It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki

ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?


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6 comments by open_sketchbook on Apr 3rd, 2014

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.


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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 41 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 81 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 55 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (60 - 70 of 6,844)
Guest Apr 2 2014, 6:32pm says:

i dont no if is a innocent think to say, but, you can go make you project in a C&C generals zero hour base, its more simple i gess, than what you guys have done so far, it is a sugestion, because your mod is to good for scrap, go to another plataform, try at least one time der, and congratulations for everthing you have done so far, was very impressive.

+1 vote     reply to comment
TotalSnappy Creator
TotalSnappy Apr 2 2014, 6:35pm replied:

We're currently already in the planning stages of porting Paradox to the Doom 2 engine and will be a tower defense dating simulator between the Atomic Kingdom of Space and the Italian Federation of Cyborg Cowboys.

+4 votes   reply to comment
D.E.G Apr 3 2014, 1:40am replied:

So the the gif is small segment from this game?

+1 vote     reply to comment
PurpleGaga27 Apr 2 2014, 3:32pm says:

Are you guys returning to C&C3 modding on another project(s) or you are retiring modding C&C for now?

+1 vote     reply to comment
TotalSnappy Creator
TotalSnappy Apr 2 2014, 6:08pm replied:

ProtroidProtroid Mar 31 2014, 8:12pm replied:
We ceased working on this project because for pretty much everything we wanted to do, RNA decided to attack us. We shall not be making another RA3 mod.

open_sketchbookopen_sketchbook Mar 31 2014, 6:42pm replied:
We're quite done with the RNA engine.

R3venR3ven Mar 31 2014, 6:40pm replied:
We will never return to working on Red Alert 3, but the wiki is still available for work.


This includes C&C 3.

+2 votes   reply to comment
Brodzter Mar 30 2014, 8:33pm says:

Will this ever be a project you guys will return to once you have the resources(and willpower)necessary, or is it just completely dead and nothing will change?

+1 vote     reply to comment
Protroid Mar 31 2014, 3:12pm replied:

We ceased working on this project because for pretty much everything we wanted to do, RNA decided to attack us. We shall not be making another RA3 mod.

+1 vote     reply to comment
open_sketchbook Creator
open_sketchbook Mar 31 2014, 1:42pm replied:

We're quite done with the RNA engine.

+1 vote   reply to comment
R3ven Creator
R3ven Mar 31 2014, 1:40pm replied:

We will never return to working on Red Alert 3, but the wiki is still available for work.

+1 vote   reply to comment
saudate Mar 28 2014, 11:54pm says:

Well.... The cake is a lie. :(

+3 votes     reply to comment
Guest Mar 26 2014, 3:15am says:

This comment is currently awaiting admin approval, join now to view.

R3ven Creator
R3ven Mar 27 2014, 9:33pm replied:

It is campaign friendly. Nothing about the campaign is changed. The units in the campaign are totally separate from mod units.

+1 vote   reply to comment
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C&C: Red Alert 3 Icon
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Released Jul 3, 2010
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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010, 6:17pm by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

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