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Blog RSS Feed Report abuse Latest Blog: S.T.A.L.K.E.R.: The Factions Pt. 2

5 comments by loner85 on Aug 8th, 2014

THE FREEDOM-FACTION

The freedomers are one of the big organized factions in the Zone, they have one main base and a loose hierarchy. They don't have military ranks, but different specializations, like one being a trained sniper, one being a defender with heavier armor and powerful close-to-mid distance weapons like fast-firing assault rifles (M-16 derivative LR-300 being one of it), and all-rounders (ranking from experienced to experts, while the latter wears lightened Exoskeletons and balanced weaponry). There also are scouts, recognizable by their rather light armor and light weaponry (MP-5).
They are not your typical hippie, as they can be very strictly structurized and organized at war operations (guerilla tactics are common here, as well as big-front combat), but if in peace times they also relax (light drugs are common here), and many additionally do scientific research to further study the zone and its miracles.

AIMS: Primary aim of the freedom faction is to open the zone to everybody on this world.
As long as the dutiers are still in the Zone, these have a priority, as they will be shot on sight.
Basically, they have an anarchy-like philosophy and hate any government deeply. To mark a territory as used by freedom they use the "Anarchy Symbol", as seen in the Dark Valley base.
They push to the center of the zone mostly because they want to be there before the dutiers arrive, and to find out more about the Zone.

BASE: Their main base is in a former military fortification, the Army Warehouses (south of the Radar and north of the Wild Territory). A freedom squad led by mercenary Scar wiped out the remains of the military soldiers that were left there and captured it, using it as their new base of operations. After claiming that new base, they abandoned their old one in Dark Valley.
The HQ is one of the most heavily defended areas in the entire game, just like the duty base in the Wild Territory, impenetrable by anything but explosives, which you can find only rarely...and those who try to invade are getting shot by the snipers located everywhere scattered across the base area.

GEAR: As above-mentioned, they tend to have good gear right from the start. The worst gear a freedomer can carry is a light suit combined with a rather underperforming MP (though these guys have different tactical usage anyway, they are more used as fast reconaissance units).
The regular freedom soldier wears a camouflaged, up-armored and anomaly-specialized sunrise suit, an AKS-74 (based on experience they also use the LR-300 and many other NATO-weapons as well) and better anomaly gear (improved detectors for example).
A common sniper uses the same suit as a regular soldier (or even a camouflaged Berill-suit, but only few legends carry that one) and the legendary SVD (legends use the not-so-legendary SVU, which basically is the new bullpup configuration of the SV Dragunov). Dammit, so much "legendary" in one sentence. That's legendary.

Fight tips: Don't dare to fight them alone from a distance and unprepared, as their sharpshooters can annihilate you pretty easily from distances of 200m+. If encountering a single squad, attack quick and always with good cover. Heavy armor is recommended.

Main opponents are the dutiers due to their completely different philosophies. Player relation is neutral, and if joining duty, it obviously get's hostile.

THE DUTY FACTION

The duty faction. Encountering even one of them can be your certain death if you don't watch out. They are always on alert, have heavier armors than you and use heavy-hitting weapons.
Sadly they don't know too much about the zone, as basically all members are former soldiers serving at one of the military outpost and the borders of the zone, and they wish to destroy the zone, which isn't possible by any means. All of the members hate zone deeply and view themselves as kind of "the last defense line of humanity against the Zone". That's somehow true, their equipment is specialized in mutant killing and fighting other (human) opponents.
Their structure is similar to the russian/ukrainian military with the same ranks.
It isn't uncommon that Loners are getting their a**es saved by duty squads.

AIMS: They want to destroy the Zone and anything that lives within, that's their reason to push towards the center of the Zone.

BASE: Their main base is on shared territory with the Loners, on the Eastern side of the Wild Territory, also called "The Bar", because the 100 Rads Bar is basically the one thing Loners risk their life for in the Garbitch area. Many players are misleaded by the information that the entire Bar is controlled by dutiers, which is untrue; only a relatively small part belongs to the dutiers themselves. Because of their hero-like protection they are more than accepted in the Loner side of the Bar though.
The actual base is a nice little place coming close to the atmosphere of the Bar, warm lighting welcomes members (and only members or close allies) to the underground the base is located in. They also have a trader.

GEAR: Unlike the freedom, the dutiers don't use camouflage at all, instead, they WANT to be seen, thats why their suit colors are black and - red.
The gear is consisting of russian AK's and their derivatives, like the AN-94 and the PK-MG. These weapons are heavier than their freedom counterparts, making them unsuitable for ambushing. Another fact that makes ambushing hard is the non-existant camouflage and their heavy armor, even at lower tiers. The squad is very vulnerable to ambush (guerilla tactics) because of this.

