Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Comments  (0 - 50 of 118)
loner85
loner85

One of my favourite guns :D I think with the sniper vers I'll be unstoppable, great work :)

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VikCleDoom
VikCleDoom

**** yeah.. i prefer the sniper, this is going to be cool

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loner85
loner85

Or having the short, lightweight commando SG552 for short-range attacks in one slot and the 550-1 Sniper in the 2nd for long-range attacks :D

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C-Savage
C-Savage

why use this as a sniper weapon when u have a mauser in misery??? ;)

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loner85
loner85

Good question though^^

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grifoelmes
grifoelmes

I dont know, maybe it will be nice to have that choice :I

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C-Savage
C-Savage

and thats the beauty of it

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Vancer2
Vancer2

Funny I have a modern Beretta in my inventory but the last 2 upgrades are blocked it says I need the weapon to be modern or higher. Do I need to start upgrading the weapon to unlock these? I havent upgraded anything on it yet

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damdim2008
damdim2008

Comparative test the accuracy of fire sniper rifles TRG-42 Sako, Dragunov SVD, and M24 SWS Green Dragon. Judge for yourself. Youtube.com

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CobraMad
CobraMad

Wow, that's huge.
I find this gun really interesting and the skin are good looking.

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FrikysKiller
FrikysKiller

Lovely.

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N.Aaroe Author
N.Aaroe

NPC's also do take full use of all the various weapon profiles and trojanuch have that whole area fully covered.
So, with all of this fully implemented you might register that your comrade carries an AK-74 like yourself. But standing up close you will actually be able to identify if his rifle looks cleaner or more modernized when comparing to your own.

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notjustanymike
notjustanymike

And that's when he's no longer a comrade...

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N.Aaroe Author
N.Aaroe

Some modernized weapon profiles may have certain upgrades pre-installed as they were produced with these benefits from the various weapon indutries.

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N.Aaroe Author
N.Aaroe

A small example of a modernized weapon profile tweak could be that the weapon has iron sights with illuminated dots added for optimized night time aim.

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HDKramer
HDKramer

Wait are you telling me that you successfully implemented Tritium-illuminated iron sights? :O
You genius!!!

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vassili2016
vassili2016

nice

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Glockhead
Glockhead

I just found out about Misery 2.0 a week or two ago and I played the original a year ago because of OCedMyToaster, I can't wait until it's fully released, it makes me want to play the earlier version all over again!

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Furman
Furman

Beautiful.

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niick
niick

Can you maybe give us ACOG scope instead of SUSAT?

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Lito.LV
Lito.LV

How about attachments like scopes, can they be attached to any version, that is to Standart, Neglected and Commando or no?

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N.Aaroe Author
N.Aaroe

Yes. Well, some profiles may be in need of a scope mount upgrade while others already have it. Some worn profiles may not accept certain attachments.
The 552 Commando has the Close Combat sight permanently attached

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Lito.LV
Lito.LV

Understood. Thank you.

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Wizzrobe
Wizzrobe

Two questions regarding the 552 Commando, the FAR-15 and their combat sights:

Are the combat sights still useless in the darkness, and is the 552's sight skewed?

I wanted to love the 552 Commando (As well as the FAR-15) but the fact that the combat sights were just textured on doesn't allow you to see the reticle in the darkness, so I couldn't. The 552's combat sight was also skewed upward, so you had to use the top of the ring to hit.

Thank you.

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C-Savage
C-Savage

good question.. also bothered me about vanilla.. would like to know about that!

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Wizzrobe
Wizzrobe

A shame no one knows.. I'd hate to see that sexy SG552 and FAR-15 go unused.. yet again, because they're pure sexy, but impractical. I'm hoping to receive at least some sort of comfirmation whether they're useless or not.

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Gulp343
Gulp343

Is the SG552 also available without the red dot sight?

edit: should have read the post over mine ;D

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N.Aaroe Author
N.Aaroe

No

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Mudhut
Mudhut

Hate to be negative, but what's up with the lower receiver on the Neglected, Modern and Sniper versions? Looks like the magazine is clipping through, or the texture creator decided to make it look transparent. From handling the real thing it just looks really wrong and take away from immersion :/ Otherwise great work, it's my favourite RS rifle :)

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N.Aaroe Author
N.Aaroe

Model was designed that way by GSC

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Mudhut
Mudhut

But how come the Standard and Customised versions (presumably same model) look fine?

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N.Aaroe Author
N.Aaroe

Sorry I misunderstood your point.
Those receivers are to be fixed texture-wise.
Thanks for noticing

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Mudhut
Mudhut

Oh no worries, I wasn't very clear. That's great to hear, I'm glad you guys are so open to critique :) Keep up the great work!

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ajefferson863
ajefferson863

Great stuff. I was wondering, is there an instance where different versions of the same weapon will use different ammo by default? for example, an old FAL to use 7.62, whereas the modern using 5.56?

