Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much more!

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Bringing death
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N.Aaroe Author
N.Aaroe Jul 14 2013, 1:45am says:

Thank you for all the votes this week! Booyakasha!

+29 votes   reply to comment
xxmortrexx
xxmortrexx Jul 14 2013, 1:58am says:

:O awsome :D now they want to suicide as last service to the monolit

+1 vote     reply to comment
AudioGhostX
AudioGhostX Jul 14 2013, 1:59am says:

That is pretty cool. I'll make sure to kill them first before approaching their bodies.

+1 vote     reply to comment
Dragonlord
Dragonlord Jul 14 2013, 8:01am replied:

I would make it that the belt is booby-trapped. So if you try to loot the body it goes boooom :D . And then add a defusal-kit or a portable detector to increase the chance of not setting off the bomp.

+3 votes     reply to comment
Zombiestubble
Zombiestubble Jul 17 2013, 7:04pm replied:

Then I would just not loot them. Better than having a bomb go off in my face.

+1 vote     reply to comment
TheOneMuffin
TheOneMuffin Jul 19 2013, 4:25pm replied:

Thing is, I don't think you will be able to tell what one looks like D:

+1 vote     reply to comment
Zombiestubble
Zombiestubble Jul 14 2013, 2:12am says:

One more reason to have gibs in STALKER.

That being said, aim for the head.

+9 votes     reply to comment
N.Aaroe Author
N.Aaroe Jul 14 2013, 2:17am says:

Keen on the creation and editing of exe installers?
Please PM me if you feel like doing a little something for us in this regard

+6 votes   reply to comment
Predator_828
Predator_828 Jul 14 2013, 6:51am replied:

I have delved in it before, best program to use is inno setup, also search for the issi addon pack. It's free and simple to edit the code it also support LZMA compression so you can really reduce the filesize.

+5 votes     reply to comment
Maramanasa
Maramanasa Jul 14 2013, 2:24am says:

Well time to practice sniping on these bastards, they were bad enough as is and now they explode.

+7 votes     reply to comment
Oblio1942
Oblio1942 Jul 14 2013, 2:30am says:

This is going to be an epic journey of zone *******. I will gladly wait the 3 days it will probably take to download this because of all of the traffic upon release.

+5 votes     reply to comment
N.Aaroe Author
N.Aaroe Jul 14 2013, 2:50am replied:

Yeah, we are doing the best we can to provide the 5 G's as convenient for you guys as possible. Looking into what mirrors that allow a 2.5 GB RAR distribution in 1 file etc...

+7 votes   reply to comment
7ty7
7ty7 Jul 14 2013, 4:46am replied:

what about a torrent

+16 votes     reply to comment
Cybertrance
Cybertrance Jul 14 2013, 5:13am replied:

Yeah! A torrent could also be a good alternative.

+5 votes     reply to comment
BruZLi
BruZLi Jul 14 2013, 6:27am replied:

Ehm, sorry to bump in like this, but i guess a torrent would be the best option, imo....

+2 votes     reply to comment
Lygus
Lygus Jul 14 2013, 7:41am replied:

What's the limit on stalker.filefront?

I was going to suggest modaholic.com, too. It's an alternative to armaholic.com, which is great for Arma.

+2 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Jul 14 2013, 12:28pm replied:

modaholic or mod-a-holic? The latter one's my site :P

+2 votes   reply to comment
Dragonlord
Dragonlord Jul 14 2013, 8:02am replied:

My vote goes for torrent too for the initial download-spree. With that many seeders and leechers it should well reduce the load. Later on you can switch back to DDL.

+2 votes     reply to comment
hojraqq
hojraqq Jul 14 2013, 9:20am replied:

torrent plz

+2 votes     reply to comment
Cyborg_Putin
Cyborg_Putin Jul 14 2013, 6:28pm replied:

N.Aaroe, I'm PRETTY sure a lot of people would seed for a torrent, including myself :P, so a torrent would be a good idea, but it's up to you and your team :)

+2 votes     reply to comment
Davschall
Davschall Jul 15 2013, 12:55am replied:

Ill seed!

+2 votes     reply to comment
wikkid1
wikkid1 Jul 16 2013, 7:08pm replied:

My vote is also for torrent, assuming you're taking suggestions at all. Nothing sucks more then a large download from one of these "free" hosting services. The ones that cap the speed at something ridiculous like 50Kb unless you pay them. Especially when you're talking something really like 5Gigs, that's a crapton of data... sucks extra hard with sites that don't offer some sort of a resume broken download feature.

+2 votes     reply to comment
naurismucenieks
naurismucenieks Jul 14 2013, 2:42am says:

that's so sick! awesome! :D
thumbs up!

