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Posted | Game Title | Author
*BIG NEWS* The mod is now RANKED! Woohoo!
Red Orchestra 2: Heroes of Stalingrad

*BIG NEWS* The mod is now RANKED! Woohoo!

Sep 24, 2014 Immersion Overhaul Mutator 4 comments

DEADLY, INTENSE AND INCREDIBLE! The Immersion Overhaul Mutator is now RANKED! This is what the Immersion Overhaul Mutator has so desperately needed and...

Cold Contract - Demo and new trailer out now!
Cold Contract

Cold Contract - Demo and new trailer out now!

Sep 24, 2014 Cold Contract 0 comments

Cold Contract reaches a new stage with news features such as destroyable tiles and chain reactions. The playable demo of our combat module joins the squad...

NO RETURN V1.135 News
NO RETURN Open World Survival & Hunting Simulator

NO RETURN V1.135 News

Sep 24, 2014 NO RETURN Open World Survival & Hunting Simulator 0 comments

NO RETURN V1.135 News Get invloved and let me know what you think of development so far. Being the first open world game I've ever made your comments...

STRATCOM Dev Blog 3: Alpha Build, Major Overhaul or "Engines within Engines"
STRATCOM

STRATCOM Dev Blog 3: Alpha Build, Major Overhaul or "Engines within Engines"

Sep 24, 2014 STRATCOM 0 comments

Dev blogs are back with an Alpha build, a major game overhaul and various other bits and bobs.

Balancing the Shield Bash
Demons with Shotguns

Balancing the Shield Bash

Sep 24, 2014 Demons with Shotguns 0 comments

The original shield bash melee attack design was grossly overpowered and easily spammed. Here's how we balanced it.

Dev Blog #27: AI in Battle Brothers, Part 1
Battle Brothers

Dev Blog #27: AI in Battle Brothers, Part 1

Sep 24, 2014 Battle Brothers 0 comments

Things get more technical as we shine a light on the Artifical Intelligence, or AI, that controls opponents in the turn-based tactical battles of Battle...

T.I.M.E.S. - Update #7
T.I.M.E.S.

T.I.M.E.S. - Update #7

Sep 24, 2014 T.I.M.E.S. 4 comments

Hello! Today, we will talk about signs and feedbacks in T.I.M.E.S.. Indeed, our user interface and our stress factors are two important parts of our student...

Ascend Update 24 / 09 / 2014
Ascend

Ascend Update 24 / 09 / 2014

Sep 24, 2014 Ascend 8 comments

Update on the progress of the game. Showcasing Ascend's first soundtrack by Joshua, and also a short story for Ascend, " Lights of Hong Kong " by Giuseppe...

Shadows!
Formula Wincars

Shadows!

Sep 24, 2014 Formula Wincars 2 comments

This post is for the people who like videogames but don't know too much about their development. We will show you how the shadows work.

New Exgenesis gameplay video!
Exgenesis

New Exgenesis gameplay video!

Sep 24, 2014 Exgenesis 0 comments

We just released a new video showing alpha gameplay footage of Exgenesis. Enjoy!

'Trapped' now becomes 'The Victim'
The Victim

'Trapped' now becomes 'The Victim'

Sep 24, 2014 The Victim 0 comments

Quick Update on our game, very exciting stuff coming your way!

Castle release v1.0! Wait, what IS castle?
Castle

Castle release v1.0! Wait, what IS castle?

Sep 23, 2014 Castle 0 comments

We just released out very first PC download game, called "Castle". It took us 4 years to get this project done, but we did many other games in between...

Holiday Dev Dairy part 1
Edengrad (PostApo Crafting MMORPG)

Holiday Dev Dairy part 1

Sep 23, 2014 Edengrad (PostApo Crafting MMORPG) 4 comments

Hello! It’s been a while since we’ve posted something that big. It’s true that we have posted some short messages (those news in the column in the right...

Negspace, two months later!
Negspace

Negspace, two months later!

Sep 23, 2014 Negspace 0 comments

Zero-g dogfighting got bigger levels, cloudier clouds, procedural environments, rehauled thrusters and fireworks since last month. Everything properly...

Starsss - The New HUD!
Starsss - The Star-Chasing Roguelite Platformer

Starsss - The New HUD!

