Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Equipment Handling (part 2)
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Comments  (0 - 50 of 61)
N.Aaroe Author
N.Aaroe

This week the MISERY Dev Team decided for the upload and we hope that you are not disappointed with what you see here. This is a feature that we have been working on for the past few months and it is now complete.

Reply Good karma+34 votes
lol3r1986
lol3r1986

Yet another pic... Wiat, what, upload? Are you saying that you guys are actually uploading MISERY 2.0? Or did i misunderstood? If you are i can die happily. After finishing another playthrough with your superb mod of course ;)

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Lоner Creator
Lоner

We decided the poll of this week, release is still the same

Reply Good karma+7 votes
ShotgunSurgeon
ShotgunSurgeon

LoNeR1, don't forget, we were promised vodka- drinking bloodsuckers with fireworks in the background ; D

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trojanuch Creator
trojanuch

OK guys and here's a bunch of still warm montages to show you how the feature is done in-game. Enjoy! :)

ARMOR REPAIRS:
Media.moddb.com

WEAPON REPAIRS:
Media.moddb.com

REPAIR GUI PREVIEWS:
Media.moddb.com

Please acknowledge that huge credit for allowing this feature to happen goes to ponney68 who created meshes and icons supporting the system.

All texts have been awesomely proof-readed by Trikzter so props to him as well.

Reply Good karma+21 votes
John_F_Kennedy
John_F_Kennedy

This is exciting.
thanks for sharing.
how do we use these items?

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ShotgunSurgeon
ShotgunSurgeon

Just 1 quick thing:
5.56x45 & 5.45x39 are "smallbore" not medium. 7.62 is medium ; D. Otherwise WOOHOO field repairs! Awesome!

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Guided_Meditation
Guided_Meditation

The "Black mesa" Crowbar is actualy ingame, or just a joke? :D

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Cyborgslayer
Cyborgslayer

Haha xD I see the reference you guys made to SHOC & HL2 about the crowbar nice touch. ^_^

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mp5lng
mp5lng

Because of all the Repair stuff....we're gonna have to pick the right place to stay & hide so we can do the repairing things !

thanks TEAM !

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domanz
domanz

I am very dissatisfied. There is one fix your team has not yet provided: make it so tomorrow is end of July. Where is dat fix? Seriously I thought you were pros. ;)

In all seriousness, I very much like this concept, reminds me off Fallout 3, just more fleshed out like with popular mods.

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Killer_fagot
Killer_fagot

Looks like the dude from STALKER 2 concept art... Anyways i just saw you re teaser and i just gotta say WOW good work keep it coming!

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mp5lng
mp5lng

TEAM ! you're killing us ! now i have to choose between Sniper and Assaulter ! and who know's what Recon is hiding for us !

Thank you Guys so much for this nice and sweet update !

I'm not disappointed :-)

P.S : The loner is well prepared for any kind of things! Very nice drawing,.

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Lоner Creator
Lоner

No one's saying you can't play a second, third or fourth time with another class ;)

Reply Good karma+6 votes
Doyle_138
Doyle_138

You know, first playthrough will be magic so I really have to decide carefully. :P

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Lоner Creator
Lоner

Trust me when I say the 2nd, 3rd or fourth might be able to top that ;)

Sandbox, stalker. Nothing's the same

Reply Good karma+3 votes
loner85
loner85

True that...that is the reason why we are still here! CoP came out 4 years ago, but we still play it :D

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Sgt_Marlop
Sgt_Marlop

Nice update. :)

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Etcetera
Etcetera

We can use shovels to repair our gear?
Shovel AKs?
Everydaynodaysoff.com****-Shovel-AK47.jpg

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Lоner Creator
Lоner

not the shovel itself but parts yeah xD

Reply Good karma+1 vote
N.Aaroe Author
N.Aaroe Reply Good karma+4 votes
Lоner Creator
Lоner

See? COD is unoriginal with everything! bacon camo has already been done LOL.

Also, tasty looking AK47!

Reply Good karma+3 votes
mp5lng
mp5lng

Well ! he's definitly gonna have troobles with dogs !

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Furman
Furman

This feauture was really worth waiting.

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SonofX51
SonofX51

I always hoard in STALKER, glad to see misery will reward me for doing so XD

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Jonex_
Jonex_

I am so excited. It's unreal.

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The_Omen
The_Omen

Do NPC's utilize this feature, or is it just for the player? If so, do the animal skins register aesthetically?

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N.Aaroe Author
N.Aaroe

You will see some NPCs wearing pelts or parts of hide. That's it :-)

Reply Good karma+4 votes
The_Omen
The_Omen

But do they utilize the feature statistically as well?

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boredgunner
boredgunner

Yeah I don't know what class I will pick first lol. This mod is more amazing after every new update.

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☣GenezisO☢
☣GenezisO☢

You pleased me with that new models of materials.
Nitro will like it.

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Imperial_Sheep
Imperial_Sheep

This is just amazing! I cannot wait for release!

Also, Do I spy Half Life reference in the weapon repair image? :3

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Astyr
Astyr

It's a reference to a reference made in ShoC of Half-Life.

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Imperial_Sheep
Imperial_Sheep

Oh yeah that one.......

