It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

Paradox Wiki


ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming¬†Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?

WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.

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6 comments by open_sketchbook on Apr 3rd, 2014

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.

THIS MOD IS NO LONGER BEING ACTIVELY WORKED ON. IF YOU LIKE WHAT WE DO, PLEASE CHECK OUT OUR INDIE GAME, BLOODCRUSHER II.


BLOODCRUSHER II Promotional Image 1


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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 41 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 84 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 55 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (30 - 40 of 6,830)
Guest
Guest Apr 15 2014, 7:26am says:

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maxim123
maxim123 Apr 3 2014, 4:07pm says:

NOOOOOOOOOOOOOO... *few hours later* OOOOOOOOOOOOOOO!!!!

MOD CANCELED!!! FU!! Y U DO DIS?!??!??!!??!!11!?

-1 votes     reply to comment
Protroid
Protroid Apr 3 2014, 5:30pm replied:

We already fully explained this, several times. If you would like our full explanation, read our newspost on it;

Moddb.com

To explain this in summary. Red Alert 3 would not allow us to do anything we wanted to do. While people were doing sweet things in the confines of it, we were never satisfied. Everything you saw was the result of countless months of mashing our faces against keyboards. We have started to work on a project where we can go on our own terms, and we like that. Paradox will always hold a special place for us, but the mental anguish and lack of time just started to pile up.

+2 votes     reply to comment
GaryGibbon
GaryGibbon Apr 3 2014, 7:14am says:

Woah, how did we get to number one position if the mod has been cancelled?

+4 votes     reply to comment
Guest
Guest Apr 3 2014, 1:12pm replied:

This comment is currently awaiting admin approval, join now to view.

R3ven
R3ven Apr 3 2014, 2:40pm replied:

You're implying that the team is all male.

+1 vote     reply to comment
Westonbirt
Westonbirt Apr 3 2014, 8:35am replied:

I don't know but it's scary.

+1 vote     reply to comment
Guest
Guest Apr 2 2014, 9:06pm says:

Would it be possible to at least get the Empire units as a mod independently or alongside the Soviet and Allied mods?

I ask simply because I've been looking forward to play with some of those nice units, especially the transforming Musashi, in the campaign and multiplayer even if the possibility of other races was impossible.

Regardless, good luck on your future projects.

+1 vote     reply to comment
Protroid
Protroid Apr 2 2014, 9:36pm replied:

We are pretty much done with this right now. And a lot of those units were never created outside of an initial concept.

So in short; no, but thank you for your encouragement!

-3 votes     reply to comment
D.E.G
D.E.G Apr 3 2014, 1:40am replied:

So the the gif is small segment from this game?

+1 vote     reply to comment
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C&C: Red Alert 3 Icon
Platform
Windows
Developer
Infinity Realms
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Official Page
Paradoxmod.com
Release Date
Released Jul 3, 2010
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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010, 6:17pm by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

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