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Posted | Game Title | Author
Axanar Dev Diary 1
Sins of a Solar Empire: Rebellion

Axanar Dev Diary 1

Jul 14, 2015 Axanar: Strategic Operations 8 comments

So it begins, the first official dev diary for Axanar, we are really proud of the progress made so far towards getting the new mod off the ground...

How Modding Works in Eco
Eco - Global Survival Game

How Modding Works in Eco

Jul 14, 2015 Eco - Global Survival Game 0 comments

We plan to make Eco a platform for online simulated worlds, with a modding system accessible from the beginning. This is how it works.

Rewriting the engine
Space Grunts

Rewriting the engine

Jul 14, 2015 Space Grunts 0 comments

Big progress made, adding a new light-engine improving the looks all round, a large collection of items, and a hint of a release date!

Inside loook and status report, this time on Marked of Kane
C&C3: Kane’s Wrath

Inside loook and status report, this time on Marked of Kane

Jul 14, 2015 Kane's Wrath Unofficial Patch 1.04 1 comment

The remnant of CABAL's forces become a bit more useful now.

New features, new character and live servers!
No Way Out

New features, new character and live servers!

Jul 14, 2015 No Way Out 0 comments

Team-up with your friends and defeat the developers! No Way Out servers will be live for everyone on Thursday 16th 7-9PM (EDT) / 4-6PM (PDT)!

Utopia 9 - Update #1 Greenlight
Escape From - UTOPIA 9 - A Volatile Vacation

Utopia 9 - Update #1 Greenlight

Jul 14, 2015 Escape From - UTOPIA 9 - A Volatile Vacation 0 comments

Woohoo! We are live on IndieDB. We are super excited to be part of the community and share our progress. First thing we wanna do is introduce you to our...

Devblog #53
INFRA

Devblog #53

Jul 14, 2015 INFRA 4 comments

We talk about how things have been going, the campaign, our new followers and the game.

ADVENTURE CRAFT Blog #59
Adventure Craft

ADVENTURE CRAFT Blog #59

Jul 14, 2015 Adventure Craft 6 comments

Here's an Early Look at the first type of cave in the upcoming cave system.

Rise of Ages - Update #5 Wild life!
Rise of Ages

Rise of Ages - Update #5 Wild life!

Jul 14, 2015 Rise of Ages 2 comments

Today we are bringing the first mob of the game, the battle system and a bunch of items.

How Player Created Laws Work in Eco
Eco - Global Survival Game

How Player Created Laws Work in Eco

Jul 14, 2015 Eco - Global Survival Game 2 comments

Players define what is allowed in Eco as a group, proposing and voting on laws. This news post announces how it works.

Guild of Dungeoneering Now Out!
Guild of Dungeoneering

Guild of Dungeoneering Now Out!

Jul 14, 2015 Guild of Dungeoneering 4 comments

After a many years of work, our turn based dungeon crawler Guild of Dungeoneering has been released!

Dark Stars: New screens, trailer, and demo!
Dark Stars

Dark Stars: New screens, trailer, and demo!

Jul 14, 2015 Dark Stars 0 comments

I've posted a new trailer for Dark Stars, showcasing some new gameplay features and an updated aesthetic. I've also released an alpha demo of the PC version...

InnerSpace: Designing the Archaeologist & Building Narrative via an NPC
InnerSpace

InnerSpace: Designing the Archaeologist & Building Narrative via an NPC

Jul 13, 2015 InnerSpace 0 comments

Because InnerSpace has no cutscenes, we utilize the Archaeologist as a means of storytelling via player's choice. When and how often the player delivers...

COLUMNAE: A Past Under Construction
COLUMNAE: A Past Under Construction

COLUMNAE: A Past Under Construction

Jul 13, 2015 COLUMNAE: A Past Under Construction 0 comments

Introduction to the world of COLUMNAE, a non-linear point & click adventure game set in a post-apocalyptic steampunk world, with the concept of retrocausality...

Insatia — Recycling of Creatures
Insatia

Insatia — Recycling of Creatures

Jul 13, 2015 Insatia 0 comments

We introduced normal mapping, and then every crawling or jumping thing took a long, complicated path from a high polygonal model to a flat sprite before...

