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Posted | Game Title | Author
Version 3 coming soon, new media released
Assassin's Creed

Version 3 coming soon, new media released

Jul 17, 2014 Assassin's Creed 2014 overhaul mod 4 comments

I've been working really hard on the third version of my mod. It's coming very soon so I added a lot of new screenshots. Now you can compare ACI, my mod...

New Skybox!
Socuwan

New Skybox!

Jul 17, 2014 Socuwan 1 comment

There's nothing better than sitting back and watching a beautiful sunset, after a hard week's work programming it!

Weapons of OffGrid
OffGrid

Weapons of OffGrid

Jul 17, 2014 OffGrid 1 comment

Maxivz will be creating some spectacular weapons for OffGrid. Can't say enough about Maxivz talent and the care he takes in making these weapons look...

[Gif Heavy] State of the Game #2
Double Death

[Gif Heavy] State of the Game #2

Jul 16, 2014 Double Death 0 comments

Today we're going to be looking at the trader and the Upgrade system in a massive news update for Double Death.

Hello there IndieDB!
GunBlocks

Hello there IndieDB!

Jul 16, 2014 GunBlocks 3 comments

We just added the game entry for GunBlocks - an adventure platformer featuring speaking guns, blocky planets, tetrominos, stinky pigs and an incompetent...

Gravity Hauler 0.26.1 Released
Gravity Hauler

Gravity Hauler 0.26.1 Released

Jul 16, 2014 Gravity Hauler 0 comments

Many general improvements in almost every level by addition of deadly crystals. Play again a level now is more interesting, you gain money if have no...

Sharing a level - Level design for shared screen!
Mech Mania

Sharing a level - Level design for shared screen!

Jul 16, 2014 Mech Mania 0 comments

Out of all of Mech Mania's Arenas, Scrapyard is the one that so far has been through the most iterations to try and get it right. It's still ongoing but...

Our Fourth Anniversary!
Tiberian Dawn: The First Strike

Our Fourth Anniversary!

Jul 16, 2014 Tiberian Dawn: The First Strike 7 comments

Here's to four years of work! Although we have more WIPs than finished models, at least most of the people making them are still here to finish what they...

Zombie Warfare Update #4 - New Missions, New Explosions, More Fun!
Zombie Warfare

Zombie Warfare Update #4 - New Missions, New Explosions, More Fun!

Jul 16, 2014 Zombie Warfare 0 comments

Welcome to the fourth Zombie Warfare weekly update. This week we added two new mission types and some improvements on our lighting system. Check it out!

Fragments of Him attending Casual Connect USA & Gamescom
Fragments of Him

Fragments of Him attending Casual Connect USA & Gamescom

Jul 16, 2014 Fragments of Him 0 comments

Fragments of Him will be shown at Casual Connect USA (22 - 24 July 2014) in San Francisco and at Gamescom (13 - 17 August 2014). Read more inside!

What is there to do, in Prospect? [Part 2]
Prospect

What is there to do, in Prospect? [Part 2]

Jul 16, 2014 Prospect 0 comments

You, are Jesse Enner; a Research Engineer aboard a vessel called Aurora, tasked with seeking new planets to colonize and develop. Explore the surface...

Dangerous Insects - update soon! What's new
Dangerous Insects

Dangerous Insects - update soon! What's new

Jul 16, 2014 Dangerous Insects 0 comments

Hello to all fans of my game. I am making a big update with new levels, features and colors.

Joan Mad Run - Now on Kickstarter!
Joan Mad Run

Joan Mad Run - Now on Kickstarter!

Jul 16, 2014 Joan Mad Run 2 comments

Help resurrecting the best traditions and the atmosphere of beloved retro games! Support Joan Mad Run on Kickstarter!

Weekly Update 4
Amnesia: The Dark Descent

Weekly Update 4

Jul 16, 2014 Rift 0 comments

Weekly Update 4: Mainhall completed, map 08 (07_01) in progress.

STA3 CTA, Diary 8, supplemental
Sins of a Solar Empire: Rebellion

STA3 CTA, Diary 8, supplemental

Jul 16, 2014 Star Trek: Armada 3 8 comments

After letting you all know of our rough progress and where our priorities lie, thought I'd make a video showing some of it in progress.

