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15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 69 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (40 - 50 of 9,288)
Guest Sep 23 2014, 2:07pm says:

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ClwonyBoy Sep 21 2014, 5:06pm says:

So I love this mod, been playing tons of matches, enjoying them all.

But you know that fighter problem? It happened to me again, like not nearly as much as V.1 had them, but they ere occasionally there.

Also, I know this is like pre-alpha or something but are the Reapers going to stay EXTREMELY expensive? And if they are, is there gonna be that harvest population thing that I asked what you guys thought about it? Cause it'd be a neat way to get Reapers with a sacrifice.

But all in all I ******* love this mod.

I also met the Qwib Qwib. Lol.

+2 votes     reply to comment
Guest Sep 23 2014, 2:13pm buried:

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MrFrazer580 Sep 23 2014, 9:07am replied:

i experienced that the titan reaper from reaper loyalist is sometimes cheaper than a reaper capital ship which is just ******** i quickrush to the titan and won the game their is really nothing which can stop him which is great.. i bet if you make an extra counter force for him you can bash him quite fast but his in system phassej ump makes him such a good hit and run unit..

besides you DONT know which skillz the capital ships will become so probably the reapers get something like mass effect upgrades or heal skillz ;)

+1 vote     reply to comment
MrFrazer580 Sep 23 2014, 9:09am replied:

their is something called google..

elcor are fat elefant like creatures with unbeliveable muscel which are using their self as tanks but they are slower as commander shepard on his way back to earth

-1 votes     reply to comment
HappyTex Sep 22 2014, 4:44am replied:

That is all.

+3 votes     reply to comment
Tali_Zorah_nar_Rayya Sep 21 2014, 4:41am replied:

Vorcha is the fastest speed thanks to their insanely fast regen.

+3 votes     reply to comment
Shockmatter Sep 21 2014, 2:01am replied:

You've never played Mass Effect before...that cannot be ignored.

+8 votes     reply to comment
MrFrazer580 Sep 23 2014, 9:10am replied:

i always have to think about mass effect salarians if someone talks about sheldon cooper from big bang theory

+3 votes     reply to comment
Admiral_Smith Sep 21 2014, 11:22pm replied:

+1 vote     reply to comment
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