Mass Effect is property of Bioware/EA Inc.

V .3 is Live

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Open Applications for Testers

That's right ladies and gents, you in fact read correctly. Due to ongoing tester shortages we are outsourcing our testing to you lucky few. As the mod has continued to grow our need to debug has grown too. We are opening 10 positions to testers who are able and willing to actively participate in testing by themselves and with the playtester group as a whole. We have strict standards for our playtesters which will be listed below, all these requirements must be met before you apply for the position.


  • Must be 17+ years of age
  • Must have access to Skype and use of a microphone
  • Must be able to test at least 3 hours+ a week as a group (meaning online multiplayer)

*Previous testing experience desired but not required

Once an offer has been extended and accepted, you will be in a 4 week probationary period in which inability to meet the above requirements will result in a loss of your position and replacement. We understand this sounds strict but in order to provide a quality mod we need people who are just as invested in this project as we are and that requires strict standards.

(Benefits package included below)

Please direct all applications to

Thank you

- Set

Playtester Corp

Dawn of the Reapers V3 Onslaught Update

Dawn of the Reapers V3 Onslaught Update

9 months ago News 12 comments

A small summary of the changes that will be in the next release of Dawn of the Reapers. We are also including the release date so that you folks can look...

New Website!

New Website!

10 months ago News 3 comments

We have as a studio decided to make a home for ourselves on the internet, please feel free to join us.

State of the Mod: Post Alpha V .1

State of the Mod: Post Alpha V .1

1 year ago News 16 comments

Welcoming the new team member and all the talents he brings to the Dawn of the Reapers Team.

Dawn of the Reapers: Onslaught  (Pre-Alpha Release)

Dawn of the Reapers: Onslaught (Pre-Alpha Release)

1 year ago News 38 comments

Yup, ladies and gentlemen its time. Time for the inevitable release so that you patient folks can enjoy just a small taste of whats to come.

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

9 months ago Demo 81 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

1 year ago Demo 83 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

3 years ago Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (60 - 70 of 10,127)
DiscoverME Creator
DiscoverME Aug 2 2015 says:

Just got done doing the final renders for some of those iconic Mass Effect beeps and boops for the menu screen (mostly ME3's menu sounds). Can't wait for you guys to hear them! :D

+9 votes   reply to comment
trashblob Aug 8 2015 replied:

Neither can I *-*

+1 vote     reply to comment
l1amk1ng Jul 31 2015 says:

Since reapers seem to be what everyone is talking about recently, I am curious as to how you guys are going to set up the factions for them. I can kind of guess that at least one of those sup factions will be linked to saren (that being primarily Krogen, Geth, and other mercenary ships with reapers as caps) but how are you going to do the other faction? Since the mass effect games only relay showed two types of reaper (for the most part) What other reapers or ideas are you going to use for them?

+1 vote     reply to comment
Guest Jul 31 2015 says:

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skyebeen Jul 28 2015 says:

After reading all the stuff, I understand why the Reapers aren't that fun.. I'm really looking forward to what you guys come up with when you finish everything up. I do have a couple questions and suggestions though, such as, shouldn't Harbinger be one of the top two ships for the Reapers, considering that he's the oldest and most powerful of them all? Why can't you guys just use the original Reaper sound, is it a copy right issue? And it'd be REALLYYYY AWESOME if someone could mimic Harbinger's voice and have him say "Assuming control" for at least one thing... that would really make my life..

Thanks for all the hard work!

+2 votes     reply to comment
DiscoverME Creator
DiscoverME Jul 29 2015 replied:

Hello! I am the sound designer for Dawn of the Reapers, so I can address these quite accurately.

It is a rights issue concerning using the original Reaper sounds, but it is also artistically limiting. I have already begun the foundational development for the Reaper factions, and even have numerous sounds mapped out and ready for a render. Never fear about the Reapers sound-wise, I got it down. And I have a video on my channel in which I create the Harbinger voice, so Harby will have his good ol' "Assuming Control" line.

Thanks for waiting patiently!

+6 votes   reply to comment
l1amk1ng Jul 27 2015 says:

I have a question. how complete is Cerberus? I know that you are focusing on completing one faction and then moving on with the rest, but are you going to add any more abilities to the cap ships? or is it a similar system to sins of the galactic empire?

+1 vote     reply to comment
DiscoverME Creator
DiscoverME Jul 27 2015 replied:

Yes, there will be new abilities and unique tech trees for the three factions.

+1 vote   reply to comment
scottr876 Jul 28 2015 replied:

For some reason the star bases for Cerberus don't attack.

+1 vote     reply to comment
DiscoverME Creator
DiscoverME Jul 28 2015 replied:

Yes, this bug was mentioned in our patch notes for .3. We are working on it.

+1 vote   reply to comment
LegionN7 Jul 27 2015 says:

I realise this has been talked about a little bit already, but how do you all feel about ME4 being set in Andromeda?

We don't know much yet, but it seems like Bioware intends to never return to the Milkyway, at least not post Reaper War :(. I can understand why they've done this from a business standpoint, but I still think it sucks to give up such a rich and largely unexplored setting to respect a choice, which ME has never really done anyway if we're honest.

I would have loved to go back to Tuchanka to meet an old Wrex or Grunt, and see how the Krogan have managed. We never got to visit the surface of Palaven. The Batarians haven't been explored very deeply. And then there's younger species which would be joining the Galactic community. All this is being left to head canon.

+2 votes     reply to comment
DiscoverME Creator
DiscoverME Aug 2 2015 replied:

My ideal sequel would be something along these lines.

It makes the most sense to me in relation to the plot of the original Mass Effect trilogy.

+1 vote   reply to comment
DarkAssullt Jul 27 2015 replied:

My ideal sequel would have been you starting on Earth after the events of ME3. You can choose any of the races that you brought with you to the final battle and you start out as a new recruit in a new unit of mixed crews pushing back out into the galaxy to reconnect with the council planets and such. New factions have formed in the power vacuum and you have to form alliances or destroy them to assert your control and get more resources for the new council. The old companions can now be advisers and give the player missions and if Shepard survived he would be the Anderson to the new character.

+4 votes     reply to comment
Lockerd Jul 27 2015 replied:

I'm sure there'll be callbacks and refferences in andromeda. btw, the batarians are most likely all dead, or at least the parts that matter are all dead.

+2 votes     reply to comment
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