It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki


ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?

WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.

THIS MOD IS NO LONGER BEING ACTIVELY WORKED ON. IF YOU LIKE WHAT WE DO, PLEASE CHECK OUT OUR INDIE GAME, BLOODCRUSHER II.


BLOODCRUSHER II Promotional Image 1


Realtalk

Realtalk

News 56 comments

It was the best of times, and the worst of times...

Drone Warfare, and State of the Mod Address

Drone Warfare, and State of the Mod Address

News 4 comments

It's like the State of the Union, but without the same empty grandstanding, or a nervous rebuttal from a broken man.

Soviet Alpha 3 and Project Update

Soviet Alpha 3 and Project Update

News 5 comments

Soviet Alpha 3 has been released, and we have a little update as to what is going on behind the scenes.

Paradox Open Alphas

Paradox Open Alphas

News 2 comments

It’s been a while but here’s another thing for you to spend the next five minutes reading!

RSS Files
Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Demo 35 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Demo 14 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Demo 11 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Patch 86 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

Demo 57 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (0 - 10 of 6,699)
Myrion_08
Myrion_08

Stoppin here, leavin flowers. At least the wiki's somewhat active. Perhaps a group with the know how will take interest and progress it a bit more. Good day to anyone reading this.

Reply Good karma Bad karma+8 votes
CadianK36
CadianK36

This mod is now rolling over in it's own grave after it has taken a glance at other mods like Corona and GenEvo lol

Reply Good karma Bad karma+4 votes
Kyora473
Kyora473

Wonder if the devs heard about that chinese mod that managed to fix the "engine refuses new factions" issue.

Reply Good karma Bad karma+4 votes
Jason_King_of_Salt
Jason_King_of_Salt

It was a decade ago or so.

Reply Good karma Bad karma+3 votes
Guest
Guest

Let it be a lesson that sticks: promise the moon on your first shot, and people will hold you to it.

Reply Good karma Bad karma+4 votes
ssbob90
ssbob90

I know this speech will sound incredibly stupid and cheesy but.

Looking at this mod, and the wiki, I can't help but watch it with sorrow. I can only describe as a builder who wanted to improve a ship, so great it was that it's maiden voyage would have been sung with great applause around the world, but at every finished sail and deck something stopped them, be it god, the ship's former owner, or, more literally, the engine.

But even so they pushed ahead, finding solutions while keeping the core idea intact as best as they can. But even the mightest of walls will crumble to an onslaught of rain. And, by the end, they were trapped in an uphill battle they cannot win, every triumph followed by new problem, where the only tragic solution was to stop. Because limitless passion can only go so far, that despite they love of the old ship and desire to improve the engine will never agree and fought tooth and nail, some might even it was a forlorn idea, that they were overambitious.

And now what we see is the incomplete boat, half of it's deck is unfinished, it's sails lay beside it, unused. And from the wiki we glimpse at what could have been, we see the image of the finished boat, it's figurehead a shining beacon and it's hull magnificently painted for all to see, a beauty that outshines the old, which we can only look at forlornly and weep at an unfair world.

But even so, after seeing their passion, I want to recreate it as a new ship. Not based on the old ship it wanted to build upon but one created to likes of what the designers wanted.

To make an original game with all eight factions and subfactions fun and balanced, with the original three changed to avoid copywrite, where we see each of their campaign, from the renamed allied nations to the order of the talon, a new ship to carry on the ideas of the old. Of course it there will be difference, unless I get lucky enough to contact open sketchbook and if he's still willing to make it, but I hope to not stray from their original vision.

But now I'm still young and lack the skills or influence. But I hope that one day, years from now, that I can get a company to make it, to make the paradox vision a reality. And if I ever get interviewed in that hypothetical future I will say, or at least be close to.

"The ideas of this game wasn't made by me. But by a passionate team who wanted to mod a game they liked but fought an uphill battle. I made this so that they can see they can see the game they wanted fulfilled, wherever they are. And, to anyone of the infinity realms team who started this idea watching this, I want to say thank you for creating such a beautiful and unique world, and I hope that you're living a full life despite being forced to abandon the mod."

Maybe this is an idealist rambling and a pipe dream. But I want to show hope that this can still be made, not as a mod, but as an original rts in the spirit of it. That if open sketchbook, or any one of the paradox team, are still here to see this they know there are still people passionate about this.

Unless of course they copywrited the factions name then it may need a bigger revamp.

I know that this speech is really stupid, corny, and long but I wanted to show how much it pained me to see such beauty abandoned not out of loss of love, but from a machine that fought the designers at every turn despite they passion to make it.

Reply Good karma Bad karma+16 votes
Guest
Guest

как скачать?

Reply Good karma Bad karma0 votes
JurisDocta
JurisDocta

Does anyone have the url to the original fan wiki? I want to look in Wayback for a faction of Libyan Communists. Something involving baloon troopers.

Reply Good karma Bad karma-1 votes
JurisDocta
JurisDocta

NVM it was the Uruguayan “Socialist Republic”

Reply Good karma Bad karma0 votes
Kyora473
Kyora473

The original wiki is gone, but some good folks backed it up here Paradox-modfanmadebackup.fandom.com

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @bloodcrusherii

SURPRISINGLY, WE'RE STILL ALIVE. Media.indiedb.com

Jul 28 2014

NEW COMBAT GIF. BLOOD. DEATH. EVERYTHING YOU ALWAYS WANTED. #BLOODCRUSHER #GAMEDEV Media.indiedb.com

Jul 6 2014

GRUNTS SURE DON'T TAKE MUCH TO KILL DO THEY. Indiedb.com

Jun 28 2014

RT @jnkboy: Dayum! @romero and @ID_AA_Carmack were metal as hell back in the day T.co

Apr 27 2014

NEW NEWSPOST EXPLAINING OUR GAME. YOU KNOW, FOR PEOPLE NOT PAYING ATTENTION. Indiedb.com

Apr 6 2014

A NEWS POST? ABOUT GRENADES? IT'S TRUE! Indiedb.com

Feb 23 2014

TESTING OUT GILEAD'S GUN AND IT'S RED VERSION. CAN'T WAIT TO USE THEM? BUY PARANAUTICAL ACTIVITY THEN! Youtube.com

Feb 9 2014

YOU AREN'T THE ONLY ONE WITH THE BIG GUNS. READ ABOUT ENFORCERS HERE! Indiedb.com

Feb 2 2014

RT @open_sketchbook: Yay the Enforcers are finally finished. I can justify sleeping! (Warning: Huge render is huge.) T.co

Jan 19 2014

RT @open_sketchbook: @SpooderW, guess what I just finished... T.co

Jan 16 2014