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8 comments by Lockerd on Apr 16th, 2014

Lockerd: What was the hardest obstacle that you had to overcome so far during the development of the mod and what part (or parts) of this mod are you most proud of up to this point?.

Lord_Set: The sheer lack of help, dont get me wrong my team is awesome wouldn't trade them for anything. Although a lot of design aspects of the mod come from my imagination. This project is very much my child and it always takes a village.

Lockerd: An interesting one: How did you choose the name 'Dawn of the Reapers'? What significance does it have? What other titles were considered before the decision was made? Etc. Etc.

Lord_Set: Its what we all waited for when we finished ME1, it whats we all imagined when we had that conversation with soveriegn. Its what we feared. The ultimate destructive power of the reapers and what that meant for the galaxy itself. The name came naturally.

Lockerd: I understand the idea of wanting to have the mod as polished as possible before releasing anything to the general public but have you thought about how public interest for the mass effect franchise has waned since the release of mass effect 3? Would you maybe consider trying to release what you have out currently before or around the release of mass effect "4"? To have the highest possible exposure for the mod? From my experience in tracking mods, it usually tends to take 5+ years to get a full fledged mod out into the public and by that time interest in a franchise like mass effect could be on the low side..

Lord_Set: I understand that you all have been very patient with us, the team and I are extremely grateful for that. This is a mod, not a game we all have lives. My life and our lives occasionally get in the way, every ounce of my spare time goes towards it. Once i have something worth releasing (I.E Cerberus) I will release.

 Lockerd: What are the main differences between vanilla gameplay and the gameplay of Dawn of the Reapers? Which new functions are fundamentally new in comparison to the vanilla game?

Lord_Set: How the races interact, Each race has their own pace. Reapers are slow and steady, Cerberus is quick on the draw and Council is balance of the two.

Lockerd: What role will the Citadel take, and what benefits will provided ?

Lord_Set: It will be a siezable planet type offering, a number of bonus to what ever faction holds. We have been playing the notion of complete sight of all other factions.

Lockerd: Can council and cerb titants be indoctrinated? Can a council or cerb titan take out a Reaper by them self?

Lord_Set: This is tricky question on a basic level we cannot stop the indoctrination effect from happening. On that note, because the ships are so massive by comparison the affect will take a lot longer to happen and in terms of the Reapers it will be capable of taking out Soveriegn class reapers yes with some difficulty but others may be difficult or even impossible

Lockerd: For Defiance Will there be a discoverable deralict reaper? if so would there also be a leviathain?

Lord_Set: Havent thought that far ahead but not a bad idea.

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The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 30 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (10 - 20 of 8,069)
kyle_katarn67 11hours 54mins ago says: Online

I just watched the Roosterteeth 10 retrospective video and it made me think, IMAGINE if every modding team and the entire moddb community came together as one massive modding/game designing community.That would top possibly anything.

+1 vote     reply to comment
Unikraken 11hours 32mins ago replied:

That's what we are for the most part. The SoaSE modding community especially. You guys don't realize how much we modders are chatting on Steam and behind closed doors.

+4 votes     reply to comment
Lord_Set 10hours 46mins ago replied:

Yeah pretty much every major sins project has had a hand in another. I have done work in both SGI and SoTP. We are all buddy buddy and talk atleast once a week.

+4 votes     reply to comment
Chrisbenn1997 12hours 8mins ago says:

I thought of a cool weapon but i'm not sure if it's possible. When an enemy ship is in phase space you could target it with some kind of disruptive weapon so it drops out early and is stranded in the void of space, and is forced to use it's normal sublight engines to reach it's destination.

+2 votes     reply to comment
Lockerd 13hours 34mins ago says:

something is coming

+2 votes     reply to comment
skyline5gtr 12hours 25mins ago replied:

This is the end .. isn't it ?

+4 votes     reply to comment
ahobgoblin 11hours 50mins ago replied:

y'all are getting my hopes up...

+2 votes     reply to comment
Lockerd 15hours 39mins ago says:

We've Lost Contact With Luna Colony.

+1 vote     reply to comment
DarkAssullt 19hours 19mins ago says:

I'm standing by at condition two!! Can't wait to see what is going to happen!!! Shame about Arcturas station though. I had equity on it.

+2 votes     reply to comment
blaze3114 Apr 17 2014, 12:22am replied:

rannoch had 1 reaper earth had the armada

+3 votes     reply to comment
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