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Dawn of the Reapers V.3 Onslaught has been uploaded.
V .3 is Live

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New Cerberus Colony Ring Council Frigate Yard In-game Council Frigate Yard Skinned
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11 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.


With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 61 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (20 - 30 of 9,906)
1george45 Mar 20 2015, 4:17pm says:

Hi i love the mod but was wondering where the repair stations are, i can only see the reaper one.

keep up the good work!

+2 votes     reply to comment
Shockmatter Mar 21 2015, 3:04am replied:

Starbases with Docking Booms. for Cerberus, Repair platforms for Reapers. In our current release, the Council does not have the ability to repair. The issue has already been rectified; shipyards will now have an active repair ability.

+3 votes     reply to comment
1george45 Mar 21 2015, 8:33am replied:

sweet thanks dude!

+2 votes     reply to comment
Garrus_Vakarian_Csec Mar 21 2015, 5:33am replied:

"Can you wait for a bit? I'm in a middle of some repairin' n calibrations..."

+3 votes     reply to comment
Pandemonium_Reaper Mar 21 2015, 8:04pm replied:


+1 vote     reply to comment
Adrien_Victus Mar 21 2015, 3:03pm replied:

Vakarian, excellent work.

+3 votes     reply to comment
Garrus_Vakarian_Csec Mar 21 2015, 8:12pm replied:

Thanks, Primarch Victus...calibrations is my resume

+2 votes     reply to comment
Pandemonium_Reaper Mar 21 2015, 8:14pm replied:

That alone already qualifies you to be Primarch of Palaven, Garrus :)

+1 vote     reply to comment
Assassin_james Mar 20 2015, 12:37pm says:

downloaded it and played it. This is an awesome thing you guys are doing! Please dont stop. ill keep playing and tell you if i see any bugs or things to fix, i'm no mod creator so i dont think ill be able to help that much. But PLEASE DON'T STOP MAKING THIS MOD. You guys are going above and beyond making this thing. Keep up the good work.

+2 votes     reply to comment
Lord_Setesh Creator
Lord_Setesh Mar 20 2015, 12:56am says:

Your God has dawned a new mantle, give praise! Rejoice for Set's second coming has come!

+8 votes   reply to comment
HelghastAdrimal Mar 20 2015, 6:08am replied:


+5 votes     reply to comment
Admiral_Chris_Rayya Mar 19 2015, 4:47pm says:

It's obvious that the next release is going to be packed full of great content, but to make it even better i would recommend adding at least one of the 3 iconic planet structures from mass effect.

The mass relay
The citadel

If you add at least one of these the next release will be soooooo much better!

+4 votes     reply to comment
Pandemonium_Reaper Mar 19 2015, 9:05pm replied:

agree, admiral :)

+2 votes     reply to comment
Levia18 Mar 19 2015, 4:28pm says:

Will you add the Leviathan creature to this mod?
If yes, what kind of abilities will it have?

+1 vote     reply to comment
Lord_Setesh Creator
Lord_Setesh Mar 19 2015, 6:54pm replied:

This has been answered many, many times. No.

+2 votes   reply to comment
Guest Mar 22 2015, 7:18pm replied:

This comment is currently awaiting admin approval, join now to view.

DiscoverME Creator
DiscoverME Mar 19 2015, 1:23am says:

Played a test game with Set today. These effects that he and ChaosChild are putting together look absolutely fantastic!

+1 vote   reply to comment
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