Sidequests, inventory and the OST
Story of Alexia

Sidequests, inventory and the OST

Jul 16, 2014 Story of Alexia 0 comments

Adding a Sidequest system in Story of Alexia. A working inventory is added and a few useful features such as a pause menu. And the Original Soundtrack...

Developer Diary - Ten years of JKA
Star Wars: Jedi Academy

Developer Diary - Ten years of JKA

Jul 16, 2014 Movie Battles II 5 comments

As you already know, Moviebattles is already over ten years old. Now JKA is 10 aswell! Exactly 10 years ago on September 17th 2003, the game was released...

Rabbit Hole Released!
Half-Life 2: Episode Two

Rabbit Hole Released!

Jul 15, 2014 Rabbit Hole 8 comments

Rabbit Hole is released! Includes English and Russian subtitles.

Crafting Somewhere 12
Somewhere

Crafting Somewhere 12

Jul 15, 2014 Somewhere 10 comments

The first environment from Rituals : our alpha build.

Generating Traffic Patterns In A Procedural City
Just Death

Generating Traffic Patterns In A Procedural City

Jul 15, 2014 Just Death 8 comments

I'll describe some of the things I'm coding to achieve proper traffic patterns, required by the procedural cities in my game 'Just Death'. This won't...

Industrial Maze Update
Slaughter Maze

Industrial Maze Update

Jul 15, 2014 Slaughter Maze 0 comments

Slaughter Maze has resumed development. Today we bring you a few old screenshots of the Industrial maze from before we paused development.

Legacy: Developer Diary #2 UPDATED PLAYABLE COMBAT (Not the full demo still!)
Legacy

Legacy: Developer Diary #2 UPDATED PLAYABLE COMBAT (Not the full demo still!)

Jul 15, 2014 Legacy 2 comments

Hey guys, as usual, we've been very busy lately. We are still in dire need of funding at this point, but are pushing to get our demo out for everyone...

Space Adventure Bik, now available!
Bik

Space Adventure Bik, now available!

Jul 15, 2014 Bik 0 comments

We are very excited to announce the official release for Bik! Bik is now available for download on Windows, Mac, and Linux. Get ready to eat sandwiches...

Deep Down in the Development Dungeon
Standpoint

Deep Down in the Development Dungeon

Jul 15, 2014 Standpoint 2 comments

Here's how we are getting on now we are in the thick of development.

What's coming in 4.01 ?
Diablo II: Lord of Destruction

What's coming in 4.01 ?

Jul 15, 2014 Le Royaume des Ombres 8 comments

What is going to be added to the mod in the next release ? Check it out !

Starpoint Gemini 2 new update and trailer released
Starpoint Gemini 2

Starpoint Gemini 2 new update and trailer released

Jul 15, 2014 Starpoint Gemini 2 0 comments

The latest update for Starpoint Gemini 2 is out. To celebrate it (at least a bit ;) ), we've also released a new short trailer.

Ready to play!
UTS-187: Uniform Tango Sierra

Ready to play!

Jul 15, 2014 UTS-187: Uniform Tango Sierra 0 comments

The first concept demo of UTS-187 is ready to download and play. If you like the game so far, let us know and we'll look to turning it into a bigger release...

Mendel's Farm - Development of critters, this time the Butterfly!
Mendel's Farm

Mendel's Farm - Development of critters, this time the Butterfly!

Jul 15, 2014 Mendel's Farm 0 comments

Another development breakdown, this time the creation of a new little critter, the butterfly! This is the first step towards bringing the environment...

Video Log and Monster 101 launching
Splee & Glob: Monster Defense

Video Log and Monster 101 launching

Jul 15, 2014 Splee & Glob: Monster Defense 0 comments

We've launched a new video series with behind the scenes information and updates on the project. The first two episodes are out now!

New gameplay video and several updates
The Intergalactic Trashman

New gameplay video and several updates

Jul 15, 2014 The Intergalactic Trashman 0 comments

We've made some progress and we want to show you our new stuff :) (gameplay video, Spine animation video, and GIFS!!!!)