It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki

ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?


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6 comments by open_sketchbook on Apr 3rd, 2014

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.


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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 41 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 84 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 55 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (0 - 10 of 6,837)
Nick123q23 Nov 13 2014, 11:17pm says:

How hard would it be to finish up, or simply release the apocalypse minimod?

+2 votes     reply to comment
GearsGoAwryMan Nov 18 2014, 11:40am replied:

How about not possible? The paradox staff is engaged, with both life and education and things that take considerably less time then R A 3's coding problems, while the echoes staff lost its only coder. Both groups are probably not going to do anything in R A 3 anytime. You could ask for the beta-beta-beta version with it's wonky game play. perhaps they'll release that. Sketch will release the textures once he's less of a ditz.

+1 vote     reply to comment
EmanModnar Oct 17 2014, 6:02pm says:

Realized that the wiki is down.

+2 votes     reply to comment
GearsGoAwryMan Nov 13 2014, 12:27pm replied:

Sketch is trying to hit the right persons to make it work. Stand by for fixing.

+1 vote     reply to comment
sithpal Oct 16 2014, 8:35pm says:

pretty sad this died. hopefully everything created was released. if i dared to try this i would work on it lol. i wanted to see alot of things come to life. if all else could use the assets in another rts engine maybe. idk how that would be but its an idea. probly one thats been tossed around b4 but maybe someone can take the pieces and put them together somewhere.

+1 vote     reply to comment
Jonesy95 Oct 10 2014, 5:25am says:

A pity this mod didn't reach its full potential, but from the sounds of things the devs did their best. I am genuinely amazed by the sheer amount of effort that went into designing the various new factions, not to mention the lore surrounding them and how they fit together in the mod's universe. If nothing else, I hope Paradox will live on as a sort of alternate universe lore project.

And that music. Argh, that music is amazing.

+2 votes     reply to comment
GearsGoAwryMan Oct 13 2014, 3:01pm replied:

The wiki is still there and will be there for a long long time. It's a alternate universe lore project alright.

+1 vote     reply to comment
GearsGoAwryMan Sep 9 2014, 4:05am replied:

The models have already been released, so you don't need to extract them. You would need to animate them.

+1 vote     reply to comment
Soviet_Conscript Sep 9 2014, 4:18am replied:

But in 3ds max models without textures, maybe i dont know something?
I just need to convert models from ".max" in ".mdl" format and then use in serious editor.

+1 vote     reply to comment
GearsGoAwryMan Sep 9 2014, 1:44pm replied:

I have no idea what you're going on about. Try explaining it in a PM to me so I can help.

+1 vote     reply to comment
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C&C: Red Alert 3 Icon
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Released Jul 3, 2010
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499 votes submitted.

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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010, 6:17pm by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

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