The main suit is a heavily up-armored Sunrise suit specialized in carrying much fighting gear and ammos, but no protection to anomalies. The soldier belonging to the suit wields an AKS-74 or AK-SU.

The veteran suit is a Bulat-like suit, having similar super-heavy armor capable to withstand assault rifles. The soldier carrying it uses an AN-94, an improved version of the AK-74.

The expert variant appears more often than freedom experts, and they wear the feared exo-suit with even improved armor (taking away all of its usefullness in anomalies) along with the also very feared PKM, an MG that fires hard-hitting 7,62mm bullets. It basically is your death at any ranges up to 100m.

Fight tips: The only option on how to reliably take on a duty squad is the long-distance fighting. The duty weapons may be in better condition than yours, but the AK-accuracy is still poor, so you definitely can snipe 5 dutiers in 10 seconds if they also have no cover as well. Time your attack, that is very important and one of the reasons why Freedom uses guerilla tactics while engaging Duty.

Ambush is also an option, but only if you wear a heavy freedom suit and use a fast-firing gun (preferably the G36 at 80-100 m). And if they have concentrated fire on you, you are dead.

Their main opponents are the freedomers, same reason as above.


To be continued, next two factions will be more unknown and operate mostly in the background...

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100 Rads Bar

100 Rads Bar

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100 Rads Bar, where any STALKER can join in on the conversation and post his or her stories about the venture into the zone!

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Freedom

Fans & Clans group with 96 members, open to all members

Do you want to earn the respect of fellow Stalkers? Do you want to build a team of loyal friends who will stick up for you in times of trouble? Do you...

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Testing grounds for MDT works and pre-releases data packages. Only licensed members will be able to participate in this lab and MDT will be monitoring...

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This group is intended for confidential modding development purposes only. Profiles who are actively taking part in the modding development and processes...

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Monolith

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Onward, warriors of the Monolith. Avenge your fallen brothers. Blessed, as they are in their eternal union with the Monolith. Bring death to those who...

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A group for all ModDB and IndieDB fans of science fiction.

Stalkers of the Zone

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Welcome all S.T.A.L.K.E.R. fans to the ModDB/IndieDB Stalker fan group. Share your stories, videos, and photos from your travels in the zone. Good hunting...

T.Z.P. ®

T.Z.P. ®

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True Zone© [PROJECTS] is a small modding community with the biggest and most influencing S.T.A.L.K.E.R. modders around. We share features and idea's around...

Post comment Comments  (0 - 10 of 199)
themosinmaster
themosinmaster Oct 26 2014, 2:42pm says:

Hows it going on loner?

+2 votes     reply to comment
loner85
loner85 Oct 29 2014, 2:40pm replied:

Sorry, didn't check my profile for some days now, master of the mighty mosin :(

It's going quite well, getting used to having a job and paying for your own stuff, but it is actually a really cool feeling, as 18-year-old :)
How about you? :D

PS: To be honest, having the Mosin-Nagant rifle as primary weapon and the obrez version of it is just amazing! Maybe scrapping the last one though, a good old sawn-off shotgun will do it better in most close-quarter situations (mutant attacks, zombie attacks, I guess you know what I mean).

+1 vote     reply to comment
mp5lng
mp5lng Oct 10 2014, 4:29pm says:

Thank you dude for the cool review :D

+2 votes     reply to comment
loner85
loner85 Oct 14 2014, 8:20am replied:

What cool review? I mean, your mod is just amazing, and to be honest, I would not have expected that, therefore a review was the least I could do to appreciate! Thank YOU, dude ;)

+1 vote     reply to comment
themosinmaster
themosinmaster Oct 3 2014, 12:39pm says:

Freedom has always been my favorite faction because I am kind of a hippy.

+2 votes     reply to comment
loner85
loner85 Oct 3 2014, 1:53pm replied:

I chose freedom because I agree with them more than some communist ex-soldiers who think the Zone has to be destroyed for whatever reason, yet their fighting abilities are the best in the zone, better than even trained military since they know a lot about the zone and also know how to use it against the enemy.

+2 votes     reply to comment
themosinmaster
themosinmaster Oct 3 2014, 8:35pm replied:

I agree with that statement too! :)

+2 votes     reply to comment
Guest
Guest Oct 2 2014, 9:54pm says:

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themosinmaster
themosinmaster Oct 2 2014, 10:08pm replied:

Thanks bro! whats up. My favorite GTA is GTA3. it was the game that set the tone for the rest of the series.

+1 vote     reply to comment
themosinmaster
themosinmaster Oct 3 2014, 12:40pm replied:

I dont know how I got logged out. I was logged in for a sec and then I wasn't.

+1 vote     reply to comment
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