Paradox Soviet and Allied Open Alpha 3.2
Nov 24, 2012 Demo 30 commentsThe new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

ParadoxCast (Sundays at 8pm [-5GMT])
Paradox Soundtrack on Bandcamp
Infinity Realms Website
WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.
5 comments by open_sketchbook on Apr 21st, 2013
My fellow Americans RA3 Fans...
It's been a trying time for you, I know. Updates have been few and far between. As mentioned previously, the core team is off trying to make their fortunes on the indie game scene. However, things have been happening, though mostly behind the scenes.
In order to prevent this from happening again, there will be a new paradigm around here.
Check back on SUNDAYS for updates!
That's right! Every Sunday we will make sure to put up something new! It might be a podcast, it might be new renders, screenshots, video, audio, but it will always be something.
For example, drones.

Though the Allies use a small number of drones, like the infamous Pulsar (formerly known as the Claymoore Drone), and several other powers, like the Japanese and Syndicate, make use of autonomous unmanned units, the Soviets are the undisputed masters of drone warfare, having an entire building dedicated to the production of domesticated animalistic robots for combat purposes. The Toxin Drone cuts areas off from the enemy by infection, including infecting enemy vehicles. The Phobia Drone is basically a drone infantryman, acting as a landmine before burst out to attack enemy infantry and tanks. Finally, the Tesla Drone serves to disable enemy vehicles and structures, sapping power and clearing the seas of pesky infantry.

The Laika Drone, meanwhile, is responsible for scouting for your forces, if you rely heavily on drones. It buzzes high above the battlefield, repelling off the magnetic field of the earth, revealing a huge portion of it while stealthed from enemy retaliation. Of course, it's low-resolution cameras can't hope to detect hidden threats at that distance, meaning it must get close and lose it's stealth protection to do so. So be careful!
That's all for now! Remember to check back on Sundays for updates, check out our wiki, and support our indie game project BLOODCRUSHER II: FACE BREAKER!
The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...
Our second Alpha release. Changelog link in the description.
Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...
A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)
The second update to the Release 1 Beta, including new units, structures, gameplay adjustments and game types.
With a heavy balance overhaul, a few new units and a ton of bugfixes, the first beta patch will hopefully make your online experience more enjoyable...
Highest Rated (19 agree) 9/10
One of the best mods for RA3. No joke! With so many factions to come, and the new things like the "Take and Hold Objectives", this will easily rise above all others to become the single best mod for Red Alert 3. Extraordinary work by Infinity Realms!
Jul 4 2010, 12:57pm by Acilius
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Can you guys use these:
Big Bertha Howitzer:
Scharch.org
H&K G11:
Remtek.com
I figured the "Big Bertha" could be the strategic artillery of the Order of the Talon and the G11 can be part of the small arms and equipment lore for either the Allies or the Syndicate.
The Order of the Talon isn't getting a strategic artillery piece (otherwise one would already have been thought up of), and I suspect it would either be horribly overpowered or do so little damage that it wouldn't do justice to the real life thing. Besides, the Talon already have the Apostle, which has a 914mm gun strapped to it.
As for the G11, I'm not sure if it would work for the Allies (hey, the M16 analogue is still new), and the Syndicate is more into gyrojets and railguns.
Then use the G11 as a model for a fictional gun, like a flechette shotgun or a model for the spectrum rifle.
As for the Apostle, it can only be used while it's in a body of water and if your playing on a map with no water on it, the Apostle is USELESS!
So what? All of the maps in vRA3 have water in them. Paradox will be adding land only maps, but that still gives you a fair number of maps to use the Apostle on.
Like I already said, giving something the damage you'd expect a gun as massive as Big Bertha to have + the range of a strategic artillery piece would be broken. Maybe it can come in somewhere as a lore thing, though.
Though unofficial and not directly affiliated with the Red Alert 3 Paradox modification, the Echoes fanwiki Technocratic Combine does indeed utilize the Big Bertha (though it's the Big Betty currently) as a strategic artillery piece. That might be the closest you get however, unless it shows up as a Confederate campaign piece or something.
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What file should I download for this mod to work? There's too many files available to download.
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You might need to go some digging around. I have found no way to run control centre for C&C 3 and RA3 using Origin.