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N.Aaroe Author
N.Aaroe

You will find a few profiles edited that way as certain profiles have specific upgrades pre-installed

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C-Savage
C-Savage

good idea actually, the sig 556 that chambers 5.56x45 looks exactly the same externally as the new on that chambers 7.62x39. the magazine is the same size and the only noticeable difference is the barrel is slightly larger in diameter.. Just worked on a couple last week actually. very interesting firearms ;) but as far as the FAL there is a good bit of difference, the 7.62x51 requires a larger magazine, therefore a larger magazine well in the receiver of the firearm, so there is a good bit of model difference in terms of external cosmetics compared to the 5.56x45. As far as the current models above, I say great work to the MISERY team, very well done. Being a gunsmith makes if tedious to play "realism" mods, but fortunately its not that way with MISERY!

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ajefferson863
ajefferson863

You're a gunsmith? Jelly.

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C-Savage
C-Savage

livin the dream lol

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ajefferson863
ajefferson863

Great stuff. I prefer using older weapons in MISERY.

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GusG
GusG

Amazing work guys. I can only imagine how difficult it was to implement all these gun profiles into the game. And to have npc's not only carry them, but take advantage of them is really cool. I like that you have adjusted the stats and properties as well for each unique profile. Thanks for all your hard work.

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mp5lng
mp5lng

The Sniper ! THE SNIPER !

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bigfutus
bigfutus

I would love to have underbarrel shotgun, propably the only thing i liked about CoD weaponry. But nice work, keep it comming.

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MSwartz
MSwartz

X-Ray engine is not capable of underbarrel shotgun attachments unfortunately.

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Astyr
Astyr

If it's capable of an under barrel grenade launcher it can also sport a shotgun as a mod, although it might take a funky and not so realistic approach to it.

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MSwartz
MSwartz

Um, no, it cannot. It is not possible. Many talented modders have tried this and failed. It won't work.

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Astyr
Astyr

The problem with such an addon is the firing in itself, it's possible that you could trick the engine but it would be something hideous and probably unstable.
Although I do not think making one would be easy or possible with current tools, you can't say it's impossible unless all possibilities have been tried and since that's uncertain you can't affirm something can't be done(although I would love some counter-arguments to that) .

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WolfDM
WolfDM

How about making a script in which underbarrel shotgun would be considered (or put in) as a grenade launcher class, but in the moment of firing the round you could replace grenade round with buckshot one which would also act like one (I mean change of trajectory, damage, weight of round etc.)
Just an idea inspired by one of old Operation Flashpoint scripts

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Lоner Creator
Lоner

This technique has been tried in many ways, also by me. The way Xray handles under-barrel attachments like the GL is like this:

The projectile is bound to a "class", which depicts what params it needs to have to be usable in game. Creating it a shotgun will conflict with the class. Now you think, well, why not change the class! 1, we don't have access to the engine for that, 2, we can't for as far as I know attach a shotgun classed weapon (primary) to another primary classed weapon such as the VAL / AK / L300 classes.

Annoying, I know, but I hope someone will eventually find a solution

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Astyr
Astyr

Isn't there a way to make a grenade that behaves like a shotgun shell and bound it to a specific launcher?

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Lоner Creator
Lоner

No, because "grenade's" don't actually exist in CoP, I mean, propelled ones. They're fake objects. It's quite difficult to explain, especially at almost 1 A.M, but it comes down to like I previously said with the class system. We'd need engine access to mod our own class in :/

The grenade's are a "collision" item where as the shotgun shells are just bullets without the need for a fake-trajectory item.

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Description

Here's an example of what the "New Ordnance" submod does to the arsenal of MISERY 2.0.

It brings an incredible amount of diversity to most vanilla weapons but also some of those that were added to MISERY 1.1.

As portrayed here a SIG-550 is no longer just a SIG-550.
Now this weapon can be found in a neglected, modern, standard and customized profile.

Each profile having its own unique characteristics and attributes.
Especially the sniper profile which is practically a whole new weapon that puts it in the sniper rifle category.

Weapon profiles vary in weight, trading value, availability, reliability, upgrade schematics etc.

'New' guns degrade slower but have higher chance of jamming if they get low condition.

'Worn' guns degrade faster but will not jam that much despite low condition as mechanical parts are adjusted to work with each other.

Old, worn, rusty and neglected profiles even have their own benefits as with economy being the most significant as they are up to 50% cheaper than standard issue versions. They are also far cheaper to maintain.

Watch the New Ordnance trailer here:
Moddb.com

'New Ordnance' (with _xXxTWiST3DxXx_ as original author) has ceased development as a standalone mod. But the MISERY dev team has brought it to life - and with the release of MISERY 2.0 you will have the full fleshed version of "New Ordnance" featured.

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N.Aaroe
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