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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers: Onslaught  (Pre-Alpha Release

Dawn of the Reapers: Onslaught (Pre-Alpha Release

Apr 20, 2014 Demo 101 comments

Our first release to keep you fans happy! Happy Easter, and remember all good things in moderation.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (40 - 50 of 8,972)
Admiral_Smith Aug 27 2014, 11:14am says:

Also do you guys plan on implementing the Kilimanjaro class dread?

+1 vote     reply to comment
Chris_Vas_Rayya Aug 27 2014, 11:27am replied:

Is that the ME1 variant?

+2 votes     reply to comment
Admiral_Smith Aug 27 2014, 11:42am replied:

No it's the new version of the alliance dread

+2 votes     reply to comment
Martechi Aug 27 2014, 8:40am says:

I know, it is far to early to ask something like that, but I simply couldn't get one question out of my mind: will we ever see other factions?

I mean, of course, I understand the current version of factions, it is incredibly fun to play with. But I'd like to imagine a version of this mod, that takes place sometime earlier, where we could fight batarians, the rogue nations of Omega or something like that. Or maybe just have the alliance as a stand-alone faction and fight turians just like in the good ol' times.

Is it possible that something like that, a version of "dawn of the reapers" with added factions, will become a thing?

After all, I could totally understand if the team will be tired of working on mass effect ships and stuff after the main mod is finished, but it would be simply so amazing to have it going on after that.

But for now: The mod so far is absolutly amazing and it is already incredibly fun to play, even as this very early, unfinished version. I love it, keep up that great work and THANK YOU for so many hours of fun in the game, that you already made possible for me!

+3 votes     reply to comment
Guest Aug 26 2014, 11:08pm says:

BTW Amazing job on the mod to the entire DoTR team you guys are awesome

+4 votes     reply to comment
Pieboybom Aug 27 2014, 2:10am replied:

that wasnt a question about the release date. if you had read the question, he just said with the next release. not asking when its coming out.

+3 votes     reply to comment
epelix Aug 27 2014, 9:43am replied:

Oh derp, silly me.
Thanks for pointing that out.

+2 votes     reply to comment
Admiral_Smith Aug 27 2014, 7:36am replied:

Yeah sorry for the misunderstanding I meant would a few people consider joining me for a game when it does come out. I really love the work you guys are doing.

+2 votes     reply to comment
Lord_Set Aug 27 2014, 12:15am replied:

No, we just guilt them until they self-immolate.

+2 votes     reply to comment
Tali_Zorah_nar_Rayya Aug 27 2014, 3:36am replied:

Well I can eat him with my Harby....people know how mean I am as Harby lol

+2 votes     reply to comment
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