Welcome Modders and Mod users,

I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. So far I have updated/re-textured: Light and Shadow Maps on walls and floors, Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, some armors and default character armors including N7 armor (of characters re-textured). This was Acheived by texture editing (up-scaling, re-painting, adding details, adding textures, adding bump maps, and rebuilding normal maps). Finally, but probably my favorite, I made a new Film Grain Texture to replace the muddy Film Grain with a much less obnoxious ME2 "looking" effect. Now you can keep film grain on and still have a crisp picture.


Requests are always welcome :)

Video Showcases:


Mod Spotlight by CaptainShack from TheXpGamers, Thank you so much for the spotlight :)

Video by Darzkai over at SBN a.k.a. Darziak at Lets Play. The video showcases the mod running with SweetFX for enhanced color and contrast, Nvidia Forced AO, and a custum Garrus reticle by Darzkai. Thanks for making this showcase Darzkai!

This mod is free and always will be. Over the years I have had a few offers for donations and I have recently decided that I will attempt to accept donations only if they are to support me and if you find my services (continued efforts and support) helpful. The donations are not for the mod or any content within. If you, like some, simply want to show appreciation for my efforts then by all means please donate. It will help me continue modding, cover software, and cover PC hardware costs which I use to mod. If you are inclined to do so, I thank you sincerely :)

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RSS Files
No Brows fix for female NPC's

No Brows fix for female NPC's

Patch 2 comments

No brows fix extract the file into your Mass Effect folder and say yes to overwrite

MEUITM (.tpfs) Direct Link 12/06/14

MEUITM (.tpfs) Direct Link 12/06/14

Full Version 10 comments

.tpfs for people who want to pick and choose what to use and know how to use ME3Explorer to mod ME1. Recommended for advanced users only.

M.E.U.I.T.M. Torrent link 12/06/14

M.E.U.I.T.M. Torrent link 12/06/14

Full Version 42 comments

Latest version of the mod as of 12/06/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

M.E.U.I.T.M. Readme and Troubleshooting

M.E.U.I.T.M. Readme and Troubleshooting

Tutorials 9 comments

PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.

M.E.U.I.T.M. part 7 12/06/14

M.E.U.I.T.M. part 7 12/06/14

Full Version 4 comments

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 6 12/06/14

M.E.U.I.T.M. part 6 12/06/14

Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

Comments  (0 - 10 of 1,570)
CDAMJC Creator
CDAMJC

Update:

I have finally found time to officially test my files with MEM (excluding the shadows and light maps in which I need to update some formatting).

Wow! All characters and textures rendered perfectly with all Mip Map functionality even at character create menu!!!!!

I've been waiting for this kind of tool/fix for 5 years. I will begin work on a new version of MEUITM which will be 100% proper mip rendering, this is a huge deal for me. Thanks to Aquadran for the tool and Creeperlava for pointing me in it's direction.

For those that don't want to wait get MEM here: Github.com

I has a feature which can convert all my .tpfs at once to MEM files, from there you can install all textures, or pick an choose whatever you want very quickly.

Instructions on how to use MEM: Github.com

Very exciting, happy modding.

More to come...

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Guest
Guest

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ReaverSP
ReaverSP

Good day gentlemen

I have downloaded and applied LAA, edited bioengine, downloaded and installed the mod, but my game crashes on "the Citadel Council".
I have tried runing the game "as administrator" and with "Win XP (SP2)", but it still crashes and get the message:

"Rendering thread exception:
General protectionfault!

History: Address = 0x10bb5c66 (filename not found)"

Could someone please help me with this matter?

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CDAMJC Creator
CDAMJC

Hello,

Please make sure LAA is applied to MassEffect.exe and not Masseffectlauncher.exe This is the most common mistake that causes crashes.

Reply Good karma+1 vote
Guest
Guest

I have installed this mod but the 1920 x 1080 Screen Resolution option in the games graphic settings does not show up WHY??? HELP??

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CDAMJC Creator
CDAMJC

Not mod related, just game related, use the left and right arrows on your keyboard to get to the higher resolutions.

Reply Good karma+1 vote
Guest
Guest

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Guest
Guest

This MEUITM is 1.60 GB , On NExus MEUITM is 4.36 GB , what's different ?

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CDAMJC Creator
CDAMJC

The 1.63 GB is for the tpf version, this is much smaller than the installer version. When you combine the parts 1-7 of the installer version you will get the same file size as the one on the Nexus. All content is identical between the 2 websites.

Reply Good karma+1 vote
9warbane
9warbane

After being extracted this one becomes 4.36GB as well.

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Highest Rated (18 agree) 10/10

I have to say I don't have anything bad to say about this mod. It fixes the only downside of the original mass effect, that is that the textures looked quite low resolution, something I have often noticed (and disliked) when playing through the game. The amazing quality, a lot of painful hard work, and clearly a lot of dedication shown in the creation of this in my mind justifies a full 10 out of 10. You fixed the only thing I did not like about ME1, and I thank you for it. My re-play of the whole…

Jul 29 2013 by Jeroenimo

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Role Playing
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Sci-Fi
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Single Player
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