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Posted | Game Title | Author
New video: Projectile tracers, terrain textures and... hey! is that a TANK?
AC-130 Gunship Simulator: Special Ops Squadron

New video: Projectile tracers, terrain textures and... hey! is that a TANK?

Nov 21, 2014 AC-130 Gunship Simulator: Special Ops Squadron 0 comments

New visual effects, terrain enhancements, tens of vehicle models and more.

Nauticalith Announcement!
Nauticalith

Nauticalith Announcement!

Nov 20, 2014 Nauticalith 0 comments

Nauticalith is a procedurally-generated endless ocean exploration and survival game now in development! Brought to you by the devs at Glass Knuckle Games...

A push to a new focus!
The Final Stand

A push to a new focus!

Nov 20, 2014 The Final Stand 2 comments

The Final Stand update of the current progress and what we're focusing on.

Darkest Night - Pre-Alpha v1.2 - New animations, inventory modifications!
Darkest Night

Darkest Night - Pre-Alpha v1.2 - New animations, inventory modifications!

Nov 20, 2014 Darkest Night 0 comments

Finally v1.2 update is here ! New items, new animations, new buildings and weapons(WIP), and awesome inventory modifications.

Evolution of Card Design (TCG)
TerraForge

Evolution of Card Design (TCG)

Nov 20, 2014 TerraForge 0 comments

A brief explanation of the card development process behind TerraForge, a digital MMORPG TCG that is currently being developed by DLK Studios.

NE 2.1.7b now available
Age of Empires III: The Asian Dynasties

NE 2.1.7b now available

Nov 20, 2014 Napoleonic Era 4 comments

NE 2.1.7b stabilizes the just recently released NE 2.1.7 for PC & Mac. Even though it is named like a patch, it is technically a full version. This update...

Atajrubah Development Update 2014-11-21
Atajrubah

Atajrubah Development Update 2014-11-21

Nov 20, 2014 Atajrubah 0 comments

Early Access launch date, State of Development Video and Trello.

Moonbase 332 – November Update
Moonbase 332

Moonbase 332 – November Update

Nov 20, 2014 Moonbase 332 2 comments

Hello, Here is the third monthly update for Moonbase 332! To bring you up to date of the development there is one major update per month.

The Level Design - Choose your Arena
Demons with Shotguns

The Level Design - Choose your Arena

Nov 20, 2014 Demons with Shotguns 0 comments

Demons with Shotguns will feature four distinct environments in which to battle it out for souls.

About bugfixing, angry AI and other
Battle for Middle-earth II

About bugfixing, angry AI and other

Nov 20, 2014 The Last Hope of the Third Age 1 comment

Small material about future changes of the TLHotTA mod.

Version 0.0.4.2 - Heavily improved multiplayer, tooltips and loads of fixes!
Portal Mortal

Version 0.0.4.2 - Heavily improved multiplayer, tooltips and loads of fixes!

Nov 20, 2014 Portal Mortal 0 comments

Velocity fixes between player and portals, tooltips, respawn time changes, block improvements, sync fixes, chat commands, etc.

Centauri Sector - Alpha 1 Launched
Centauri Sector

Centauri Sector - Alpha 1 Launched

Nov 20, 2014 Centauri Sector 0 comments

To celebrate the Alpha 1 launch, LW Games released a new gameplay video for Centauri Sector, along with a Demo, Steam Greenlight submission and Early...

How To Play Office God (Part 3: Pitfalls)
Office God

How To Play Office God (Part 3: Pitfalls)

Nov 20, 2014 Office God 0 comments

Part three of a three part series of illustrating the basics of the gameplay in Office God.

STA3 CTA: Counting down the days
Sins of a Solar Empire: Rebellion

STA3 CTA: Counting down the days

Nov 20, 2014 Star Trek: Armada 3 24 comments

With a little more than three weeks to go until release it's time to show you a little more of what we've been up to in order to polish the game.