+2 votes     reply to comment
5thHorseman
5thHorseman Jul 14 2013, 3:04am says:

Everyone knows the 'soul', rare artefact can fix you up better than any doctor given enough time to rest, minor wounds disappear as quickly as they appear.
There are rumours however of a powerful artefact, even greater than the soul. They say that it is the very reason why some of the monolith are so damn difficult to drop. Those exos can be of great assistance but not even that could save you from a 12 gauge to the torso at point blank range or a AP sniper round to the head.
The 'eye of god' some have come to call it.
Could be utter hogwash but it sure as hell would explain why the bastards just won't stay down.
----------------------------------------------

So basically still business as usual. Long range tactics and approach with extreme prejudice.
A nice touch to the Monolith though.

+4 votes     reply to comment
Denmonari
Denmonari Jul 14 2013, 4:30pm replied:

I bet that thing has some serious negative effects, or at least is extremely radioactive.

+1 vote     reply to comment
5thHorseman
5thHorseman Jul 14 2013, 4:54pm replied:

A little 'head-canon' I have floating around.
The Monolith techs are experts when it comes to artefact manipulation and gear augmentation, plus the constant psi and particle radiation have left them not quite human any more.

+1 vote     reply to comment
Hell_Diguner
Hell_Diguner Jul 16 2013, 3:30am replied:

Perhaps the psy/radiation has altered how artifacts react to a dedicated Monolith's biology - a bit like how Witchers (as in... the action RPG) alchemically altered their bodies so they may gain benefits from potions that are lethal to normal humans.

+1 vote     reply to comment
5thHorseman
5thHorseman Jul 16 2013, 7:58am replied:

Could be, normality in the ZONE is not the one in the outside world.

+1 vote     reply to comment
Meowjar
Meowjar Jul 14 2013, 5:22am says:

agh fu** monolith im just going to kill them all when i get to pripyat

+1 vote     reply to comment
vol4ok
vol4ok Jul 14 2013, 5:38am says:

So this means you can't loot monolith cause you can't see wich soldier carries Suicidal Grenade, kinda bad cause you must save and then loot bodies and if you get lucky you'l not explode leaving atleast 1 body unlooted.

+1 vote     reply to comment
5thHorseman
5thHorseman Jul 14 2013, 5:25pm replied:

As I understood, they will only go suicidal if you severely wound them or they run out of ammo, so they must be alive to go boom ... if I understood correctly that is.

Although having some of them with delayed deadman switches would be neat.

+2 votes     reply to comment
wikkid1
wikkid1 Jul 16 2013, 7:14pm replied:

You can't loot not dead bodies anyway. These guys are not dead, it's not a booby trapped corpse. They're alive, the aim cursor will turn red when you hover over them, just pump another round until the cursor doesn't respond anymore.
This is something that I've seen in another mod. First time I encountered this feature I got blown up. Saw the guy on the ground, not doing anything just laying there, noticed the aim dot go red, but decided to approach anyway. Maybe he wants a medpack or something... booom! right in my face. Since then I've been making sure that bodies are dead before getting close.

It would be interesting if it was possible to convert these badly wounded enemies to friendlies. So that each time you run into one you gotta decide to risk it and maybe earn another friend, or get a nice explosion in your face. Otherwise it's just kill em all. But at this point I'd be happy with almost anything that gives me more STALKER to play, it's been too long.

+1 vote     reply to comment
ZirzoR
ZirzoR Jul 14 2013, 6:34am says:

So basicly, Shoot them in the head for afar while they are standing, once you got them down, put another bullet or two from a short distance just to make sure.

(gawd its like fighting explosive zombies all over again!)

"mmahh... mahh... mmmahshiiiiooo..." *kill the zombies!*

*hes rolling on the floor like usual* "takes knife and prepares to cut the zombie in the head"

*KABOOOMMM!*

+1 vote     reply to comment
mp5lng
mp5lng Jul 14 2013, 9:49am says:

God damn those Monoliths, they're not planning to reveal their stashs locations ! I'm gonna take my chance and try to force them to do so.....or die trying XD

Edit : If you guys decided to use a torrent....i'll seed forever ! ;-)

+5 votes     reply to comment
Erik313
Erik313 Jul 14 2013, 1:12pm says:

Damn, and I thought their aimbot capability in SHOC was enough... lol. Anyways, great work guys!

+1 vote     reply to comment
0beron
0beron Jul 14 2013, 1:21pm says:

One more reason to give headshots only :D

What about using a RPG to destroy whole Monolith-Squads in a chain reaction? xD

+2 votes     reply to comment
Woozle
Woozle Jul 14 2013, 1:58pm says:

Sounds like some counter insurgency tactics are going to be needed.

