An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...
Our second Alpha release. Changelog link in the description.
Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...
A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)
The second update to the Release 1 Beta, including new units, structures, gameplay adjustments and game types.
With a heavy balance overhaul, a few new units and a ton of bugfixes, the first beta patch will hopefully make your online experience more enjoyable...
The first public beta release of Red Alert 3 Paradox.
Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!
As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...
The newest version of the minimod. Comes with fixes for all known bugs specific to previous versions, directional armour, new locomotors, and a few small...
Includes a fix for the Hawker's "cloaking on airfield" bug and multiple balance changes.
Fixed the massive amount of bugs and added the Hawker for you to play around with.
While this isn't the official Paradox First Release (tm), it's the first time we've released content to the public. It contains the Aeronautics Complex...