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truth1675
truth1675

All i can says is wow the misery team has again outdone themselves now their will be a use to all of my hording.
Just a thought but several of the hides listed such as the blood sucker's implied that those who wore them were considered to be experienced stalkers would it be possible to give the player certain special deals or discounts if they were wearing different pelts the idea being that if a player has the skill to kill a blood sucker they deserve respect just an idea.

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EvilElmo23
EvilElmo23

With this being said if I had to use duct tape as a tool on my rifle to fix something, will it show on my rifle or am I expecting a little too much? (Because if cant be fixed with duct tape then it's broken) But any event I'm loving the look of the repair system. When we enter the zone will we be given a basic gun cleaning kit or no?

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N.Aaroe Author
N.Aaroe

You are expecting a little too much here :)
See the USS class loadout here: Moddb.com although this is actually still WIP

Reply Good karma+2 votes
EvilElmo23
EvilElmo23

Ok sorry I didn't mean to sound like a spoilt child just after seeing what this modding team could do I had to ask :). Cheers.

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angrysasquatch
angrysasquatch

You've got the "modern" and "neglected" models of most guns, maybe use improvised materials too much and standard issue materials too little and it turns into a "improvised" model. Worth considering for next time maybe, obviously too much work for 2.0 this late in the game.

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0rpheus
0rpheus

You guys are nuts :D

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N.Aaroe Author
N.Aaroe

'Nuts and Bolts' yeah. We do our best to have as much micro management as possible :)

Reply Good karma+6 votes
WinterOG
WinterOG

Seems good. Maybe now I'll have incentive to actually finish this mod.

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Guest
Guest

Where are the class picture so i can see the perk and list again? I try looking a little but can't seem to find it. Maybe i overshot it.

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N.Aaroe Author
N.Aaroe

Here: Moddb.com

Reply Good karma+2 votes
HavocStalker
HavocStalker

Great. absolutely

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skogkniv
skogkniv

Excellent!

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Wizzrobe
Wizzrobe

Sexy AKMS in that image. Hoping that 7.62x39 plays a bigger role in MISERY 2.0.

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ZirzoR
ZirzoR

Awesome stuff guys.

i've been playing 1.2 for a while now and i must say that i like what i see.

These small things make the game so much better, i'm more of a free roam,free play kind of guy, i RP abit, tend to have regular routins like the NPC's and do my stuff.

and the immersion and graphics are making it so much better, i mean i can actually RP myself into this game and just be in it.

And i just love it, i love this so much, and you have no idea how excited i am about 2.0, it kills my heart to wait 20 more days for release, it really does.

I never do main quests and such though, i just flow along, do my thing, RP, roam, do all that sort of stuff.

and once in a while i might do it cus the games makes me or i cant progress, but that's ok.

N.Aaroe, you and your dev team are the best,i love you guys for making this stuff happend, Huge thanks, and good luck to you guys.

MvH, ZirzoR

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trojanuch Creator
trojanuch

Thanks friend. Please note that this is our ultimate goal to satisfy exacly approach like yours with our work.

I'd also like to add that what we're trying to do is that your RP is not something which you need to 'assume' and create for yourself on your own (like purposely restricting yourself from doing certain stuff to maintain the immersion).

We are working our ***** out so that its the game itself which induces RP-like behaviours onto you and makes it so that they are an effect of difficulty and mechanics.

I know that this might be a bold declaration here. We will be definately looking forward to hearing your opinion once we release in 3 weeks.

Until then - take care Stalker! :)

Reply Good karma+2 votes
ZirzoR
ZirzoR

Well i dont "restrict" myself, its just that, when i RP i try to talk alot, dont do twitchy movements with the mouse, have a goal,have a morale value against bandits and such.

To just pretend that i am actually that person that i RP, To not just run and gun run att full speed ahead and just blast everything i see.

i take it slow,think about stuff alot, tend to sit still when i take medkits and whatnot "yeh i know you fix that in 2.0 but i just couldnt wait ;D"

To not take up before game generated items, like all dem stashes that are always there, unless i have info on them.

or that free upgraded suit underneath the burnt farmstead stuff like that i wont pickup.

Its just i want to be forced to survive, not just sit around waiting for main quest to finish, i've always disliked the feeling of having a main quest and doing what the game wants me to do.

i free roam constantly, Freeplay is the best, with a touch of RP, and 2.0 is gonna take this through the roof.

But i am never forced to RP, its just a choice i make, and sometimes i go as far as saying, "hey, if i die i cant reload my save"

True RP is permadeath, hard as **** but, hey immersion at its best when you truly value your life.

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Description

MANUAL REPAIR OF WEAPONRY AND ARMORS

Started with the task of re-implementiong singular Repair Kit item known in many mods and has evolved into a system of:
- 25+ repair tools
- 50+ items usable for repair as materials or effectivity enhancers
- 500+ unique and intuitive combinations between them

All those items are scattered around the gameworld in every possible way which allows for improvised / makeshift repairs of equipment in the field.

This is especially important for armors as they degrade in logarytmic way - making damaged armor pieces attain additional damage at increasingly faster rate. This creates a notion of keeping armor pieces in constantly upper levels of condition.

Concept lore and background:
Media.moddb.com

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N.Aaroe
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