Legacy: Unity 5 More Big Updates!
Legacy

Legacy: Unity 5 More Big Updates!

Jul 13, 2015 Legacy 0 comments

Firstly, I'd like to apologize for this late update. The past couple of weeks have been extremely busy for myself as I've been working on getting another...

2015.07.13 Boss 101 Professor Gopher's Wiki
Boss 101

2015.07.13 Boss 101 Professor Gopher's Wiki

Jul 13, 2015 Boss 101 2 comments

This week we look at the making of the player's knowledgebase in Boss 101 - Professor Gopher's Wiki!

APB Dev. Blog :: July 10th, 2015
Red Alert: A Path Beyond

APB Dev. Blog :: July 10th, 2015

Jul 13, 2015 Red Alert: A Path Beyond 7 comments

The very latest Dev blog for Red Alert: A Path Beyond. The team has been hard at work, and many testing sessions have brought about many updates and improvements...

Duchy of Ferrara and Modena
Medieval II: Total War: Kingdoms

Duchy of Ferrara and Modena

Jul 13, 2015 The Italian Wars 3 comments

This is the result of our latest achievements, the Duchy of Ferrara and Modena. So have a closer look!

Trees, Glorious Trees!
Tombeaux

Trees, Glorious Trees!

Jul 13, 2015 Tombeaux 0 comments

The latest update for Tombeaux includes a behind-the-scenes look at how the trees and environment was created, as well as providing some history and explanation...

Public Beta closing up !
Half-Life 2

Public Beta closing up !

Jul 13, 2015 Wilson Chronicles 12 comments

Public Beta for Wilson Chronicles is for soon !

Full modding support complete! Multiplayer complete!
Batch 17

Full modding support complete! Multiplayer complete!

Jul 13, 2015 Batch 17 0 comments

After a ton of work, this has been the biggest release yet of Batch 17. Full coop and pvp multiplayer has been finished and tested (A Huge Thanks to everyone...

July Development Update 2
Eden Star

July Development Update 2

Jul 13, 2015 Eden Star 6 comments

Larger world developments and previews of new creatures this week as we get closer to multiplayer.

Additional Units Mod - Attila (AUM-ATT) 1.9
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 1.9

Jul 13, 2015 Additional Units Mod - Attila (AUM-ATT) 0 comments

Additional Units Mod - Attila (AUM-ATT) 1.9 has been released.

Long-expected info update
Starcraft II: Heart of the Swarm

Long-expected info update

Jul 13, 2015 Warcraft: Armies of Azeroth 8 comments

Dear friends! After a long brief, we want to share some info with you!

New weekly update!
Creach: The Depleted World

New weekly update!

Jul 13, 2015 Creach: The Depleted World 0 comments

Traps, new enemy, dialogue system, new HUD and more cool stuff here!

Shoppe Keep Changelog Part 3!
Shoppe Keep

Shoppe Keep Changelog Part 3!

Jul 13, 2015 Shoppe Keep 5 comments

Another blast from the past with Part 3 of the Changelog digging for Shoppe Keep. Discussing days 05.16-20. Dirty customers, trailer filming, object durability...

Doom 3 BFG Hi Def version 1.5 Release/install fix
Doom III

Doom 3 BFG Hi Def version 1.5 Release/install fix

Jul 13, 2015 Doom 3 BFG Hi Def 0 comments

Doom 3 BFG Hi Def version 1.5 uploaded. This version fixes the screwed up 1.4 install and adds 3 higher poly models (Pinky, Wraith, and Revenant). Also...

Void Raiders - debrief, reworks & new dungeon preview
Void Raiders

Void Raiders - debrief, reworks & new dungeon preview

Jul 13, 2015 Void Raiders 10 comments

Talk about feedback, rework of Bladedancer character and new dungeon that ll be in next release.

Brutal Nature releases version 0.57!
Brutal Nature

Brutal Nature releases version 0.57!

Jul 12, 2015 Brutal Nature 0 comments

Brutal Nature 0.57 released with new cube editing mode. Create highly detailed structures with our new cube editing feature!