November Newsletter
Half-Life 2: Episode Two

November Newsletter

Nov 20, 2014 Above the Catacombs 5 comments

Sometime every month starting this November, a newsletter will be posted that will provide an update on the project’s development.

Damnation City of Death - New update blog
Damnation - City of Death

Damnation City of Death - New update blog

Nov 20, 2014 Damnation - City of Death 0 comments

Damnation City of Death have been updated with new features including NPC civilians, gas clouds and more!

OpenMW 0.33 Release Video
Game

OpenMW 0.33 Release Video

Nov 19, 2014 OpenMW 5 comments

The team behind the open source reimplementation of The Elder Scrolls III: Morrowind engine is back with another release. We're closing in version 1.0...

November update
Worlds Collide

November update

Nov 19, 2014 Worlds Collide 0 comments

It's time for another update this one I will detail some background data structure changes I've been working on and why it needed to change. Also I've...

 Recycling Technology Update 1
C&C Generals: Zero Hour

Recycling Technology Update 1

Nov 19, 2014 Rise of the Reds 14 comments

Today, we are happy to present you the first variants of the much-anticipated GLA Recycler, starting with the unique upgrades it receives from Chinese...

New Build
Red Awakening

New Build

Nov 19, 2014 Red Awakening 2 comments

Our team have spend day and night to prepare this build for Insomnia53 and there is a big difference from the previous version

First Blog Post
Nova Voyager

First Blog Post

Nov 19, 2014 Nova Voyager 8 comments

This is my first blog post and the first thing I want to do is to thank those who are already following me on the social networks. I’ve had a great response...

Congo - Trailer and 27th November Release
Congo

Congo - Trailer and 27th November Release

Nov 19, 2014 Congo 1 comment

Congo will be available on Steam Early Access on the 27th November! We have a new trailer and want everyone to give us their feedback :)

Burnout, Momentum & EM Disruption
Cogmind

Burnout, Momentum & EM Disruption

Nov 19, 2014 Cogmind 0 comments

Another batch of new mechanics added since the prototype.

Player-Vessel: Designing the Plane
InnerSpace

Player-Vessel: Designing the Plane

Nov 18, 2014 InnerSpace 0 comments

This post goes over how we designed the plane for InnerSpace. Making a plane that fit the unique visuals and mechanics of our world, but still grounding...

Starsss - That New Ability!
Starsss - The Star-Chasing Roguelite Platformer

Starsss - That New Ability!

Nov 18, 2014 Starsss - The Star-Chasing Roguelite Platformer 0 comments

It has only been a few days since the alpha launch of Starsss but there's new progress since then! Let's take a look at the new and fourth ability that...

News #16: New trailer released ─ important revelation!
Return To Castle Wolfenstein

News #16: New trailer released ─ important revelation!

Nov 18, 2014 The Dark Army: Uprising 3 comments

A short edit version of the new The Dark Army's trailer released, bringing an important revelation regarding the project!

CrossCode Update #58 The Calm before the Storm
CrossCode

CrossCode Update #58 The Calm before the Storm

Nov 18, 2014 CrossCode 2 comments

Welcome back! We're late, I know. But we've all been working on the demo, so everyone's busy. But we didn't forgot you! Still, this update will be rather...

The Fight for Survival
Nimbatus

The Fight for Survival

Nov 18, 2014 Nimbatus 0 comments

It was a bit quiet on my blog for the last month. It's time to change that ;) Even though I did not post alot of news, I was still working very hard on...

Update #7 - Design Process of Ancestory
Ancestory

Update #7 - Design Process of Ancestory

Nov 18, 2014 Ancestory 0 comments

In this update our Game Designer and Programmer, Lauri, introduces himself and talks about the Design Process and his experience with Unreal Engine 4.

A update on Last Knight + free 7DFPS game
Game

A update on Last Knight + free 7DFPS game

Nov 18, 2014 UDK Developer's Group 0 comments

Since there has been no update since halloween here is a bit on where it is at and you can now download the 7DFPS game Shootmephrenia for free.

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