An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff.
The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are interesting, directional armour and the future infantry cover system being somehting I really looking forward to. Though the balance of certain units are really off, makeing competetive gameplay a horrible experience.
But most importantly, the conscript charges are more awesome then ever!
Oh my, where do I begin?
Red Alert 3 Paradox looks to be one of the most promising, not to mention largest, mod for not only Red Alert 3 but C&C as a whole. With breathtaking music, excellent communication between the developers and fans, plenty of in-game product for us to play around with already, a story and lore maintained by a large wiki, and more for me to talk about in a mere two paragraph review, Paradox has a bright future ahead.
What to say ? I think this mod is a true game, it add a true canon, a wiki, several units and factions. Oh, yes, it will be hard and long, but it will be an adventure, for the devs and the followers.