It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki


ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?

WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.

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Hammerhead Promo Render Hammerhead Sub Katie Barrage
Blog RSS Feed Report abuse Latest News: Drone Warfare, and State of the Mod Address

5 comments by open_sketchbook on Apr 21st, 2013

State of the Mod


My fellow Americans RA3 Fans...

It's been a trying time for you, I know. Updates have been few and far between. As mentioned previously, the core team is off trying to make their fortunes on the indie game scene. However, things have been happening, though mostly behind the scenes.

In order to prevent this from happening again, there will be a new paradigm around here.

Check back on SUNDAYS for updates!
That's right! Every Sunday we will make sure to put up something new! It might be a podcast, it might be new renders, screenshots, video, audio, but it will always be something.

For example, drones.

Though the Allies use a small number of drones, like the infamous Pulsar (formerly known as the Claymoore Drone), and several other powers, like the Japanese and Syndicate, make use of autonomous unmanned units, the Soviets are the undisputed masters of drone warfare, having an entire building dedicated to the production of domesticated animalistic robots for combat purposes. The Toxin Drone cuts areas off from the enemy by infection, including infecting enemy vehicles. The Phobia Drone is basically a drone infantryman, acting as a landmine before burst out to attack enemy infantry and tanks. Finally, the Tesla Drone serves to disable enemy vehicles and structures, sapping power and clearing the seas of pesky infantry.

The Laika Drone, meanwhile, is responsible for scouting for your forces, if you rely heavily on drones. It buzzes high above the battlefield, repelling off the magnetic field of the earth, revealing a huge portion of it while stealthed from enemy retaliation. Of course, it's low-resolution cameras can't hope to detect hidden threats at that distance, meaning it must get close and lose it's stealth protection to do so. So be careful!

That's all for now! Remember to check back on Sundays for updates, check out our wiki, and support our indie game project BLOODCRUSHER II: FACE BREAKER!

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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 31 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 79 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 54 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (0 - 10 of 6,624)
Broadcastinq
Broadcastinq Jun 11 2013, 11:42am says:

Can anyone tell me how to play this once in the menu, I check campaign, nothing new there, only thing new is the confederates on skirmish, thanks alot!

-1 votes     reply to comment
BBoyBoboy
BBoyBoboy Jun 12 2013, 1:05am replied:

It's an Alpha. It's far from done.

+2 votes     reply to comment
Broadcastinq
Broadcastinq Jun 12 2013, 2:35am replied:

Well obviously, but why release with no campaigns, only 1 new faction to play skirmish with?

-1 votes     reply to comment
BBoyBoboy
BBoyBoboy Jun 12 2013, 1:34pm replied:

It's an open Alpha, to see how much they were able to model, texture and rig so far. Like I said, it's far from done. Besides, it's better to see for yourself than just watching a news page. Oh, btw, you're using the wrong Alpha, use the Soviets and Allied Open Alpha 3.2, Desura kinda sucks right now.
To add onto that, they are releasing the mod in parts.
Release 1: new Allies and the Confederates.
Release 2: new Soviets and the Order of the Talon.
Release 3: new Japanese and the Atomic China
Release 4: Protectorate and the Mediterranean Syndicate.
Release 5: The campaign(s).

+3 votes     reply to comment
thecoolestloseruknow
thecoolestloseruknow Jun 8 2013, 3:20pm says:

how do you extract the files? i have 7 zip, do i need a diffrent extracting program or do i have to do something special with it?

+1 vote     reply to comment
Supertiberian
Supertiberian Jun 8 2013, 12:38pm says:

It doesnt let me play on Skirmish and it doesnt seem to change anything at all. How is this highly rated?

+1 vote     reply to comment
Protroid
Protroid Jun 8 2013, 1:08pm replied:

Did you create a new profile just for this mod? Like every other mod requires?

+1 vote     reply to comment
Gamemaster_Fox
Gamemaster_Fox Jun 7 2013, 11:34pm says:

I need help here, the current version on Desura is not working! I've installed it twice and no dice!

+1 vote     reply to comment
AARS
AARS Jun 7 2013, 8:25pm says:

COMO FUNCIONA ESA MAMADA? YA LO INSTALE PERO NO HAY NINGUNA PINCHE UNIDAD QUE PASO ESTAN BROMEANDO CON SU PINCHE MOD DE MIERDA

0 votes     reply to comment
SorataZ
SorataZ Jun 8 2013, 2:26am replied:

Easy guide to get help: capslock off, English on.

+3 votes     reply to comment
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C&C: Red Alert 3 Icon
Platform
Windows
Developer
Infinity Realms
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Official Page
Paradoxmod.com
Release Date
Released Jul 3, 2010
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9.1

467 votes submitted.

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Highest Rated (20 agree) 9/10

One of the best mods for RA3. No joke! With so many factions to come, and the new things like the "Take and Hold Objectives", this will easily rise above all others to become the single best mod for Red Alert 3. Extraordinary work by Infinity Realms!

Jul 4 2010, 12:57pm by Acilius

Lowest Rated (2 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

Style
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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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