+1 vote     reply to comment
Beez-one
Beez-one Jul 14 2013, 2:33pm says:

Come on Summer Sale, daddy needs a discount! :(

+2 votes     reply to comment
ninjaman999
ninjaman999 Jul 14 2013, 3:06pm says:

Brilliant way of really fleshing out the monoliths dedication to their cause. Makes them more realistic AND more deadly :D
WHEN CAN WE JUMP BACK IN PLOX? <3

+2 votes     reply to comment
SonofX51
SonofX51 Jul 14 2013, 3:39pm says:

so if i aim for the body I can make them explode?

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Jul 14 2013, 5:36pm replied:

No. Script limitations (for version 2.0 at least)

+1 vote   reply to comment
epic40k
epic40k Jul 14 2013, 3:40pm says:

Just wondering, will they go into melee mode if they run out of ammo?

+1 vote     reply to comment
epic40k
epic40k Jul 14 2013, 7:46pm replied:

By melee mode I mean will they attempt to go into close combat if they run out of ammo like that extract says?

+1 vote     reply to comment
Guest
Guest Jul 14 2013, 3:57pm says:

If a monolithian is wounded by mutants, he'll commit suicide by exploding?

+1 vote     reply to comment
lowenz
lowenz Jul 14 2013, 5:58pm says:

About explosions, please devs, for grenades and explosive suicides, make the explosion sound muffled when player is near!

STALKER default explosion sound is really too loud with headphones!

+1 vote     reply to comment
Vladiman
Vladiman Jul 14 2013, 6:08pm says:

The Monolith are one of my favorite factions and imo the most interesting. Glad to see some expansion on them.

+2 votes     reply to comment
Mateos
Mateos Jul 14 2013, 6:54pm says:

If the explosive is somehow visible from a certain angle, it would be cool to just shoot it :3

It gets more and more awesome, making the wait impossible @@

+1 vote     reply to comment
WolveNZ
WolveNZ Jul 14 2013, 7:44pm says:

@Dev's

Is it possible to add in the 'Mine' sound for these? the sound generated when a bolt is thrown onto a mine, might be possible? and allow some way of looting corpses?

+1 vote     reply to comment
ZirzoR
ZirzoR Jul 15 2013, 2:13am says:

@devs

on the note on zombies "my last comment"

Are you going to make it so they dont become zombies from regular emissions? maybe only from psy storms?

as of now when i play 1.2 there are to many zombies, and even when i shoot them in the head 3 times it still doesnt kill them, they have buggy hitboxes and its never worth killing them.

How are you going to adress this? "i know about shooting in the heart and such 2.o"

But that doesnt fix the issues, they are way too many, every emission all of them turn into zombies, "ALL OF THEM"

there are atleast a pile of 12-24 zombies each emission and it really gets on my nervs, and the fact that they move in groups of 3-6 makes it even worse.

They are just piles of meat moving mindlessly around the zone being annoying and not worth to even shoot at.

please make less of them or just outright let people DIE instead of being turned into zombies.

my 2 cents on that topic, just today is saw a pile 10 zombies just massacering everything in its way, and its not worth to use up even 10-20 sniper rounds just to be safe.

+1 vote     reply to comment
FlamenTeddy
FlamenTeddy Jul 15 2013, 7:47pm replied:

Wait, wait, wait.....They changed it so zombies die with a shot to the heart as well. That makes the speal I had with others on here about the realistic aspect of the zombies being more or less vegetables from psych and radiation but still human; and the mod contribution I made for Misery 1 (with help of course, all in my credits) totally worth it!!! XD WIN!!!

+1 vote     reply to comment
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Description

Monolith can commit suicide if defeated.

From Stalker lore/wiki:

"The Monolith stalker clan is a xenophobic religious cult, hostile to all but their own, that is a major part of S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Call of Pripyat and appears in a supporting role in S.T.A.L.K.E.R.: Clear Sky.

A religious cult that is hostile to all but their own, the Monolithians believe in the power of the Wish Granter, rumored to be an alien artifact hidden in the center of the Zone. Members of this faction devote their lives to protecting the secret of the Great Crystal, ensuring that no one ever reaches the center of the Zone.

A typical Monolithian is a former stalker brainwashed by one of the psychic emitters throughout the Zone into serving the will of the C-Consciousness, unflinchingly loyal and ready to sacrifice himself at a moment's notice. This extreme loyalty is achieved by creating intense religious fanatism in the mind of the stalker, directed towards the Monolith.

While physically, they are on par with other stalkers, their religious fervor sets them apart and allows them to ignore wounds and continue to fight, even after they run out of ammo. Stories abound of fanatical Monolith Stalkers, after running out of ammo, ditch their weapons and attempt to kill the enemy with their bare hands, no matter how grievous their wounds. This same fervor also prevents others from capturing a Monolith member – if taken into custody, he will commit suicide in any way possible (even by smashing his head against the wall)."

Read all:
Stalker.wikia.com

Thank you, jketiynu, for proposing this feature to MISERY.

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Date
Jul 14th, 2013
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N.Aaroe
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