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Posted | Game Title | Author
Development Update #6: Nearly There!
Project: Velyria

Development Update #6: Nearly There!

Oct 17, 2014 Project: Velyria 0 comments

In this development update, we show off some of the updated UI, new features, and a glance at QIU's new look!

Chapter 3: Serrated
Superstatic

Chapter 3: Serrated

Oct 17, 2014 Superstatic 3 comments

We're back to work on the next chapter of the game. Since we skipped Chapter 3 (due to story-related reasons) we're going to be working on that next...

Hearts of Oak News 17th October 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 17th October 2014

Oct 17, 2014 Hearts of Oak: Conquest of the Seas 6 comments

Ships, guns, more ships, more guns... and a whole host of other finely-crafted items await you in this week's article.

How Sketchfab can help Game Devs
Game

How Sketchfab can help Game Devs

Oct 17, 2014 Bethesda Softworks 2 comments

This blog post will show you how game studios and indie game devs are using Sketchfab to their advantage. To promote your game, to showcase 3d assets...

Making a choice, a choice cube
Magnetic: Cage Closed

Making a choice, a choice cube

Oct 17, 2014 Magnetic: Cage Closed 0 comments

Choice cubes. What are they and how are they made? How do i choose?

Epilepsy Simulator 2014
Epilepsy Simulator 2014

Epilepsy Simulator 2014

Oct 17, 2014 Epilepsy Simulator 2014 7 comments

Introducing a new game, Epilepsy Simulator. It was developed for a two-week game design competition by Daniel Ilett and Tom Dove. It eplilep-tastic.

Graal Seeker update: the Bard
Graal Seeker

Graal Seeker update: the Bard

Oct 17, 2014 Graal Seeker 0 comments

More details about the bard character and his skills today.

Development Update 10/17/2014
Half-Life 2

Development Update 10/17/2014

Oct 17, 2014 Anarchy Arcade 0 comments

Inside this article: multiplayer movie screenings, Oculus Rift DK2, Steam Workshop integration, Valve pushes an update to Source SDK, and more!

How Science can help your game design (seriously!)
S.O.R.S

How Science can help your game design (seriously!)

Oct 17, 2014 S.O.R.S 0 comments

A look at how mixing science with your imagination can inject some spark into your game.

Status update October 17, 2014
Hearthlands

Status update October 17, 2014

Oct 17, 2014 Hearthlands 1 comment

Hearthlands 0.3.0 release and development status update.

Another Animated Level Environment In the Bag!
Substream

Another Animated Level Environment In the Bag!

Oct 17, 2014 Substream 0 comments

Progress report on Substream - a musical aerial shooter in development for PC.

Bugs and Boarders
Airships

Bugs and Boarders

Oct 17, 2014 Airships 1 comment

Airships v5 is coming next Tuesday - Here's details on the new kinds of crew available, and some embarrassing bug stories...

Crystal Rift Launches Steam Greenlight Campaign
Crystal Rift

Crystal Rift Launches Steam Greenlight Campaign

Oct 17, 2014 Crystal Rift 0 comments

The Crystal Rift Steam Greenlight campaign is now live, along with a new VR alpha demo, which contains significant additions and improvements.

The big experiment
TerraTech

The big experiment

Oct 17, 2014 TerraTech 0 comments

Consultant Art Director Jolyon Webb explains how ExpCorp made its way to TerraTech.

Planet Explorers - World Editor
Planet Explorers

Planet Explorers - World Editor

Oct 17, 2014 Planet Explorers 4 comments

We will show you the World Editor on a0.9. It is a program that enables you to launch and edit a world map in the editor, or import maps from other editors...

Ultimate General: Gettysburg is finally... released!
Ultimate General: Gettysburg

Ultimate General: Gettysburg is finally... released!

Oct 17, 2014 Ultimate General: Gettysburg 3 comments

After about 4 months in Early-Access, the game is now officially released.

