It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki

ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming¬†Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?


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6 comments by open_sketchbook on Apr 3rd, 2014

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.


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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 41 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 84 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 55 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (60 - 70 of 6,819)
Brodzter Feb 17 2014, 9:57pm says:

It's been nearly two weeks since you said you'd post everything you've worked on for Paradox leading to its demise. Where is everything?

0 votes     reply to comment
GearsGoAwryMan Feb 18 2014, 3:29am replied: Online

Sketch has to separate it and all the content from other mods like synergy and frontline that mingled. considering the amount of work, give him some time.

+1 vote     reply to comment
R3ven Feb 18 2014, 2:25pm replied:

Also, Sketch is still busy with other things. He has a job, a social life, and Bloodcrusher that he works on. He can't just drop everything to sort that out. We had hundreds of assets in just Paradox alone. We worked on a lot of things that never saw the light of day, and that's the kind of stuff he has to go through and remove before we release everything.

Please, be patient.

+3 votes     reply to comment
Warhead7777 Feb 17 2014, 5:23pm says:

This place needs to feed it's fanbase with new info or they will lose interest, that means someone needs to be working on the wikkii

-1 votes     reply to comment
Metallic_Madness Feb 17 2014, 12:38am says:

I was greatly inspiried by your mod for the past few years and it gave me much to write and draw

Its even given me the foundation to try and write my own stories based on your lore

Thanks guys for all the hard work

+2 votes     reply to comment
The-Kommandant Feb 15 2014, 11:37pm says:

Not even the mini mod saw the light of day :,( tis a sad day for us all (well day-s) let us hope though that atleast bloodcrusher 2 becomes a great success. A toast ot the future! *holds glass up*

+4 votes     reply to comment
Brodzter Feb 13 2014, 4:36pm says:

The mod may be dead, but I'm still going to do some writing of the Paradox Universe. I've created a new faction to counter the Confederates: The Allied Enclave. HOWEVER, in the Paradox storyline, it won't be a full-out power until the year 1980.

+1 vote     reply to comment
benqcrv Feb 14 2014, 5:11pm replied:

I look forward to this mod and to see it coming to an abrupt end, words can't describe how I feel. Dam EA and their restrictive mod engine. I wish there was another engine to work with that is less restrictive.

+1 vote     reply to comment
midsidion Feb 15 2014, 11:53pm replied:

Dunno bout blaming ea here, seeing as how they didnt make the game, one of their studios did. Secondly it would have been enough to just add the different teams with their units buildings, super weapons and powers. That would have been a like a redalert 3 contra almost and they didnt have to get all fancy they just gave us some well done models and balanced teams

0 votes     reply to comment
benqcrv Feb 17 2014, 10:52am replied:

Well I don't know, there just hasn't been a single good RA3 mod like there is with CNC3.

+1 vote     reply to comment
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C&C: Red Alert 3 Icon
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Released Jul 3, 2010
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499 votes submitted.

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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010, 6:17pm by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

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