An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

Report article RSS Feed Drone Warfare, and State of the Mod Address

It's like the State of the Union, but without the same empty grandstanding, or a nervous rebuttal from a broken man.

Posted by open_sketchbook on Apr 21st, 2013

State of the Mod

My fellow Americans RA3 Fans...

It's been a trying time for you, I know. Updates have been few and far between. As mentioned previously, the core team is off trying to make their fortunes on the indie game scene. However, things have been happening, though mostly behind the scenes.

In order to prevent this from happening again, there will be a new paradigm around here.

Check back on SUNDAYS for updates!
That's right! Every Sunday we will make sure to put up something new! It might be a podcast, it might be new renders, screenshots, video, audio, but it will always be something.

For example, drones.

Though the Allies use a small number of drones, like the infamous Pulsar (formerly known as the Claymoore Drone), and several other powers, like the Japanese and Syndicate, make use of autonomous unmanned units, the Soviets are the undisputed masters of drone warfare, having an entire building dedicated to the production of domesticated animalistic robots for combat purposes. The Toxin Drone cuts areas off from the enemy by infection, including infecting enemy vehicles. The Phobia Drone is basically a drone infantryman, acting as a landmine before burst out to attack enemy infantry and tanks. Finally, the Tesla Drone serves to disable enemy vehicles and structures, sapping power and clearing the seas of pesky infantry.

The Laika Drone, meanwhile, is responsible for scouting for your forces, if you rely heavily on drones. It buzzes high above the battlefield, repelling off the magnetic field of the earth, revealing a huge portion of it while stealthed from enemy retaliation. Of course, it's low-resolution cameras can't hope to detect hidden threats at that distance, meaning it must get close and lose it's stealth protection to do so. So be careful!

That's all for now! Remember to check back on Sundays for updates, check out our wiki, and support our indie game project BLOODCRUSHER II: FACE BREAKER!

Post comment Comments
kijebe Apr 22 2013 says:

blood crusher should make a cameo in paradox

just a thought

+9 votes     reply to comment
BluishGreenPro Apr 22 2013 says:

I know how tough it is to keep up persistent content releases when you have other work to do... Thanks for sticking with it!

+2 votes     reply to comment
Cod_Fish Apr 22 2013 says:

Nice to see this mod is still in the works, I assumed EA not releasing the modding tools shut down development.

+2 votes     reply to comment
bartpp7 Apr 22 2013 says:

I thank you guys for not going in the way of ROTR keep up the good work :)

+1 vote     reply to comment
SoraZ Apr 23 2013 replied:

What? ROTR is in full swing.

+5 votes     reply to comment
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Released 2010
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