Hazewalker On Kickstarter and Steam Greenlight!
Hazewalker

Hazewalker On Kickstarter and Steam Greenlight!

Oct 16, 2014 Hazewalker 2 comments

Hazewalker, the upcoming dark fantasy action-adventure video game, has begun its Kickstarter campaign and is on Steam Greenlight! Officially announced...

The October Odyssey
Star Ruler 2

The October Odyssey

Oct 16, 2014 Star Ruler 2 1 comment

The return of freeform ship-design and introduction of the community tab are just the tip of this month's patch-iceberg. Sink your teeth into this meaty...

Trailer #1: The Imperial Remnant
Sins of a Solar Empire: Rebellion

Trailer #1: The Imperial Remnant

Oct 16, 2014 Star Wars: Ascendancy 10 comments

The first of our factional trailers has been released for public consumption.

Team-based game mode, character attachments and FREE WEEKEND!
Blade Symphony

Team-based game mode, character attachments and FREE WEEKEND!

Oct 16, 2014 Blade Symphony 1 comment

We've introduced a new team-based game mode called Control Points, added more character customization and are having a FREE WEEKEND on Steam!

It's coming!
Velocity Stream

It's coming!

Oct 16, 2014 Velocity Stream 0 comments

More work done, new racer and your chance to play the game!

Lurk the Horror Game v1.4 released!
Lurk the Horror Game

Lurk the Horror Game v1.4 released!

Oct 16, 2014 Lurk the Horror Game 0 comments

Version 1.4 of Lurk the Horror Game is now available for download. Below is the list of new features.

Next project "Medusa's Labyrinth" soon on Kickstater
Game

Next project "Medusa's Labyrinth" soon on Kickstater

Oct 16, 2014 4 comments

Kickstarter has finally opened the floodgates for Scandinavia and Guru Games will be one of the first through the breach with our next project "Medusa's...

Wild Content Invasion - Transforming Unreal Gold's World
Unreal

Wild Content Invasion - Transforming Unreal Gold's World

Oct 16, 2014 Salvage Storm 0 comments

Being a mod of an almost 20 year old engine, it's almost easy to just say find something else to do however unlike the past mods, I refuse to let this...

Playable Demo Now Available
Mutiny!

Playable Demo Now Available

Oct 16, 2014 Mutiny! 3 comments

A First Playable demo of Mutiny is now online - A brief overview of the gameplay with GIFs - We still need your support on our Kickstarter so please back...

Cross Notifications (Drupal)
Formula Wincars

Cross Notifications (Drupal)

Oct 16, 2014 Formula Wincars 3 comments

Before you continue reading, let me give you some piece of advice. This post contains high levels of freaking programming stuff, I take no responsability...

InnerSpace: Crafting a Narrative Aesthetic
InnerSpace

InnerSpace: Crafting a Narrative Aesthetic

Oct 16, 2014 InnerSpace 0 comments

InnerSpace is a game of exploration and discovery, where the object is neither fame nor fortune, but rather the unveiling of another world’s history and...

Counter-Life 2 Beta Release Three
Half-Life 2

Counter-Life 2 Beta Release Three

Oct 16, 2014 Counter-Life 2 3 comments

Hello again, it is me, Aulov Nikolay. Today i would like to present for you a new version of my mod, called Counter-Life 2. In previous versions you have...

Depth is on sale NOW!
Depth

Depth is on sale NOW!

Oct 15, 2014 Depth 8 comments

Depth is now available for pre-purchase on Steam! Pre-purchasers receive a 20% discount as well as the Exclusive Battle-Scarred Shark Skin + Exclusive...

BrewLAN 0.5 Cybran unit overview
Supreme Commander

BrewLAN 0.5 Cybran unit overview

Oct 15, 2014 BrewLAN 2 comments

In lieu of posting the full change log since the last public release as I usually do I have chosen to post a general overview of the mod as a whole as...

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