Paradox Soviet and Allied Open Alpha 3.2
Nov 24, 2012 Demo 31 commentsThe new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Paradox Soundtrack on Bandcamp
Infinity Realms Website
WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.
5 comments by open_sketchbook on Apr 21st, 2013
My fellow Americans RA3 Fans...
It's been a trying time for you, I know. Updates have been few and far between. As mentioned previously, the core team is off trying to make their fortunes on the indie game scene. However, things have been happening, though mostly behind the scenes.
In order to prevent this from happening again, there will be a new paradigm around here.
Check back on SUNDAYS for updates!
That's right! Every Sunday we will make sure to put up something new! It might be a podcast, it might be new renders, screenshots, video, audio, but it will always be something.
For example, drones.

Though the Allies use a small number of drones, like the infamous Pulsar (formerly known as the Claymoore Drone), and several other powers, like the Japanese and Syndicate, make use of autonomous unmanned units, the Soviets are the undisputed masters of drone warfare, having an entire building dedicated to the production of domesticated animalistic robots for combat purposes. The Toxin Drone cuts areas off from the enemy by infection, including infecting enemy vehicles. The Phobia Drone is basically a drone infantryman, acting as a landmine before burst out to attack enemy infantry and tanks. Finally, the Tesla Drone serves to disable enemy vehicles and structures, sapping power and clearing the seas of pesky infantry.

The Laika Drone, meanwhile, is responsible for scouting for your forces, if you rely heavily on drones. It buzzes high above the battlefield, repelling off the magnetic field of the earth, revealing a huge portion of it while stealthed from enemy retaliation. Of course, it's low-resolution cameras can't hope to detect hidden threats at that distance, meaning it must get close and lose it's stealth protection to do so. So be careful!
That's all for now! Remember to check back on Sundays for updates, check out our wiki, and support our indie game project BLOODCRUSHER II: FACE BREAKER!
The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...
Our second Alpha release. Changelog link in the description.
Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...
A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)
Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!
As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...
Highest Rated (20 agree) 9/10
One of the best mods for RA3. No joke! With so many factions to come, and the new things like the "Take and Hold Objectives", this will easily rise above all others to become the single best mod for Red Alert 3. Extraordinary work by Infinity Realms!
Jul 4 2010, 12:57pm by Acilius
Lowest Rated (2 agree) 5/10
this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download
Apr 12 2012, 8:10pm by shadowvangura
Can anyone tell me how to play this once in the menu, I check campaign, nothing new there, only thing new is the confederates on skirmish, thanks alot!
It's an Alpha. It's far from done.
Well obviously, but why release with no campaigns, only 1 new faction to play skirmish with?
It's an open Alpha, to see how much they were able to model, texture and rig so far. Like I said, it's far from done. Besides, it's better to see for yourself than just watching a news page. Oh, btw, you're using the wrong Alpha, use the Soviets and Allied Open Alpha 3.2, Desura kinda sucks right now.
To add onto that, they are releasing the mod in parts.
Release 1: new Allies and the Confederates.
Release 2: new Soviets and the Order of the Talon.
Release 3: new Japanese and the Atomic China
Release 4: Protectorate and the Mediterranean Syndicate.
Release 5: The campaign(s).
how do you extract the files? i have 7 zip, do i need a diffrent extracting program or do i have to do something special with it?
It doesnt let me play on Skirmish and it doesnt seem to change anything at all. How is this highly rated?
Did you create a new profile just for this mod? Like every other mod requires?
I need help here, the current version on Desura is not working! I've installed it twice and no dice!
COMO FUNCIONA ESA MAMADA? YA LO INSTALE PERO NO HAY NINGUNA PINCHE UNIDAD QUE PASO ESTAN BROMEANDO CON SU PINCHE MOD DE MIERDA
Easy guide to get help: capslock off, English on.