTech 1 comment

TerraTech Designer, Kris Skellorn, takes a break from our Kickstarter to explain the mechanics of building your Mining Base, the focal point of your intergalactic...

Dev Update #7 - Tanks, Stormtroopers, and Casual Connect
No Man's Land

Dev Update #7 - Tanks, Stormtroopers, and Casual Connect

Jul 12, 2014 No Man's Land 0 comments

3D model of a new tank, concept of the German unique infantry unit, new features implemented, and more!

Introducing Baron Greywind and a Look at Heroes
That Which Sleeps

Introducing Baron Greywind and a Look at Heroes

Jul 11, 2014 That Which Sleeps 0 comments

We take a look at a mid-late game Agent as well as our first look at your opposition, the Heroes of That Which Sleeps.

Tribe Of Pok: New designation system and Alpha 4
Tribe of Pok

Tribe Of Pok: New designation system and Alpha 4

Jul 11, 2014 Tribe of Pok 2 comments

Alpha 4 is now available! This will be the last free alpha release, the basic gameplay loop/functionality is established and it's time to move on to the...

 Post-Apocalyptic Myths Busted. Part IV.
After Reset™ RPG

Post-Apocalyptic Myths Busted. Part IV.

Jul 11, 2014 After Reset™ RPG 2 comments

In this news we finish busting myths of casual entertainment and proceed revealing After Reset RPG's hardcore sci-fi side.

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

Jul 11, 2014 S.T.A.L.K.E.R. - Lost Alpha 60 comments

The long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha has been finally released.

Status update
Hearthlands

Status update

Jul 11, 2014 Hearthlands 0 comments

Development status update for the last couple of weeks.

Getting Steam-y (but still totally SFW)
Isomer

Getting Steam-y (but still totally SFW)

Jul 11, 2014 Isomer 1 comment

Isomer is now available on Steam!!! Aside from this, a new build (0.8.8.1) is available today in both Steam and non-Steam flavors.

Introduction to The Soul Collector
The Soul Collector

Introduction to The Soul Collector

Jul 11, 2014 The Soul Collector 0 comments

The Soul Collector is a 2D top-down Zeldalike based off the Grimm's Fairy Tales. It is build with Game Maker 8. The hero can explore the world, defeat...

New Gameplay Video & Steam Greenlight
Absolute Drift

New Gameplay Video & Steam Greenlight

Jul 11, 2014 Absolute Drift 2 comments

Absolute Drift is now on Steam Greenlight. Check out the new gameplay video showing the drift track and improved sounds.

Amnesia: Fear in Hands Update #10: Custom Models & Almost Done with Voice Acting
Amnesia: The Dark Descent

Amnesia: Fear in Hands Update #10: Custom Models & Almost Done with Voice Acting

Jul 11, 2014 Amnesia: Fear in Hands 0 comments

In this post update I'm going to talk about our preparations for the final lines of voice acting and how we are dealing with the custom models, textures...

Grimoire Dev Blog #5
Grimoire

Grimoire Dev Blog #5

Jul 10, 2014 Grimoire 2 comments

Open Alpha tests are going really well. We have shifted focus to working on a new "Combat Preview" mode, have released a new teaser video, a new landing...

STA3 CTA Dev Diary 8
Sins of a Solar Empire: Rebellion

STA3 CTA Dev Diary 8

Jul 10, 2014 Star Trek: Armada 3 14 comments

Sons and daughters of Cardassia. Your glorious leader has returned! In today's dev diary we'll be looking at some gameplay mechanics involving stationary...

Dev Diary #7 - The Frigate
Stars of Icarus

Dev Diary #7 - The Frigate

Jul 10, 2014 Stars of Icarus 0 comments

Drones, fighters and rammers are cool, but I’m sure you’ll agree that sometimes you just need something… bigger.

DEV BLOG ENTRY 13: A VISIT TO THE ARMORY
Excubitor

DEV BLOG ENTRY 13: A VISIT TO THE ARMORY

Jul 10, 2014 Excubitor 7 comments

As the first chapter of our development is nearing completion, in more ways than one, we realized that there is no post whatsoever about the weapons you...

Content update: Working on new levels!
Magnetic

Content update: Working on new levels!

Jul 10, 2014 Magnetic 0 comments

Working on new levels that takes place outside the ordinary cubes. A whole new environment for the player to explore with completely different kinds of...

Update July 10th - 2014 : Main System Engaged
Unreal Tournament 3

Update July 10th - 2014 : Main System Engaged

Jul 10, 2014 Armored Core : Limit Release(OVA) 1 comment

The project attempts to expand from a simple project into an interactive community experience thanks to social media and support from the community reps...

Stormfields level, tanks and more!
Story of Alexia

Stormfields level, tanks and more!

Jul 10, 2014 Story of Alexia 0 comments

Story of Alexia has a new level in the works. Also, tank enemies are added and RAM optimization is done. Some aesthetic changes too. Some important things...

A Whole New World
Socuwan

A Whole New World

Jul 10, 2014 Socuwan 1 comment

Last week I integrated the new and improved render engine into the game itself, and created a beautiful new world!

Artificial Mind Update #4 - New animations, Improved modes and better graphics
Artificial Mind

Artificial Mind Update #4 - New animations, Improved modes and better graphics

Jul 9, 2014 Artificial Mind 6 comments

After three months there are some new features and tweaks that were added to the game. Let me present them to you!

Mechs & Mercs: Black Talons Debut Trailer
Mechs & Mercs: Black Talons

Mechs & Mercs: Black Talons Debut Trailer

Jul 9, 2014 Mechs & Mercs: Black Talons 12 comments

Debut Trailer for our upcoming Real Time Tactics game.

Ascend Weapon Concept
Ascend

Ascend Weapon Concept

Jul 9, 2014 Ascend 10 comments

Showcasing Ascend's Weapons, concept and designed by Kris Thaler from rmory Studios.