Sep 23, 2014 Starsss - The Star-Chasing Roguelite Platformer 0 comments

So if you have been following the past few updates for Starsss, you might have noticed that the game's HUD consists of an experience bar and a heart to...

SUPERVERSE September progress report
SUPERVERSE

SUPERVERSE September progress report

Sep 23, 2014 SUPERVERSE 0 comments

The game is being developed in a steady tempo (too sloooow) so it’s the time for the new update on the progress we’ve made so far.

Our first teaser is up!
Nubarron: the adventure of an unlucky gnome.

Our first teaser is up!

Sep 23, 2014 Nubarron: the adventure of an unlucky gnome. 0 comments

We're preparing for our Kickstarter campaign in October and wanted to give you a little advance!

There is Something Down There. And it Wants to Escape.
I Can't Escape: Darkness

There is Something Down There. And it Wants to Escape.

Sep 23, 2014 I Can't Escape: Darkness 0 comments

The Darkness is coming. Only light can stop it. Find clues, new screenshots and more within!

Oozengard heading to WiiU
Oozengard

Oozengard heading to WiiU

Sep 23, 2014 Oozengard 0 comments

Oozengards is proud to announce that we are approved for Nintendo's WiiU Indie dev program!

Over the Top boys!
Verdun

Over the Top boys!

Sep 23, 2014 Verdun 4 comments

The gameplay of Verdun is has received a massive update with no less than 3 new squads taking field including British and Canadian forces. The game also...

An Orchestra of Tanks
Battlefield 2

An Orchestra of Tanks

Sep 23, 2014 Forgotten Hope 2 4 comments

Today we are showing off Arad, the second map from our upcoming Eastern Front release.

Brick Inventions - Gamepay Part2: Singleplayer & Inventor mode
Brick Inventions

Brick Inventions - Gamepay Part2: Singleplayer & Inventor mode

Sep 23, 2014 Brick Inventions 0 comments

In the second video of the gameplay series, I go through two of the singleplayer levels and show how to use the inventor mode.

Takedowns and a bit of Storyline
Death to Spies 3

Takedowns and a bit of Storyline

Sep 23, 2014 Death to Spies 3 4 comments

“Death to Spies 3” game developer reveals more details of the storyline and post new video “Takedowns”.

Graveyard March Update#1 Devblog has started!
Graveyard March

Graveyard March Update#1 Devblog has started!

Sep 23, 2014 Graveyard March 2 comments

It has begun! We're proud to announce the game we've been working so hard on. We'll raise the shroud and show what's the game about, who we are, and what's...

Empyrion - Galactic Survival: Kickstarter and Steam Greenlight Pre-Announcement!
Empyrion - Galactic Survival

Empyrion - Galactic Survival: Kickstarter and Steam Greenlight Pre-Announcement!

Sep 23, 2014 Empyrion - Galactic Survival 5 comments

Please save the date: This October, Eleon Game Studio launches Kickstarter campaign and Steam Greenlight for Empyrion!

CrossCode Update #55 Graphics, more graphics and keyboard configuration
CrossCode

CrossCode Update #55 Graphics, more graphics and keyboard configuration

Sep 23, 2014 CrossCode 5 comments

Unfortunately there is not too much to show this time around. That doesn't mean nothing happened, though. In fact we created a <b>lot of graphics</b>...

Time Timmy 0.1.2 pre alpha available
Time Timmy

Time Timmy 0.1.2 pre alpha available

Sep 23, 2014 Time Timmy 0 comments

The Time Timmy 0.1.2 pre alpha version is available for download, for Windows Linux and Mac

GMDX v6.2 Released
Deus Ex

GMDX v6.2 Released

Sep 22, 2014 GMDX 7 comments

The Deus Ex Advancement Mod Designed Primarily for Immersive Sim Enthusiasts and Deus Ex Fans.

Life’s Impetus Devblog #9 – Achieving Animation
Life's Impetus

Life’s Impetus Devblog #9 – Achieving Animation

Sep 22, 2014 Life's Impetus 0 comments

I explain the steps behind my animation process, and show a lot of pictures on the way!

Crossing the line - a HUGE update
Crossing the line

Crossing the line - a HUGE update

Sep 22, 2014 Crossing the line 3 comments

Сrossing the line - is a mystical thriller from the first person about fighting with darkness. New website, concepts and others.

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