Welcome Modders and Mod users,

I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. So far I have updated/re-textured: Light and Shadow Maps on walls and floors, Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, some armors and default character armors including N7 armor (of characters re-textured). This was Acheived by texture editing (up-scaling, re-painting, adding details, adding textures, adding bump maps, and rebuilding normal maps). Finally, but probably my favorite, I made a new Film Grain Texture to replace the muddy Film Grain with a much less obnoxious ME2 "looking" effect. Now you can keep film grain on and still have a crisp picture. 


Requests are always welcome :)

Video Showcases:


Mod Spotlight by CaptainShack from TheXpGamers, Thank you so much for the spotlight :)

Video by Darzkai over at SBN a.k.a. Darziak at Lets Play.  The video showcases the mod running with SweetFX for enhanced color and contrast, Nvidia Forced AO, and a custum Garrus reticle by Darzkai.  Thanks for making this showcase Darzkai!

This mod is free and always will be. Over the years I have had a few offers for donations and I have recently decided that I will attempt to accept donations only if they are to support me and if you find my services (continued efforts and support) helpful.  The donations are not for the mod or any content within. If you, like some, simply want to show appreciation for my efforts then by all means please donate.  It will help me continue modding, cover software, and cover PC hardware costs which I use to mod. If you are inclined to do so, I thank you sincerely :)                                                                                    

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MEUITM (.mods and .tpfs) torrent 060214

MEUITM (.mods and .tpfs) torrent 060214

Mar 18, 2014 Full Version 5 comments

.mods and .tpfs for people who want to pick and choose what to use. Recommended for advanced users only.

M.E.U.I.T.M. Torrent link 060214

M.E.U.I.T.M. Torrent link 060214

Sep 1, 2013 Full Version 26 comments

Latest version of the mod as of 06/02/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

M.E.U.I.T.M. Readme and Troubleshooting

M.E.U.I.T.M. Readme and Troubleshooting

Jul 29, 2013 Tutorials 11 comments

PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.

M.E.U.I.T.M. part 7

M.E.U.I.T.M. part 7

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 6

M.E.U.I.T.M. part 6

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 5

M.E.U.I.T.M. part 5

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

Post comment Comments  (0 - 10 of 1,255)
Brca95
Brca95 Sep 20 2014, 11:32pm says:

Do I have to start a new game with this mod?

+1 vote     reply to comment
Nebulocity
Nebulocity Sep 20 2014, 6:58pm says:

Whenever I try to extract any of the zip files, it says that they are corrected. I'm 13% done with the torrent, though, so hopefully that will pave the way for me to get this installed so that I can enjoy this wonderful game in it's new glory (thanks to you). Any reason why those zips may be flipping out during extraction?

+2 votes     reply to comment
Guest
Guest Sep 20 2014, 6:01pm says:

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CDAMJC
CDAMJC Sep 10 2014, 4:10pm says:

Wow over 1,000,000 visits!!! Thanks everybody for the interest and support :)

Updates so far this week:

-Fixed All rachni related crashes, Altahe, Noveria, etc...

(problem was the Queen Rachni Spec Map, it had a left over 8k texture from one of my experiments with 8k textures for textures that covered large surfaces that could use the extra details. Rachni warriors and the Queen share this spec map. I have now rebuilt the mod so the spec map is 4k, which means compatible.)

In short ME can't handle 8k textures without crashing and there was straggler which is now removed.

-Random NPC Asari faces are now a little more detailed.

-Udina's hair mask was misaligned causing odd coloring along the hairline, this is now corrected.

-Cleaned up some NPC clothings (sheen on Asari dress, and the underline of the breasts on the Consort dress/outfit which many NPC's also use, removed the blatant line and replaced it with more subtle shading.

-FemShep face shine while talking to Kaidan on the Normandy has been corrected, and while making these correction small improvements have been added to femshep faces.

+9 votes     reply to comment
Guest
Guest Sep 11 2014, 12:56pm replied:

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CDAMJC
CDAMJC Sep 11 2014, 8:23pm replied:

Yeah the updates aren't released yet so yeah it will still crash... until unreleased the update, it will be named with the release date as always.

+3 votes     reply to comment
CDAMJC
CDAMJC Sep 6 2014, 7:13pm says:

Update: I have narrowed down the crashes in Noveria and Altahe back to the rachni in particular the Queen specx map was 8k and did not get overwritten properly on my last attempt to fix, the spec is shared between the queen and the rachni warriors. I gave resolved the issue but now have to rebuild the whole mod because MEExplorer wont let me update the textures lol...

I am on vacation for 1 week and have decided to get back to the mod, I want to resolve crashes and instabilities as much as possible. There are some I can't fix like the AMD issues and some sound card incompatibilities but I will try to fix all crashes due to texture related issues. Maybe some updates to textures if I find the time.

I was working on Image quality today. Particularly HBAO+ from Nvidia. As I've said before the Hawken bits work well with Mass Effect for AO but I did see some flickering. My ultimate hope is that gedosato is eventually able to implement the AO we see in Dark Souls II into Unreal engine games, but until then the Hawken setting is the best I found. Ironically setting it to performance gave me the least flickering and better IQ overall, most of the time it looks excellent.

Expect more updates soon.

+7 votes     reply to comment
Guest
Guest Sep 9 2014, 7:46pm replied:

Thanks for looking into the issues people had.
Thanks also for all your work :D

+3 votes     reply to comment
Guest
Guest Sep 3 2014, 9:15pm says:

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B15h0p
B15h0p Aug 26 2014, 6:29pm replied:

ME 3 opening scene here:

Youtube.com

+1 vote     reply to comment
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CDAMJC
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Release Date
Released Jul 29, 2013
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Highest Rated (16 agree) 10/10

I have to say I don't have anything bad to say about this mod. It fixes the only downside of the original mass effect, that is that the textures looked quite low resolution, something I have often noticed (and disliked) when playing through the game. The amazing quality, a lot of painful hard work, and clearly a lot of dedication shown in the creation of this in my mind justifies a full 10 out of 10. You fixed the only thing I did not like about ME1, and I thank you for it. My re-play of the whole…

Jul 29 2013, 7:49pm by Geroenimo

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